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Shiyu Defense is an endgame mode where you take down enemies within a time limit in Zenless Zone Zero (ZZZ). Check out when Shiyu Defense resets, how to unlock it, all frontiers, and rewards here!
List of Contents
The Compendium has received a UI update for Version 1.3, allowing Proxies to access the store and rewards for Shiyu Defense anywhere in New Eridu.
Critical Node Reset Date and Countdown |
---|
January 3, 2025 |
Shiyu Defense's Critical Node will reset every other Friday. This resets all your progress in Critical Node so that you will be able to collect rewards again upon completion.
Shiyu Defense can be unlocked by finishing the Inter-Knot Reputation Rank-Up Mission after reaching Inter-Knot Level 20.
How to Raise Your Inter-Knot Level
Frontier | Frontier Effects |
---|---|
1st Frontier | Increases Agent Physical Anomaly Buildup Rate by 20%, and Assault DMG by 80%. Recommended Attributes: |
2nd Frontier | Increases Agent Electric Anomaly Buildup Rate by 20%, and Shock DMG by 80%. Recommended Attributes: |
3rd Frontier | Increases Agent Ether Anomaly Buildup Rate by 20%, and Corruption DMG by 80%. Recommended Attributes: |
4th Frontier | Increases Agent Fire Anomaly Buildup Rate by 20%, and Burn DMG by 80%. Recommended Attributes: |
5th Frontier | Increases Agent Ice Anomaly Buildup Rate by 20%, and Shatter DMG by 80%. Recommended Attributes: |
6th Frontier | Increases Chain Attack DMG by 100%. Upon launching a Chain Attack, all squad members deal 10% more DMG for 30s, stacking up to 3 times. Each stack's duration is calculated separately. Recommended Attributes: |
7th Frontier | • Increases Daze inflicted by Defensive Assists by 100%, and Assist Follow-Up DMG by 150%. Upon launching a Chain Attack, gain one extra Assist Point. • Elite/Boss enemies will obtain an attribute Shield equal to 30%/15% of their max HP. Attacking Shielded enemies with their Attribute Weaknesses increases DMG by 100%. Inflicting the Attribute Anomaly of enemies' Attribute weaknesses will clear the shield. Recommended Attributes: |
8th Frontier | • Increases Agent Impact by 50%. Upon hitting Stunned enemies, increases the target's Stun DMG Multiplier by 75%. • Elite/Boss enemies will obtain an attribute Shield equal to 30%/15% of their max HP. Attacking Shielded enemies with their Attribute Weaknesses increases DMG by 100%. Inflicting the Attribute Anomaly of enemies' Attribute weaknesses will clear the shield. Recommended Attributes: |
9th Frontier | • Agent Decibel Generation Rate increases by 50%. Increases Ultimate DMG by 120%. • Elite/Boss enemies will obtain an attribute Shield equal to 30%/15% of their max HP. Attacking Shielded enemies with their Attribute Weaknesses increases DMG by 100%. Inflicting the Attribute Anomaly of enemies' Attribute weaknesses will clear the shield. Recommended Attributes: |
10th Frontier | Increases Agent Anomaly Buildup Rate by 25% and Attribute Anomaly DMG by 80%. Recommended Attributes: |
Frontier | Frontier Effects |
---|---|
1st Frontier | Defensive Assist's Daze increases by 100%. Assist Follow-Up's DMG increases by 100%. Recommended Attributes: |
2nd Frontier | Dodge Counter DMG increases by 150%. Recommended Attributes: |
3rd Frontier | When launching EX Special Attacks, Agent DMG increases by 35% and DMG received is reduced by 25% for 15s. Recommended Attributes: |
4th Frontier | Increases Agent Impact by 30%. Slows down Daze recovery for Stunned enemies by 20%. Recommended Attributes: |
5th Frontier | When launching Perfect Assists, Agent DMG increases by 35% and DMG received is reduced by 25% for 15s. Recommended Attributes: |
6th Frontier | Increases Agent Anomaly Buildup Rate by 30%. Enemies afflicted with Attribute Anomaly deal 25% less DMG for 10s. Recommended Attributes: |
7th Frontier | When triggering a Perfect Dodge, Agent DMG increases by 10% and DMG received is reduced by 10% for 10s, stacking up to 3 times. The duration of each stack is calculated separately. Recommended Attributes: |
8th Frontier | • When triggering a Perfect Dodge or Perfect Assist, Agent DMG increases by 40%, and they slowly recover 5% of their HP for 5s. • If an agent is hit while the above buffs are active, the DMG boost and HP recovery effects will be interrupted. Recommended Attributes: |
In Disputed Node, all stages have no time limit and your grade will be highly dependent on your characters' survival. You can collect all rewards from a stage if none of your characters have been knocked out!
Frontier | Frontier Effects |
---|---|
1st Frontier | Defensive Assist's Daze increases by 100%. Assist Follow-Up's DMG increases by 100%. Recommended Attributes: |
2nd Frontier | Dodge Counter DMG increases by 150%. Recommended Attributes: |
3rd Frontier | When launching Perfect Assists, Agent DMG increases by 35% and DMG received is reduced by 25% for 15s. Recommended Attributes: |
4th Frontier | When triggering a Perfect Dodge, Agent DMG increases by 10% and DMG received is reduced by 10% for 10s, stacking up to 3 times. The duration of each stack is calculated separately. Recommended Attributes: |
5th Frontier | Increases Agent Anomaly Buildup Rate by 30%. Enemies afflicted with Attribute Anomaly deal 25% less DMG for 10s. Recommended Attributes: |
Just like in Disputed Node, Ambush Node frontiers will not have time limits and will rate your performance based on how many Agents have been defeated.
The maximum amount of rewards will be claimed if none of your Agents have been incapacitated. Ambush Node was available in Version 1.2, from September 25 to November 5, 2024.
Anomaly Impact | |
---|---|
• Increases Agent Electric Anomaly Buildup Rate and Ice Anomaly Buildup Rate by 25%. • When inflicting an Attribute Anomaly on an enemy, increases all squad members' CRIT DMG by 20% and Attribute Anomaly DMG by 20%. Stacks up to three times and lasts for 30s. The duration of each stack is calculated separately.. |
|
Next Reset | 01/03/2025 - 04:00 |
Frontier Effects for all the stages of the Critical Node are the same. The Frontier Effect will change every other Friday.
1st Half | 2nd Half | |
---|---|---|
1st Frontier | ||
2nd Frontier | ||
3rd Frontier | ||
4th Frontier | ||
5th Frontier | ||
6th Frontier | ||
7th Frontier |
Shiyu Defense is a game mode where you must take down enemies while fulfilling objectives such as completing it within a time limit or clearing the stage with as few character knockouts as possible.
Shiyu Defense has three Nodes, Stable, Disputed, and Critical. The Stable and Disputed Nodes are one-time clear stages and are permanently available while Critical Nodes reset and get updated on the 1st and 16th day of the month.
The Recommended Attributes for the Node will also be shown so make sure to make teams with Agents of those attributes to take down enemies faster.
You can also view the Node's Enemy Resistances to learn which Agent you shouldn't use to tackle the stage.
Starting at Stable Node: Seventh Frontier, you must build two teams to enter the challenge and clear the stage.
In Shiyu Defense, each Frontier has special rules to help your Agents take down the enemies. Use these rules to your advantage and build your teams around them so you can clear the stage more easily.
Each Node has challenge targets that give you a rating when you complete them. These are broken down into S, A, and B ratings. Getting an S rating means getting all the rewards from that Frontier.
Stable Node Rewards |
---|
Polychrome
x3,000
Denny
x450,000
W-Engine Chip
x14 |
You can earn up to 3,000 Polychromes by completing all Stable Node Frontiers and succeeding on every objective.
Disputed Node Rewards |
---|
Polychrome
x1,600
Denny
x360,000
W-Engine Chip
x14 |
You can earn up to 1,600 Polychromes by completing all Disputed Node Frontiers and succeeding on every objective.
Disputed Node Rewards |
---|
Polychrome
x600
Denny
x360,000
W-Engine Chip
x14 |
You can earn up to 600 Polychromes by completing all Ambush Node Frontiers and succeeding on every objective.
Critical Node Rewards |
---|
Polychrome
x720
Denny
x315,000 |
You can earn up to 720 Polychromes by completing all Critical Node Frontiers and succeeding on every objective. Critical Node gets refreshed on a regular basis, so you can recollect these rewards after it refreshes.
Though some frontier effects would require you to use teams of certain attributes, we recommend not following them in the early game. The goal is to complete the stages, so you can just finish them with at least 1 star and go back to them once you have built a better team suited for the stages' effects.
To more comfortably clear Shiyu Defense, we recommend leveling up to Inter-Knot 50. At this level, your characters can be leveled up to the max level of 60 so you can take on all stages in Shiyu Defense.
How to Raise Your Inter-Knot Level
Do you know any other tips on beating the toughest levels in Shiyu Defense? Let us know in the comments!
Shiyu Defense is Zenless Zone Zero's endgame mode where you must defeat all the enemies within the time limit to collect rewards!
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