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Critical Node 5 is Shiyu Defense Stage 15 in Zenless Zone Zero (ZZZ). Check out the best teams, recommended characters, and rewards for each room here!
| Challenge Target | |
|---|---|
| Objectives Per Room | |
| Frontier Info | |
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• Agent CRIT DMG increases by 20%. • While in Ether Veil, Agent Physical DMG increases by 15%, and attacks ignore 10% of enemy's DEF. • Agent Electric DMG increases by 15%. • Agent Basic Attack, EX Special Attack, and Ultimate deal 20% increased DMG and ignore 10% of enemy AII-DMG RES on hit. • Agent Fire DMG increases by 20% and Agent ATK increases by 10%. • The Agent gains an additional 40 initial Energy and deals 40% bonus CRIT DMG. |
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| Next Reset | 02/20/2026 - 04:00 |
| Room 1 Boss Information | |
|---|---|
Heretic Jester
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| Weaknesses | Resistances |
| Room 1 Details | |
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• Agent CRIT DMG increases by 20%. • While in Ether Veil, Agent Physical DMG increases by 15%, and attacks ignore 10% of enemy's DEF. • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score. • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000. |
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| Wave 1 Enemies | Weakness | Resistance |
|---|---|---|
| Wave 2 Enemies | Weakness | Resistance |
| Ye Shunguang Team | |||
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| Assault Disorder Team | |||
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| Alternate Disorder Team | |||
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Characters selected in one Room cannot be used in other Rooms. Save characters for different stages and form your teams carefully.
When the Doppelgangers appear, prioritize taking down Pulchra first as she poses a much larger threat than Mors. However, since Mors is a ranged enemy, you may also opt to go for him first to lure Pulchra to his position and take them down simultaneously.
When the Heretic Jester activates its Miasma Shield and floats into the air, it will send off one barrage of swords after another.
Pay attention to the one with the gold attack cue and use a Defensive Assist on it to send it back to the Jester and knock forcibly ground it.
| Room 2 Boss Information | |
|---|---|
Greta
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| Weaknesses | Resistances |
| Room 2 Details | |
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• Agent Electric DMG increases by 15%. • Agent Basic Attack, EX Special Attack, and Ultimate deal 20% increased DMG and ignore 10% of enemy All-DMG RES on hit. • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score. • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000. |
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| Wave 1 Enemies | Weakness | Resistance |
|---|---|---|
| Wave 2 Enemies | Weakness | Resistance |
| Obol Team | |||
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| Mono-Electric Team | |||
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| Miyabi Disorder Team | |||
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Characters selected in one Room cannot be used in other Rooms. Save characters for different stages and form your teams carefully.
The Assault Gunner will keep firing projectiles at you, making this fight unnecessarily longer than it should be. Remove any distractions first, then focus your attacks on the Guardian.
Greta, like Friday and Hans, has four mechanical legs that you can target individually. Successfully destroying a leg will impair Greta, dealing significant DMG and Daze to her.
| Room 3 Boss Information | |
|---|---|
Miasma Ravager Avarus
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| Weaknesses | Resistances |
| Room 3 Details | |
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• Agent Fire DMG increases by 20%, and Agent ATK increases by 10%. • The Agent gains an additional 40 initial Energy and deals 40% bonus CRIT DMG. • In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score. • In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000. |
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| Wave 1 Enemies | Weakness | Resistance |
|---|---|---|
| Wave 2 Enemies | Weakness | Resistance |
| Rupture Team | |||
|---|---|---|---|
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| Alternate Rupture Team | |||
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| Evelyn Team | |||
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Characters selected in one Room cannot be used in other Rooms. Save characters for different stages and form your teams carefully.
Miasma Ravager Avarus will deploy a Miasma Shield after its HP lowers to a certain point. To shred this shield as fast as possible, opt to bring Rupture Agents and build your teams around them!
List of All Rupture Characters
| Rank | Rewards |
|---|---|
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| All Stable Node Stages | ||||
|---|---|---|---|---|
| Frontier 1 | Frontier 2 | Frontier 3 | Frontier 4 | Frontier 5 |
| Frontier 6 | Frontier 7 | Frontier 8 | Frontier 9 | Frontier 10 |
| All Disputed Node Stages | |||
|---|---|---|---|
| Frontier 1 | Frontier 2 | Frontier 3 | Frontier 4 |
| Frontier 5 | Frontier 6 | Frontier 7 | Frontier 8 |
| All Critical Node Stages | ||||
|---|---|---|---|---|
| Frontier 1 | Frontier 2 | Frontier 3 | ||
| Frontier 4 | Frontier 5 | |||
| All Ambush Node Stages | ||||
|---|---|---|---|---|
| Frontier 1 | Frontier 2 | Frontier 3 | ||
| Frontier 4 | Frontier 5 | |||
Shiyu Defense 15 Critical Node Guide for Version 2.6



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