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Once Human

How to Get Soul Summoner

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Soul Summoner is a securable deviation in Once Human. Read on and find out how to get the Soul Summoner deviation and its location, how to use it, how to raise its mood and power, and the skills of Soul Summoner!

How to Get Soul Summoner


Defeat the Final Boss in Securement Silo EX1

Once Human - Defeat the Boss Sennacherib

In Manibus and Way of Winter, you can obtain the Director Fox by defeating the final boss, Sennacherib, in Securement Silo EX1 in Hard mode or higher difficulties. Note that capturing Director Fox is not 100% guaranteed, as it relies on a drop chance and may fail.

Securement Silo EX1 Walkthrough and Location

Capture in Agate Tundra Region

Once Human - How to Get Soul Summoner
In Deviation: Survive, Capture, and Preserve scenario, you can find Director Fox in Age Tundra.

Deviation SCP Guide

Soul Summoner Mood and Power

Soul Summoner Environmental Preferences

Soul Summoner Preferred Environment
CheckmarkPlace a Radio nearby and play music.
CheckmarkPlace Crops nearby.

These are these specific Deviation's preferences to speed up its Deviant Power and Mood regeneration. Make sure to put its Securement Unit in a location with the proper environment for maximum efficiency.

How to Get a Radio for Music

Once Human - Playing Radio
You can obtain the Radio to play music for your Deviations by building them via the Furniture Menu. The Radio can be unlocked through Basic Furniture II under Building in your Memetics Cradle.

How to Plant Crops

Once Human - Growing Crops Needs
This Deviation wants crops planted near its Securement Unit. This can be done by planting crop seeds like potatoes and carrots in loamy soil. Planting can be unlocked under Logistics in your Memetics Cradle.
How To Farm Crops

How to Use Soul Summoner

Place in Securement Unit

Once Human - Place in Securement Unit

To use Soul Summoner, you'll first need to place it in a Securement Unit. Try to fulfill its preferred environment to maximize its Power and Mood.

How to Get and Use Isolated Securement Unit

Sync Soul Summoner to Your Cradle

Once Human - Sync to Cradle
Combat Deviants like Soul Summoner can be used to fight alongside you in battle either offensively or defensively to help you take down enemies. Make sure it is synced to your Cradle first so it can help you out in battles!

Press E to Use Your Deviant's Skills!

Once Human - Collectible Anomalies that Provides Aid
In battle, pressing the E Key will pull up a menu wherein you can choose which action they will take, you can either use one of its two skills or have it return to your cradle.

Increases Weapon DMG Enemies Receive

Soul Summoner
Soul Summoner allows you to call forth a Phantom Firebird. When enemies get hit by the Soul Summoner, it increases Weapon DMG that enemies receive, making this deviation a very popular pick for most builds.

Soul Summoner Overview and Skills

Soul Summoner Skills and Effects


Soul Summoner Icon
Soul Summoner
Deviant Type
Combat
PvP or PvE?
Available in Both
Can participate in combat to weaken enemies with cursed arrows, increasing the Weapon DMG they receive.
Deviation Skills
Designated Target Soul Summoner prioritizes targeting enemies in the direction you are facing. If there are no targets in that direction, it will target a nearby enemy instead.
Auto Attack Autonomously attacks enemy target, dealing Status DMG. Upon hitting, causes the target take 50.0 increased Weapon DMG.

Deviation: SCP Techniques

These are the Psi-Skills, possible starting Techniques, and Innate abilities this Deviation gains in the Deviation: Survive, Capture, Preserve scenario. Note that these skills are exclusive to Deviation: SCP.

Deviation SCP Guide

Psi-Skill

Whoosh
Fires three consecutive arrows, dealing SP.ATK DMG to all enemies in their path plus additional SP.ATK DMG based on a percentage of the target’s Max HP (ignores shields). The first two arrows deal 94.77% SP.ATK + 0.22–1.11% Max HP; the third deals 189.53% SP.ATK + 0.44–2.21% Max HP. Costs 300 Psi Energy.

Psi-Skills are your deviation’s ultimate abilities. They have long cooldowns and can only be used after a short delay. Used right, they can turn the tide of battle!

Techniques

Technique Description
Elemental Overload Increases SP. ATK by for 8s.
Cryo Bullet Fires an Ice Spike, dealing SP. ATK DMG
Frost Vortex Creates a Frost Vortex at the target location, lasting for 5s, dealing SP. ATK DMG per hit to enemies within range.
Rain Arrow Fires three rain arrows, dealing SP. ATK DMG to all enemy units along the path.
Dodge Grants immunity to the next incoming damage instances.
Arrow Storm Summons a rain of arrows lasting 2.3s, dealing 20% SP. ATK DMG every 0.2s to hostile targets within a (7x7) meter area.

These are techniques that you can learn through deviation fusions. Some deviations you capture may have these as starting techniques.

How to Fuse Deviation: Deviation Fusion Explained

Passive

Master Archer
When dealing DMG, reduces the target's Elemental Defense by 1.60%. Stacks up to 10 times and lasts 5s.

A passive is a constant effect that automatically benefits your Deviation without needing to be activated.

Once Human Related Guides

Once Human - Deviants

Deviations Guide: All Deviation Locations

All Once Human x Palworld Deviations

Once Human x Palworld Deviations Deviations
Once Human - CattivaCattiva Once Human - ChilletChillet Once Human - Chillet Ignis Chillet Ignis

New Deviation SCP Deviants and Pals

All Combat Deviations

Once Human - ButterflyButterfly's Emissary Once Human - By the WindBy the Wind Once Human - Dr. TeddyDr. Teddy
Once Human - Enchanting VoidEnchanting Void Once Human - Enchanting Void - Starfall InversionEnchanting Void - Starfall Inversion Once Human - Festering GelFestering Gel
Grumpy Bulb Once Human - Invincible SunInvincible Sun Once Human - LonewolfLonewolf's Whisper
Once Human - Mini FeasterMini Feaster Once Human - Mini Feaster - Starfall InversionMini Feaster - Starfall Inversion Once Human - Mini WonderMini Wonder
Once Human - Mini Wonder - Starfall InversionMini Wonder - Starfall Inversion Once Human - Mr. WishMr. Wish Once Human - Polar JellyPolar Jelly
Once Human - Polar Jelly - Starfall InversionPolar Jelly - Starfall Inversion Once Human - Pyro DinoPyro Dino Radiant One
Once Human - Shattered MaidenShattered Maiden Once Human - SnapshotSnapshot Once Human - SnowspriteSnowsprite
Once Human - Soul SummonerSoul Summoner Once Human - Voodoo DollVoodoo Doll Once Human - WhalepupWhalepup
Once Human - Zeno-PurifierZeno-Purifier

All Crafting Deviations

Once Human - ArtisanArtisan's Touch Once Human - Atomic LighterAtomic Lighter Once Human - Atomic SnailAtomic Snail
Once Human - Disco BallDisco Ball Once Human - DreamcatcherDreamcatcher Once Human - Frog the LeaperFrog the Leaper
Once Human - Gingerbread HouseGingerbread House Once Human - HarveseedHarveseed Hug-in-a-Bowl
Once Human - Ice PotIce Pot Once Human - Masonic PyramidMasonic Pyramid Once Human - Orb LightningOrb Lightning
Once Human - Party MonkeyParty Monkey Once Human - Pup BuddyPup Buddy Once Human - Snow GlobeSnow Globe
Once Human - Space TurnerSpace Turner Once Human - Strange DoorStrange Door Upper World Spawn

All Territory Deviations

Berserkosaurus Rex Once Human - Buzzy BeeBuzzy Bee Once Human - CattivaCattiva
Once Human - Chefosaurus RexChefosaurus Rex Once Human - ChilletChillet Once Human - Chillet IgnisChillet Ignis
Once Human - Director FoxDirector Fox Once Human - Electric EelElectric Eel Once Human - Extradimensional CatExtradimensional Cat
Once Human - Fetch-A-Lot BunnyFetch-A-Lot Bunny Once Human - Flame EssenceFlame Essence Once Human - GazocchioGazocchio
Once Human - GrowshroomGrowshroom Once Human - H37H37 Once Human - Hydronaut FishHydronaut Fish
Once Human - Lethal RabbitLethal Rabbit Once Human - Logging BeaverLogging Beaver Once Human - NutcrackerNutcracker
Once Human - Paper DollPaper Doll Once Human - Rain ManRain Man Once Human - RebeccaRebecca
Once Human - Tar PuddingTar Pudding Once Human - The Digby BoyThe Digby Boy Once Human - Wish BoxWish Box

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