What can you do as a free member?

Member benefits illustration

Create your free account today and unlock all our premium features and tools to enhance your gaming experience.

Member benefits illustration

Create your free account today and save articles to your watchlist and get notified when they're updated with new information.

Member benefits illustration

Create your free account today and save your favorite games for quick access later, synced across all your devices.

Member benefits illustration

By creating a Game8 account and logging in, you'll receive instant notifications when someone replies to your posts.

Comment rating feature illustration

By creating a Game8 account and logging in, you can make use of convenient features in the comments section, such as rating and sorting comments.

Premium archive feature illustration

By creating a Game8 account and logging in, you can access Premium articles that are exclusively available to members.

Site Interface

Guest
Free Member
Article Watchlist
Game Bookmarks
Cross-device Sync
Light/Dark Theme Toggle
User Profiles
Direct Feedback
Comment Rating

Game Tools

Guest
Free Member
Interactive Map Access
Interactive Map Pins
Interactive Map Comments
Interactive Map Pins Cross-Device
Check List
Event Choice Checker
Deck Builder Cross-Device
Message Board Notification
Message Board Cross-Device
Build Planner
Stat Calculator
Diagnostic Tool
Weapon/Armor Wishlist

Want more information?Learn more

Zenless Zone Zero (ZZZ)

Shiyu Defense 15 Critical Node Guide for Version 2.6

Add to Watchlist (1)

☆ New: Tier List Maker & Co-Op Board!
★ Upcoming: Version 2.7, Nangong Yu & Cissia
2.6 Phase 1: Sunna & Yixuan
2.6 Phase 2: Aria & Yuzuha
☆ Tier Lists: Agents | W-Engines | Bangboos | Teams
Redeem Codes for free Polychromes!

Zenless Zone Zero Shiyu Defense Critical Node 5 Guide for Version 2.6

Critical Node 5 is Shiyu Defense Stage 15 in Zenless Zone Zero (ZZZ). Check out the best teams, recommended characters, and rewards for each room here!

Shiyu Defense 15 Information

Stage Details

Challenge Target
S+ Grade - Get an S-rating in all rooms and achieve a total score of 100,000.
S Grade- Get an S-rating in all rooms
A Grade- Get an A-rating in all rooms
B Grade- Get a B-rating in all rooms
Objectives Per Room
S Grade- Reach 25000 points for the current room
A Grade- Reach 18000 points for the current room
B Grade- Reach 8000 points for the current room

Current Special Effect

Frontier Info
• While in Ether Veil, Agent ATK increases by 25% and CRIT DMG increases by 20%.
• When Agents hit enemies, they ignore 10% of enemy Physical RES.
Next Reset 03/06/2026 - 04:00

Shiyu Defense 15 Room 1 Guide

Room 1 Information

Room 1 Boss Information
Covenant Guardian Covenant Guardian
Weaknesses Resistances
Room 1 Details
• While in Ether Veil, Agent ATK increases by 25% and CRIT DMG increases by 20%.
• When Agents hit enemies, they ignore 10% of the enemy's Physical RES.
• In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
• In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.

Room 1 Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Ether
None
Wave 2 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Fire
ZZZ - Electric
ZZZ - PhysicalZZZ - Ether
None
Wave 3 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Fire
ZZZ - Ice

Room 1 Best Teams

Ye Shunguang Team
Dialyn Dialyn Sunna Sunna Ye Shunguang Ye Shunguang Sprout Sprout
Evelyn Team
Astra Astra Evelyn Evelyn Orphie and Magus Orphie and Magus Snap Snap
Banyue Team
Dialyn Dialyn Lucia Lucia Banyue Banyue Birkblick Birkblick

Characters selected in one Room cannot be used in other Rooms. Save characters for different stages and form your teams carefully.

How to Beat Room 1

Group Enemies Together in Wave 1-2

To make it easier to get to the boss, group the Miasma Enemies together for Waves 1 and 2, then defeat them in one go. If you are using a team without a skill to group enemies, it's best run a little around so they're close together.

Lessen HP Before Miasmic Field

The best way to deal with the Covenant Guardian is to shave off its HP as much as possible before it enters its Miasmic Field.

Once in the Miasmic Field, you can proceed as usual if you are using a Rupture team. If you are using an Anomaly or Attack team, this works best, so you only need to remove their extra barrier.

Shiyu Defense 15 Room 2 Guide

Room 2 Information

Room 2 Boss Information
Miasmic Komano Manato Miasmic Komano Manato
Weaknesses Resistances
Room 2 Details
• Agent Ice DMG increases by 20%, Basic Attack DMG increases by 40%.
• After an Agent uses an EX Special Attack, the Agent's Ice DMG additionally increases by 20% for 15s, repeated triggers reset the duration.
• In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
• In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.

Room 2 Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - EtherZZZ - Ice
None
Wave 2 Enemies Weakness Resistance
ZZZ - EtherZZZ - Ice
None
ZZZ - EtherZZZ - Ice
None
Wave 3 Enemies Weakness Resistance
ZZZ - Ice
ZZZ - Physical

Room 2 Best Teams

Disorder Team
Astra Astra Miyabi Miyabi Vivian Vivian Robin Robin
Ice Rupture Team
Ju Fufu Ju Fufu Lucia Lucia Yidhari Yidhari Miss Esme Miss Esme
Attack Team
Lighter Lighter Lycaon Lycaon Hugo Hugo Sharkboo Sharkboo

Characters selected in one Room cannot be used in other Rooms. Save characters for different stages and form your teams carefully.

How to Beat Room 2

Wave 1-2 can easily be dealt with by grouping them together then unleashing continuous attacks until they are defeated.

For the Manato Boss, it's best to always counter their cues whenever possible while attacking them. During their Miasmic Field, it's best to counter their golden cue then attack them when they're down in the ground.

Shiyu Defense 15 Room 3 Guide

Room 3 Information

Room 3 Boss Information
Scorpse Scorpse
Weaknesses Resistances
Room 3 Details
• Agent Max HP increases by 15%, Ether DMG and Ice DMG increase by 20%.
• When an Agent activates Ultimate, their Sheer DMG increases by 15% for 20s. Repeated triggers reset the duration.
• In this stage, dealing DMG to enemies earns you DMG Score. Defeating a single normal/elite enemy will grant you an instance of Elimination Score.
• In this stage, scores earned at different times will receive additional multiplier bonuses. The earlier in the challenge, the higher the multiplier. The total score cap (including bonus) is 50,000.

Room 3 Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Ether
None
ZZZ - EtherZZZ - Ice
None
Wave 2 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Ether
ZZZ - Fire

Room 3 Best Teams

Yixuan Team
Ju Fufu Ju Fufu Yixuan Yixuan Pan Yinhu Pan Yinhu Belion Belion
Yidhari Team
Lycaon Lycaon Lucia Lucia Yidhari Yidhari Miss Esme Miss Esme
Attack Team
Lycaon Lycaon Sunna Sunna Ellen Ellen Sharkboo Sharkboo

Characters selected in one Room cannot be used in other Rooms. Save characters for different stages and form your teams carefully.

How to Beat Room 3

Focus on the Arcavor First

The Arcavor and the Banyrek will spawn together. Focus on the Arcavor, group them together and include the Banyrek within it. Then, do continuous damage until they're defeated.

Counter Scorpse

When against the Scorpse, avoid their AoE attacks when there's an indicator on the floor while attacking it. When it enters the Miasmic Field State, be sure you have an ultimate prepared to always counter the multiple attack cues.

Shiyu Defense 15 Rewards

Rank Rewards
S+ Grade
Investigation Merit IconInvestigation Merit x160
Denny Denny x50,000
S Grade
Investigation Merit IconInvestigation Merit x160
Denny Denny x30,000
A Grade
Investigation Merit IconInvestigation Merit x160
Denny Denny x20,000
B Grade
Investigation Merit IconInvestigation Merit x160
Denny Denny x10,000

Zenless Zone Zero Related Guides

Zenless Zone Zero - Shiyu Defense

Shiyu Defense Guide

Stable Node Guides

All Stable Node Stages
Frontier 1 Frontier 2 Frontier 3 Frontier 4 Frontier 5
Frontier 6 Frontier 7 Frontier 8 Frontier 9 Frontier 10

Stable Node Guide

Disputed Node Guides

All Disputed Node Stages
Frontier 1 Frontier 2 Frontier 3 Frontier 4
Frontier 5 Frontier 6 Frontier 7 Frontier 8

Disputed Node Guide

Critical Node Guides

All Critical Node Stages
Frontier 1 Frontier 2 Frontier 3
Frontier 4 Frontier 5

Critical Node Guide

Ambush Node Guides

All Ambush Node Stages
Frontier 1 Frontier 2 Frontier 3
Frontier 4 Frontier 5

Ambush Node Guide

Comment

3 Anonymous Anonymous 14 days

Update please

2 Anonymous Anonymous 21 days

update this!!!

Author

    All rights reserved

    Guide Index