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This is a list of all Status moves in Pokemon FireRed and LeafGreen. See more details about all Status moves in-game, as well as an explanation for what Status Moves are here!
List of Contents
| Move | Acc. | Details |
|---|---|---|
| Agility | - |
・Relaxes the body to sharply boost SPEED.
・ Raises user's SPEED two stages. |
| Amnesia | - |
・Forgets about something and sharply raises SP. DEF.
・ Raises user's SP. DEF two stages. |
| Aromatherapy | - |
・Heals all status problems with a soothing scent.
・ Heals party's status problems. |
| Assist | 100 |
・Attacks randomly with one of the partner's moves.
・ Uses a random move from another Pokémon in the team. |
| Attract | 100 |
・Makes the opposite gender less likely to attack.
・ Induces ATTRACT. |
| Barrier | - |
・Creates a barrier that sharply raises DEFENSE.
・ Raises user's DEFENSE two stages. |
| Baton Pass | - |
・Switches out the user while keeping effects in play.
・ Switches out the user but status changes remain. |
| Belly Drum | - |
・Maximizes ATTACK while sacrificing HP.
・ Cut's half of user's maximum HP and maximizes ATTACK. |
| Block | 100 |
・Blocks the foe's way to prevent escape.
・ Prevents the opponent from escaping. |
| Bulk Up | - |
・Bulks up the body to boost both ATTACK and DEFENSE.
・ Raises user's ATTACK and DEFENSE one stage. |
| Calm Mind | - |
・Raises SP. ATK and SP. DEF by focusing the mind.
・ Raises user's SP. ATK and SP. DEF one stage. |
| Camouflage | 100 |
・Alters the POKéMON's type depending on the location.
・ User changes type depending on the location. |
| Charge | 100 |
・Charges power to boost the electric move used next.
・ Increases the power of the next ELECTRIC attack. |
| Charm | 100 |
・Charms the foe and sharply reduces its ATTACK.
・ Lowers opponent's ATTACK two stages. |
| Confuse Ray | 100 |
・A sinister ray that confuses the foe.
・ May induce CONFUSION. |
| Conversion | - |
・Changes the user's type into an own move's type.
・ User changes type into an own move's type. |
| Conversion 2 | 100 |
・Makes the user resistant to the last attack's type.
・ User becomes a type resistant to opponent's last attack. |
| Cosmic Power | - |
・Raises DEFENSE and SP. DEF with a mystic power.
・ Raises user's DEFENSE and SP. DEF one stage. |
| Cotton Spore | 85 |
・Spores cling to the foe, sharply reducing SPEED.
・ Lowers opponent's SPEED two stages. |
| Curse | - |
・A move that functions differently for GHOSTS.
・ Ghost type Pokémon: User loses half their maximum HP, and the opponent gets a Nightmare. Other Pokémon types: Raises user's ATTACK and DEFENSE one stage. Lowers user's SPEED one stage. |
| Defense Curl | - |
・Curls up to conceal weak spots and raise DEFENSE.
・ Raises user's DEFENSE one stage. Damage from ROLLOUT will be higher. |
| Destiny Bond | - |
・If the user faints, the foe is also made to faint.
・ If the user faints, the opponent will also faint. |
| Detect | - |
・Evades attack, but may fail if used in succession.
・ Evades opponents next attack; the move's accuracy drops. |
| Disable | 55 |
・Psychically disables one of the foe's moves.
・ Disables opponent's last move. |
| Double Team | - |
・Creates illusory copies to raise evasiveness.
・ Raises user's EVASIVENESS one stage. |
| Dragon Dance | - |
・A mystical dance that ups ATTACK and SPEED.
・ Raises user's ATTACK and SPEED one stage. |
| Encore | 100 |
・Makes the foe repeat its last move over 2 to 6 turns.
・ Opponent repears the last move. |
| Endure | - |
・Endures any attack for 1 turn, leaving at least 1HP.
・ Survives any attack for one turn leaving at least 1 HP but move's accuracy drops. |
| Fake Tears | 100 |
・Feigns crying to sharply lower the foe's SP. DEF.
・ Lowers opponent's SP. DEF two stages. |
| Feather Dance | 100 |
・Envelops the foe with down to sharply reduce ATTACK.
・ Lowers opponent's ATTACK two stages. |
| Flash | 70 |
・Looses a powerful blast of light that cuts accuracy.
・ Lowers opponent's ACCURACY one stage. |
| Flatter | 100 |
・Confuses the foe, but raises its SP. ATK.
・ Induces CONFUSE. Raises opponent's SP. ATK two stages. |
| Focus Energy | - |
・Focuses power to raise the critical-hit ratio.
・ Increases user's critical hit rate. |
| Follow Me | 100 |
・Draws attention to make foes attack only the user.
・ Opponent only attacks the user. Best used in 2VS2 battles. |
| Foresight | 100 |
・Negates the foe's efforts to heighten evasiveness.
・ Resets opponent's EVASIVENESS. |
| Glare | 75 |
・Intimidates and frightens the foe into paralysis.
・ Induces paralysis |
| Grass Whistle | 55 |
・Lulls the foe into sleep with a pleasant melody.
・ Induces sleep. |
| Growl | 100 |
・Growls cutely to reduce the foe's ATTACK.
・ Lowers opponent's ATTACK one stage. |
| Growth | - |
・Forces the body to grow and heightens SP. ATK.
・ Raises user's SP. ATK one stage. |
| Grudge | 100 |
・If the user faints, deletes the PP of the final move.
・ If the user faints, deletes the PP of opponent's last move. |
| Hail | - |
・Summons a hailstorm that strikes every turn.
・ Causes Hailstorm for 5 rounds. |
| Harden | - |
・Stiffens the body's muscles to raise DEFENSE.
・ Raises user's DEFENSE one stage. |
| Haze | - |
・Creates a black haze that eliminates all stat changes.
・ Resets all ability stages. |
| Heal Bell | - |
・Chimes soothingly to heal all status abnormalities.
・ Heals party's status problems. |
| Helping Hand | 100 |
・Boosts the power of the recipient's moves.
・ Boosts receiver's attacks. Best used in 2VS2 battles. |
| Howl | - |
・Howls to raise the spirit and boosts ATTACK.
・ Raises user's ATTACK one stage. |
| Hypnosis | 60 |
・A hypnotizing move that may induce sleep.
・ Induces sleep. |
| Imprison | 100 |
・Prevents foes from using moves known by the user.
・ Opponent cannot use move that user knows. |
| Ingrain | 100 |
・Lays roots that restore HP. The user can't switch out.
・ Recovers HP every turn. User cannot switch. |
| Iron Defense | - |
・Hardens the body's surface to sharply raise DEFENSE.
・ Raises user's DEFENSE two stages. |
| Kinesis | 80 |
・Distracts the foe. May lower accuracy.
・ Lowers opponent's ACCURACY one stage. |
| Leech Seed | 90 |
・Plants a seed on the foe to steal HP on every turn.
・ User steals HP from the opponent every turn. |
| Leer | 100 |
・Frightens the foe with a leer to lower DEFENSE.
・ Lowers opponent's DEFENSE one stage. |
| Light Screen | - |
・Creates a wall of light that lowers SP. ATK damage.
・ Halves SP. ATK damage inflicted on user. |
| Lock-On | 100 |
・Locks on to the foe to ensure the next move hits.
・ Ensures that user's next move will not fail. |
| Lovely Kiss | 75 |
・Demands a kiss with a scary face that induces sleep.
・ Induces sleep. |
| Magic Coat | 100 |
・Reflects special effects back to the attacker.
・ Any special move is reflected back to the attacker. |
| Mean Look | 100 |
・Fixes the foe with a mean look that prevents escape.
・ Prevents the opponent from escaping. |
| Meditate | - |
・Meditates in a peaceful fashion to raise ATTACK.
・ Raises user's ATTACK one stage. |
| Memento | 100 |
・The user faints and lowers the foe's abilities.
・ Lowers opponent's stats. User faints. |
| Metal Sound | 85 |
・Emits a horrible screech that sharply lowers SP. DEF.
・ Lowers opponent's SP. DEF two stages. |
| Metronome | - |
・Waggles a finger to use any POKéMON move at random.
・ Uses a random move. |
| Milk Drink | - |
・Recovers up to half the user's maximum HP.
・ User recovers half the maximum HP. Can also be used in the field. |
| Mimic | 100 |
・Copies a move used by the foe during one battle.
・ Copies opponents last move. |
| Mind Reader | 100 |
・Senses the foe's action to ensure the next move's hit.
・ Ensures that user's next move will not fail. |
| Minimize | - |
・Minimizes the user's size to raise evasiveness.
・ Raises user's EVASIVENESS one stage. |
| Mirror Move | - |
・Counters the foe's attack with the same move.
・ User does the last move used by opponent. |
| Mist | - |
・Creates a mist that stops reduction of abilities.
・ Stops ability reduction. |
| Moonlight | - |
・Restores HP. The amount varies with the weather.
・ User restores HP. |
| Morning Sun | - |
・Restores HP. The amount varies with the weather.
・ User restores HP. |
| Mud Sport | 100 |
・Covers the user in mud to raise electrical resistance.
・ Lowers the power of ELECTRIC moves. |
| Nature Power | 95 |
・The type of attack varies depending on the location.
・ Depends on battle location. |
| Nightmare | 100 |
・Inflicts 1/4 damage on a sleeping foe every turn.
・ Inflicts 1/4 damage on a sleeping foe every turn. |
| Odor Sleuth | 100 |
・Negates the foe's efforts to heighten evasiveness.
・ Resets opponent's EVASIVENESS. |
| Pain Split | 100 |
・Adds the user and foe's HP, then shares them equally.
・ User and opponent share HP. |
| Perish Song | - |
・Any POKéMON hearing this song faints in 3 turns.
・ All Pokémon on the field faint in 3 turns. |
| Poison Gas | 55 |
・Envelops the foe in a toxic gas that may poison.
・ Induces poison. |
| Poison Powder | 75 |
・Scatters a toxic powder that may poison the foe.
・ Induces poison. |
| Protect | - |
・Evades attack, but may fail if used in succession.
・ Evades opponents next attack; the move's accuracy drops. |
| Psych Up | - |
・Copies the foe's effect(s) and gives to the user.
・ Copies opponent's stat changes. |
| Rain Dance | - |
・Boosts the power of WATER- type moves for 5 turns.
・ Causes Rain for 5 rounds. |
| Recover | - |
・Recovers up to half the user's maximum HP.
・ User recovers half the maximum HP. |
| Recycle | 100 |
・Recycles a used item for one more use.
・ Recycles an already used held item. |
| Reflect | - |
・Creates a wall of light that weakens physical attacks.
・ Halves ATTACK damage inflicted on user. |
| Refresh | 100 |
・Heals poisoning, paralysis, or a burn.
・ Heals poisoning, paralysis, or a burn. |
| Rest | - |
・The user sleeps for 2 turns, restoring HP and status.
・ User restores health, then sleeps. |
| Roar | 100 |
・Makes the foe flee to end the battle.
・ Ends battle. Switches the opponent Pokémon in a trainer battle. |
| Role Play | 100 |
・Mimics the target and copies its special ability.
・ Copies target's ability. |
| Safeguard | - |
・A mystical force prevents all status problems.
・ Prevents all status problems. |
| Sand Attack | 100 |
・Reduces the foe's accuracy by hurling sand in its face.
・ Lowers opponent's ACCURACY one stage. |
| Sandstorm | - |
・Causes a sandstorm that rages for several turns.
・ Causes a Sandstorm for 5 turns. |
| Scary Face | 90 |
・Frightens with a scary face to sharply reduce SPEED.
・ Lowers opponent's SPEED two stages. |
| Screech | 85 |
・Emits a screech to sharply reduce the foe's DEFENSE.
・ Lowers opponent's DEFENSE two stages. |
| Sharpen | - |
・Reduces the polygon count and raises ATTACK.
・ Raises user's ATTACK one stage. |
| Sing | 55 |
・A soothing song lulls the foe into a deep slumber.
・ Induces sleep. |
| Sketch | - |
・Copies the foe's last move permanently.
・ Copies the opponent's last move forever. |
| Skill Swap | 100 |
・The user swaps special abilities with the target.
・ Use and target trade abilities. |
| Slack Off | 100 |
・Slacks off and restores half the maximum HP.
・ User recovers half the maximum HP. |
| Sleep Powder | 75 |
・Scatters a powder that may cause the foe to sleep.
・ Induces sleep. |
| Sleep Talk | - |
・Uses an own move randomly while asleep.
・ Uses an own random move while asleep. |
| Smokescreen | 100 |
・Lowers the foe's accuracy using smoke, ink, etc.
・ Lowers opponent's ACCURACY one stage. |
| Snatch | 100 |
・Steals the effects of the move the foe uses next.
・ Steals the effects of opponent's next move. |
| Soft-Boiled | 100 |
・Recovers up to half the user's maximum HP.
・ User recovers half the maximum HP. Can also be used in the field. |
| Spider Web | 100 |
・Ensnares the foe to stop it from fleeing or switching.
・ Prevents the opponent from escaping. |
| Spikes | - |
・Sets spikes that hurt a foe switching out.
・ Sets spikes that hurt the opponent upon switching. |
| Spite | 100 |
・Spitefully cuts the PP of the foe's last move.
・ Opponent's last move loses 2-5 HP. |
| Splash | - | ・It's just a splash... Has no effect whatsoever. |
| Spore | 100 |
・Scatters a cloud of spores that always induce sleep.
・ Induces sleep. |
| Stockpile | - |
・Charges up power for up to 3 turns.
・ User stockpiles power for up to 3 turns. |
| String Shot | 95 |
・Binds the foe with string to reduce its SPEED.
・ Lowers opponent's SPEED one stage. |
| Stun Spore | 75 |
・Scatters a powder that may paralyze the foe.
・ Induces paralysis |
| Substitute | - |
・Creates a decoy using 1/4 of the user's maximum HP.
・ Creates a decoy using 1/4 of the user's maximum HP. |
| Sunny Day | - |
・Boosts the power of FIRE- type moves for 5 turns.
・ Causes Sunshine for 5 rounds. |
| Supersonic | 55 |
・Emits bizarre sound waves that may confuse the foe.
・ May induce CONFUSION. |
| Swagger | 90 |
・Confuses the foe, but also sharply raises ATTACK.
・ Induces CONFUSE. Raises opponent's ATTACK two stages. |
| Swallow | - |
・Absorbs stockpiled power and restores HP.
・ Absorbs power from STOCKPILE and recovers HP. |
| Sweet Kiss | 75 |
・Demands a kiss with a cute look. May cause confusion.
・ May induce CONFUSION. |
| Sweet Scent | 100 |
・Allures the foe to reduce evasiveness.
・ Lowers opponent's EVASIVENESS one stage. |
| Swords Dance | - |
・A fighting dance that sharply raises ATTACK.
・ Raises user's ATTACK two stages. |
| Synthesis | - |
・Restores HP. The amount varies with the weather.
・ User restores HP. |
| Tail Glow | 100 |
・Flashes a light that sharply raises SP. ATK.
・ Raises user's SP. ATK two stages. |
| Tail Whip | 100 |
・Wags the tail to lower the foe's DEFENSE.
・ Lowers opponent's DEFENSE one stage. |
| Taunt | 100 |
・Taunts the foe into only using attack moves.
・ Opponent can only use attack moves. |
| Teeter Dance | 100 |
・Confuses all POKéMON on the scene.
・ Confuses all Pokémon on the field. |
| Teleport | - |
・A psychic move for fleeing from battle instantly.
・ Ends battle. Switches user in trainer battles. |
| Thunder Wave | 100 |
・A weak jolt of electricity that paralyzes the foe.
・ Induces paralysis |
| Tickle | 100 |
・Makes the foe laugh to lower ATTACK and DEFENSE.
・ Worsens the condition of those that made appeals. |
| Torment | 100 |
・Torments the foe and stops successive use of a move.
・ Opponent cannot use the same move in a row. |
| Toxic | 85 |
・Poisons the foe with an intensifying toxin.
・ Induces severe poison. |
| Transform | - |
・Alters the user's cells to become a copy of the foe.
・ User transforms to the opponent. |
| Trick | 100 |
・Tricks the foe into trading held items.
・ User trades items with opponent. |
| Water Sport | 100 |
・The user becomes soaked to raise resistance to fire.
・ Lowers the power of FIRE moves. |
| Whirlwind | 100 |
・Blows away the foe with wind and ends the battle.
・ Ends battle. Switches the opponent Pokémon in a trainer battle. |
| Will-O-Wisp | 75 |
・Inflicts a burn on the foe with intense fire.
・ Induces burn. |
| Wish | 100 |
・A wish that restores HP. It takes time to work.
・ Recovers HP. Delays 1 turn. |
| Withdraw | - |
・Withdraws the body into its hard shell to raise DEFENSE.
・ Raises user's DEFENSE one stage. |
| Yawn | 100 |
・Lulls the foe into yawning, then sleeping next turn.
・ User and opponent sleep the next turn. |

Status Moves are a unique category of moves that cover a variety of uses, such as increasing or decreasing Stats, applying Negative Status Effects, or introducing hazards or weather to the field.
Though often lacking a direct form of applying damage, these moves are still Incredibly useful when applied correctly and are a core part of any good team!

Physical |
Special |
Status |
Grass |
Water |
Fire |
Electric |
Ice |
Fighting |
Ground |
Poison |
Flying |
Psychic |
Bug |
Rock |
Ghost |
Dragon |
Dark |
Steel |
Normal |
- |
Pokemon FireRed and LeafGreen (FRLG) Walkthrough & Guides Wiki
List of All Status Moves



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