Zenless Zone Zero (ZZZ)

Shiyu Defense 14 Critical Node Guide for Version 1.3

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Zenless Zone Zero Shiyu Defense Critical Node 4 Guide

Critical Node 4 is Shiyu Defense Stage 14 in Zenless Zone Zero (ZZZ). We've got the best teams, recommended characters, and rewards for Shiyu Defense 14 here.

Shiyu Defense 14 Information

Stage Details

Objectives
ZZZ - S - More than 300s remaining
ZZZ - A - More than 180s remaining
ZZZ - B - Defeat all enemies
Recommended Attributes
First Half
Second Half

Current Special Effect

Anomaly Impact
• Increases Agent Electric Anomaly Buildup Rate and Ice Anomaly Buildup Rate by 25%.
• When inflicting an Attribute Anomaly on an enemy, increases all squad members' CRIT DMG by 20% and Attribute Anomaly DMG by 20%. Stacks up to three times and lasts for 30s. The duration of each stack is calculated separately..
Next Reset 01/03/2025 - 04:00

Shiyu Defense 14 Best Teams

Shiyu Defense 14 First Half

Mono Electric Team 1
Yanagi Yanagi Seth Seth Rina Rina Plugboo Plugboo
Mono-Electric Team 2
Anton Anton Grace Grace Rina Rina Plugboo Plugboo
F2P Team
Anton Anton Anby Anby Ben Ben Electroboo Electroboo

Electric is the recommended Attribute for the first half, so Mono Electric teams with Yanagi or Grace will excel here.

You can also use any other attribute or Disorder team here, except Fire.

Alternative Agents
Lycaon ImageLycaon Soukaku ImageSoukaku Ellen ImageEllen

Shiyu Defense 14 Second Half

Disorder Team 1
Burnice Burnice Caesar Caesar Jane Jane Bangvolver Bangvolver
Disorder Team 2
Burnice Burnice Lucy Lucy Piper Piper Rocketboo Rocketboo
Mono Fire Team
Soldier 11 Soldier 11 Lighter Lighter Lucy Lucy Rocketboo Rocketboo
F2P Team
Corin Corin Billy Billy Nicole Nicole Sumoboo Sumoboo

Fire and Physical are the recommended Attributes for the second half, thus Fire, Physical, or Disorder teams with both elements will be excellent here.

However, since the enemies are only resistant to Ice, feel free to bring other teams, except Ice.

Alternative Agents
Nekomata ImageNekomata Koleda ImageKoleda Zhu Yuan ImageZhu Yuan
Qingyi ImageQingyi

Shiyu Defense 14 Enemies

First Half Enemies

Wave 1 Enemies Weakness Resistance
Demolition Jaeger Demolition Jaeger x2
ZZZ - Electric
None
ZZZ - Electric
None
Wave 2 Enemies Weakness Resistance
ZZZ - Electric
ZZZ - Fire
Wave 3 Enemies Weakness Resistance
ZZZ - Electric
ZZZ - Fire
ZZZ - Electric
ZZZ - Fire

Second Half Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Fire
None
ZZZ - PhysicalZZZ - Fire
None
Wave 2 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Fire
ZZZ - Ice
Wave 3 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Fire
ZZZ - Ice
ZZZ - PhysicalZZZ - Fire
ZZZ - Ice

How to Beat Shiyu Defense 14

Shiyu Defense 14 First Half

Target the Ranged Units First

Target the Ranged Units First

This goes for both the first and second halves. Target the ranged units such as the Rustlers and Demolition Jaegers first to lure the melee units to their position for a much easier and faster eradication.

Rely on Shock

Rely on Shock

Inflict and maintain Shock on Wave 2 and 3's machine enemies to incapacitate them for a few seconds. Alternating this with Daze and Stun can give you more time to deal damage against these machine enemies!

Shiyu Defense 14 Second Half

Avoid Bellum's Lunge Attacks

Avoid Bellum

Bellum's attack where he jumps high and then lands can shave off a huge chunk of your Agent's HP. Keep an eye on it and dodge to avoid taking damage.

Shiyu Defense 14 Rewards

Rank Rewards
ZZZ - S
Denny Denny x20,000
ZZZ - A
Denny Denny x15,000
ZZZ - B
Denny Denny x10,000

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Zenless Zone Zero - Shiyu Defense

Shiyu Defense Guide

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