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Clair Obscur: Expedition 33

Sirene Walkthrough

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Clair Obscur Expedition 33 Sirene Walkthrough

Sirene is an area that you will visit during Act 2 in Clair Obscur: Expedition 33. See a Sirene walkthrough, how to catch the Petank in Sirene, as well as all the weapons and Pictos in the area!

Sirene Walkthrough

  1. Dancing Classes
  2. Sewing Atelier
  3. Crumbling Path
  4. Dancing Arena

Dancing Classes

Dancing Classes Walkthrough
1
Upon arriving at Sirene, head into the giant gazebo to trigger a cutscene about the Axon Sirene. Proceed towards the bridge after and interact with the figure at the platform. This flying disc will take you to the Dancing Classes section of the area.
2
After landing, ascend the two set of stairs and turn right to enter a cavern. Proceed until you collect a Resplendent Chroma Catalyst then return to the landing area.
3
Descend the stairs and follow the path to find the first Expedition Flag. Continue onward, ascending flights of stairs, then turn right towards the balcony to find the Expedition 55 Journal. Head behind the other side of the structure to find a Colour of Lumina.
All Expedition Journal Locations
4
Keep pushing forward until you see a balcony with another Nevron guarding a Resplendent Chroma Catalyst. Defeat it and pick it up. Afterwards, backtrack to the center of the courtyard.
5
Enter the chamber opposite of the balcony, then turn left to descend down the light rope. Enter the archway to find a Ballet guarding a Resplendent Chroma Catalyst, then return and grapple towards the next platform.

Continue onward to find the Paint Cage of the area. Destroy all three locks to acquire Shield Affinity, then ride the flying disc afterwards.
All Paint Cage Locations
6
Upon landing, head up the stairs and turn left to find the Chromatic Greatsword Cultist optional boss and Effective Heal Picto behind it. Defeating this optional boss drops the Sireso weapon for Verso.
How to Beat Chromatic Greatsword Cultist
7
Head to the path opposite of the Chromatic Greatsword Cultist, then turn right to find a Colour of Lumina by the fallen pillar. Proceed towards the end of the path to find the Greater Shell Picto by the red drapes.

Climb the handholds by the drapes, then continue down the path to return to the landing area before the Dancing Classes rest point. Return to the balcony from before past the Expedition Flag.
8
After returning to the balcony, head west towards the next set of stairs and ride the flying disc at the end.
9
Head past the fallen Gestral to find an area with a massive statue at the center. The room behind the statue contains Chroma loot and a Petank that players need to lead towards the left room where the trap is located.
How to Catch Petanks
10
After trapping and defeating the Petank, enter the right room from the statue to find a section with paths made of fabric. Take the left path first until you reach the end to find a Colour of Lumina, then return to the fork.
11
Take the right path next and head to the bottom of the room to find a Benisseur guarding the Auto Regen Picto. Defeat the Benisseur to acquire the Powerful on Shell as a drop, collect Auto Regen, and head back up.
12
Head towards the exit on the northern side of the room. Before riding the flying disc on the right, traverse the ledge on the left to acquire a Resplendent Chroma Catalyst in a corner.
13
Ride the flying disc to enter a new area. A Manor Door can be found on the right after ascending the set of stairs.
The Manor Puzzle Guide
14
Take the left path past the Fading Man to continue. Pick up the Resplendent Chroma Catalyst on the left along the way.
15
Before grappling, turn right and head up the ledge at the end of the path to find the Protecting Death Picto. Backtrack and grapple to the next platform.
16
Circle around the platform to find a Colour of Lumina on the other side. Grapple toward the next platform afterward.
17
After grappling, take the left path to find a Resplendent Chroma Catalyst at the balcony. Jump down afterward.
18
After jumping down from the balcony, enter the archway on the left to find a Mime in the corner. After its defeat, return to the previous area and head down the path across the balcony. Trigger the Expedition Flag on the left before entering the next room.
All Mime Locations and Weaknesses

Sewing Atelier

Sewing Atelier Walkthrough
1
Enter the room past the Expedition Flag to enter the Sewing Atelier. Turn right to collect a Resplendent Chroma Catalyst then return to the entrance, facing the giant Nevron across the room.
2
Climb up the ledges on the left and follow the path to find a Paint Cage at the end. Breaking this Paint Cage awards a Revive Tint Shard. Head toward the giant Nevron afterward.
All Paint Cage Locations
3
A conversation with Verso will trigger when approaching the Nevron. Choose to attack Tisseur to trigger a fight.

During the battle, a Curse is placed on the party, requiring the player to defeat the boss within 8 turns. Exploit its weakness to Light and Fire and be ready to jump multiple times during its swiping attack.
How to Beat the Tisseur
4
Defeating Tisseur awards the Anti-Charm Picto and the Tissenum weapon for Maelle. Turn right and grapple towards the platform, then follow the path until you descend via a light rope.

Crumbling Path

Crumbling Path Walkthrough
1
Rest at the Expedition Flag for Crumbling Path after descending the light rope. Head further south and turn right, then platform towards the other side for an Energy Tint Shard.

Follow the path and enter the small opening up a slope to find the Healing Fire Picto. Grapple to return to the previous area.
2
After grappling, turn left and collect the Chroma, then head towards the fallen pillar and descend using the hand holds. Use the light rope at the end afterward.
3
Chase the Petank towards the trap in the next room. Collect the Colour of Lumina on the left along the way, then defeat the Petank to acquire its drops.
How to Catch Petanks
4
The merchant Klaudiso can be found within the area. Defeat him to unlock the Chantenum weapon for Maelle in his wares.
5
Return to the rest point and fight Glissando across the room. Exploit its weakness to Ice and Dark and shoot its tail after it charms an ally.
How to Beat Glissando
6
Continue onward and ride the flying disc at the end. Upon arriving, turn right to find a Resplendent Chroma Catalyst behind a pillar. Destroy the crates near the Expedition Flag to find the Expedition 67 Journal Entry.
All Expedition Journal Locations.

Dancing Arena

Dancing Arena Walkthrough
1 Head up the stairs and interact with the Expedition Flag for the Dancing Arena. Rest and update your skills and attributes as the next fight is against the main story boss of the area.
2
Sirene is weak to Ice and Dark and resists Earth and Light. Equip the Anti-Charm Lumina for everyone to prevent Sirene's frequent Charms. Watch out for its Grand Ballet where she executes a long combo that deals high damage unless mitigated with a dodge or parry.

Defeating Sirene awards the Tisseron weapon for Sciel and the Energising Turn Picto. Watch the cutscenes and exit the area to continue the story.
How to Beat Sirene

All Acts and Chapters

How to Get to Sirene

Northeast of Old Lumiere

Sirene can be found northeast of Old Lumiere. After the events of Old Lumiere and gaining Esquie's ability to swim through coral reefs, swim northeast towards the sandy island with a ruins-like structure to find Sirene.

Old Lumiere 100% Guide and all Locations

How to Catch Petank in Sirene

Lead the First Petank to the Red Trap

The first Petank in Sirene can be found past the Dancing Class rest point. Ride the flying disc at the far end, then enter the center path upon landing.

Approach the Petank from the front first, then circle around the opposite side of the hexagonal structure to approach it from behind. Chase it until it exits the room, then approach while hugging the left wall. Continue the pursuit until it ends on the trap.

How to Catch Petanks

Lead the Second Petank to the Purple Trap

The second Petank in Sirene can be found near the Crumbling Path rest point. Facing Glissando's location, turn left and head towards the massive fallen pillar. Climb down the handholds and descend the zipline.

Chase the Petank around the room first until it arrives at the staircase. Once it does, continue chasing it towards the trap. Defeat it in battle to acquire Resplendent Chroma Catalyst x5, Recoat x1, and Colour of Lumina x5.

Sirene Boss Locations

All Sirene Bosses
Sirene Sirene Weakness: Ice / Dark
Drop:
Tisseron
Energising Turn
Resplendent Chroma Catalyst
Glissando Glissando Weakness: Ice / Dark
Drop:
Sirene Outfit (Lune)
Resplendent Chroma Catalyst x1
Tisseur Tisseur Weakness: Fire / Light
Drop:
Anti-Charm
Tissenum
Resplendent Chroma Catalyst x3
Chromatic Greatsword Cultist Chromatic Greatsword Cultist Weakness: Ice / Dark
Drop:
Sireso
Resplendent Chroma Catalyst x2
Colour of Lumina x5

Sirene is the main story boss located past the Dancing Arena rest point. Glissando is a mandatory boss to defeat for players to move past the Crumbling Path area.

Tisseur and Chromatic Greatsword Cultist are optional bosses found in Sirene. Tisseur is inside the Sewing Atelier while Chromatic Greatsword Cultist is found after riding the disc near the Dancing Classes rest point.

List of Bosses

Sirene Fast Travel Locations

Sirene Rest Points

1. Dancing Classes
Encountered shortly after entering Sirene.

2. Sewing Atelier
Seen in an inlet before encountering Tisseur.

3. Crumbling Path
Found near Glissando.

4. Dancing Arena
Located before the Sirene boss fight.

All Expedition Flags

Sirene Weapon Locations

All Sirene Weapons
TisseronTisseron ColimColim SiresoSireso
ChantenumChantenum TissenumTissenum BallaroBallaro

There are 6 weapons to be found in Stone Wave Cliffs. These weapons are either acquired as drops from enemies or bought from the merchant within the area.

List of All Weapons

Sirene Pictos Locations

All Sirene Pictos
#{titleEnergising Turn #{titleAuto Regen #{titleEffective Heal
#{titleGreater Powerful #{titleHealing Fire #{titleProtecting Death
#{titleShield Affinity #{titlePowerful on Shell #{titleGreater Shell
#{titleEnergising Attack II #{titleDouble Mark #{titleAnti-Charm

There are 12 Pictos you can obtain in Sirene. These Pictos are either acquired as drops from enemies, bought from a merchant, collected as loot, or awarded for breaking the Paint Cage.

All Pictos and Luminas Guide and Stats

Sirene Outfit and Haircut Locations

Sirene Haircut and Outfit for Lune

Sirene Wardrobe Set

Sirene Outfit

Sirene Haircut

The Sirene Outfit can be obtained after defeating Glissando near the Crumbling Path rest point, while the Sirene Haircut can be acquired after defeating the Mime near the Sewing Atelier.

All Cosmetics: Outfits and Haircuts

Sirene NPC Locations

List of NPCs in Sirene
Klaudiso Rederi Granasori

This is a list of all NPCs you can find in Sirene. Find the locations of all NPCs and what services they provide in our guide below.

List of All NPCs and Locations

Sirene Enemies

Enemy Elemental Affinities
BalletBallet Weak: Ice, Dark
Resist: Earth, Light
Immune: None
Absorb: None
BenisseurBenisseur Weak: Ice, Dark
Resist: Earth, Light
Immune: None
Absorb: None
ChoraleChorale Weak: Ice, Dark
Resist: Earth, Light
Immune: None
Absorb: None

List of Enemies and Weaknesses

Mime Location

Mime Location

Sirene Mime
From the Sewing Atelier rest point, head towards the path opposite of Tisseur and turn right to enter a dark room. The Mime can be found at the end of the room.

All Mime Locations and How to Beat Them

Sirene Paint Cage

Dancing Classes Paint Cage

Sirene Paint Cage
From Dancing Classes, head towards the statue and enter the left chamber. Jump down the gap and continue onward to find the Paint Cage. Rewards Shield Affinity upon completion.
World View Description
Facing the Paint Cage, turn right to find the lock situated above large rocks.
Facing the Paint Cage, look up to find the lock attached to a pillar.
Head towards the flying disc then face the entrance. The lock is found behind a large rock.

Sewing Atelier Paint Cage

Sirene Paint Cage
Found within Tisseur's atelier. Climb the ledge on the left and follow the path to find the Paint Cage. Rewards a Revive Tint Shard upon completion.
World View Description
Facing the Paint Cage, strafe right to find the lock attached to a Glissando.
Facing the Paint Cage, turn right and look above the find the lock on the curtain.
Turn your back towards the Paint Cage to find the lock attached to the base of a spool.

All Paint Cage Locations

Sirene Journal Location

Journal How to Get

Expedition 55 - Gilles

Surrounded by Ballet enemies past the Dancing Classes rest point.

Expedition 67 - Luc

Found by the crates near the Dancing Arena rest point.

All Journal Locations

Clair Obscur: Expedition 33 Related Guides

Clair Obscur Expedition 33 - Locations

All Locations and Areas

All Locations

Act 1
Spring Meadows Flying Waters Ancient Sanctuary
Gestral Village Esquie's Nest Stone Wave Cliffs
Act 2
Forgotten Battlefield Monoco's Station Old Lumiere
Visages Sirene The Monolith
Act 3
Lumiere
Optional Areas
The Manor Painting Workshop Gestral Beach
Abbest Cave Red Woods The Small Bourgeon
Hidden Gestral Arena Esoteric Ruins Twilight Quarry
Ancient Gestral City Lost Woods Yellow Harvest
Dark Shores The Meadows Crushing Cavern
White Tree Blades' Graveyard Stone Quarry
Coastal Cave Frozen Hearts The Carousel
Boat Graveyard Stone Wave Cliffs Cave Falling Leaves
Sinister Cave Renoir's Drafts The Crows
Dark Gestral Arena The Fountain Flying Casino
White Sands Crimson Forest Floating Cemetery
Sky Island Sacred River The Chosen Path
Endless Night Sanctuary Sunless Cliffs Sirene's Dress
The Reacher Isle of the Eyes The Canvas
The Abyss Flying Manor Endless Tower

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