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HAMR - Brahminy is a kind of Sniper Rifle in Once Human. Read on to see how to get the HAMR - Brahminy, its stats and weapon passives, the different materials required per tier, the location of its blueprint fragment, as well as the best ammo, accessories, and mods for HAMR - Brahminy.
List of Contents
The HAMR - Brahminy's blueprint can be acquired via the Wish Machine. The blueprint or blueprint fragments of this weapon is included in these pools:
• Echoes From the Rift
Starchroms are needed to make a wish in the Wish Machine to get blueprints, which you can get via Battle Pass rewards and completing Journey tasks.
How to Get and Use the Wish Machine
This weapon's blueprint is bought from the Blueprint Shop, which can be accessed by pressing the G key when facing the Wish Machine. The blueprints are bought with Starchrom.
This weapon's blueprint or fragments cannot be found in any Mystical Crates. |
HAMR - Brahminy | |||||||||||
DMG | Fire Rate | MAG | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
218 | 85 | 8 | |||||||||
Crit Rate% | Weakspot DMG% | Crit DMG% | |||||||||
2 | 80 | 30 | |||||||||
DMG Bonus | |||||||||||
Penetration: Dealing more DMG against Rosetta | |||||||||||
Stability | 58 | ||||||||||
Accuracy | 49 | ||||||||||
Range | 66 | ||||||||||
Reload Speed | 24 | ||||||||||
Blueprint Fragment Type | Operator | ||||||||||
Rarity | Legendary |
The stats shown are the weapon's Tier I value without any blueprint enhancements and calibrations.
Weapon Features | |
---|---|
1 | 80% chance to trigger Bounce when hitting a Weakspot. |
2 | When Bounce hits a Weakspot, there is a 35% chance for it to continue to ricochet. |
3 | If Bounce does not defeat an enemy or there is no target, the next 1 bullets Weapon DMG +20%, up to 5 stacks. |
4 | Bounce will prioritize enemeis with higher HP. |
Bounce - Upon hitting an enemy with a bullet, bounce to hit a random enemy within 10m radius to deal Weapon DMG of 60% Attack.
The Element type is the same as the Weapon's Element. The additional damage can Crit, strike Weakspots, and will decay with distance.
Actual Factor = 60% x (1 + Bounce DMG Factor Bonus) x (1 + Bounce Final DMG Bonus).
Tier | New DMG | Required Materials |
---|---|---|
I | 218 |
Sniper Rifle Receiver I Copper Ingot x4, Waste Plastic x2, Adhesive x4 Legendary Pneumatic Action I Copper Ingot x3, Rusted Part x8, Stardust Source x15 Fixed Stock I Copper Ingot x1, Waste Plastic x4 Long Barrel I Copper Ingot x2, Rusted Part x1, Metal Scraps x6 |
II | 336 |
Sniper Rifle Receiver II Bronze Ingot x6, Copper Ingot x4, All-Pupose Plastic x2, Adhesive x10 Legendary Pneumatic Action II Beryllium Crystal x4, Bronze Ingot x3, Standard Part x10, Stardust Source x20 Fixed Stock II Bronze Ingot x1, All-Purpose Plastic x4, Waste Plastic x4 Long Barrel II Bronze Ingot x2, Standard Part x1, Metal Scraps x12 |
III | 538 |
Sniper Rifle Receiver III Steel Ingot x6, Bronze Ingot x4, Fireproof Plastic x2, Adhesive x10 Legendary Pneumatic Action III Vanadium Crystal x5, Steel Ingot x4, Refined Part x10, Stardust Source x35 Fixed Stock III Steel Ingot x1, Fireproof Plastic x4, All-Purpose Plastic x4 Long Barrel III Steel Ingot x2, Refined Part x1, Metal Scraps x16 |
IV | 840 |
Sniper Rifle Receiver IV Aluminum Ingot x6, Steel Ingot x4, Engineering Plastic x2, Adhesive x10 Legendary Pneumatic Action IV Iridium Crystal x5, Aluminum Ingot x4, Special Part x10, Stardust Source x55 Fixed Stock IV Aluminum Ingot x1, Engineering Plastic x4, Fireproof Plastic x4 Long Barrel IV Aluminum Ingot x2, Special Part x1, Metal Scraps x16 |
V | 1277 |
Sniper Rifle Receiver V Tungsten Ingot x6, Aluminum Ingot x4, Special Plastic x2, Adhesive x10 Legendary Pneumatic Action V Platinum Crystal x5, Tungsten Ingot x4, Automatic Part x10, Stardust Source x80 Fixed Stock V Tungsten Ingot x1, Special Plastic x4, Engineering Plastic x4 Long Barrel V Tungsten Ingot x2, Automatic Part x1, Metal Scraps x16 |
Calibrating your weapons will increase your weapon's DMG and cost materials and Energy Links. Reaching a calibration level of 4, 7, and 10 will unlock additional calibration attributes. This upgrade method only applies to your current weapon.
Enhancing the star rank of your blueprint will also increase a weapon's DMG once it's been crafted.Weapons crafted prior to the enhancement of their blueprints will not be affected with the stat increase. The higher the blueprint's rarity, the more you can enhance the blueprint.
Best Accessories and Ammo Type | |
---|---|
Muzzle | Large Brake |
Optic | Large Optic Sight |
Tactical | Tactical Laser Sight |
Magazine | Tactical SR Mag |
Ammo | Smart SR AP Ammo |
These are the best accessories and ammo you can equip on the HAMR - Brahminy to maximize the damage output and overall performance of the weapon.
Bounce Rampage | Available Weapons / Armor | Tier |
---|---|---|
• All Weapons |
V | |
Core Effect | ||
Bounce deals more DMG as more targets are hit, up to DMG +45% |
All Weapon Types | ||
---|---|---|
Pistols | Shotguns | SMGs |
Assault Rifles | Sniper Rifles | LMGs |
Crossbows | Heavy Artillery | Melee |
AWS.338 - Black Panther | AWS.338 - Bullseye | HAMR - Brahminy |
HAMR - Crumble | SN700 | SN700 - Gulped Lore |
HAMR - Brahminy How to Get and Location
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