Drive Discs are stat-boosting equipment for Agents in Zenless Zone Zero (ZZZ). See the list of all disc drives, what Drive Discs are, how to get them, and how to upgrade them here!
List of Contents
The information below comes from the Close Beta Test 3 (CBT3) of the game and might change on release. We'll update this page once more details are available. Stay tuned! |
Drive Disc | Disc Set Effects |
---|---|
Assassin's Ballad |
2-Pc: Increases ATK by 10%. 4-Pc: When the target's HP is greater or equal to 50%, the equipper's DMG increases by 30%. |
Chaotic Metal |
2-Pc: Increases Ether DMG by 10%. 4-Pc: Whenever a squad member inflicts Corruption on an enemy, that enemy takes 18% more DMG for 12s. Passive effects of the same name do not stack. |
Doom Grindcore |
2-Pc: Increases CRIT Rate by 8%. 4-Pc: Hitting an enemy with an EX Special Attack increases Basic Attack, Dash Attack, and Dodge Counter DMG by 30% for 8s. |
Ecstatic Punk |
2-Pc: Increases ATK by 10%. 4-Pc: Upon entering or after exiting combat, the owner's Energy Regen is increased by 0.5/s for 10s. |
Fanged Metal |
2-Pc: Increases Physical DMG by 10%. 4-Pc: Whenever a squad member inflicts Assault on an enemy, the equipper deals 35% additional DMG to the target for 12s. |
Freedom Blues |
2-Pc: Increases Anomaly Proficiency by 30. 4-Pc: When an EX Special Attack hits an enemy, reduce the target's Anomaly Buildup RES to the equipper's Attribute by 35% for 8s. This effect does not stack with others of the same attribute. |
Hormone Punk |
2-Pc: Increases ATK by 10%. 4-Pc: Upon entering or switching in combat, the equipper has their ATK increased by 25% for 8s. This effect can be triggered once every 20s. |
Inferno Metal |
2-Pc: Increases Fire DMG by 10%. 4-Pc: Upon hitting a Burning enemy, the equipper's CRIT Rate is increased by 28% for 8s. |
Mammoth Electro |
2-Pc: Increases HP by 10%. 4-Pc: Launching an EX Special Attack increases the equipper's Daze by 7% for 12s. |
Monsoon Funk |
2-Pc: Increases PEN Ratio by 8%. 4-Pc: Whenever a squad member inflicts an Attribute Anomaly, all squad members' Anomaly Proficiency increases by 30 for 12s. Passive effects of the same name do not stack. |
Noisy Pop |
2-Pc: Energy Regen increases by 10%. 4-Pc: When an Assist Attack or Chain Attack is used, the equipper gains 2.5 Energy. This effect can trigger once every 8s. |
Polar Metal |
2-Pc: Increases Ice DMG by 10%. 4-Pc: Basic Attack and Dash Attack DMG Increases by 28%. Whenever a squad member Freezes or Shatters an enemy, the buff further increases by 28% for 12s. |
Puffer Electro |
2-Pc: Increases ATK by 10%. 4-Pc: Ultimate DMG increases by 20%. Launching an Ultimate increases the equipper's ATK by 15% for 12s. |
Shockstar Disco |
2-Pc: Increases Impact by 6%. 4-Pc: Basic Attacks, Dash Attacks, Dodge Counter, Special Attacks, and EX Special Attacks inflict 15% more Daze upon the main target. |
Soul Rock |
2-Pc: Increases DEF by 16%. 4-Pc: Upon receiving an enemy attack and losing HP, the equipper takes 40% less DMG for 2.5s. This effect can trigger once every 15s. |
Swing Jazz |
2-Pc: Energy Regen increases by 20%. 4-Pc: Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack. |
Thunder Metal |
2-Pc: Increases Electric DMG by 10%. 4-Pc: As long as an enemy in combat is Shocked, the equipper's ATK is increased by 27%. |
Twisted Grindcore |
2-Pc: Increases DEF by 16%. 4-Pc: All squad members take 8% less DMG. Passive effects of the same name do not stack. |
Unicorn Electro |
2-Pc: Increases ATK by 10%. 4-Pc: Triggering a Perfect Dodge increases equipper's ATK by 10% for 6s. |
Vagabond Folk |
2-Pc: Increases HP by 10%. 4-Pc: Upon launching an EX Special Attack or Assist Attack, the attack deals 15% more Daze. |
Woodpecker Electro |
2-Pc: Increases CRIT Rate by 8%. 4-Pc: Triggering a crtitical hit with a Basic Attack, Dodge Counter, or EX Special Attack increases the equipper's ATK by 9% for 6s. The buff duration for different skills are calculated separately. |
Drive Discs are equipment that can boost an Agent's stats. Drive Discs are grouped into sets consisting of six discs that can be put into six slots per character. Each set has a 2-piece and a 4-piece effect bonus.
Since there are six slots per character you can mix and match the set effects. Drive Discs work similarly to Genshin Impact's Artifacts and Honkai: Star Rail's Cavern Relics!
There are two types of stats for Drive Discs. The Base Stats and the Random Stats. The Base stats are the main stats of the disc and the Random stats are the sub stats.
Base Stats are different for each slot of discs. The base stats for the first three slots are all flat HP, ATK, and DEF. As shown in the table below, it's different for the 4th to 6th slots as explained by the table below.
Slot | Possible Disc Base Stats | |
---|---|---|
IV | CRIT DMG | HP% and Flat HP |
CRIT Rate | ATK% and Flat ATK | |
PEN Ratio | DEF% and Flat DEF | |
V | HP% and Flat HP | CRIT Rate |
ATK% and Flat ATK | Energy Regen | |
DEF% and Flat DEF | Attribute Anomaly% | |
Energy Regeneration Rate% | ||
VI | HP% and Flat HP | Impact% |
ATK% and Flat ATK | PEN and PEN Ratio | |
DEF% and Flat DEF | Attribute Anomaly% |
This is a list of possible basic stats per piece and may change if there's a new CBT or once the game releases.
Random Stats are the additional stats that are either naturally there when you get the disc or you get them as you upgrade the disc! You can get a maximum of four random stats in a single disc piece.
Drive Disc Random Stats | |
---|---|
HP% and Flat HP | Energy Regen |
ATK% and Flat ATK | Energy Regeneration Rate% |
DEF% and Flat DEF | Impact% |
CRIT Rate% | PEN and PEN Ratio |
CRIT DMG% | Attribute Anomaly% |
This is a list of possible random stats and may change if there's a new CBT or once the game releases.
Before you can get a Drive Disc, you must get Plating Agents. These items are used in both upgrading the Drive Disc and getting them!
You can get Plating Agents from combat challenges such as Rally Commissions and Driver Validation. Reaching certain levels in the New Eridu City Fund will also reward you with Plating Agents!
If you have Drive Discs to spare, you can also dismantle or destroy them at Bardic Needle and get some Plating Agents in return.
Rarity | How to Get |
---|---|
B-Rank | Driver Validation Stages |
Dismantling Drive Discs | |
A-Rank | Rally Commissions |
Driver Validation Stages | |
Dismantling Drive Discs | |
S-Rank | Rally Commissions |
Dismantling Drive Discs | |
New Eridu City Fund (Battle Pass) |
After getting the Plating Agents, head to the Bardic Needle Music Store. Here, you can exchange the plating agents to get random discs. You can set the Tuning Orientation to increase the drop rate of the disc set you desire!
As your Player Level or Inter-Knot Level increases, the shop will also get upgraded to unlock more features!
Note that the plating agent has three rarities, B-Rank, A-Rank, and S-Rank. The higher the rarity you offer in the Bardic Needle Store, the higher the rarity discs you'll get as well!
Certain Drive Discs can be directly obtained from Driver Validation stages in the VR Device. Here, you can spend Battery to challenge a stage and get its designated discs along with other rewards.
Each stage has its own mechanics that can buff certain Attributes and types of damage, so be sure to check them out to determine the most effective team to use!
You can use Plating Agents to upgrade Drive Discs! The higher the rarity plating agents you use, the more you'll be able to level up the disc. However, there's a limit to how much you can level up a disc per rarity.
Rarity | Level Cap |
---|---|
B-Rank Disc | Max Level +09 |
A-Rank Disc | Max Level +12 |
S-Rank Disc | Max Level +15 |
Zenless Zone Zero Categories | |
---|---|
News and Game Info | Redeem Codes |
Characters | W-Engine |
Drive Discs | Signal Search |
Bangboo |
Gameplay Tips | |
---|---|
Basic Combat Guide | How to Daze and Stun |
Chain Attack Guide | Ultimate and Decibel Rating |
Perfect Dodge and Counter | Perfect Assists and Parries |
Hollow Deep Dive Explained | Attribute Anomaly |
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