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A guide on how to beat Julien Tiny Head, an Optional Boss in Clair Obscur: Expedition 33. See Julien Tiny Head's weaknesses, attack patterns, and how to dodge and counter its attacks.
| Julien Tiny Head | |||
|---|---|---|---|
|
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| Weak | Resist | Immune | Absorb |
| None | None | None | None |
| Weakpoint | None | ||
| Quest | Optional | ||
| Location | |||
| All Julien Tiny Head Rewards | |
|---|---|
| EXP | 26040 EXP |
| Items | • Polished Chroma Catalyst x2 |
Note that defeating Julien Tiny Head will also prompt Bagara to give a reward tied to how many matches you've won out of the four available opponents.

Julien Tiny Head is only fought through the Hidden Gestral Arena, which you can access by speaking to Bagara in the namesake location. To reach Bagara, just walk deeper into the area until you find a Gestral on a wooden platform.
Speak with the Gestral to learn that he is Bagara, and that they run a Gestral fighting arena. Choose to fight, and select Julien Tiny Head from the four options.

The Gestral arena matches are strictly one-on-one, meaning that you can only take one party member into combat. Choose your most-invested character to have the greatest chance of success.
Gustave is recommended due to his innate ability to generate Overcharge with Parries, as well as his Recovery Skill to keep himself healed during the fight.
Gustave Best Builds and Attributes

While Julien Tiny Head is available in Act I, players can leave him as a challenge for later on in the game when they've had time to progress and get stronger.
If you are willing to wait, Verso is also an effective character to use against Julien, but is unlocked only in Act II. He can dish out good single-target damage that can make short work of Julien.
Verso Best Builds and Attributes

It is especially important to familiarize yourself with Julien Tiny Head as several of its attacks are hard to tell apart. Julien executes several different punches that can connect into other moves, making them difficult to defend against.
He can throw one, two, or three punches with very similar animations, or even fake a punch to bait out your response before landing a real hit. The announcing text also only says that Julien is attacking, with no other descriptors.
| Julien Tiny Head does a singular punch. The boss will either feint before hitting or stop attacking afterwards. | |
| How to Dodge | The dodge can be made by looking at the direction where Julien Tiny Head's shoulders are closer to the camera and they will punch with that shoulder. |
|---|---|
| How to Counter | Wait for the punch to nearly connect to the player to parry. |
| Julien Tiny Head will do a variable jab combo jab that connects to either a feint, an uppercut or another jab up to three hits. | |
| How to Dodge | The dodge timings for the punches depend on Julien Tiny Head's attacks, but remember the dodge timings for the regular punch and the uppercut to have an easier time to fully avoid the attack. Be careful with feints. |
|---|---|
| How to Counter | Parry the entire attack string to counter. |
| Julien Tiny Head does an uppercut that connects to either a feint, a jab or another uppercut for three hits. | |
| How to Dodge | The dodge timings for the punches depend on Julien Tiny Head's attacks, but remember the dodge timings for the regular punch and the uppercut to have an easier time to fully avoid the attack. Be careful with feints. |
|---|---|
| How to Counter | Parry the entire attack string to counter. |
| Julien Tiny Head does a jumping haymaker at the player. This attack will be consistent. | |
| How to Dodge | Dodge when Julien Tiny Head is midway into the air. |
|---|---|
| How to Counter | Parry when Julien Tiny Head is nearing the character to counter. |

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How to Beat Julien Tiny Head



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