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Outer Worlds 2

Should You Spare or Kill Luther Okada?

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Should you spare or kill Luther Okada

During the Companion Quest Listening For a Clue, you'll have the choice to spare or kill Luther Okada in The Outer Worlds 2. Learn the story outcome that you'll get should you spare or kill Luther Okada!

Choice Outcomes

Spare or Kill  Luther Okada
Choice Result
Spare Luther Okada Junior Arbiter Mayhall will be easier to convince to stand down during Casting Off the Veil.

Tristan will be relieved that he trusted your judgment.

Gain 5 faction points towards Sub Rosa.
Kill Luther Okada Tristan kills Luther Okada, leading him to question the morality of his actions.

A Leadership 11 skill check would be needed to convince Junior Arbiter Mayhall to stand down during Casting Off the Veil.

The choice to spare or kill Luther Okada happens near the end of the Tristan's companion quest Listening For a Clue. Sparing Luther will unlock a new dialogue option when convincing Junior Arbiter Mayhall to stand down during Tristan's next companion quest, Casting off the Veil.

Listening For a Clue Walkthrough

Should You Spare or Kill Luther Okada?

Spare Luther Okada to Convince Mayhall Easier

Spare Luther Okada

Sparing Luther Okada leads to the best outcome with Tristan expressing his gratitude for trusting your judgment. This decision also unlocks a new dialogue option when convincing Junior Arbiter Mayhall to stand down during Casting off the Veil, avoiding the Leadership 11 requirement.

Take note that sparing Okada is only possible if you have Speech 11 or if you mention 2 pieces of evidence (pass skill checks to mention). To achieve the best outcome, mention the evidence to Okada and avoid the dialogue where you tell Tristan to stand down (Speech 11), as this damages your relationship with him.

Killing Luther Okada Leads to the Worst Outcome

Luther Okada Dead

If you decided to kill Luther Okada, Tristan will execute him on the spot. He then questions the morality of his actions, resulting in a somber tone during the quest's ending.

Additionally, killing both Luther Okada and Sentinel Perrault will require you to pass a Leadership 11 skill check to convince Junior Arbiter Mayhall during Casting off the Veil.

The Outer Worlds 2 Related Guides

Outer Worlds 2 Choices Partial

List of Choices and Consequences

All Choices and Consequences

Main Quest Choices
Should You Destroy Fairfield or Westport? Side with Kaur or Milverstreet?
Security Ops or Central Dispatch? Should You Kill or Spare Montelli?
Should You Spare or Kill Victor? Should You Save the Hostages or Not?
Should You Spare or Kill Seer Wiley? Should You Spare or Kill De Vries?
Which UENIAC Personality Should You Choose for the Archive? Should You Side with Auntie’s Choice or the Order?
Should You Spare or Kill the Consul? -
Side Quest Choices
Sabotage or Fix the ARC? Should You Sabotage Westport?
Give the Pupa to Bradford or Wentworth? Should You Choose Anchoress Chao or Brun?
Should You Side with the Order or the Displaced? Should You Side with Svoboda or Initiate Alva?
Should You Mix in the Liquid Tracer or Not? -
Companion Quest Choices
Crabble Graft or Raptidon Graft? Should You Let Audra Die?
Should You Spare or Kill Sentinel Perrault? Should You Spare or Kill Luther Okada?
Should You Spare or Kill Dr. Rasmussen? Ursopod Graft or Mantisaur Graft?
Should You Full Burn, Near Full, or Partial Burn the Evidence Rooms? -

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