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Clair Obscur: Expedition 33

Verso Best Builds and Attributes

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Clair Obscur Expedition 33 Verso Best Builds and Attributes

Verso is a playable character who uses the Sword and Dagger in Clair Obscur: Expedition 33. See Verso's best builds, weapon, attributes, playstyle, skills, and character profile here!

Best Verso Builds

Verso Best Attribute Priority

Act 2 Act 3
Vitality 20 0
Might 10 0
Agility 30 99
Defense 10 0
Luck 20 81

The values in red are the ones to be prioritized.
Act 2 is calculated with 90 points at level 30.
Act 3 is calculated with 180 points at level 60.

Verso does well when he has high Agility as it allows him to act more frequently while increasing his damage thanks to the scaling of some of his strong weapons. After putting points into Agility, invest in Luck for a higher Critical Hit rate, plus some other increases to his stats.

This leveling strategy carries over to Act 3, with you ideally getting his Agility to 99. Once his Agility is 99, dump all of the other points into Luck for even more Critical Rate and weapon damage. Once both Agility and Luck are at 99, you can distribute the points however you want.

All and Best Attributes Guide

Verso Best Weapon

Act 2 GaulteramGaulteram Max Power: 3261
Element: Earth
Attribute Scaling:
Agility - S
Luck - A
Act 3 ChevalamChevalam Max Power: 3067
Element: Physical
Attribute Scaling:
Agility - S
Luck - A

All Weapons and Stats

Gaulteram is a great Act 2 weapon for Verso thanks to its high Agility and Luck Scaling and decent Power. Additionally, its Level 4 Passive skill that prevents Rank loss when you are hit is a strong one, especially if you are still getting used to Verso's playstyle.

Once you are used to Verso's playstyle in Act 3, however, switching to Chevalam is ideal thanks to its strong Passive Skills. Not only do you start at Rank S, but you also have increased damage for every turn that you do not take damage. Since Verso's playstyle revolves around dodging and parrying attacks, you can get up to 100% additional damage this way.

Weapon Details
DemonamDemonam A great alternative to the Gaulteram in Act 2, this weapon has B scaling to Agility and C scaling to Defense, which gives you both damage and survivability. Furthermore, its Level 4 Passive that powers up your Light and Physical Skill damage whenever you use the other damage type is strong, especially when using the right skills.
DelaramDelaram Another great weapon for Verso is Delaram, with a C scaling to Vitality and B scaling to Luck, which gives you a good spread of stats from Luck. This weapon also starts you at Rank B, which gives you access to some strong attacks. This also gives you more survivability compared to Chevalam, making it a more comfortable choice in the late game.

Verso Best Skills

Skills
Act 2
Act 3

Verso's skills revolve around getting to Rank S as fast as possible. Start fights off with Quick Strike to quickly jump to Rank B. Afterward, use Assault Zero until you reach Rank A. Lastly, use Light Holder to recover AP and jump to Rank S after finishing the attack.

Once there, you can keep performing Defiant Strike to deal a lot of damage to the enemy while also applying a Mark on the enemy that his teammates can take advantage of. Should you need AP or HP, you can then use Paradigm Shift and Perfect Recovery respectively.

In Act 3, however, you won't need to build up your Rank to S thanks to Chevalam's Passive Skill. Instead, you can immediately start dealing damage. If you are against multiple enemies, use Phantom Stars to deal a lot of AoE damage. Alternatively, you can replace Phantom Stars with Perfect Break since it can also break, but deals very high single-target damage.

Spamming Ascending Assault is good, as its damage ramps up the more you use it. Follow Up is powerful as long as you spam Free Aim shots before using it. It's not hard to do since you can equip Luminas related to Free Aim that also gives you AP, allowing you to spam it.

Verso Best Pictos and Lumina

Mid Game

Pictos
Luminas
Augmented First Strike
Breaker
Critical Burn
Dead Energy II
Dodger
Energising Break
Energising Start II
Healing Parry
Staggering Attack
Total Lumina Point Cost: 42

Verso's Picto choices revolve around giving him as much Speed and Critical Rate as possible, while still giving him strong Passive skills. As for Luminas, these help increase Verso's damage output and give him decent Survivability and AP recovery. Luminas like Augmented First Strike, Staggering Attack, and Breaker help Verso Break enemies and defeat them.

Energising Start II, Energising Break, and Dead Energy help with his AP upkeep. If you are confident in your parrying, you can change some Luminas with Energising Parry and Perilous Parry for even more AP upkeep. Lastly, Healing Parry helps give Verso sustain, as you are forced to parry a lot with him anyway.

Late Game

Pictos
Luminas
Augmented First Strike
Auto Rush
Breaking Counter
Charging Tint
Confident
Critical Burn
Dead Energy II
Marking Shots
Double Mark
Powerful on Shell
Burning Shots
Cheater
Full Strength
First Strike
Warming Up
Empowering Parry
Energising Jump
Energising Parry
Energising Start II
Glass Canon
Inverted Affinity
Painted Power
Solidifying
Shell On Rush
Energising Shots
Rewarding Mark
Energising Burn
Burn Affinity
Immaculate
Total Lumina Point Cost: 283

The equipped Pictos give Verso strong passives, while also giving him Critical Rate, Health, and Speed. The Lumina themselves revolve around strengthening Verso's parries as much as possible, as well as increasing his damage output even with the downsides.

As your gameplay with Verso involves parrying and not getting hit, Luminas like Confident Fighter and Glass Canon will be your main source of damage amplification. As long as you parry well, you will be able to output large amounts of damage. You can also equip Luminas that are related to Free Aim to further maximize your Follow Up skill.

All Pictos and Luminas Guide

Verso Best Teams

Verso Sub DPS

Support Sub-DPS Main DPS
Clair Obscur - Lune IconLune Clair Obscur - Verso IconVerso Clair Obscur - Maelle IconMaelle

Verso can serve as the team's Sub-DPS, buffing himself and his teammates with Powerful while still dishing out decent amounts of damage with his other skills. Lune will support this team by healing the team and inflicting status effects like Slow and Burning on the enemy. Lastly, Maelle will be the main DPS, performing her Virtuose and Offensive Combos while being buffed by both Verso and Lune.

This team is still usable in Act 3, however the gameplay will slightly change. Verso will be sacrificing Powerful and Perfect Recovery for strong offensive moves like Ascending Assault and Phantom Stars, pushing his DPS capabilities to its limit. Lune will be handling all of the supporting with her heals and debuffs, with Maelle dealing her own large amounts of damage. Verso can still apply Marks for Maelle with Defiant Strike, as Maelle has access to even stronger skills at this point in the game.

Make sure to parry and dodge well with Verso, as this build and team does turn him into a literal glass cannon.

Best Party

How to Play Verso

How to Play Verso


Get S Rank As Soon as Possible

Get S Rank As Soon as Possible
When playing Verso, try to get to S Rank as soon as possible. Being at S Rank gives you the highest damage increase, making your attacks hit harder than ever before.

Parry and Dodge to Build and Maintain Your Rank

Parry and Dodge to Build and Maintain Rank
It is necessary to learn how to parry and dodge attacks with Verso as this is the easiest way to build and maintain your Perfection Rank.

Successful parries and dodges increase your Perfection Rank while also protecting you from damage, which prevents your Rank from going down.

Use Skills at Their Optimal Rank as Much as Possible

Use Skills at Their Optimal Rank
Most of Verso's skills have an optimal rank to use them in, which grants them additional effects. The effects range from additional damage to increasing AP recovery.

As such, it is important to use your Skills at the optimal Rank as much as possible.

All Verso Skills

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Skill Details
Quick Strike Skill Effect: Deals low single target Physical damage. 1 hit. D Rank: Gives more Perfection.
Special Mechanic: None
Cost: 2SP | 2AP
Light Holder Skill Effect: Medium single target Light damage. 5 hits. At completion, gains 1 Rank. A Rank: +2 AP.
Special Mechanic: None
Cost: 6SP | 4AP
Assault Zero Skill Effect: Deals low single target damage. 5 hits. Uses weapon's element. Critical Hits generate 1 additional Perfection. B Rank: Increased damage.
Special Mechanic: None
Cost: 0SP | 3AP
Paradigm Shift Skill Effect: Deals low Physical single target damage and gives 1-3 AP back. 3 hits. C Rank: +1 AP.
Special Mechanic: None
Cost: 2SP | 1AP
Defiant Strike Skill Effect: Deals high single target Physical damage that applies Mark. 2 Hits. Costs 30% of current Health. B Rank: Increased damage.
Special Mechanic: None
Cost: 6SP | 3AP
Perfect Recovery Skill Effect: Recovers 50% Health and dispels Status Effects. Gives 0-2 Perfection. C Rank: Increased heal to 100% Health.
Special Mechanic: None
Cost: 1SP | 3AP
From Fire (Verso) Skill Effect: Deals medium single target damage. 3 hits. Uses weapon's element. Heals self by 20% if the target Burns. B Rank: Increased damage.
Special Mechanic: None
Cost: 0SP | 4AP
Marking Shot (Verso) Skill Effect: Deals low single target damage. 1 hit. Uses Weapon's element. Applies Mark. C Rank: Increased damage.
Special Mechanic: None
Cost: 1SP | 2AP
Overload Skill Effect: Increases Rank to A and refills all AP, but sets self-Health to 1.
Special Mechanic: None
Cost: 6SP | 6AP
Follow Up Skill Effect: Deals medium single target Light damage. 1 hit. Damage increased for each Free Aim shot this turn, up to 10 times. S Rank: Costs 2 AP.
Special Mechanic: None
Cost: 4AP | 5AP
Purification Skill Effect: Deals single target medium Light damage. 2 hits. Dispels self status effects. B Rank: Increased damage.
Special Mechanic: None
Cost: 2SP | 5AP
Powerful (Verso) Skill Effect: Applies Powerful to 1-3 allies, increasing damage they deal for 3 turns. Gives 0-2 Perfection. A Rank: Duration increases to 5 turns.
Special Mechanic: None
Cost: 2AP | 3SP
Leadership Skill Effect: Reduces current Rank. Gives 2-4 AP to other allies. C Rank: +1 more AP to other allies.
Special Mechanic: None
Cost: 4AP | 3SP
Speed Burst Skill Effect: Deals high single target Light damage. 5 hits. Damage is increased by Speed difference with target. C Rank: Increased damage.
Special Mechanic: None
Cost: 6AP | 6SP
Ascending Assault Skill Effect: Deals low single target damage. 1 hit. Uses weapon's element. Increased damage at each cast. S Rank: Costs 2 AP.
Special Mechanic: None
Cost: 4AP:5SP
Blitz Skill Effect: Deals low single target Phsical damage. 1 hit. Plays a second time. Kills non-boss enemies with less than 10% Health. B Rank: Increased damage.
Special Mechanic: None
Cost: 2AP | 3SP
Perfect Break Skill Effect: Deals very high single target Light damage. 1 hit. Can Break. Rank S on Break. B Rank: Costs 5 AP.
Special Mechanic: None
Cost: 4AP | 7SP
Berserk Slash Skill Effect: Deals medium single target Physical damage. 3 hits. Damage is increased for each Health Verso is missing. C Rank: Increased damage.
Special Mechanic: None
Cost: 2AP | 4SP
Burden Skill Effect: Removes all Status Effects from all allies and applies them to Verso. Gains 1 Rank.
Special Mechanic: None
Cost: 4AP | 1SP
Phantom Stars Skill Effect: Deals extreme Light damage to all enemies. 5 hits. Can Break. S Rank: Costs 5 AP.
Special Mechanic: None
Cost: 8AP | 9SP
Radiant Slash Skill Effect: Deals low Light damage to all enemies. 1 hit. Can Break. C Rank: Increased damage.
Special Mechanic: None
Cost: 4AP | 2SP
Strike Storm (Verso) Skill Effect: Deals very high single target damage. 6 hits. Uses weapon's element. Critical Hits generate 2 additional Perfection. C Rank: Increased damage.
Special Mechanic: None
Cost: 8AP | 7SP
End Bringer Skill Effect: Deals extreme single target Physical damage. 6 hits. Increased damage if the target is Stunned. A Rank: Can reapply Stun.
Special Mechanic: None
Cost: 10SP | 9AP
Steeled Strike Skill Effect: After 1 turn, deals extreme single target Physical damage. 13 hits. Interrupted if any damage is taken. S Rank: Increased damage.
Special Mechanic: None
Cost: 10SP | 9AP
Sabotage Skill Effect: Deals medium Physical damage to all enemies. 1 hit. Applies Mark.
Special Mechanic: None
Cost: 1GC
Striker Skill Effect: Deals high single target Physical damage. 1 hit. Can Break.
Special Mechanic: None
Cost: 2GC
Angel's Eyes Skill Effect: Deals extreme Physical Damage. 8 hits. Gain 1 additional Perfection per hit. Applies Aureole to Verso, reviving him if he dies.
Special Mechanic: None
Cost: 3GC

List of All Skills

Verso Gradient Attacks

Gradient Attack Details
Sabotage Skill Effect: Deals medium Physical damage to all enemies. 1 hit. Applies Mark.
Cost: 1GC
Striker Skill Effect: Deals high single target Physical damage. 1 hit. Can Break.
Cost: 2GC
Angel's Eyes Skill Effect: Deals extreme Physical Damage. 8 hits. Gain 1 additional Perfection per hit. Applies Aureole to Verso, reviving him if he dies.
Cost: 3GC

How to Use Gradient Attacks

Verso Character Information

Verso Basic Profile

Clair Obscur Expedition 33 - Verso
Weapon Sword and Dagger
Background Verso is an outsider of unknown origins who closely tracks the Expedition...

Verso's Voice Actors

Voice Actors EN: Ben Starr
French: Slimane Yefsah

List of Voice Actors

Clair Obscur: Expedition 33 Related Guides

Clair Obscur - All Characters Partial

All Characters and Builds

All Playable Characters

All Playable Clair Obscur Characters
Gustave Gustave Maelle Maelle Lune Lune
Sciel Sciel Monoco Monoco Verso IconVerso

All Special Characters

All Special Clair Obscur Characters
EsquieEsquie -

Comment

15 Anonymous Anonymous 3 months

I'll do you a better one: just get used to the parry timings and play the game as intended.

11 Anonymous Anonymous 6 months

If you're on PC, installing the "easier dodge and parry" mod from mod nexus is super easy and makes the game much more enjoyable IMO

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