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Baldur's Gate 3 (BG3)

List of All Enchantment Spells

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Enchantment Spells are spells that specialize in influencing and manipulating the minds of others in Baldur's Gate 3. Read on to learn more about each Enchantment Spell, their effects, levels, and more!

List of All Enchantment Spells

Enchantment Cantrips

Spell Description Class
Friends Gain Advantage on Charisma Checks against a non-hostile creature. Cleric
Bard
Eldritch Knight
Mind Tax Cleave into a Charmed or Frightened foe's brain tissue and invigorate your body. -
Vicious Mockery Insult a creature: it has Disadvantage on its next Attack Roll. Bard

Level 1 Enchantment Spells

Spell Description Class
Animal Friendship Convince a beast not to attack you. Ranger
Druid
Bane Up to 3 creatures receive a -1d4 penalty to Attack Rolls and Saving Throws. Cleric
Bard
Bless Bless up to 3 creatures. They gain a +1d4 bonus to Attack Rolls and Saving Throws. Paladin
Cleric
Bard
Challenge to Duel Challenge an enemy to attack only you, inflicting Bleeding on the target. -
Charm Person Charm a humanoid to prevent it from attacking you. You gain Advantage on Charisma Checks in dialogue and prevent it from attacking. Wizard
Warlock
Sorcerer
Rogue
Fighter
Druid
Cleric
Bard
Eldritch Knight
Command Command a creature to flee, move closer, freeze, drop to the ground or drop their weapon. Warlock
Paladin
Cleric
Bard
Compelled Duel Compel an enemy to attack only you. It cannot attack other creatures. Paladin
Dissonant Whispers Whisper a discordant melody to a creature and Frighten it. Warlock
Bard
Exhort the Risen Subjugate the undead with your commands. -
Heroism Make yourself or a target immune to Frightened and gain 5 temporary hit points each turn. Paladin
Bard
Hex Curse a creature so it takes additional damage whenever you attack it and to inflict Disadvantage on Ability Checks with an Ability of your choosing. Warlock
Bard
Sleep Put creatures into a magical slumber. Select targets up to a combined 24 hit points. Wizard
Sorcerer
Rogue
Fighter
Bard
Tasha's Hideous Laughter Inflict a creature with fits of laughter, leaving it Prone without the ability to get up. Wizard
Warlock
Sorcerer
Fighter
Bard

Level 2 Enchantment Spells

Spell Description Class
Calm Emotions Humanoids can't be Charmed, Frightened, or become enraged Cleric
Bard
Crown of Madness Instil madness in a humanoid enemy, making them attack the creature closest to them (other than you), even if it's allied. Wizard
Warlock
Bard
Enthral Reduce a creature's peripheral vision and make it look at you. Warlock
Bard
Hold Person Hold a humanoid enemy still. They can't move, act or react. Attack from within 3m are always Critical Hits. Wizard
Warlock
Paladin
Druid
Cleric
Bard

Level 4 Enchantment Spells

Spell Description Class
Confusion Befuddle a group of creatures, causing them to attack at random, wander around aimlessly, and occasionally skip turns in the stupor. Cleric
Dominate Beast Make a beast fight alongside you. Every time the beast takes damage, it makes a Wisdom Saving Throw against your domination. Bard

Level 5 Enchantment Spells

Spell Description Class
Dominate Person Make a humanoid fight alongside you. Every time the creature takes damage, it makes a Wisdom Saving Throw against your domination. Allies cannot be dominated. Trickery Domain
Hold Monster Paralyse a creature. It can't move, act or react. Attacks from within 3m are always Critical Hits. Bard

Level 6 Enchantment Spells

Spell Description Class
Otto's Irresistible Dance Cause a creature to start dancing, making it unable to take actions or move. Its attackers have Advantage on Attack Rolls. Bard

Baldur's Gate 3 Related Guides

Baldur

List of All Spells

All Spell Types

All Schools of Spells
BaldurAbjuration BaldurConjuration BaldurDivination BaldurEnchantment
BaldurEvocation BaldurIllusion BaldurNecromancy BaldurTransmutation

Other Spell Types

Other Spell Types
Ritual Spells

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