★ Best Teams to Beat the Story
☆ Celadon Game Corner Guide
★ Mail Glitch Guide: How to Duplicate Items
☆ Learn How to Get All TMs and HMs
★ Farming Guides for EXP and Money
☆ Shiny Hunting Guide and Shiny Odds

This is a list of all abilities in Pokemon FireRed and LeafGreen (FRLG). See a list of all the abilities in the game, know what they are, and find out if abilities can be transferred to other Pokemon here!
| Ability | Effect |
|---|---|
| Air Lock | Eliminates the effects of weather. |
| Arena Trap | Prevents opposing Pokémon from fleeing. |
| Battle Armor | Hard armor protects the Pokémon from critical hits. |
| Blaze | Powers up Fire-type moves when the Pokémon's HP is low. |
| Chlorophyll | Boosts the Pokémon's Speed stat in sunshine. |
| Clear Body | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. |
| Cloud Nine | Eliminates the effects of weather. |
| Color Change | The Pokémon's type becomes the type of the move used on it. |
| Compound Eyes | The Pokémon's compound eyes boost its accuracy. |
| Cute Charm | Contact with the Pokémon may cause infatuation. |
| Damp | Prevents the use of explosive moves such as Self-Destruct by dampening its surroundings. |
| Drizzle | The Pokémon makes it rain when it enters a battle. |
| Drought | Turns the sunlight harsh when the Pokémon enters a battle. |
| Early Bird | The Pokémon awakens twice as fast as other Pokémon from sleep. |
| Effect Spore | Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker. |
| Flame Body | Contact with the Pokémon may burn the attacker. |
| Flash Fire | Powers up the Pokémon's Fire-type moves if it's hit by one. |
| Forecast | The Pokémon transforms with the weather to change its type to Water, Fire, or Ice. |
| Guts | It's so gutsy that having a status condition boosts the Pokémon's Attack stat. |
| Huge Power | Doubles the Pokémon's Attack stat. |
| Hustle | Boosts the Attack stat, but lowers accuracy. |
| Hyper Cutter | The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat. |
| Illuminate | Raises the likelihood of meeting wild Pokémon by illuminating the surroundings. |
| Immunity | The immune system of the Pokémon prevents it from getting poisoned. |
| Inner Focus | The Pokémon's intensely focused, and that protects the Pokémon from flinching. |
| Insomnia | The Pokémon is suffering from insomnia and cannot fall asleep. |
| Intimidate | The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat. |
| Keen Eye | Keen eyes prevent other Pokémon from lowering this Pokémon's accuracy. |
| Levitate | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. |
| Lightning Rod | The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk. |
| Limber | Its limber body protects the Pokémon from paralysis. |
| Liquid Ooze | Oozed liquid has strong stench, which damages attackers using any draining move. |
| Magma Armor | The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen. |
| Magnet Pull | Prevents Steel-type Pokémon from escaping using its magnetic force. |
| Marvel Scale | The Pokémon's marvelous scales boost the Defense stat if it has a status condition. |
| Minus | Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle. |
| Natural Cure | All status conditions heal when the Pokémon switches out. |
| Oblivious | The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts. |
| Overgrow | Powers up Grass-type moves when the Pokémon's HP is low. |
| Own Tempo | This Pokémon has its own tempo, and that prevents it from becoming confused. |
| Pickup | The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too. |
| Plus | Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle. |
| Poison Point | Contact with the Pokémon may poison the attacker. |
| Pressure | By putting pressure on the opposing Pokémon, it raises their PP usage. |
| Pure Power | Using its pure power, the Pokémon doubles its Attack stat. |
| Rain Dish | The Pokémon gradually regains HP in rain. |
| Rock Head | Protects the Pokémon from recoil damage. |
| Rough Skin | This Pokémon inflicts damage with its rough skin to the attacker on contact. |
| Run Away | Enables a sure getaway from wild Pokémon. |
| Sand Stream | The Pokémon summons a sandstorm when it enters a battle. |
| Sand Veil | Boosts the Pokémon's evasion in a sandstorm. |
| Serene Grace | Boosts the likelihood of additional effects occurring when attacking. |
| Shadow Tag | This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping. |
| Shed Skin | The Pokémon may heal its own status conditions by shedding its skin. |
| Shell Armor | A hard shell protects the Pokémon from critical hits. |
| Shield Dust | This Pokémon's dust blocks the additional effects of attacks taken. |
| Soundproof | Soundproofing of the Pokémon itself gives full immunity to all sound-based moves. |
| Speed Boost | Its Speed stat is boosted every turn. |
| Static | The Pokémon is charged with static electricity, so contact with it may cause paralysis. |
| Stench | By releasing stench when attacking, this Pokémon may cause the target to flinch. |
| Sticky Hold | Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon. |
| Sturdy | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. |
| Suction Cups | This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out. |
| Swarm | Powers up Bug-type moves when the Pokémon's HP is low. |
| Swift Swim | Boosts the Pokémon's Speed stat in rain. |
| Synchronize | The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon. |
| Thick Fat | The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves. |
| Torrent | Powers up Water-type moves when the Pokémon's HP is low. |
| Trace | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability. |
| Truant | The Pokémon can't use a move the following turn if it uses one. |
| Vital Spirit | The Pokémon is full of vitality, and that prevents it from falling asleep. |
| Volt Absorb | Restores HP if hit by an Electric-type move, instead of taking damage. |
| Water Absorb | Restores HP if hit by a Water-type move, instead of taking damage. |
| Water Veil | The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn. |
| White Smoke | The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats. |
| Wonder Guard | Its mysterious power only lets supereffective moves hit the Pokémon. |
This is a complete list of all Abilities available in Pokemon FireRed and LeafGreen, along with detailed explanations of their effects in battle!
Abilities are passive traits that each Pokemon naturally has. They activate automatically and do not need to be manually selected during battle. Unlike moves, abilities cannot be turned on or off and remain active as long as the Pokemon is in battle.
Abilities provide special effects that influence battle mechanics, status conditions, stat changes, weather interactions, or other passive effects.
There is no item, feature, or mechanic in the game that allows you to change a Pokemon’s Ability.
To obtain a Pokemon with a different Ability, you must catch or breed another one that naturally has that Ability.
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Tips and Tricks |
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HMs |
TMs |
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Pokemon FireRed and LeafGreen (FRLG) Walkthrough & Guides Wiki
List of All Abilities



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