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Clair Obscur: Expedition 33

Flying Waters 100% Guide and all Locations

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Clair Obscur Expedition 33 - Flying Waters

Flying Waters is an area found in Clair Obscur: Expedition 33's overworld, called The Continent. Learn more about Flying Waters including the area's bosses, NPCs, rest points, weapons, items, and more in this Flying Waters map guide.

Flying Waters Boss Locations

Main Bosses in Flying Waters

Boss Quest & Weaknesses
GobluGoblu Location:
Flying Waters

Weakness: Lightning

Goblu is the only main story boss in Flying Waters and can be found at the end of the area.

It is recommended to prioritize shooting the blue flowers first to save AP. Rely on dodging or parrying to mitigate damage and/or unleash counters. Goblu is weak to Lightning Damage, hence, use skills such as Gustave's Overcharge or Lune's Thunderfall to deal large amounts of damage.

List of All Main Bosses

Optional Bosses in Flying Waters

Bourgeon

Bourgeon

Bourgeon is an optional boss in Flying Waters that you can encounter way after passing the Coral Cave expedition flag. It can be found off the road right before reaching the Lumieran Streets expedition flag.

This boss is weak to lightning attacks. It is also capable of swallowing your team members so make sure to Break its poise and stun it so that it will spit your team right back out.

It is also worth noting that this boss drops an item called Bourgeon Skin, which can be given to an NPC in The Small Bourgeon area.

How to Use Bourgeon Skin and Locations

Chromatic Troubadour

Chromatic Troubadour

Chromatic Troubadour can be found by heading to the Lumieran Streets fast travel point, then heading left across the plaza, climbing up a cliff, and continuing further on until you reach a grappling hook section across buildings that will take you right to the boss.

This boss can deplete all your health instantly so make sure to parry and counter its attacks for massive damage and Break meter increases. Hit its central glowing weak spot, and use a combination of DoT like Burn and various debuffs to make the fight more manageable.

List of All Optional Bosses

Flying Waters Fast Travel Locations

All Expedition Flag Rest Points in Flying Waters

Flying Waters Rest Points

1. Noco's Hut
The first expedition flag you see in this area, it is close to the hut that leads you to The Manor.

2. Coral Cave
Found after Noco's Hut, along the main path, past a giant Cruler enemy who seems to be smithing weapons.

3. Lumieran Streets
Found way past Coral Cave, past the hidden Mime enemy and Bourgeon optional boss fight.

4. Flower Field
Found just to the right of Lumieran Streets. Going past this flag will trigger a boss fight so be prepared.

This is a list of all Rest Point Flags that are used to fast travel from one point of an area to another.

All Expedition Flags

Flying Waters Weapon Locations

Brulerum

Weapon Overview
BrulerumBrulerum Character: Maelle
Power: 2744
Element: Fire
Vitality: -
Might: -
Agility: A
Defense: -
Luck: S

Brulerum is a weapon for Maelle dropped by two Bruler enemies standing next to the giant anchor past Noco's Hut.

Cruleram

Weapon Overview
CruleramCruleram Character: Gustave/Verso
Power: 3454
Element: Ice
Vitality: -
Might: -
Agility: -
Defense: S
Luck: A

Cruleram is a weapon for Gustave and is dropped by a giant Cruler who is seen smithing on an anvil right before reaching the Coral Cave rest point.

Deminerim

Weapon Overview
DeminerimDeminerim Character: Lune
Power: 2744
Element: Lightning
Vitality: -
Might: -
Agility: A
Defense: -
Luck: S

Deminerim is a weapon for Lune and is obtained after you complete the request of the Nevron NPC Demineur, who is found in a cave close to the giant anchor after Noco's Hut.

Demineur Mine Location

Flying Waters Pictos Locations

There are 9 Pictos you can obtain in Spring Meadows:

  1. SOS Shell
  2. Marking Shots
  3. Exposing Attack
  4. Augmented Aim
  5. Staggering Attack
  6. Rewarding Mark
  7. Energising Break
  8. Versatile
  9. Augmented Counter I

All Pictos and Luminas Guide and Stats

SOS Shell

Pictos - SOS Shell
Lumina:
Apply Shell when falling below 50% Health.
Bonus Stats:
Defense +13
Speed +14
How to Get: Upon entering Flying Waters and after seeing the first cutscene in the area, head to a narrow allew to the left of the floating ship wreckage to find the SOS Shell.

SOS Shell Lumina Effects

Marking Shots

Pictos - Marking Shots
Lumina:
20% chance to apply Mark on Free Aim shot.
Bonus Stats:
Speed +26
Critical Rate +2%
How to Get: From the entrance of Flying Waters, progress onward until you rearch an area with giant red corals blowing out air bubbles. To the left of this area and up the slope, you will find a path that ends in two Luster enemies guarding the Pictos.

Marking Shots Lumina Effects

Exposing Attack

Pictos - Exposing Attack
Lumina:
Base Attack applies Defenceless for 1 turn.
Bonus Stats:
Speed +20
Critical Rate +4%
How to Get: After fighting The Curator and then exiting The Manor, you will find Noco close to the Noco's Hut expedition flag. Challenge this merchant to a 1-on-1 duel and defeat them to gain access to the Exposing Attack Pictos.

Exposing Attack Lumina Effects

Augmented Aim

Pictos - Augmented Aim
Lumina:
50% increased Free Aim damage.
Bonus Stats:
Speed +39
Critical Rate +5%
How to Get: In the area with the giant anchor after Noco's Hut, find the pillar with hand holds. Climb up and use your grappling hook to find your way towards the Augmented Aim Pictos, which is on a platform high above everything else.

Augmented Aim Lumina Effects

Staggering Attack

Pictos - Staggering Attack
Lumina:
50% increased Break damage on Base Attack.
Bonus Stats:
Speed +21
Critical Rate +4%
How to Get: This one is easily found just around the corner from the Coral Cave expedition flag.

Staggering Attack Lumina Effects

Rewarding Mark

Pictos - Rewarding Mark
Lumina:
+2 AP on dealing damage to a Marked target. Once per turn.
Bonus Stats:
Defense +20
Speed +7
How to Get: While making your way through Coral Cave, a huge Cruler enemy will burst through some corals. The Rewarding Mark

Rewarding Mark Lumina Effects

Energising Break

Pictos - Energising Break
Lumina:
+3 AP on Breaking a target.
Bonus Stats:
Speed +14
Critical Rate +7%
How to Get: Can be looted from a body right behind the Chromatic Troubadour optional boss fight, which you can find by heading to the Lumieran Streets fast travel point, then heading left across the plaza, climbing up a cliff, and continuing further on until you reach a grappling hook section across buildings that will take you right to the boss.

Energising Break Lumina Effects

Versatile

Pictos - Versatile
Lumina:
After a Free Aim hit, Base Attack damage is increased by 50% for 1 turn.
Bonus Stats:
Speed +21
Critical Rate +4%
How to Get: Found on top of a building in Lumieran Streets. Simply climb up the buildings at the center of Lumieran Streets and use your grappling hook to platform across buildings until you reach the Pictos.

Versatile Lumina Effects

Augmented Counter I

Pictos - Augmented Counter I
Lumina:
25% increased Counterattack damage.
Bonus Stats:
Health +90
Critical Rate +4%
How to Get: Dropped by the Bourgeon optional boss near Lumieran Streets.

How to Get Augmented Counter I

Flying Waters Outfit and Haircut Locations

Maelle Short Haircut

Maelle Short Haircut
Short Haircut

The Short Haircut cosmetic for Maelle can be obtained by defeating the hidden Mime in Flying Waters. The Mime can be found right before the Bourgeon optional boss fight, which is also found right before the Lumieran Streets expedition flag rest point.

All Cosmetics: Outfits and Haircuts

Flying Waters NPC Locations

NPCs in Flying Waters

List of NPCs in Flying Waters
Demineur Noco

This is a list of all NPCs you can find in Flying Waters. Find locations of all NPCs and what services they provide in our guide below.

List of All NPCs and Locations

Noco

Noco
Noco is found right after exiting The Manor from inside the Flying Waters. Noco is a merchant who you can challenge to a 1-on-1 fight for an additional item in their store: the Exposing Attack Pictos.
Noco Merchant Shop Items

Demineur

Demineur
Demineur is a non-hostile NPC and is one of the Nevron Quests available in the game. You need to retrieve their missing sea mine, which can be found deeper into the same cave, after a short platforming section.

Demineur Mine Location

Flying Waters Enemies

All Enemies in Flying Waters

Enemy Elemental Affinities
BrulerBruler Weak: Lightning
Resist: None
Immune: None
Absorb: None
CrulerCruler Weak: Lightning
Resist: None
Immune: None
Absorb: None
DemineurDemineur Weak: Lightning
Resist: None
Immune: None
Absorb: None
LusterLuster Weak: Lightning
Resist: None
Immune: None
Absorb: None

These are all the enemies you can find and fight in Flying Waters.

List of Enemies and Weaknesses

Mime Location

On the path toward Lumiéran Street, to the right of the Gigantic Nevron view, take another left through the seaweeds instead of climbing the wall. Follow the path until you find the mime.

All Mime Locations and How to Beat Them

Flying Waters Paint Cage

Paint Cage: Chroma Elixir Shard

Flying Waters Paint Cage
This Paint Cage is found very early into Flying Waters, just past the entrance, and is hard to miss due to the tutorial that pops up when you approach.
World View Description
Found on a wall to the right of the Paint Cage.
Found on a whale's tail in front of the Paint Cage.
Found on a wall to the left of the Paint Cage.

Paint Cage: Revive Tint Shard

Flying Waters Paint Cage
In between the Coral Cave and Lumieran Streets rest points, there is a hole by the path that leads to an underground cave full of sea mines. The Paint Cage is in this area and is guarded by a fight with three Crulers.
World View Description
Found right in front of the Paint Cage.
Found on the wall behind the Paint Cage.
This one is farther away, located at the center of the cave, sticking to a sea mine.

All Paint Cage Locations

Flying Waters Journal Location

Journal - Expedition 68

Journal How to Get

Expedition 68 - Elodie

Left of Expedition 68 Rest Point

Journals are records of past expeditions before Expedition 33, giving you a glimpse into how those missions failed and never returned to Lumière as the years went by.

All Journal Locations

Clair Obscur: Expedition 33 Related Guides

Clair Obscur Expedition 33 - Locations

All Locations and Areas

All Locations

Act 1
Spring Meadows Flying Waters Ancient Sanctuary
Gestral Village Esquie's Nest Stone Wave Cliffs
Act 2
Forgotten Battlefield Monoco's Station Old Lumiere
Visages Sirene The Monolith
Act 3
Lumiere
Optional Areas
The Manor Painting Workshop Gestral Beach
Abbest Cave Red Woods The Small Bourgeon
Hidden Gestral Arena Esoteric Ruins Twilight Quarry
Ancient Gestral City Lost Woods Yellow Harvest
Dark Shores The Meadows Crushing Cavern
White Tree Blades' Graveyard Stone Quarry
Coastal Cave Frozen Hearts The Carousel
Boat Graveyard Stone Wave Cliffs Cave Falling Leaves
Sinister Cave Renoir's Drafts The Crows
Dark Gestral Arena The Fountain Flying Casino
White Sands Crimson Forest Floating Cemetery
Sky Island Sacred River The Chosen Path
Endless Night Sanctuary Sunless Cliffs Sirene's Dress
The Reacher Isle of the Eyes The Canvas
The Abyss Flying Manor Endless Tower

Comment

1 Anonymous Anonymous 7 months

Augmented Aim can be found in a platforming section starting near the cave in the area with the giant anchor.

Author

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