Zenless Zone Zero (ZZZ)

Shiyu Defense 15 Critical Node Guide for Version 1.4

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Zenless Zone Zero Shiyu Defense Critical Node 5 Guide for Version 1.4

Critical Node 5 is Shiyu Defense Stage 15 in Zenless Zone Zero (ZZZ). We've got the best teams, recommended characters, and rewards for Shiyu Defense 15 here.

Shiyu Defense 15 Information

Stage Details

Objectives
ZZZ - S - More than 300s remaining
ZZZ - A - More than 180s remaining
ZZZ - B - Defeat all enemies
Recommended Attributes
First Half
Second Half

Current Special Effect

Anomaly Impact
• Increases Agent Anomaly Buildup Rate by 25%.
• When a Support Agent uses an EX Special Attack, Chain Attack, or Ultimate, increases all squad members' ATK by 15% and Anomaly Proficiency by 20 for 20s, stacking up to 2 times. The duration of each stack is calculated separately.
Next Reset 01/31/2025 - 04:00

Shiyu Defense 15 Best Teams

Shiyu Defense 15 First Half

Disorder Team
Yanagi Yanagi Rina Rina Miyabi Miyabi Agent Gulliver Agent Gulliver
Ice Chain Team
Lighter Lighter Soukaku Soukaku Ellen Ellen Sharkboo Sharkboo
Ether Chain Team
Qingyi Qingyi Nicole Nicole Zhu Yuan Zhu Yuan Resonaboo Resonaboo
F2P Team
Anby Anby Nicole Nicole Harumasa Harumasa Bagboo Bagboo

Frontier 5's first half will pit you against Ethereals that are weak to Ice and Ether with no resistance. Feel free to adjust your teams based on the Agents you already own.

Miyabi, Zhu Yuan, and Ellen are exceptional units for exploiting the enemies' weaknesses, so bringing them along in their respective teams is the wisest choice if you wish to clear this half swiftly and safely.

Alternative Agents
Anton ImageAnton Lycaon ImageLycaon Grace ImageGrace

Shiyu Defense 15 Second Half

Disorder Team
Jane Jane Seth Seth Burnice Burnice Officer Cui Officer Cui
Alternate Disorder Team
Caesar Caesar Burnice Burnice Piper Piper Red Moccus Red Moccus
Mono-Fire Team
Koleda Koleda Lucy Lucy Soldier 11 Soldier 11 Rocketboo Rocketboo
F2P Team
Corin Corin Billy Billy Ben Ben Booressure Booressure

Enemies in the second half of Frontier 5 are Hollow Thugs and Doppelgangers, all of which are weak to both Fire and Physical, with the latter being resistant to Ice. Therefore, avoid bringing Ice Agents with you.

Disorder Teams revolving around Burnice will work wonders for clearing this half smoothly, so you can either pair her up with Jane or Piper for insane Disorder DMG. Alternatively, you can opt for a Mono-Fire Team.

Alternative Agents
Nekomata ImageNekomata

Shiyu Defense 15 Enemies

First Half Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - EtherZZZ - Ice
None
ZZZ - EtherZZZ - Ice
None
Wave 2 Enemies Weakness Resistance
ZZZ - EtherZZZ - Ice
None
Wave 3 Enemies Weakness Resistance
ZZZ - EtherZZZ - Ice
None
ZZZ - EtherZZZ - Ice
None

Second Half Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Fire
None
ZZZ - PhysicalZZZ - Fire
None
Wave 2 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Fire
ZZZ - Ice
Wave 3 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Fire
ZZZ - Ice
ZZZ - PhysicalZZZ - Fire
ZZZ - Ice

How to Beat Shiyu Defense 15

Shiyu Defense 15 First Half

Group the First Wave Together

Group Enemies Together

This applies to the first waves of both halves. As usual, target the ranged enemies first to lure the melee units to their location for grouping and simultaneous eradication.

Rely on Dodge Counters and Perfect Assists

Rely on Dodge Counters and Perfect Assists

The Goblin and Thanatos have attack patterns that are familiar and very easy to predict. To clear this stage quickly, be sure to seize every attack cue as an opportunity to fight back.

Rely on Perfect Assists and Dodge Counters to prevent HP loss and deliver your own counterattacks!

Shiyu Defense 15 Second Half

Use Dodge Counters and Perfect Assists on Bellum

Use Perfect Assists on Bellum

In the second wave of the second half, you will face only Bellum's Doppelganger, which relies heavily on continuous yet predictable attacks.

Use these attacks to your advantage by spending Assist Points for Perfect Assists or executing Dodge Counters to keep him on his toes and the tables turned in your favor.

Interrupt Pulchra and Mors

Interrupt Pulchra and Mors

Pulchra and Mors are much smaller and lighter compared to Bellum. Simply using EX Special Attacks or Dodge Counters can interrupt their actions and even launch them into the air.

Keep this in mind when fighting them in the third wave. It is in this way that you'll be able to dish out as much DMG as possible!

Shiyu Defense 15 Rewards

Rank Rewards
ZZZ - S
Denny Denny x20,000
ZZZ - A
Denny Denny x15,000
ZZZ - B
Denny Denny x10,000

Zenless Zone Zero Related Guides

Zenless Zone Zero - Shiyu Defense

Shiyu Defense Guide

Stable Node Guides

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Frontier 6 Frontier 7 Frontier 8 Frontier 9 Frontier 10

Stable Node Guide

Disputed Node Guides

All Disputed Node Stages
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Frontier 5 Frontier 6 Frontier 7 Frontier 8

Disputed Node Guide

Critical Node Guides

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Frontier 5 Frontier 6 Frontier 7

Critical Node Guide

Ambush Node Guides

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Frontier 4 Frontier 5

Ambush Node Guide

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