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Here's a list of all the enemies in Zenless Zone Zero (ZZZ). See all of the enemies in the game, including their weaknesses and resistances, how they work, and how to beat them here!
All Enemies and Bosses | |
---|---|
Enemies | Bosses |
List of Contents
Alongside new elite and normal enemies, Ionized Doppelganger Jane Doe is added as a new Expert Challenge enemy during Phase 1 of Version 1.2 for Zenless Zone Zero (ZZZ).
Defeat her in battle to get Higher Dimensional Data - Stealth Phantom!
Ionized Doppelganger Jane Doe Enemy Guide
List of All Enemies by Faction | |
---|---|
Ether Mutants | Thugs |
Corrupted | Rebel Soldiers |
Enemy | Weaknesses | Resistances |
---|---|---|
Ahriman |
Ice
Ether
|
None |
Alpeca |
Ice
Ether
|
None |
Arlaune |
Ice
Ether
|
None |
Armored Hati |
Ice
Ether
|
None |
Beholder Engine |
Electric
Ether
|
None |
Black Veil Marionette |
Ice
Ether
|
None |
Blastcrawler |
Ice
|
None |
Dullahan |
Ice
Ether
|
None |
Farbauti |
Ice
Ether
|
None |
Faun |
Ice
Ether
|
None |
Fossor |
Ice
Ether
|
None |
Goblin |
Ice
Ether
|
None |
Gray Veil Marionette |
Ice
Ether
|
None |
Hati |
Ice
Ether
|
None |
Hoplitai |
Ice
Ether
|
None |
Hornet | None | |
Ionized - Cyrtoidea |
Ether
|
None |
Ionized - Nassellaria |
Ether
|
None |
Mandrake |
Ice
Ether
|
None |
Metro Goblin |
Ice
Ether
|
None |
Nineveh | None | |
Sordidus |
Ice
Ether
|
None |
Specter |
Ice
Ether
|
None |
Tarasque Mixer |
Electric
Ether
|
None |
Thanatos |
Ice
Ether
|
None |
Thracian |
Ice
Ether
|
None |
Tyrfing |
Ice
Ether
|
None |
Enemy | Weaknesses | Resistances |
---|---|---|
Bellum |
Fire
Physical
|
Ice
|
Hollow Thug - Assaulter |
Ice
Physical
|
None |
Hollow Thug - Bulky Enforcer |
Ice
|
None |
Hollow Thug - Bulky Intimidator |
Ice
Physical
|
None |
Hollow Thug - Poacher |
Ice
Physical
|
None |
Hollow Thug - Pyromaniac |
Ice
Physical
|
None |
Hollow Thug - Raider |
Ice
Physical
|
None |
Hollow Thug - Rampant Brute |
Fire
Physical
|
Ice
|
Illegal Support Unit - Enraged Sweeper |
Electric
|
Physical
|
Mors |
Fire
Physical
|
Ice
|
Pulchra |
Fire
Physical
|
Ice
|
Enemy | Weaknesses | Resistances |
---|---|---|
Corrupted Bandit - Frenzied Maniac |
Fire
|
Electric
|
Corrupted Bandit - Greedy Ranger |
Fire
|
None |
Corrupted Bandit - Ruthless Fiend |
Fire
|
Electric
|
Corrupted Bandit - Vicious Striker |
Fire
|
None |
Corrupted Bandit - Wicked Wraith |
Fire
|
Electric
|
Corrupted Overlord - Pompey |
Fire
|
Electric
|
Enemy | Weaknesses | Resistances |
---|---|---|
Autonomous Support Unit - Guardian |
Fire
Physical
|
Ether
|
Autonomous Support Unit - Heavy Striker |
Fire
Physical
|
Ether
|
Autonomous Support Unit - Lightfoot Rover |
Fire
Physical
|
Ether
|
Autonomous Tactical Unit - Typhon Slugger |
Electric
|
Fire
|
Guard Jaeger |
Fire
Physical
|
None |
Heavy Gunner |
Fire
Physical
|
Ether
|
Light Jaeger |
Fire
Physical
|
None |
Rookie Jaeger |
Fire
Physical
|
None |
Strike Jaeger |
Fire
Physical
|
None |
The easiest and most efficient way to unlock more enemy cards is to explore Hollow Zero and defeat enemies for the first time. Once defeated, their data will be accessible via the workbench at Random Play.
Defeating enemies for the first time will enter their data in the workbench and unlock their enemy cards in the VR Device.
Doing so will yield different rewards and materials depending on your needs!
Upon encountering an enemy, you can collect their data to add to the VR Device by accessing the workbench at Random Play. Be sure to visit the workbench regularly if you wish to unlock more enemy cards!
Each enemy comes with different variations, all of which differ in stats and boast more HP. Normally, fighting a stronger variation will yield different rewards, either of higher rarity or a different item altogether.
However, some variations can only be fought in specific challenges, like the Newborn Dullahan Activated, which can only be fought in Expert Challenge.
Upon unlocking the VR Device after the Cat's Lost and Found Main Commission, the enemy cards of some of the enemies you've already encountered in the story will automatically be unlocked.
Expoiting enemy weaknesses is crucial for defeating any opponent. Enemies of a certain type have common weaknesses. However, enemies of other factions, despite being of the same type, may have different weaknesses.
Weaknesses are revealed upon unlocking their enemy cards via the workbench, and you can view them while selecting enemies in the VR Device.
Type | → | Weakness |
---|---|---|
Organic | → | |
Ethereal | → | |
Machine | → |
Attribute Anomalies occur when dealing damage of a specific attribute to an enemy repeatedly. Each Anomaly has different effects, all of which can speed up battles and make them significantly easier.
If an enemy is already afflicted with an Anomaly, inflicting another Attribute Anomaly will result in a Disorder, which will deal significant Daze and damage to enemies!
Attribute | → | Anomaly |
---|---|---|
→ | Burn • Continuously deals Fire DMG for a period of time. Organic enemies' actions will be interrupted when the effect is triggered. |
|
→ | Shatter • Immobilizes the target and deals Ice DMG when the effect ends. Increases the CRIT DMG received by the target for a period of time. |
|
→ | Shock • Causes the target to receive additional Electric DMG at intervals. Machine enemies' actions will be interrupted when the effect is triggered. |
|
→ | Corrupted • Causes the target to receive additional Ether DMG. Energy enemies' actions will be interrupted when the effect is triggered. |
|
→ | Assault • Interrupts the enemy's actions and deals massive Physical DMG. Increases the Daze the target takes for a period of time. |
Perfect Assists can be done by switching characters precisely before an enemy's attack hits, having the next Agent block immediately and follow up with an attack. You can do 6 Perfect Assists before your charges run out.
If an enemy is about to attack and you see a flash of gold, switch at the precise time to initiate a Perfect Assist. If you have no charges left, the flash will be red, and your active character will do a Dodge Counter instead.
How to Do Perfect Assists and Parries
When formulating your party, a good starting point is to have at least one character whose Specialty is Stun. Stun characters can inflict Daze on opponents much faster than any other Specialty and can prolong it too!
Use Heavy Attacks on enemies to initiate Chain Attacks. These could either be Special Attacks, combo finishers, or Dodge Counters, and Assists.
Once initiated, you can swap party members or your Bangboo to follow up with their own attacks, leading to increased DMG and more opportunities for Assists, allowing you to stack up on DMG!
When facing large groups of enemies, they may overwhelm you and back you into a corner. Avoid this by constantly dodging around the battlefield. Agents can even perform attacks while dodging.
Additionally, dodging at the precise moment before an enemy's attack hits will enable Perfect Dodges and Dodge Counters, leading to more damage on enemies!
Perfect Dodges and Dodge Counters
Zenless Zone Zero Categories | |
---|---|
News and Game Info | Redeem Codes |
Characters | Tier Lists |
W-Engine | Drive Discs |
Signal Search | Bangboo |
Events | Travel |
Shops | VR Device |
Enemies | Bosses |
Hollow Zero | Shiyu Defense |
Rally Commissions | Arcade (Godfinger) |
Items | Commissions |
Mewmew Medals | Trust Events |
A bunch of enemies is missing from the list like in the thugs faction, Hollow Thug - Wanted Enforcer' & Intimidator, Troublemaker - Wanted Enforcer plz update them
List of All Enemies
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