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Baldur's Gate 3 runs on both DX11 and Vulkan, which gives players more options to optimize their gameplay based on their preference. Check out the different features between DX11 and Vulkan, and learn what is the best API for you when playing BG3!
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Although Vulkan was considered less stable than DX11 during the early access of BG3, the full release of the game shows that the Vulkan provides a more steady performance compared to when it was initially implemented by the developers.
In terms of raw performance output, the Vulkan is considerably better than DX11 as it takes advantage of decreasing CPU memory load and prioritizing performance quality.
Vulkan is the default API of the game, which means that Vulkan is recommended when running the release version of BG3.
Vulkan provides better frame rates than DirectX11. Vulkan is highly recommended if you're suffering from FPS drops or frame stuttering.
Vulkan is ideal for players who use high-end devices when playing BG3, as the API is specfically created for bolstering multitreaded processors and lowering memory management in modern CPUs.
Given that the Vulkan was developed by Mantle, which is owned by AMD, it should be well established that the Vulkan is ideal for players with AMD graphics hardware.
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DirectX 11 is much more suitable for older hardware when playing BG3, given that the API runs on a broader spectrum of devices compared to the Vulkan.
DX11 is recommended for players with Nvidia graphics hardware, given that the API was created through the joint effort of both Microsoft and Nvidia.
For better performance output and faster frame rate, Vulkan is a highly recommended choice. As the default API of the game, Vulkan is also much more preferable when it comes to the stability of the game.
The Vulkan also boasts compatibility in high-end devices, which makes the game more stunning and resolute in terms of graphic quality and smoother gameplay.
Baldur's Gate 3 Beginner's Guide
DX11 vs Vulkan: Differences and Best Option
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