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Outer Worlds 2

Should You Spare or Kill Sentinel Perrault?

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Should you spare or kill Sentinel Perrault

During the Companion Quest Listening For a Clue, you'll have the choice to spare or kill Sentinel Perrault in The Outer Worlds 2. Learn the story outcome that you'll get should you spare or kill Sentinel Perrault!

Choice Outcomes

Sentinel Perrault
Choice Result
Spare Sentinel Perrault Junior Arbiter Mayhall will be easier to convince to stand down during Casting Off the Veil.

Perrault will voluntarily offer the Navkey to the Oculus Collating Post (choose in dialogue).
Kill Sentinel Perrault A Leadership 11 skill check would be needed to convince Junior Arbiter Mayhall to stand down during Casting Off the Veil.

Sentinel Perrault dies, preventing the dialogue that explains his next plans.

Sentinel Perrault appears near the beginning of the companion quest Listening For a Clue. Similar to the decision to spare or kill Luther Okada, this choice makes it easier for Junior Arbiter Mayhall to stand down during Casting off the Veil.

Listening For a Clue Walkthrough

Should You Spare or Kill Sentinel Perrault?

Spare Sentinel Perrault to Convince Mayhall Easier

Lie to Spare Perrault

During Tristan's next companion quest, Casting Off the Veil, you'll be forced to confront an NPC named Arbiter Mayhall. Killing her will affect Tristan negatively. Sparing Sentinel Perrault here will make it easier to convince Mayhall to stand down (otherwise, you'd have to pass a Leadership 11 skill check to spare her).

However, in order to spare Sentinel Perrault, you'll need to have minimum investments in the skills Science (3) or Speech (3).

Killing Sentinel Perrault Leads to the Worst Outcome

Killing or Sparing Sentinel Perrault

If you don't have the required skills to lie to Perrault (Science or Speech 3), killing him will be the only way to progress the quest. This prevents Perrault's dialogue where he explains his next objective.

Additionally, if you kill Okada later in the quest, you'll have a harder time convincing Junior Arbiter Mayhall to stand down during Casting Off the Veil (requires a Leadership 11 check in order to spare her).

The Outer Worlds 2 Related Guides

Outer Worlds 2 Choices Partial

List of Choices and Consequences

All Choices and Consequences

Main Quest Choices
Should You Destroy Fairfield or Westport? Side with Kaur or Milverstreet?
Security Ops or Central Dispatch? Should You Kill or Spare Montelli?
Should You Spare or Kill Victor? Should You Save the Hostages or Not?
Should You Spare or Kill Seer Wiley? Should You Spare or Kill De Vries?
Which UENIAC Personality Should You Choose for the Archive? Should You Side with Auntie’s Choice or the Order?
Should You Spare or Kill the Consul? -
Side Quest Choices
Sabotage or Fix the ARC? Should You Sabotage Westport?
Give the Pupa to Bradford or Wentworth? Should You Choose Anchoress Chao or Brun?
Should You Side with the Order or the Displaced? Should You Side with Svoboda or Initiate Alva?
Should You Mix in the Liquid Tracer or Not? -
Companion Quest Choices
Crabble Graft or Raptidon Graft? Should You Let Audra Die?
Should You Spare or Kill Sentinel Perrault? Should You Spare or Kill Luther Okada?
Should You Spare or Kill Dr. Rasmussen? Ursopod Graft or Mantisaur Graft?
Should You Full Burn, Near Full, or Partial Burn the Evidence Rooms? -

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