Baldur's Gate 3 (BG3)

List of All Quarterstaffs

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Quarterstaffs are Bludgeoning weapons in Baldur's Gate 3. Read on to learn more about all Quarterstaffs in the game, their damage, effects and rarity, and more!

List of All Quarterstaffs

Weapon Effect Rarity
Bigboy's Chew Toy
- Info Coming Soon!
Cacophony
Weapon Enchantment +1 Rare
Caitiff Staff
Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls.
Weapon Enchantment +2
Rare
Corellon's Grace
Natural Pugilist: You gain a +1 bonus to Unarmed Attack Rolls.
Unhampered Resistance: While the wielder is not wearing armour, they receive a +2 bonus to Saving Throws.
Uncommon
Creation's Echo
Elemental Resonance: If the wielder deals Acid, Fire, Lightning, Radiant or Necrotic damage, it becomes resistant to that damage type for 2 turns. Uncommon
Despair of Athkatla
- Info Coming Soon!
Gold Wyrmling Staff
- Info Coming Soon!
Harped Sacredstriker
- Info Coming Soon!
Hollow's Staff
- Info Coming Soon!
Incandescent Staff
Ranged Spell Attack +1
Grants Resistance to Fire damage.
Very Rare
Markoheshkir
Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls.
Arcane Battery: Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn’t cost a spell slot.
Weapon Enchantment +2
Legendary
Melf's First Staff
Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls.
Weapon Enchantment +1
Uncommon
Mourning Frost
Heart of Ice: When dealing Cold damage, the wielder deals an additional +1 Cold Damage.
Insidious Cold: Dealing Cold damage with a spell possibly inflicts Chilled upon target.
Very Rare
Nature's Snare
Fly Trap: Chance to Ensnare target if it is not a plant or a beast. Uncommon
Pale Oak
Faithwarder's Stride: Druidic vines cannot ensnare you and do not count as difficult terrain. Rare
Quarterstaff
- Common
Rain Dancer
- Uncommon
Ritual Staff
- Common
Staff
- Common
Staff of Accretion
- Info Coming Soon!
Staff of Arcane Blessing
Mystra's Blessing: Bless grants an additional 1d4 to Saving Throws and Weapon Attack Rolls, and an additional 2d4 to Spell Attack Rolls. Uncommon
Staff of Cherished Necromancy
- Info Coming Soon!
Staff of Crones
- Uncommon
Staff of Interruption
- Info Coming Soon!
Staff of Spell Power
- Info Coming Soon!
Staff of the Emperor
- Info Coming Soon!
Staff of the Ram
- Info Coming Soon!
The Spellsparkler
Electric Veins: When the wielder deals damage using a spell or cantrip, they gain 2 Lightning Charges. Rare
Woe
- Info Coming Soon!

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