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Outer Worlds 2

Sickly Trait Effects

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Sickly is a Trait in The Outer Worlds 2. Learn how Sickly affects your gameplay, and see information on its effects and advantages or disadvantages in this guide!

Sickly Trait Advantages

Adds More Dialogue Options

Sickly Adds New Dialogue
Being Sickly adds more unique dialogue options that further enhance the roleplaying aspect of the game and may provide some unique solutions to some interactions.

Good for Stealth Builds

Since the Sickly trait reduces your Base Health and resistance to toxicity, Sickly is worth getting for builds that won't expose you to constant damage and need for healing, like stealth builds.

Sickly Trait Details

Trait Effects

All Effects
1 -15% Base Health
2 -15 Toxicity Crash Threshold

Traits are one of the many roleplaying elements in Outer Worlds 2, affecting your gameplay experience and allowing you access to unique interactions with the world and its NPCs.
Best Traits

Trait Type and Description

Trait Type Description
Negative Your body is weak, prone to breaks, scrapes, and illness. Injuries and crashing from primers are more likely.

Outer Worlds 2 Related Guides

Traits Partial

List of All Traits

All Positive Traits

List of Positive Traits
Innovative Lucky Nimble
Brilliant Heroic Brawny
Resilient Suave Witty

All Negative Traits

List of Negative Traits
Abrasive Dumb Sickly

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