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After finding Jar's light, do not attack Jar in Clair Obscur: Expedition 33. See where to find light for Jar and what happens if you attack Jar in here!
| Jar Articles | |
|---|---|
| Jar NPC Guide | Jar Enemy Guide |
| Choice | Consequence |
|---|---|
| Leave Jar Alone | ・Jar Lives ・Gain the opportunity to obtain a special reward later on |
| Attack Jar | ・Trigger a boss fight with Jar and gain Colours of Lumina x3 and Chroma Catalyst x1 after winning ・Jar Disappears |
It is not recommended to attack Jar as players will lose the opportunity to gain a special reward later in the story. Another Nevron NPC can be spoken to later on that will award the players for keeping these special Nevrons alive.
Choosing to attack Jar will lead to a boss fight. Restore your health and update your attributes and skills at the nearby rest point before choosing this option.
| Trophy | Requirement |
|---|---|
Aiding the Enemy
G: 25 |
Finish all of the Nevron quests.
▶ All Nevron Quests |
After completing all the Nevron Quests and attaining the Aiding the Enemy achievement, players can return to Jar and attack him for extra rewards. This maximizes the items and experience gained without missing any of the possible loot.
Trophy Guide and Achievements List
| Jar Side Quest Walkthrough | |
|---|---|
| 1 | ![]() Speak to Jar to trigger the quest. They will mention that they are "awaiting the light of their Mistress". |
| 2 | ![]() Enter the opening next to the Expedition Flag to enter The Indigo Tree. Head down the slope and turn right, then take the left path towards the bridge. |
| 3 | ![]() Upon approaching the bridge from the Expedition Flag, jump down the gap on its left railing. |
| 4 | ![]() Continue onward past the Abbest to find a purple glow behind a stack of barrels. Destroy the barrels to pickup the Resin item. |
| 5 | ![]() Return to Jar and give them the Resin when prompted. |
| 6 | Once Jar stands up, shoot the tip of their polearm to light it. Speak to Jar afterwards trigger a short dialogue where the light will disappear soon after. A Healing Tint Shard is awarded after the dialogue concludes. |
| 7 | ![]() Players can speak to Jar again and choose to either leave them alone or attack them, where the latter choice triggers a fight with Jar. |

After lighting the Resin, players are awarded with a Healing Tint Shard that increases the maximum uses of Healing Tints in battle.

Players can obtain Colour of Lumina x3 and Chroma Catalyst x1 during the quest. Note that these rewards are only available after attacking and winning against Jar in battle.
| Jar World View & Location | |
|---|---|
![]() |
|
| Location | Spring Meadows |
Jar is a Quest NPC that's located in Spring Meadows, which is unlocked during Act 1 in the story. They can be found near the 81st Abandoned Expeditioner's Camp, next to the petrified Expeditioner holding a polearm.
Jar will mention needing a "light" from its Mistress, which can be found within The Indigo Tree area of Spring Meadows.

List of All NPCs and Locations
Should You Attack Jar?



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you could have loaded a previous save. For those that are here now , quit game , load and you can pick a previous save if it’s not too far