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Outer Worlds 2

Best Science Build

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The Outer Worlds 2 - Best Science Build

The Science build lets you use your gadgets for a long time, while also getting buffed when Crashing in Outer Worlds 2. Learn more about what skills and perks to get for the Science build, as well as what weapons and armor to equip, here!

Best Science Build

Build Summary

Science Build
Background
Professor IconProfessor
Traits
Skills
Weapons
Plasma Pistol
Armor
Pros and Cons
Build - pro Able to spam gadget

Build - pro Gets buffed while Crashing

Build - pro Can easily apply debufs and DoTs

Build - con Limited damage mitigation

Build - con Lacks range

Click the links above to see the detailed explanations for the build!

The Science Build allows you to continuously use your gadgets and apply various debuffs and DoTs, all while getting buffed while Crashing.

Best Science Build Background

Professor Background

The Professor Background fits the Science build perfectly from both a roleplay and lore perspective. It helps you get numerous exclusive dialogue options, some of which can help bypass dangerous situations.

List of All Backgrounds

Best Science Build Traits

Positive Traits

Innovative IconInnovative ・Crafting recipes for ammo, throwables, and resources create up to twice as many of those items for the same amount of crafting materials.
Brilliant Icon.pngBrilliant ・During skill selection, Specialize in 1 additional skill. Specialized skills start with 2 points.

For Positive Traits, we highly recommend Innovative and Brilliant. Innovative allows you to craft more items with the same amount of materials. This is important, as the build will be consuming a significant amount of ammunition and Medical Inhaler charges.

Brilliant, on the other hand, will allow you to pick another Specialized skill, giving you an advantage in the early game.

Best Traits

Negative Traits

Trait Effect
Dumb Icon.pngDumb ・During skill selection, lock 5 of the 12 available skills. Those skills can never have points added to them.

As you will be picking two Positive Traits, you will also need to pick a Negative Trait. We highly recommend Dumb as it allows you to lock out five skills, preventing you from putting skill points into them.

Once you select Dumb, lock out Melee, Explosives, Observation, Engineering, and Sneak.

List of All Traits

Best Science Build Flaws

Flaw Positive Effect Negative Effect
Overprepared +50% Magazine Size -40% Damage for 8s after a weapon's magazine hits empty.
Teetotaler +25% Health restored by the Medical Inhaler +25% Toxicity received from the Medical Inhaler
Foot-in-Mouth Syndrome +15% Experience Earned Conversation options are now randomly chosen for you if you take too long to decide.
Energy Hog +50 Gadget Energy Meter Max -25% Energy Recharge Rate
Dangerously Curious +100% Experience from Hacking +1 Bypass Shunts Required to Hack

These are the Best Flaws to get for the Science Build. These skills provide effects that strengthen your ammo capacity, your Medical Inhaler efficacy, and Gadget Energy Meter Max. Their negative effects are either manageable or easy to play around.

List of All Flaws

Best Science Build Skills

Specialized Skills

Specialized Skills
Medical SkillMedical Science! SkillScience! Hack SkillHack

As a Science Build, you will want skills that improve your weapons, survivability, and Medical Inhaler efficacy. Medical improves your Toxicity Crash Threshold, allowing you to use your Inhaler more often. Science!, on the other hand, increases your Gadget Energy Meter Max and the stacking of debuffs.

Finally, Hack will help you bypass certain sections of the game, as well as provide special dialogue options.

Best Skills

Other Useful Skills

Useful Skills
Guns SkillGuns Speech SkillSpeech
Leadership SkillLeadership Lockpick SkillLockpick

Other than the Specialized skills, you will also need to take Guns to improve your damage. Speech will help you bypass certain conversations, while Leadership improves the stats of your companions. Finally, Lockpick will help you get inside locked doors and bypass certain situations.

List of All Skills

Final Skill Allocation

Skill Points Priority
Medical SkillMedical 15 High
Science! SkillScience 10 High
Guns SkillGuns 10 High
Lockpick SkillLockpick 8 Medium
Hack SkillHack 8 Medium
Speech SkillSpeech 8 Low
Leadership SkillLeadership 5 Low

This includes the 58 Skill Points you get from leveling up to 30, as well as the 6 points you get from Brilliant

This Skill allocation will allow you to improve your damage output, gadget uptime, and Medical Inhaler effectivity. Additionally, it will help you unlock all of the Perks you need for the build.

Prioritize leveling Medical and Science before upgrading your Guns. Add points into Hack and Lockpick when needed, then put the rest into Leadership.

Best Science Build Perks

Essential Perks

Level Perk Effect
2 Caustic ResearcherCaustic Researcher ・+20% more stacks of Vulnerable applied when dealing corrosion damage
・+10% Critical Chance against enemies afflicted by Dissolved
4 Pharm-thusiastPharm-thusiast ・-25% Toxicity received from the Medical inhaler
6 Point Blank ArtistPoint Blank Artist ・+100% Sneak Attack Damage
・+30% Damage to near enemies
・-15% Damage to far enemies
8 Crabble RancherCrabble Rancher ・+10% Ranged Damage
・+20% Critical Chance
10 Inhaler OverloadInhaler Overload ・+20% Damage
・+3 Armor Rating and 10% Evasion Chance
・+50% Movement Speed
12 Hungry GunsHungry Guns ・100% Bio-Mass Ammo Pool Size
・+10% Corrosion Damage
14 Crash RecoveryCrash Recovery ・2% health per second
16 Weakspot ScannerWeakspot Scanner ・+20% Weakspot Damage
18 Lasting HighLasting High ・-50% Inhaler Heal Effectiveness while Crashing
・-30% Crash Depletion Rate
20 Zyranium AbsorptionZyranium Absorption ・Zyranium poisoning is accumulated 50% slower
・-35 Zyranium poisoning on drug crash end
22 Zyranium PoweredZyranium Powered ・Up to 10 energy per 1s as Zyranium poisoning increases
24 Hail of LeadHail of Lead ・Hail of Lead: +2% Damage per Shot
26 Deep DrumsDeep Drums ・+20% Magazine Size
28 Slow-moreSlow-more ・+25% Evasion Chance while in TTD
・+1 Energy on evading damage
30 Rapid RechargeRapid Recharge ・Energy Recharge Rate +500% for 5s. Cooldown: 30s

These are the perks that you should get for the Science build. All of these perks work toward improving your weapons and damage, as well as improving your Medical Inhaler and the buffs you get from using it.

We recommend tagging these skills as your Favorite to make it easier to find them and see their Skill requirements.

List of All Perks

Best Science Build Equipment

Weapon Loadout

Jump to a Section!
Weapons Armor
Weapon Mods
・Infection
・Accelerated Bursts
Plasma Pistol ・Biomass Converter

The Science Build's lineup will revolve around two weapons: the Kaur's Korroder unique Bio-Mass pistol, as well as a modified Plasma Pistol. Kaur's Korroder is a powerful Corrosive weapon that can shoot bouncing projectiles, potentially hitting multiple enemies at once.

The Plasma Pistol, on the other hand, will help you quickly deal damage in a pinch, especially outdoors, where the bouncing effect of Kaur's Korroder is not as effective.

Best Weapons Tier List

Armor Loadout

Jump to a Section!
Weapons Armor
Armor Mods
Outer Worlds 2 MalpracticeMalpractice ・Misconduct
・Rejuvenation Converter
Outer Worlds 2 Patient StepPatient Step ・Corrosion Disperser
・Precog
・Energy-Woven Materials

Malpractice is a strong helmet that provides up to +40% Damage when Crashing as you will likely be Crashing often in this build. Equip the Rejuvenation Converter on it to help clear out Toxicity so you can use your Medical Inhaler again.

Patient Step, on the other hand, allows you to move infinitely while in TTD, while also decreasing your Energy drain rate. The default Energy-Woven Materials mod also helps charge your Energy whenever you take damage.

Alternatively, you can also equip Kaur's Kuirass for higher Damage Resistance and Armor Rating, as well as its Adrenaline Shot mod that recovers Toxicity whenever you take damage.

Best Armor Tier List

Best Science Build Companions

Companion Perks
Inez IconInez ・Field Medicine
・Experimental Biomass Conversion
・Medical Graft Research
・Potent Biomass
・Self Betterment
・Drug Diffusion Modification
Marisol IconMarisol ・Portable Capacitor Distributor
・Recharge Paralysis
・Elemental Weapon Specialist
・N-Ray Scanner Analyzer
・Linked Charge
・Energy Relay

When running a Science build, bring along Inez and Marisol as your Companions. Niles serves as both the Support, while Aza is your dedicated Science support. Inez should have the Raptidon Graft to improve her healing and support capabilities.

Inez will provide healing and Corrosive buffs, allowing you to stay in the fight longer and deal more damage. Marisol, on the other hand, will help charge your Gadgets faster, while also applying powerful Crowd Control on her enemies with her Companion Ability.

Best Companions and Team Comp

Best Science Build Items

Gadget

TTD Gadget and N-Ray Scanner

TTD and N-Ray Scanner

The best gadgets for the Science build are the Tactical Time Dilation (TTD) Gadget and the N-Ray Scanner.

The TTD Gadget allows you to enter Tactical Time Dilation, slowing down time and allowing you to move and attack in relative safety. The N-Ray Scanner, on the other hand, lets you see enemies through walls, and target enemy weaknesses.

List of All Gadgets

Inhaler

Essence of Vigor Micro and Kilo

As you can equip two Inhaler Primers, equip both the Essence of Vigor Micro and the Essence of Vigor Kilo. These will not only recover your health, but also apply Zyranium poisoning.

While this may seem like a downside, it synergizes well with the perk Zyranium Powered, which provides Energy recovery based on your Zyranium poisoning. This, in turn, charges your Gadgets, which will then allow you to use them more.

List of All Inhalers

Throwable

Elemental Grenades

Elemental Grenades such as the Plasma Grenade, Bio-Mass Grenade, and the Zyranium Grenade are the best throwables to equip as they are affected by your Skills and Perks, allowing you to stack debuffs on enemies and take them down easily.

List of All Thrown Items

Outer Worlds 2 Related Guides

The Outer Worlds 2 - Builds Partial Banner

Best Builds

All Character Builds

Character Builds
Stealth Science
Gunslinger Melee
Leadership

All Background Builds

Background Builds
Ex-Convict Gambler
Lawbringer Professor
Renegade Roustabout

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