Baldur's Gate 3 (BG3)

Disguise Self Spell Guide and Effects

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Disguise Self is a Level 1 Spell from the School of Illusion in Baldur's Gate 3 (BG3). Read on to learn more about this spell, its effect, range, and duration, as well as the classes that can use this spell, and more!

Disguise Self Spell Information

Disguise Self Overview

Class Spell Level
Ranger
Fighter
Cleric
Bard
Level 1
School
Description
Magically change all aspects of your appearance.

Disguise Self Effects

Range Radius Duration
Concentration? Saving Throw Cast Time
Action
Ritual

Disguise Self Uses

Can Be Used to Unlock Certain Dialogue Options

Dialogue without Disguise Self Dialogue with Disguise Self

Since NPC dialogue can differ depending on race and class, players can cast Disguise Self to unlock other dialogue options. This opens up more ways for players to approach NPC characters.

Cast Disguise Self before talking to an NPC

Baldur

Players simply have to cast the spell before engaging in conversation with NPC characters. Disguise Self allows players to choose from over 12 races, swap between masculine or feminine looks, as well as certain body types.

Baldur's Gate 3 Related Guides

Baldur

List of All Spells

All Spell Types

All Schools of Spells
BaldurAbjuration BaldurConjuration BaldurDivination BaldurEnchantment
BaldurEvocation BaldurIllusion BaldurNecromancy BaldurTransmutation

Other Spell Types

Other Spell Types
Ritual Spells

All Level 1 Spells

List of Spells
Animal Friendship Armour of Agathys Arms of Hadar
Bane Bless Burning Hands
Challenge to Duel Charm Person Chromatic Orb
Colour Spray Command Compelled Duel
Create or Destroy Water Cure Wounds Disguise Self
Dissonant Whispers Divine Favor Enhance Leap
Ensnaring Strands Ensnaring Strike (Ranged) Entangle
Exhort the Risen Expeditious Retreat Faerie Fire
False Life Feather Fall Find Familiar
Find Familiar: Imp Find Familiar: Quasit Find Familiar: Scratch
Fog Cloud Ghoulish Touch Githyanki Psionics: Jump
Goodberry Grease Guiding Bolt
Hail of Thorns Healing Word Hellish Rebuke
Heroism Hex Hunter's Mark
Ice Knife Inflict Wounds Invocation: Armour of Shadows
Legacy of Avernus: Searing Smite Longstrider Mage Armour
Magic Missile Protection from Evil and Good Ray of Sickness
Sanctuary Searing Smite Shapeshift
Shar's Aegis Shield Shield of Faith
Sleep Speak With Animals Tasha's Hideous Laughter
Thunderous Smite Thunderwave Tyr's Protection
Witch Bolt Woad's Ensnaring Strike Wrathful Smite

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