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This is a list of all Special moves in Pokemon FireRed and LeafGreen. See more details about all Special moves in-game, as well as an explanation for what Special Moves are here!
List of Contents
| Move | Power | Acc. | Details |
|---|---|---|---|
| Absorb | 20 | 100 |
・An attack that absorbs half the damage inflicted.
・ User recovers half the damage inflicted. |
| Aurora Beam | 65 | 100 |
・Fires a rainbow-colored beam that may lower ATTACK.
・ May lower opponent's ATTACK one stage. |
| Beat Up | 10 | 100 |
・Summons party Pokémon to join in the attack.
・ Does additional damage for every Pokémon in trainer's team. |
| Bite | 60 | 100 |
・Bites with vicious fangs. May cause flinching.
・ May cause opponent to flinch. |
| Blast Burn | 150 | 90 |
・Powerful, but leaves the user immobile the next turn.
・ User cannot attack on the next turn. |
| Blaze Kick | 85 | 90 |
・A kick with a high critical- hit ratio. May cause a burn.
・ Has high critical hit ratio. May induce burn. |
| Blizzard | 120 | 70 |
・Hits the foe with an icy storm that may freeze it.
・ May induce freeze. |
| Bubble | 20 | 100 |
・An attack using bubbles. May lower the foe's SPEED.
・ May lower opponent's SPEED one stage. |
| Bubble Beam | 65 | 100 |
・Forcefully sprays bubbles that may lower SPEED.
・ May lower opponent's SPEED one stage. |
| Bullet Seed | 10 | 100 |
・Shoots 2 to 5 seeds in a row to strike the foe.
・ Attacks 2-5 times in a row. |
| Clamp | 35 | 75 |
・Traps and squeezes the foe for 2 to 5 turns.
・ Traps opponent. |
| Confusion | 50 | 100 |
・A psychic attack that may cause confusion.
・ May induce CONFUSION. |
| Crabhammer | 90 | 85 |
・Hammers with a pincer. Has a high critical-hit ratio.
・ Has high critical hit ratio. |
| Crunch | 80 | 100 |
・Crunches with sharp fangs. May lower SP. DEF.
・ May lower opponent's SP. DEF one stage. |
| Dive | 60 | 100 |
・Dives underwater the first turn and strikes next turn.
・ The user is protected the first turn, attacks the second turn. |
| Dragon Breath | 60 | 100 |
・Strikes the foe with an incredible blast of breath.
・ May induce paralysis. |
| Dragon Claw | 80 | 100 |
・Slashes the foe with sharp claws.
・ No effect. |
| Dragon Rage | 1 | 100 |
・Launches shock waves that always inflict 40 HP damage.
・ Inflicts 40 HP damage. |
| Dream Eater | 100 | 100 |
・Takes one half the damage inflicted on a sleeping foe.
・ User recovers half the damage inflicted on a sleeping opponent. |
| Ember | 40 | 100 |
・A weak fire attack that may inflict a burn.
・ May induce burn. |
| Eruption | 150 | 100 |
・The higher the user's HP, the more damage caused.
・ Inflicts more damage when the user's HP is high. |
| Extrasensory | 80 | 100 |
・Attacks with a peculiar power. May cause flinching.
・ May cause opponent to flinch. |
| Feint Attack | 60 | 0 |
・Draws the foe close, then strikes without fail.
・ Cannot miss. |
| Fire Blast | 120 | 85 |
・A fiery blast that scorches all. May cause a burn.
・ May induce burn. |
| Fire Punch | 75 | 100 |
・A fiery punch that may burn the foe.
・ May induce burn. |
| Fire Spin | 15 | 70 |
・Traps the foe in a ring of fire for 2 to 5 turns.
・ Traps opponent. |
| Flame Wheel | 60 | 100 |
・A fiery charge attack that may inflict a burn.
・ May induce burn. |
| Flamethrower | 95 | 100 |
・A powerful fire attack that may inflict a burn.
・ May induce burn. |
| Frenzy Plant | 150 | 90 |
・Powerful, but leaves the user immobile the next turn.
・ User cannot attack on the next turn. |
| Future Sight | 80 | 90 |
・Heightens inner power to strike 2 turns later.
・ Damage delays 2 turns. |
| Giga Drain | 60 | 100 |
・An attack that steals half the damage inflicted.
・ User recovers half the damage inflicted. |
| Heat Wave | 100 | 90 |
・Exhales a hot breath on the foe. May inflict a burn.
・ May induce burn. |
| Hydro Cannon | 150 | 90 |
・Powerful, but leaves the user immobile the next turn.
・ User cannot attack on the next turn. |
| Hydro Pump | 120 | 80 | ・Blasts water at high power to strike the foe. |
| Ice Ball | 30 | 90 |
・A 5-turn attack that gains power on successive hits.
・ Uses the same move for 5 turns; move's power raises if it hits. |
| Ice Beam | 95 | 100 |
・Blasts the foe with an icy beam that may freeze it.
・ May induce freeze. |
| Ice Punch | 75 | 100 |
・An icy punch that may freeze the foe.
・ May induce freeze. |
| Icicle Spear | 10 | 100 |
・Attacks the foe by firing 2 to 5 icicles in a row.
・ Attacks 2-5 times in a row. |
| Icy Wind | 55 | 95 |
・A chilling attack that lowers the foe's SPEED.
・ May lower opponent's SPEED one stage. |
| Knock Off | 20 | 100 |
・Knocks down the foe's held item to prevent its use.
・ Knocks down opponent's held item to prevent its use. |
| Leaf Blade | 70 | 100 |
・Slashes with a sharp leaf. High critical-hit ratio.
・ Has high critical hit ratio. |
| Luster Purge | 70 | 100 |
・Attacks with a burst of light. May lower SP. DEF.
・ May lower opponent's SP. DEF one stage. |
| Magical Leaf | 60 | - |
・Attacks with a strange leaf that cannot be evaded.
・ Cannot miss. |
| Mega Drain | 40 | 100 |
・An attack that absorbs half the damage inflicted.
・ User recovers half the damage inflicted. |
| Mirror Coat | 1 | 100 |
・Counters the foe's special attack at double the power.
・ Counters the foe's special attack at double the power. |
| Mist Ball | 70 | 100 |
・Attacks with a flurry of down. May lower SP. ATK.
・ May lower opponent's SP. ATK one stage. |
| Muddy Water | 95 | 85 |
・Attacks with muddy water. May lower accuracy.
・ May lower opponent's ACCURACY one stage. |
| Needle Arm | 60 | 100 |
・Attacks with thorny arms. May cause flinching.
・ May cause opponent to flinch. |
| Octazooka | 65 | 85 |
・Fires a lump of ink to damage and cut accuracy.
・ May lower opponent's ACCURACY one stage. |
| Outrage | 90 | 100 |
・A rampage of 2 to 3 turns that confuses the user.
・ User uses the same attack for 2-3 turns then becomes confused. |
| Overheat | 140 | 90 |
・Allows a full-power attack, but sharply lowers SP. ATK.
・ Lowers user's SP. ATK two stages. |
| Petal Dance | 70 | 100 |
・A rampage of 2 to 3 turns that confuses the user.
・ User uses the same attack for 2-3 turns then becomes confused. |
| Powder Snow | 40 | 100 |
・Blasts the foe with a snowy gust. May cause freezing.
・ May induce freeze. |
| Psybeam | 65 | 100 |
・Fires a peculiar ray that may confuse the foe.
・ May induce CONFUSION. |
| Psychic | 90 | 100 |
・A powerful psychic attack that may lower SP. DEF.
・ May lower opponent's SP. DEF one stage. |
| Psycho Boost | 140 | 90 |
・Allows a full-power attack, but sharply lowers SP. ATK.
・ Lowers user's SP. ATK two stages. |
| Psywave | 1 | 80 |
・Attacks with a psychic wave of varying intensity.
・ Inflicts damage equal to 0.5 to 1.5 x user's level. |
| Pursuit | 40 | 100 |
・Inflicts bad damage if used on a foe switching out.
・ Inflicts double damage if the opponent is switching out. |
| Razor Leaf | 55 | 95 |
・Cuts the enemy with leaves. High critical-hit ratio.
・ Has high critical hit ratio. |
| Sacred Fire | 100 | 95 |
・A mystical fire attack that may inflict a burn.
・ May induce burn. |
| Sheer Cold | 1 | 30 |
・A chilling attack that causes fainting if it hits.
・ May cause one-hit KO. |
| Shock Wave | 60 | - |
・A fast and unavoidable electric attack.
・ Cannot miss. |
| Solar Beam | 120 | 100 |
・Absorbs light in one turn, then attacks next turn.
・ Wait for a turn and attacks the next. |
| Spark | 65 | 100 |
・An electrified tackle that may paralyze the foe.
・ May induce paralysis. |
| Surf | 95 | 100 | ・Creates a huge wave, then crashes it down on the foe. |
| Thief | 40 | 100 |
・While attacking, it may steal the foe's held item.
・ May steal opponent's item (temporarily in trainer battles). |
| Thunder | 120 | 70 |
・A lightning attack that may cause paralysis.
・ May induce paralysis. |
| Thunder Punch | 75 | 100 |
・An electrified punch that may paralyze the foe.
・ May induce paralysis. |
| Thunder Shock | 40 | 100 |
・An electrical attack that may paralyze the foe.
・ May induce paralysis. |
| Thunderbolt | 95 | 100 |
・A strong electrical attack that may paralyze the foe.
・ May induce paralysis. |
| Twister | 40 | 100 |
・Whips up a vicious twister to tear at the foe.
・ May cause opponent to flinch. Damage is doubled if opponent is using FLY. |
| Vine Whip | 35 | 100 | ・Strikes the foe with slender, whiplike vines. |
| Water Gun | 40 | 100 | ・Squirts water to attack the foe. |
| Water Pulse | 60 | 100 |
・Attacks with ultrasonic waves. May confuse the foe
・ May induce CONFUSION. |
| Water Spout | 150 | 100 |
・Inflicts more damage if the user's HP is high.
・ Inflicts more damage when the user's HP is high. |
| Waterfall | 80 | 100 | ・Charges the foe with speed to climb waterfalls. |
| Whirlpool | 15 | 70 |
・Traps and hurts the foe in a whirlpool for 2 to 5 turns.
・ Traps opponent. |
| Zap Cannon | 100 | 50 |
・Powerful and sure to cause paralysis, but inaccurate.
・ May induce paralysis. |
| Types Counted as Special Attacks | |||
|---|---|---|---|
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Special Moves are a classification of attacks in Pokemon FireRed and LeafGreen that use the Pokemon's SP. ATK (Special Attack) stat. The higher a Pokemon's SP. ATK stat, the more damage a Special move will do.
Notably, there is no Physical and Special Attack Split in these games, and a move's damage classification is instead determined by its type.
Is There a Special and Special Attack Split?

On the other hand, the SP. DEF (Special Defense) stat will reduce the damge taken from Special Moves. The higher the SP. Def stat, the less damage a Pokemon will take from any Special attack.

Physical |
Special |
Status |
Grass |
Water |
Fire |
Electric |
Ice |
Fighting |
Ground |
Poison |
Flying |
Psychic |
Bug |
Rock |
Ghost |
Dragon |
Dark |
Steel |
Normal |
- |
Pokemon FireRed and LeafGreen (FRLG) Walkthrough & Guides Wiki
List of All Special Moves



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