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W-Engines are considered to be the weapons in Zenless Zone Zero. Here's our W-Engine Tier List for Zenless Zone Zero (ZZZ)'s Version 1.1 as of October 2024. We rate which S Rank and A Rank W-Engines are the best to use based on their types!
W-Engine Related Guides | |
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List of All W-Engines | Best W-Engines Tier List |
Notice | These W-Engines are ranked based on their Rank 1 W-Engine Effect values, and some W-Engines may become significantly better the higher their Effect level becomes. |
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Jump to a W-Engine type! | ||||
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Attack | Stun | Support | Anomaly | Defense |
Tier | W-Engines |
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W-Engine | Effect |
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Deep Sea Visitor |
Base Stat: 48 Adv. Stat: 9.60% Effect: Increases Ice DMG by 25%. Upon hitting an enemy with a Basic Attack, the equipper's CRIT Rate increases by 10% for 8s. When dealing Ice DMG with a Dash Attack, the equipper's CRIT Rate increases by an additional 10% for 15s. The duration of each effect is calculated separately. |
Riot Suppressor Mark VI |
Base Stat: 48 Adv. Stat: 19.00% Effect: Increases CRIT Rate by 15%. Launching an EX Special Attack grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's Basic Attack deals Ether DMG, consumes a Charge stack and increases the skill's DMG by 35%. |
The Brimstone |
Base Stat: 46 Adv. Stat: 12.00% Effect: Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately. |
Steel Cushion |
Base Stat: 46 Adv. Stat: 9.60% Effect: Increases Physical DMG by 20%. The equipper's DMG increases by 25% when attacking the enemy from behind. |
Jump to a W-Engine type! | ||||
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Attack | Stun | Support | Anomaly | Defense |
Tier | W-Engines |
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W-Engine | Effect |
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Ice-Jade Teapot |
Base Stat: 46 Adv. Stat: 7.20% Effect: When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 6% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately. |
Blazing Laurel |
Base Stat: 48 Adv. Stat: 7.20% Effect: Upon launching a Quick Assist or Perfect Assist, the equipper's Impact increases by 25% for 8s. When the equipper launches and hits an enemy with a Basic Attack, Wilt will be applied to the target for 30s, stacking up to 20 times. Repeated triggers reset the duration. When any squad member hits an enemy, for every stack of Wilt applied to the target, the CRIT DMG of the Ice DMG and Fire DMG dealt by that attack increases by 1.5%. Only one of this effect can be active at a time in the same squad. |
The Restrained |
Base Stat: 46 Adv. Stat: 7.20% Effect: When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 6% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately. |
Hellfire Gears |
Base Stat: 46 Adv. Stat: 7.20% Effect: While off-field, the equipper's Energy Regen increases by 0.6/s. When using an EX Special Attack, the equipper's Impact is increased 10% for 10s, stacking up to 2 times. The duration of each stack is calculated separately. |
Jump to a W-Engine type! | ||||
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Attack | Stun | Support | Anomaly | Defense |
Tier | W-Engines |
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N/A | |
W-Engine | Effect |
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Weeping Cradle |
Base Stat: 46 Adv. Stat: 9.60% Effect: While off-field, the equipper's Energy Regen increases by 0.6/s. Attacks from the equipper enhances the squad's DMG against a struck target by 10% for 3s. During this period, this effect is further increased by 1.7% every 0.5s, up to a maximum additional increase of 10.2%. Repeated triggers only refreshes its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack. |
Zenless Zone Zero Release Date Guide
Jump to a W-Engine type! | ||||
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Attack | Stun | Support | Anomaly | Defense |
Tier | W-Engines |
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W-Engine | Effect |
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Sharpened Stinger |
Base Stat: 48 Adv. Stat: 36 Effect: Upon activating a Dash Attack, gain 1 stack of Predatory Instinct. Each stack of Predatory Instinct increases the equipper's Physical DMG by 12% for 10s, stacking up to 3 times. This effect can trigger once every 0.5s and repeated triggers reset the duration. When entering combat or triggering Perfect Dodge, gain 3 stacks of Predatory Instinct. While Predatory Instinct is at maximum stacks, the equipper's Anomaly Buildup Rate increases by 40%. |
Fusion Compiler |
Base Stat: 46 Adv. Stat: 9.60% Effect: Increases ATK by 12%. When using a Special Attack or an EX Special Attack, the equipper's Anomaly Proficiency is increased by 25 for 8s, stacking up to 3 times. The duration of each stack is calculated separately. |
Flamemaker Shaker |
Base Stat: 48 Adv. Stat: 12% Effect: While off-field, the equipper's Energy Regen increases by 0.6/s. Hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 3.5%, max 10 stacks lasting for 6s, triggering once every 0.3s. While off-field, the stack effect is doubled and repeated triggers reset the duration. Once DMG increase is in effect, if current stacks are greater than or equal to 5, Anomaly Proficiency increases by 50. This does not stack and lasts for 6s. |
Jump to a W-Engine type! | ||||
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Attack | Stun | Support | Anomaly | Defense |
Tier | W-Engines |
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W-Engine | Effect |
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Tusks of Fury |
Base Stat: 48 Adv. Stat: 7.20% Effect: The Shield value provided by the equipper increases by 30%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 18% and Daze dealt increases by 12% for 20s. Repeated triggers reset the duration and passive effects of the same name do not stack. |
Peacekeeper - Specialized |
Base Stat: 42 Adv. Stat: 10.00% Effect: While Shielded, the equipper's Energy Regen increases by 0.4/s. The Anomaly Buildup of EX Special Attacks and Assist Follow-Ups increases by 36%. |
Big Cylinder |
Base Stat: 42 Adv. Stat: 16.00% Effect: Reduces DMG taken by 7.5%. After being attacked, the next attack to hit an enemy will trigger a critical hit and deal 600% of the equipper's DEF as additional DMG. This effect can be triggered once every 7.5s. |
Spring Embrace |
Base Stat: 40 Adv. Stat: 10.00% Effect: Reduces DMG taken by 7.5%. When attacked, the equipper's Energy Generation Rate increases by 10% for 12s. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack. |
Zenless Zone Zero Release Date Guide
Tier 0 | Best of the Best W-Engines
W-Engines in this tier provide the best stats for agents that are suitable to it. These are weapons you would want to go for to boost DPS or increase the overall effectiveness of your character. |
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Tier 1 | Great W-Engine Choices
W-Engines in this tier are impactful choices that can be replaced for Tier 0 W-Engines if you don't have them. They provided great stats and, when used in accordance with an agent's kit, will carry a whole fight throughout the game. |
Tier 2 | Niche But Still Decent
W-Engines here are decent weapons. However, they find their full potential on specific characters, so its overall effectiveness is not for everyone. |
Tier 3 | Low Benefits But Still Doable
W-Engines in this tier are those weapons that give low benefits when equipped. You would generally use lots of resources to make them usable. |
All Zenless Zone Zero Tier Lists | |
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Best Team Comps | Reroll Tier List |
Best W-Engines | Best Bangboos |
Best F2P Team Comps | - |
Best W-Engine Tier List
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