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Zenless Zone Zero (ZZZ)

Shiyu Defense 15 Critical Node Guide for Version 2.5

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☆ New: Tier List Maker & Co-Op Board!
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Zenless Zone Zero Shiyu Defense Critical Node 5 Guide for Version 2.5

Critical Node 5 is Shiyu Defense Stage 15 in Zenless Zone Zero (ZZZ). Check out the best teams, recommended characters, and rewards for each room here!

Shiyu Defense 15 Information

Stage Details

Challenge Target
S+ Grade - Get an S-rating in all rooms and achieve a total score of 100,000.
S Grade- Get an S-rating in all rooms
A Grade- Get an A-rating in all rooms
B Grade- Get a B-rating in all rooms
Objectives Per Room
S Grade- Reach 25000 points for the current room
A Grade- Reach 18000 points for the current room
B Grade- Reach 8000 points for the current room

Current Special Effect

Frontier Info
• Agent ATK increases by 30%, CRIT DMG increases by 15%.
• Enemy Stun DMG Multiplier increases by 20%.
Next Reset 01/09/2026 - 04:00

Shiyu Defense 15 Room 1 Guide

Room 1 Information

Room 1 Boss Information
Sacrifice - Covenant Guardian Sacrifice - Covenant Guardian
Weaknesses Resistances
Room 1 Details
• Agent ATK increases by 30%, CRIT DMG increases by 15%.
• Enemy Stun DMG Multiplier increases by 20%.
• In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
• In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.

Room 1 Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Fire
ZZZ - Electric
ZZZ - PhysicalZZZ - Fire
ZZZ - Electric
Wave 2 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Fire
ZZZ - Ice

Room 1 Best Teams

Yixuan Team
Yixuan Yixuan Ju Fufu Ju Fufu Pan Yinhu Pan Yinhu Belion Belion
Banyue Team
Banyue Banyue Ju Fufu Ju Fufu Pan Yinhu Pan Yinhu Belion Belion
Alice Team
Alice Alice Yuzuha Yuzuha Vivian Vivian Bangvolver Bangvolver
Evelyn Team
Evelyn Evelyn Ju Fufu Ju Fufu Astra Astra Snap Snap

Characters selected in one Room cannot be used in other Rooms. Save characters for different stages and form your teams carefully.

Shiyu Defense 15 Room 2 Guide

Room 2 Information

Room 2 Boss Information
Heretic Jester Heretic Jester
Weaknesses Resistances
Room 2 Details
• Agent Electric DMG increases by 20%.
• Agent Basic Attack, Special Attack, and EX Special Attack deal 40% increased DMG and ignore 15% of enemy DEF.
• In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
• In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.

Room 2 Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Electric
ZZZ - Fire
ZZZ - PhysicalZZZ - Electric
ZZZ - Fire
Wave 2 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Electric
ZZZ - Ether

Room 2 Best Teams

Seed Team
Seed Seed Soldier 0 Anby Soldier 0 Anby Trigger Trigger Mercury Mercury
Sanby Team
Soldier 0 Anby Soldier 0 Anby Trigger Trigger Orphie and Magus Orphie and Magus Mercury Mercury
Ye Shunguang Team
Ye Shunguang Ye Shunguang Dialyn Dialyn Zhao Zhao Sprout Sprout

Characters selected in one Room cannot be used in other Rooms. Save characters for different stages and form your teams carefully.

Shiyu Defense 15 Room 3 Guide

Room 3 Information

Room 3 Boss Information
Miasmic Komano Manato Miasmic Komano Manato
Weaknesses Resistances
Room 3 Details
• Agent Ice DMG increases by 20%, Basic Attack DMG increases by 40%.
• After an Agent uses an EX Special Attack, the Agent's Ice DMG additionally increases by 20% for 15s; repeated triggers reset the duration.
• In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
• In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.

Room 3 Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - EtherZZZ - Fire
None
Wave 2 Enemies Weakness Resistance
ZZZ - EtherZZZ - Ice
None
ZZZ - EtherZZZ - Ice
None
Wave 3 Enemies Weakness Resistance
ZZZ - Ice
ZZZ - Physical

Room 3 Best Teams

Yidhari Team
Yidhari Yidhari Lighter Lighter Lucia Lucia Miss Esme Miss Esme
Hugo Team
Hugo Hugo Lighter Lighter Lycaon Lycaon Robin Robin
Miyabi Team
Miyabi Miyabi Yanagi Yanagi Soukaku Soukaku Agent Gulliver Agent Gulliver

Characters selected in one Room cannot be used in other Rooms. Save characters for different stages and form your teams carefully.

How to Beat Shiyu Defense 15

Use Defensive Assists

The key to defeating all of the bosses for this rotation of Critical Node 5 is to use Defensive Assists.

Using Defensive Assists can interrupt bosses' attacks and chip away at their Miasmic Shields.

Assist Guide

Shiyu Defense 15 Rewards

Rank Rewards
S+ Grade
Investigation Merit IconInvestigation Merit x160
Denny Denny x50,000
S Grade
Investigation Merit IconInvestigation Merit x160
Denny Denny x30,000
A Grade
Investigation Merit IconInvestigation Merit x160
Denny Denny x20,000
B Grade
Investigation Merit IconInvestigation Merit x160
Denny Denny x10,000

Zenless Zone Zero Related Guides

Zenless Zone Zero - Shiyu Defense

Shiyu Defense Guide

Stable Node Guides

All Stable Node Stages
Frontier 1 Frontier 2 Frontier 3 Frontier 4 Frontier 5
Frontier 6 Frontier 7 Frontier 8 Frontier 9 Frontier 10

Stable Node Guide

Disputed Node Guides

All Disputed Node Stages
Frontier 1 Frontier 2 Frontier 3 Frontier 4
Frontier 5 Frontier 6 Frontier 7 Frontier 8

Disputed Node Guide

Critical Node Guides

All Critical Node Stages
Frontier 1 Frontier 2 Frontier 3
Frontier 4 Frontier 5

Critical Node Guide

Ambush Node Guides

All Ambush Node Stages
Frontier 1 Frontier 2 Frontier 3
Frontier 4 Frontier 5

Ambush Node Guide

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