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Outer Worlds 2

List of All Missables and Points of No Return

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The Outer Worlds 2 - List of All Missables and Points of No Return

Outer Worlds 2 has multiple missables, as well as points of no return that are tied to the main story. Check out the list of missables and points of no return in the game, as well as when they happen, so you can prepare for them.

MoonmanAttention! This guide will contain both minor and major spoilers for various parts of the game.

Missables in Outer Worlds 2

Jump to a Location!
Prologue Eden Dorado
Free Market Station Greater Tranquility Station Praetor
Cloister

Prologue

Prologue Missables
Quest/Dialog/Items Point in Playthrough
Initial Speech Check In the first prologue area
Security vs Central After the first prologue area
Vintage Cards In a locker in Security Ops and Central Dispatch
Niles' Bits After the Central Dispatch section
Corbin's Quest By the bridge after passing Initial Speech Check

Initial Speech Check

Intercom Dialogue with Mechanist Badge

Finding the Mechanist Badge will allow you to pretend to be Cadet Robin Mowry. This, alongside a Speech check, will let you convince Cadet Corbin to deactivate any hostile robots. Failure to do so will not only make the robots remain hostile, but will also lock you out of The Cadet's Degrading Dilemma side mission.

A Cause Worth Killing For Walkthrough

Security Ops vs Central Dispatch

Security Ops or Central Dispatch

During the prologue, you will be asked whether you want to take on Security Ops or Central Dispatch. Choosing to go to Security Ops will lock you out of the Central Dispatch section. Similarly, going to Central Dispatch will lock you out of Security Ops.

Security Ops or Central Dispatch?

Pitchball Card: Nathan Lawter

Nathan Lawter Pitchball Card

You will be able to get this card as you go through either the Security Ops or Central Dispatch section of the map. Make sure to get this card before you leave the Prologue.

All Card Locations

Niles' Bits

Niles Dialogue

If you choose to go through Central Dispatch, you will later find Niles heavily injured but conscious. If you have Sneak 1 or the Renegade background, you can pickpocket Niles to get some bits from him. He will react to it, but is otherwise fine with you taking his money.

Money Farming Guide: How to Get Bits Fast

Corbin's Quest

Promise Corbin to Help Him With His Demerit

Passing a Speech check during the initial sections of the prologue will allow you to talk to Cadet 4th Class Corbin near the bridge. He will give you the quest The Cadet's Degrading Dilemma, asking you to delete his demerits in a specific terminal.

If you failed the Speech check, he will not give you this quest, nor will he lower the bridge for you. In fact, trying to break into his room will make him hostile, and killing him will have an effect on the main story.

The Cadet's Degrading Dilemma Walkthrough

Eden (Paradise Island)

Eden Missables
Quest/Dialog/Items Point in Playthrough
Milverstreet vs Kaur After meeting Miverstreet and Kaur for the first time in The Saboteur of Paradise
Westport Quests After choosing to redirect the Vox Relay to Westport in The Saboteur of Paradise
Fairfield Quests After choosing not to redirect the Vox Relay from Fairfield in The Saboteur of Paradise
Inez Quests After destroying Fairfield without recruiting her.
Scrabbles From the quest A Sprat to Die For
Serial Enthusiast After finding any Serial
Gas-Energy Deflection Apparatus From the quest Vanquishing the Vexing Vapors
Vintage Cards Scattered throughout Eden

Paradise Island (Eden) Map and Guide

Milverstreet and Kaur Questline

Milverstreet or Kaur

Upon entering Fairfield in Eden, you will encounter both Minister Milverstreet and Acquisitions Officer Kaur in the town hall. You will then have to pick between one and the other. Choosing to help Milverstreet will lock you out of Kaur's questline. In the same way, choosing to help Kaur will lock you out of Milverstreet's questline.

Should You Help Kaur or Milverstreet?

Westport Questline

Set Crash Destination

Should you choose to launch the Vox Relay at Westport, you will lose access to Westport, as well as any quest that starts there.

Should You Destroy Fairfield or Westport?

Fairfield Questline

If you don't do anything to the Vox Relay and it destroys Fairfield, you will lose access to any Fairfield quests, as well as any other quest that starts in Fairfield.

Inez Questline

Recruiting Inez

There are two ways for you to get locked out of Inez's questline. The first is if you fail to recruit her before Fairfield gets destroyed, as her recruitment quest happens in Fairfield.

The second is if you already recruited her, but allowed Fairfield to be destroyed. If you react to Fairfield's destruction with happiness, Inez will leave your party forever.

How to Recruit Inez and Best Build

Scrabbles

A Sprat to Die For

During your exploration of Eden, you will likely encounter a camp of Auntie's Choice soldiers near a bridge. There, you will find Commander Torres, who can give you the quest A Sprat to Die For. Completing this quest will reward you with the Scrabbles perk, which increases the Bits you find in containers (one of the best perks in the game).

You can easily miss this quest if you leave Eden without talking to Commander Torres, or if Commander Torres dies during your travels.

A Sprat to Die For Walkthrough

Serial Enthusiast

Serial Collectible 1

Finding a Serial in Eden will start the Collectible Quest In Pursuit of Purloined Propaganda, which rewards you with the perk Serial Enthusiast, which decreases the Ability Charge Time of your companions.

Ignoring or failing to find the Serials will prevent you from getting the perk.

In Pursuit of Purloined Propaganda Walkthrough

Gas-Energy Deflection Apparatus

Gas-Energy Deflection Apparatus Tutorial

The Gas-Energy Deflection Apparatus is another gadget that you get as part of the An Aegis Against the Miasma questline.

You can still get this gadget if you do not do the quest or end up killing everyone at the Automech Repair Center, by going to Delphinia Bryant's desk and assembling it yourself.

How to Get Gas-Energy Deflection Apparatus

Vintage Cards

Pitchball Card Tony Blackwell

Numerous vintage Pitchball and Tossball Cards are scattered throughout Eden. Failing to pick any of them up, especially those located in Fairfield and Wesport, can become missable if you destroy either of them with the Vox Relay.

All Card Locations

Dorado (Golden Ridge)

Dorado Missables
Quest/Dialog/Items Point in Playthrough
Aza Recruitment While making your way to the N-Ray Range.
Marisol Recruitment During On the Trail of the Traitor.

Golden Ridge Map and Guide

Aza Recruitment

Aza Recruitment

When you encounter Aza on your way to the N-Ray Range, it is possible to miss out on recruiting her. This can happen if you decide not to help her during your initial conversation with her, or if you ignore her cries for help.

How to Recuit Aza and Best Build

Marisol Recruitment

Marisol Recruitment

While doing the quest On the Trail of the Traitor, you will encounter Marisol (initially called Initiate Alva) in Zyranium Manufactory VII. You have the option to immediately attack Marisol upon meeting her, which will result in her being permanently unavailable as a companion.

How to Recruit Marisol and Best Builds

Free Market Station

Free Market Station Missables
Quest/Dialog/Items Point in Playthrough
Tristan Recruitment During Arbitrary Measures side quest

Free Market Station Map and Guide

Tristan Recruitment

At the end of the Arbitrary Measures side quest, you can choose to let Tristan join your party or refuse his offer. If you decline, you will not be able to recruit him again later, missing out on one of the best tank companions in the game.

How to Recruit Tristan and Best Build

Greater Tranquility Station

Greater Tranquility Station Missables
Quest/Dialog/Items Point in Playthrough
The Simplifier After confronting De Vries in Fiends in High Places.
Black Hat While exploring the Tranquility Substation - Maintenance Level.
Vendor Mech While exploring the Tranquility Substation - Maintenance Level.

The Simplifier

The Simplifier

The Simplifier is a Unique Sniper Rifle that you can find after confronting De Vries during the quest Fiends in High Places. Make sure to get this weapon before leaving the station at the end of the quest, as you will not be able to go back and loot once you leave.

Fiends in High Places Walkthrough

Black Hat

The Black Hat Vendor (1).png

The Black Hat is a Unique Helmet that you can buy from the Vendor Mech at Lonely Automech Gift Shop located in Tranquility Substation - Maintenance Level. Make sure to buy the Helmet before leaving the station at the end of the quest, as you will not be able to go back and purchase items once you leave.

The Black Hat Stats and How to Get

Vendor Mech

The Black Hat HTG.png

You will lose access to the Vendor Mech at the Lonely Automech Gift Shop located in Tranquility Substation - Maintenance Level once you leave the Station at the end of Fiends in High Places. Make sure to buy the Black Hat and the Advanced Decryption Key before leaving.

Praetor

Praetor Missables
Quest/Dialog/Items Point in Playthrough
Helping Dr. Hurley During Instrument to Unfold Space & Time Main Quest
IRC Security Console Puzzle Inside the Interstitial Reconfiguration Center (IRC)

Praetor Map and Guide

Helping Dr. Hurley

Helping Dr Hurley

During An Instrument to Unfold Space & Time, you have an optional objective of helping Dr. Hurley. Meet up with her inside the IRC, and she will request your help in exchange for rewards and extra help in fighting the main boss of the quest. You will not be able to help her anymore if you finish the quest without her.

An Instrument to Unfold Space & Time Walkthrough

IRC Security Console Puzzle

IRC Puzzle

Inside the IRC, you will encounter a switch puzzle that requires activating the switches in the correct order. Solving it rewards you with the Stun Counter armor mod, excellent for melee builds. Solving the puzzle also grants the option to disable the hostile automechs in the area.

How to Solve IRC Security Console Puzzle

Cloister

Cloister Missables
Quest/Dialog/Items Point in Playthrough
Plasma Pistol Frost Converter During Controlling for Convenience Side Quest
Fixing Thermal Transfer During A Complication with the Computronic Cerebrum Main Quest
Tremor Cleaver Focus Grip Mod During A Complication with the Computronic Cerebrum Main Quest
Reflective Amplification Plating Mod During A Complication with the Computronic Cerebrum Main Quest
The Archive Safe During A Complication with the Computronic Cerebrum Main Quest

Cloister Map and Guide

Plasma Pistol Frost Converter

Plasma Pistol Frost Converter

During Controlling for Convenience, you can get the Plasma Pistol Frost Converter and its recipe if you choose to mix the liquid tracer to the sample you give to Persephone Doyle.

Should You Mix in the Liquid Tracer or Not?

Fixing Thermal Transfer

Auxiliary Pump Switch

During A Complication with the Computronic Cerebrum, you have the option to fix the Thermal Transfer. Returning to the Central Interface without this fix will lock out the option to repair it later, causing the U.E.N.I.A.C. to sustain irreparable damage after analyzing the rift data and thereby angering the faction receiving the Archive.

Tremor Cleaver Focus Grip Mod

Tremor Cleaver Focus Location

The Tremor Cleaver Focus Grip mod is located in the Plasma Reactor room within the Archive Central Interface. Be sure to collect it from the display case after activating the switch near the Bulwark Automech and fixing the reactor, as the Central Interface will become permanently inaccessible after analyzing the rift data.

A Complication with the Computronic Cerebrum Walkthrough

Reflective Amplification Plating Mod

Reflective Amplification Plating Mod Location

The Reflective Amplification Plating mod can be obtained after the switch is activated in the last room of the Punch Processing in the Central Interface, and the Punch Process is re-enabled. Make sure to take it before analyzing the data, as the Central Interface will permanently close after analysis is complete.

How to Get Reflective Amplification Plating Mod and Effect

The Archive Safe

Outer Worlds 2 Safe Rewards

The Archive Safe in the Priority Control Access Nook contains 856 bits and will become inaccessible once the Central Interface closes. Therefore, make sure to solve the switch puzzle immediately upon gaining access to the room.

Archive Safe Puzzle Solution

Points of No Return in Outer Worlds 2

Jump to a Location!
Prologue Eden
Dorado Greater Tranquility Station
Final Point of No Return

Prologue Point of No Return

Talking to De Vries

de Vries Point of No Return

Reaching the end of the level and talking to Augustine De Vries will trigger the start of the prologue's ending. Once the you talk to De Vries, you can no longer explore the rest of the station. As such, make sure to get everything you can from the station before talking to De Vries.

A Cause Worth Killing For Walkthrough

Eden Point of No Return

Vox Relay

Vox Relay Front

At the end of The Saboteur of Paradise, the Vox Relay station will launch towards one of three locations: Fairfield, Westport, or Space.

Your skill checks and traits will dictate the Vox Relay's target, and whichever location the Vox Relay launches toward (except space) will be permanently destroyed.

The Saboteur of Paradise Walkthrough

Dorado Points of No Return

Exclusion Zone

Exclusion Zone
Upon your return from Zyranium Manufactory VII, the Exclusion Zone in Matriarch's Mercy will be destroyed. If you have not finished the quest Present and Future Company Excluded yet, you will be unable to finish it, as the Exclusion Zone is gone.

Present and Future Company Excluded Walkthrough

Saving the Hostages

Saving the Hostages

While making your way through the Alexandra Monastery in the quest On the Trail of the Traitor, you will encounter a group of hostages tied to a card press machine. Seer Wiley will then give you the option to either rescue the hostages, or leave them to their death.

The hostages will not die until you finish ringing the two bells in the courtyard. Upon ringing the two bells, one of your companions will remind you about the hostages, and that that is your last chance to rescue them. Entering the Observatory without rescuing the hostages will kill all of them.

This choice will have a major effect on the following mission. Choosing to save the hostages will make the Automechanicals in the Greater Tranquility Station side with De Vries. Sacrificing the hostages, on the other hand, will cause the Automechanicals to attack both you and De Vries.

On the Trail of the Traitor Walkthrough

Greater Tranquility Station Point of No Return

Fiends in High Places

Spare de Vries with Speech
While doing the quest Fiends in High Places, you can choose to either spare or kill De Vries. This will have a major effect on the game's ending, as well as some quests down the line.

Additionally, the Greater Tranquility Station will explode upon leaving it after completing the quest, making it permanently destroyed.

Fiends in High Places Walkthrough

Final Point of No Return

Sins of the Past on the Precipice of the Future

Final Point of No Return

Once you complete the main quests in Praetor, you will receive Sins of the Past on the Precipice of the Future, the final main quest of the game.

At the start of this quest, you will regroup with your crew, and a new location called the Reconstituted Horizon Point will appear in the Incognito navigation terminal. You will receive an in-game warning that travelling there is the final point of no return.

Traveling to the new Horizon Point prevents you from returning to the rest of Arcadia, as the quest leads directly to the ending.

List of All Main Quests

Outer Worlds 2 Related Guides

The Outer Worlds 2 - Wiki

The Outer Worlds 2 Wiki

Recommended Guides

Meta Guides
Best Background Best Weapons
Best Armor Best Flaws
Best Traits Best Skills
Best Perks Best Side Quests
Best Companions Best Start
Ending Guides
All Endings -
Uniques and Science Guides
Unique Weapons Science Weapons
Unique Armor Unique Helmets
Other Recommended Guides
Missables and Points of No Return All Card Locations
How to Get Into Fairfield Armory How to Open the Commander's Safe
Is There Romance? How to Get Into and Power the Substation
List of Backgrounds How to Open Kaur's War Chest
List of All Planets and Locations All Rift Anomaly Locations
All Advanced Decryption Key Locations All High Security Lockbox Locations
How to Save Fairfield Is There New Game Plus?
Best Ending Guide All AutoDoc Locations

The Outer Worlds 2 Guides

Outer Worlds 2 Wiki Contents
The Outer Worlds 2 - Main QuestsMain Quests Side QuestsSide Quests
Collectible QuestsCollectible Quests TasksTasks
Companion QuestsCompanion Quests CompanionsCompanions
The Outer Worlds 2 Puzzles PartialPuzzles Outer Worlds 2 Choices PartialChoices
Weapons PartialWeapons The Outer Worlds 2 - ModsMods
ArmorArmor The Outer Worlds 2 - Helmets PartialHelmets
Builds PartialBuilds The Outer Worlds 2 - Resources PartialResources
Gadgets PartialGadgets Inhalers Partial BannerInhalers
Skills Partial BannerSkills Perks PartialPerks
Traits PartialTraits Flaws PartialFlaws
The Outer Worlds 2 - Interactive MapMaps Outer Worlds 2 Tips and Tricks PartialTips and Tricks
The Outer Worlds 2 - Factions PartialFactions Faction QuestsFaction Quests
The Outer Worlds 2 Items PartialItems The Outer Worlds 2 - Ship Pets PartialShip Pets
Outer Worlds 2 Trophies Partial.pngTrophies The Outer Worlds 2 - NewsNews and Game Info

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