
This is a guide to all equippable Armor in The Outer Worlds 2. See a list of all the Armor in the game including its types, effects, mods, and armor rating here!
| Armor / Helmet Related Pages | |||||
|---|---|---|---|---|---|
| Best Armor | All Armor | All Helmets | |||
| Unique Armor | Unique Helmets | ||||
List of Contents
| Armor | Passives & Mods | Details |
|---|---|---|
Acquiescence
|
Armor Class: Medium Armor Rating: 7 Passives: ・+15% Evasion Chance ・+5% Damage Resistance ・+25% Combat Sprint Speed Mod Slots (3): ・ Adaptive Engineering Adaptive Engineering Incoming damage may change defense mode. Light damage (dealing less than 10% of Max Health) enables +10% Damage Resistance mode. Heaby damage (exceeding 10% of Max Health) enables +30% Evasion Chance mode.
・ Energy-Woven Materials ・ (Armoring Slot) |
Brand: Order of the Ascendant Rarity: Unique Value: 813 Bits |
Agent Armor
|
Armor Class: Medium Armor Rating: 4 Passives: ・Evasion Chance +15% ・Damage Resistance +5% ・Combat Sprint Speed +25% |
Rarity: Common Value: 19 Bits |
Arbiter Vanguard Suit
|
Armor Class: Heavy Armor Rating: 9 Passives: ・+10% Damage Resistance Mod Slots (3): ・ First In First In Whenever you take damage in combat, gain a stacking 1% Critical Chance. Resets after landing a Critical Hit or combat ends.
・ Grit-Enhancing Materials ・ (Armoring Slot) |
Brand: The Protectorate Rarity: Unique Value: 563 Bits |
Auntie Cleo's Dress
|
Armor Class: Heavy Armor Rating: 27 Passives: ・+10% Damage Resistance Mod Slots (2): ・ Auntie-Ordnance Auntie-Ordnance Immunity to Shock, Plasma, Corrosion, Frost, and N-Ray side effects.
・ Cost-Cut Materials |
Brand: Auntie's Choice Rarity: Unique Value: 3,125 Bits |
Bandolier Uniform
|
Armor Class: Light Armor Rating: 2 Passives: ・Evasion Chance +20% ・Combat Sprint Speed +50% Mod Slots (1): ・ Grit-Enhancing Materials |
Rarity: Common Value: 38 Bits |
Bishop's Regalia
|
Armor Class: Clothing Armor Rating: 4 Passives: ・+20% Evasion Chance ・+50% Combat Sprint Speed Mod Slots (2): ・ Energy-Woven Materials ・ (Armoring Slot) |
Brand: Order of the Ascendant Rarity: Unique Value: 2,404 Bits |
Boa Skin
|
Armor Class: Medium Armor Rating: 5 Passives: ・+15% Evasion Chance ・+5% Damage Resistance ・+25% Combat Sprint Speed Mod Slots (3): ・ Con Man Con Man When your health drops below 25%, gain 50% of your Max Health as Temporary Health. has a 2m cooldown, which decreases with your Lockpick skill.
・ Undercity Materials ・ (Armoring Slot) |
Brand: Sub Rosa Rarity: Unique Value: 438 Bits |
Bomb Suit
|
Armor Class: Heavy Armor Rating: 9 Passives: ・+10% Damage Resistance Mod Slots (3): ・ Extra Cushion Extra Cushion Damage taken from explosives is reduced by 90%. May recover parts from mines you step on. (Chance increases with Engineering Skill)
・ Grit-Enhancing Materials ・ (Armoring Slot) |
Brand: The Protectorate Rarity: Unique Value: 469 Bits |
Calorie Counter
|
Armor Class: Heavy Armor Rating: 13 Passives: ・+10% Damage Resistance Mod Slots (3): ・ Bio-Calorie Inverter Bio-Calorie Inverter +20% Healing from Medical Inhaler. Using the inhaler grants a 10x multiplier on Energy Recharge Rate for 3 seconds. Multiplier is improved further with Medical Skill.
・ Cost-Cut Materials ・ (Armoring Slot) |
Brand: Auntie's Choice Rarity: Unique Value: 719 Bits |
Dead Man's Jacket
|
Armor Class: Medium Armor Rating: 7 Passives: ・+15% Evasion Chance ・+5% Damage Resistance ・+25% Combat Sprint Speed Mod Slots (3): ・ Spider Mines Spider Mines Taking damage has a chance based on your Hack Skill to release a spider mine from your armor. Being knocked out drops a number of grenades based on Explosives Skill around you.
・ Energy-Woven Materials ・ (Armoring Slot) |
Brand: Order of the Ascendant Rarity: Unique Value: 875 Bits |
| Dragoon Armor |
Armor Class: Medium Armor Rating: 7 Passives: ・+15% Evasion Chance ・+5% Damage Resistance ・+50% Combat Sprint Speed Mod Slots (2): ・ Energy-Woven Materials ・ (Armoring Slot) |
Rarity: Common |
Escape Suit
|
Armor Class: Light Armor Rating: 2 Passives: ・Evasion Chance +20% ・Combat Sprint Speed '+50% Mod Slots (3): ・ Escape Protocol Escape Protocol If the wearer drops below 30% health, a smoke bomb is dispensed at their location. Has a 10m cooldown which reduces based on your Sneak skill.
・ Cost-Cut Materials ・ (Armoring Slot) |
Brand: Auntie's Choice Rarity: Unique Value: 388 Bits |
Farmer Clothing
|
Armor Class: Clothing Armor Rating: 1 Passives: ・Evasion Chance +20% ・Combat Sprint Speed +50% Mod Slots (1): ・ (Armoring Slot) |
Rarity: Common Value: 9 Bits |
GARY
|
Armor Class: Light Armor Rating: 6 Passives: ・+20% Evasion Chance ・+50% Combat Sprint Speed Mod Slots (1): ・ GARY GARY Gary will periodically lash out with spiny tendrils to thrash and tear enemies apart. The Damage dealth increases with your Medical and Science skill.
|
Brand: Auntie's Choice Rarity: Science Value: 1,875 Bits |
Golden Shroud
|
Armor Class: Light Armor Rating: 5 Passives: ・+20% Evasion Chance ・+50% Combat Sprint Speed Mod Slots (3): ・ Fortune's Favor Fortune's Favor Gain an additional 30% Damage Resistance, increasing further with your Speech skill. However, when you receive damage, you lose half the damage total in bits. Has no effect while you are out of bits.
・ Grit-Enhancing Materials ・ (Armoring Slot) |
Brand: The Protectorate Rarity: Unique Value: 1,625 Bits |
Gunner's Mobile Turret Suit
|
Armor Class: Heavy Armor Rating: 22 Passives: ・+10% Damage Resistance Mod Slots (3): ・ Mobile Reloading Bench Mobile Reloading Bench Passively loads ammo into your current weapon based on your Gun skill.
・ Grit-Enhancing Materials ・ (Armoring Slot) |
Brand: The Protectorate Rarity: Unique Value: 1,250 Bits |
Hibernation Suit
|
Armor Class: Medium Armor Rating: 5 Passives: ・Evasion Chance +15% ・Damage Resistance +5% ・Combat Sprint Speed +25% Mod Slots (1): ・ (Armoring Slot) |
Rarity: Common Value: 6 Bits |
Hugging Vest
|
Armor Class: Heavy Armor Rating: 18 Passives: ・+10% Damage Resistance Mod Slots (3): ・ Prickly Prickly Enemies that damage you within melee range take a portion of the damage they deal reflected back to them.
・ Pilfered Materials ・ (Armoring Slot) |
Rarity: Unique Value: 1,000 Bits |
Kaur's Kuirass
|
Armor Class: Heavy Armor Rating: 9 Passives: ・+10% Damage Resistance Mod Slots (3): ・ Adrenaline Shot Adrenaline Shot Whenever you take damage in combat, any Toxicity you've accured is reduced by 1. The amount of Toxicity lost scales up to 3 with your Medical skill.
・ Cost-Cut Materials ・ (Armoring Slot) |
Brand: Auntie's Choice Rarity: Unique Value: 438 Bits |
Mathematician's Mantle
|
Armor Class: Light Armor Rating: 6 Passives: ・+20% Evasion Chance ・+50% Combat Sprint Speed Mod Slots (3): ・ For The Equation For The Equation Ignore a single incoming hit every 10 seconds. As long as you haven't taken damage in the last 10 seconds, your gadget energy recharge rate is increased significantly.
・ Energy-Woven Materials ・ (Armoring Slot) |
Brand: Order of the Ascendant Rarity: Unique Value: 1,875 Bits |
Merciless Master
|
Armor Class: Medium Armor Rating: 12 Passives: ・+15% Evasion Chance ・+5% Damage Resistance ・+25% Combat Sprint Speed Mod Slots (3): ・ Martyrdom Martyrdom When you are killed during combat, all living companions are knocked out. You immediately revive with 50% of your max health for each knocked out companion. Has a 3 minute cooldown.
・ Undercity Materials ・ (Armoring Slot) |
Brand: Sub Rosa Rarity: Unique Value: 1,125 Bits |
Native Species
|
Armor Class: Light Armor Rating: 2 Passives: ・+20% Evasion Chance ・+50% Combat Sprint Speed Mod Slots (3): ・ From Nowhere From Nowhere Sound radius for weapons is decreased by 25%, decreasing to 50% with your Sneak skill.
・ Cauterizing Materials ・ (Armoring Slot) |
Rarity: Unique Value: 625 Bits |
Patient Step
|
Armor Class: Light Armor Rating: 3 Passives: ・+20% Evasion Chance ・+50% Combat Sprint Speed Mod Slots (3): ・ Precog Precog While in TTD, movement no longer drains energy. Energy also drains 10% slower, increasing to 30% slower with your Science skill.
・ Energy-Woven Materials ・ (Armoring Slot) |
Brand: Order of the Ascendant Rarity: Unique Value: 594 Bits |
| Plasmacaster Armor |
Armor Class: Heavy Armor Rating: 13 Passives: ・+10% Damage Resistance Mod Slots (2): ・ Energy-Woven Materials ・ (Armoring Slot) |
Rarity: Common |
Plasmatic Armor
|
Armor Class: Heavy Armor Rating: 27 Passives: ・+10% Damage Resistance Mod Slots (3): ・ Fractal Ignition Fractal Ignition This armor converts incoming damage into plasma energy and once charged to capacity unleashes it upon nearby enemies.
・ Energy-Woven Materials ・ (Armoring Slot) |
Brand: Order of the Ascendant Rarity: Unique Value: 3,125 Bits |
Premium Moon Man Armor
|
Armor Class: Medium Armor Rating: 4 Passives: ・Evasion Chance +15% ・Damage Resistance +5% ・Combat Sprint Speed +25% Mod Slots (2): ・ Enviable Looks Enviable Looks Companion abilities charge 10% faster.
・ Cost-Cut Materials |
Brand: Auntie's Choice Rarity: Unique Value: 313 Bits |
Prescience
|
Armor Class: Medium Armor Rating: 12 Passives: ・+15% Evasion Chance ・+5% Damage Resistance ・+25% Combat Sprint Speed Mod Slots (3): ・ Error Correction Error Correction While Time Dilation is active, you gain % Evasion Chance equal to your Science! Skill. Attacks that would knock you out trigger a zero cost Time Dilation for 8 seconds, with a 60 second cooldown.
・ Energy-Woven Materials ・ (Armoring Slot) |
Brand: Order of the Ascendant Rarity: Unique Value: 2,500 Bits |
Reclaimation Raiment
|
Armor Class: Medium Armor Rating: 5 Passives: ・+15% Evasion Chance ・+5% Damage Resistance ・+25% Combat Sprint Speed Mod Slots (3): ・ Scrap Recycling Scrap Recycling Whenever you take damage in combat, you have a 5% chance to receive Scrap Metal or Black Powder. Chance increases to 15% with your Engineering skill.
・ Cost-Cut Materials ・ (Armoring Slot) |
Brand: Auntie's Choice Rarity: Unique Value: 531 Bits |
Scoundrel's Aegis
|
Armor Class: Light Armor Rating: 2 Passives: ・+20% Evasion Chance ・+50% Combat Sprint Speed Mod Slots (3): ・ Last Stand Last Stand After using a Companion Ability, gain 150 Temporary Health, increasing to 650 Temporary Health with your Leadership skill.
・ Cost-Cut Materials ・ (Armoring Slot) |
Brand: Auntie's Choice Rarity: Unique Value: 500 Bits |
Sentience
|
Armor Class: Light Armor Rating: 3 Passives: ・+20% Evasion Chance ・+50% Combat Sprint Speed Mod Slots (3): ・ Regenerative Regenerative 30% of damage taken naturally regenerates over the following 10s.
・ Cost-Cut Materials ・ (Armoring Slot) |
Brand: Auntie's Choice Rarity: Unique Value: 688 Bits |
Sentinel Uniform
|
Armor Class: Light Armor Rating: 6 Passives: ・+20% Evasion Chance ・+50% Combat Sprint Speed Mod Slots (2): ・ Grit-Enhancing Materials ・ (Armoring Slot) |
Brand: The Protectorate Rarity: Unique Value: 469 Bits |
Storekeeper Clothing
|
Armor Class: Clothing Armor Rating: 1 Passives: ・Evasion Chance +20% ・Combat Sprint Speed +50% Mod Slots (1): ・ (Armoring Slot) |
Rarity: Common Value: 9 Bits |
Tossball Uniform
|
Armor Class: Light Armor Rating: 3 Passives: ・+20% Evasion Chance ・+50% Combat Sprint Speed Mod Slots (3): ・ Slippery Slider Slippery Slider +10% slide distance. While sliding, +10% Damage Resistance.
・ Cost-Cut Materials ・ (Armoring Slot) |
Brand: Auntie's Choice Rarity: Unique Value: 625 Bits |
Townie Clothing
|
Armor Class: Clothing Armor Rating: 1 Passives: ・+20% Evasion Chance ・+50% Combat Sprint Speed Mod Slots (1): ・ Charge Repulsor Charge Repulsor Ignore a single incoming hit every 15 seconds.
|
Rarity: Unique Value: 9 Bits |
Zane's Armor
|
Armor Class: Medium Armor Rating: 4 Passives: ・+15% Evasion Chance ・+5% Damage Resistance ・+25% Combat Sprint Speed Mod Slots (2): ・ Directorate's Best Directorate's Best While in Tactical Time Dilation, attacking consumes 25% less gadget energy.
・ (Armoring Slot) |
Rarity: Unique Value: 250 Bits |

Certain armor pieces can be obtained as a reward by completing various quests. Try to complete quests as much as possible to receive good gear!
Some vendors sell armor pieces that can be bought by using Bits. Keep an eye out for Unique armor that can be sold by vendors!
You can find armor in various places in the world discoverable by exploring. Make sure to keep an eye out for chests and hidden areas to discover hidden loot!
| Armor Type | Passive Effects |
|---|---|
| Light | Grants high Evasion Chance and Combat Sprint Speed |
| Medium | A mix between light and heavy armor, giving you a balanced set of effects |
| Heavy | Grants high damage resistance |
There are 3 types of body armor: Light, Medium, and Heavy. Each type provides an advantage that can assist your specific build, so pick your armor wisely and tailor it your desired playstyle!
Damage Resistance is a stat that determines how much damage is mitigated when damage is taken. Note that your Damage Resistance maxes out at 80% and it cannot exceed this point.
Evasion Chance is a stat that determines your chance of completely ignoring an attack, resulting in not taking any damage. Note that Evasion Chance also maxes out at 80% and it cannot exceed this point.

There are two known Armor rarities: Unique (yellow) and Common (blue). Armor classified as Unique provides an innate mod that enhances your character's abilities.

| Outer Worlds 2 Wiki Contents | |
|---|---|
Main Quests |
Side Quests |
Collectible Quests |
Tasks |
Companion Quests |
Companions |
Puzzles |
Choices |
Weapons |
Mods |
Armor |
Helmets |
Builds |
Resources |
Gadgets |
Inhalers |
Skills |
Perks |
Traits |
Flaws |
Maps |
Tips and Tricks |
Factions |
Faction Quests |
Items |
Ship Pets |
Trophies |
News and Game Info |
List of All Armor



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