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A guide on how to beat Duollistes, a Optional Boss in Clair Obscur: Expedition 33. See Duollistes's weaknesses, rewards, and how to beat them in this guide.
List of Contents
| Duollistes | |||
|---|---|---|---|
|
|||
| Weak | Resist | Immune | Absorb |
| None | None | None | None |
| Weakpoint | None | ||
| Quest | Optional | ||
| Location | |||
| All Duollistes Rewards | |
|---|---|
| Items |
• Duollison • Colour of Lumina x20 • Grandiose Chroma Catalyst x5 • Perfect Chroma Catalyst x1 |

Duollistes can be encountered in the Endless Tower. Climb up the stairs and turn right to find its canvas, then enter it to start the battle.
The first phase of Duollistes can be one-shotted with Maelle and Stendhal with Sciel and Monoco as supports. This allows players to defeat Duollistes before it can act, skipping the fight to phase 2 immediately afterwards.
Expedition 33 Character Builds
| Rec. Stats | Level: 95 Attack Power: 12,000+ Critical Rate: 100% |
|
|---|---|---|
| Weapon | Barrier Breaker Lv. 33 | |
| Pictos |
・ Alternating Critical
Alternating Critical On Critical hit, 100% increased damage of the next non-Critical hit. ・ AP Discount
AP Discount Skills cost 1 less AP. ・ At Death's Door
At Death's Door Deal 50% more damage if Health is below 10%. |
|
| Luminas |
・ Augmented First Strike
Augmented First Strike 50% increased damage on the first hit. Once per battle. ・ Burn Affinity
Burn Affinity 25% increased damage on Burning Targets. ・ Cheater
Cheater Always play twice in a row. ・ Confident Fighter
Confident Fighter 30% increased damage, but can't be Healed. ・ First Offensive
First Offensive First hit dealt and taken deals 50% more damage. ・ First Strike
First Strike Play first. ・ Greater Defenceless
Greater Defenceless +15% to Defenceless damage amplification. ・ Immaculate
Immaculate 30% increased damage until a hit is received. |
・ In Medias Res
In Medias Res +3 Shields on Battle Start, but max Health is halved. ・ Inverted Affinity
Inverted Affinity Apply Inverted on self for 3 turns on battle start. 50% increased damage while Inverted. ・ Painted Power
Painted Power Damage can exceed 9,999. ・ Powered Attack
Powered Attack On every damage dealt, try to consume 1 AP. If successful, increase damage by 20%. ・ Powerful Shield
Powerful Shield 10% increased damage per Shield Point on self. ・ Shield Affinity
Shield Affinity 30% increased damage while having Shields, but receiving any damage always removes all Shields. ・ Tainted
Tainted 15% increased damage for each Status Effect on self. ・ Warming Up
Warming Up 5% increased damage per turn. Can stack up to 5 times. |
| Skills | ・Guard Down ・Last Chance ・Stendhal |
|
Maelle must act before Sciel for this strategy to work, allowing her to cast Guard Down enhanced by Greater Defenceless and Last Chance before Sciel can use Fortune's Fury.
Maelle Best Builds and Attributes
| Rec. Stats | Level: 94 | |
|---|---|---|
| Weapon | Litheson Lv. 33 | |
| Pictos / Luminas |
・ Energising Start I
Energising Start I +1 AP on battle start. ・ Energising Start II
Energising Start II +1 AP on battle start. ・ Energising Turn
Energising Turn +1 AP on turn start. |
・ Energy Master
Energy Master Every AP gain is increased by 1. ・ Faster Than Strong
Faster Than Strong Always play twice in a row, but deal 50% less damage. |
| Skills | ・Fortune's Fury ・Intervention |
|
Sciel's role in the fight is to buff Maelle with Fortune's Fury first, then advance her turn with Intervention. Players may use Cheater over Faster Than Strong if they wish.
Sciel Best Builds and Attributes
| Rec. Stats | Level: 90 | |
|---|---|---|
| Weapon | Joyaro Lv. 33 | |
| Pictos / Luminas |
・ Auto Death
Auto Death Kill self on battle start ・ Burning Death
Burning Death Apply 3 Burn to all enemies on Death. ・ Clea's Death
Clea's Death On death, allies gain 25% increased damage until they die. ・ Energising Start I
Energising Start I +1 AP on battle start. ・ Energising Start II
Energising Start II +1 AP on battle start. ・ Energising Turn
Energising Turn +1 AP on turn start. ・ Greater Powerful
Greater Powerful +15% to Powerful damage increase. |
・ Powerful on Shell
Powerful on Shell Apply Powerful on applying Shell. ・ Protecting Death
Protecting Death On death, allies gain Shell. ・ Revive Paradox
Revive Paradox Play immediately when revived. ・ Rush on Powerful
Rush on Powerful Apply Rush on applying Powerful. ・ Second Chance
Second Chance Revive with 100% Health. Once per battle. ・ Shielding Death
Shielding Death On death, allies gain 3 Shield points. |
| Skills | ・Chapelier Slash | |
Monoco uses Auto Death to trigger Protecting Death, Powerful On Shell enhanced with Greater Powerful, and Rush on Powerful.
Second Chance and Revive Paradox advances Monoco's turn before everyone else, allowing him to use Chapelier Slash and apply the Mark status on Duollistes for Maelle and Stendhal.
When phase 2 starts, allow the main party to perish for Verso to take the field. Have Lune equip Auto Death to trigger the Solo Pictos for Verso to boost his damage in the fight.
Note that in phase 2, Duollistes will attack after each character's turn, bypassing Cheater and Faster Than Strong.
| Rec. Stats | Level: 95 | |
|---|---|---|
| Weapon | Simoso Lv. 33 | |
| Pictos / Luminas |
・ AP Discount
AP Discount Skills cost 1 less AP. ・ Augmented Aim
Augmented Aim 50% increased Free Aim damage. ・ Augmented Counter I
Augmented Counter I 25% increased Counterattack damage. ・ Augmented Counter II
Augmented Counter II 50% increased Counterattack damage. ・ Augmented Counter III
Augmented Counter III 75% increased Counterattack damage. ・ Base Shield
Base Shield +1 Shield if not affected by any Shield on turn start. ・ Beneficial Contamination
Beneficial Contamination +2 AP on applying a Status Effect. Once per turn. ・ Breaking Death
Breaking Death Fully charge enemy's Break Bar on death. ・ Burn Affinity
Burn Affinity 25% increased damage on Burning Targets. ・ Burning Shots
Burning Shots 20% chance to Burn on Free Aim shot. ・ Charging Critical
Charging Critical +20% of a Gradient Charge on Critical Hit. Once per turn. ・ Charging Mark
Charging Mark +20% of a Gradient Charge on hitting a Marked target. Once per turn. ・ Double Third
Double Third Every third hit of a Skill deals double damage. ・ Empowering Last Stand
Empowering Last Stand Gain Powerful if fighting alone. |
・ Energising Burn
Energising Burn +1 AP on applying Burn. Once per turn. ・ Energising Shots
Energising Shots 20% chance to gain 1 AP on Free Aim shot. ・ Energy Master
Energy Master Every AP gain is increased by 1. ・ Greater Powerful
Greater Powerful +15% to Powerful damage increase. ・ Last Stand Critical
Last Stand Critical 100% Critical Chance while fighting alone. ・ Marking Shots
Marking Shots 20% chance to apply Mark on Free Aim shot. ・ Painted Power
Painted Power Damage can exceed 9,999. ・ Revive Paradox
Revive Paradox Play immediately when revived. ・ Rewarding Mark
Rewarding Mark +2 AP on dealing damage to a Marked target. Once per turn. ・ Second Chance
Second Chance Revive with 100% Health. Once per battle. ・ Shield Affinity
Shield Affinity 30% increased damage while having Shields, but receiving any damage always removes all Shields. ・ Sniper
Sniper First Free Aim shot each turn deals 200% increased damage and can Break. ・ Solo Fighter
Solo Fighter Deal 50% more damage if fighting alone. ・ Warming Up
Warming Up 5% increased damage per turn. Can stack up to 5 times. |
| Skills | ・Phantom Stars | |
On the first turn, spam Free Aim to raise Verso's rank to A or S to access the immortality on Simoso. Land parries or dodges to avoid losing ranks, and if so, spam Free Aim again on the next turn to return to rank S. Then, cast Phantom Stars at rank S whenever possible.
Save your gradient charge for Angel's Eyes to gain a free revive for a more comfortable fight.
Verso Best Builds and Attributes

| List of All Bosses | ||
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How to Beat Duollistes

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