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Zenless Zone Zero (ZZZ)

Shiyu Defense 14 Critical Node Guide for Version 2.3

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Zenless Zone Zero Shiyu Defense 14 Critical Node Guide for Version 2.3

Critical Node 4 is Shiyu Defense Stage 14 in Zenless Zone Zero (ZZZ). We've got the best teams, recommended characters, and rewards for Shiyu Defense 14 here.

Shiyu Defense 14 Information

Stage Details

Objectives
ZZZ - S - More than 300s remaining
ZZZ - A - More than 180s remaining
ZZZ - B - Defeat all enemies
Recommended Attributes
First Half
Second Half
Enemy Resistance
First Half
None
Second Half
None

Current Special Effect

Deceitful Steps
• When an Agent with the Stun specialty hits a Stunned enemy, the enemy's Stun DMG Multiplier increases by 50%.
• Agent EX Special Attack and Ultimate DMG increase by 60%.
Next Reset 12/19/2025 - 04:00

Shiyu Defense 14 Best Teams

Shiyu Defense 14 First Half

Rupture Team
Dialyn Dialyn Lucia Lucia Yidhari Yidhari Miss Esme Miss Esme
Alternate Rupture Team
Ju Fufu Ju Fufu Yixuan Yixuan Pan Yinhu Pan Yinhu Belion Belion
Ether Attack Team
Zhu Yuan Zhu Yuan Qingyi Qingyi Nicole Nicole Resonaboo Resonaboo
F2P Team
Soukaku Soukaku Nicole Nicole Billy Billy Brawlerboo Brawlerboo

During the first half of Frontier 4, enemies are weak to both Ice and Ether with no resistances.

As you prepare to confront Miasmic and Ethereal enemies, forming a Rupture Team with either Yixuan or Yidhari as the main DPS is the best strategy.

Alternative Agents
Pulchra ImagePulchra Trigger ImageTrigger Manato ImageManato

Shiyu Defense 14 Second Half

Disorder Team
Astra Astra Miyabi Miyabi Vivian Vivian Robin Robin
Ice Chain Team
Lighter Lighter Hugo Hugo Lycaon Lycaon Sharkboo Sharkboo
Anomaly Disorder Team
Yuzuha Yuzuha Vivian Vivian Alice Alice Bangvolver Bangvolver
F2P Team
Anby Anby Ben Ben Corin Corin Bagboo Bagboo

The second half of Frontier 4 features Hollow Thugs that are weak to both Ice and Physical with no resistances too; it is quite similar to the first wave, so feel free to adjust your team comps accordingly.

Alternative Agents
Ellen ImageEllen Piper ImagePiper Jane ImageJane
Caesar ImageCaesar Burnice ImageBurnice Yanagi ImageYanagi
Evelyn ImageEvelyn

Shiyu Defense 14 Enemies

First Half Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - EtherZZZ - Ice
None
ZZZ - EtherZZZ - Ice
None
ZZZ - EtherZZZ - Ice
None
Wave 2 Enemies Weakness Resistance
ZZZ - EtherZZZ - Ice
None
Wave 3 Enemies Weakness Resistance
ZZZ - EtherZZZ - Ice
None
ZZZ - EtherZZZ - Ice
None

Second Half Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Ether
None
Wave 2 Enemies Weakness Resistance
ZZZ - EtherZZZ - Ice
None
Wave 3 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Ice
None

How to Beat Shiyu Defense 14

Shiyu Defense 14 First Half

Eliminate the Mandrake First

At the start of the first wave, focus on defeating the Mandrake at the center. It provides buffs to nearby enemies, so taking it out quickly will make you clear the wave faster.

Focus on Farbauti

In the last wave, go after the Farbauti first because it has more durability and does not follow you as much as the Dullahan. Keep your agent away from the Dullahan while you deal with the Farbauti, then use your strongest attacks and skills on the Dullahan after the Farbauti is gone.

Shiyu Defense 14 Second Half

Group Enemies Together

During the first wave, a group of Miasma Spawn enemies appears. Walk past the enemies to position your agent, then unleash an EX Attack on the clustered enemies to eliminate them easily.

Use Defensive Assists on Ionized Pugnus

The newest enemy, Ionized Pugnus, will appear during the final wave. Watch out for its continuous hammer attack using its big arms, along with its ground slam attack that deals AoE damage to agents.

This enemy's attack patterns are predictable, making it easier to dodge or parry their attacks.

How to Do Perfect and Quick Assists

Shiyu Defense 14 Rewards

Rank Rewards
ZZZ - S
Denny Denny x20,000
ZZZ - A
Denny Denny x15,000
ZZZ - B
Denny Denny x10,000

Zenless Zone Zero Related Guides

Zenless Zone Zero - Shiyu Defense

Shiyu Defense Guide

Stable Node Guides

All Stable Node Stages
Frontier 1 Frontier 2 Frontier 3 Frontier 4 Frontier 5
Frontier 6 Frontier 7 Frontier 8 Frontier 9 Frontier 10

Stable Node Guide

Disputed Node Guides

All Disputed Node Stages
Frontier 1 Frontier 2 Frontier 3 Frontier 4
Frontier 5 Frontier 6 Frontier 7 Frontier 8

Disputed Node Guide

Critical Node Guides

All Critical Node Stages
Frontier 1 Frontier 2 Frontier 3 Frontier 4
Frontier 5 Frontier 6 Frontier 7

Critical Node Guide

Ambush Node Guides

All Ambush Node Stages
Frontier 1 Frontier 2 Frontier 3
Frontier 4 Frontier 5

Ambush Node Guide

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