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Burnice is a playable Fire Anomaly character in Zenless Zone Zero (ZZZ). See Burnice's best build, best teams and bangboo, skill priority, W-Engines, Drive Discs, how to play Burnice, and Burnice's upgrade materials here!
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List of Contents
| Agent Information | ||
|---|---|---|
Burnice White
VA (EN): Risa Mei |
Rarity | |
| Attribute | ||
| Specialty | ||
| Faction | ||
| Core Stat | Energy Regen | |
| How to Get | Limited Gacha | |
| Story | Burnice Agent Story | |
| Overall | DPS | Stun | Support |
|---|---|---|---|
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- | - |
Let us know why in the comments!
| Stat | Base @ Lv. 60 |
|---|---|
| HP | 7368 |
| ATK | 788 |
| DEF | 600 |
| Impact | 83 |
| Anomaly Mastery | 118 |
| Anomaly Proficiency | 120 |
| Strengths | |||
|---|---|---|---|
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• Can easily inflict Burn on enemies with her kit. • Provides strong off-field DMG thanks to Afterburn. • Gameplay is direct and very easy to use. |
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| Weaknesses | |||
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• Requires Energy Regen to use her EX Special Attack consistently. • Teams are mostly not free-to-play friendly. |
Burnice is an Anomaly unit who specializes in Burning enemies with her kit. Burnice can inflict Burn on enemies and provide off-field DMG with Afterburn.
| Best W-Engine | |
|---|---|
| Alt. W-Engines |
2.
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| Drive Disc Build |
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| Disc Main Stats | 6: Anomaly Mastery |
| 5: Fire DMG or PEN Ratio | |
| 4: Anomaly Proficiency | |
| Disc Substats | Anomaly Proficiency, ATK%, PEN |
This build increases Burnice's DMG when she's off the field, where she will spend the most time on. Burnice is built as your typical Anomaly unit with Anomaly Mastery and Anomaly Proficiency stats.
| Burnice Disorder Team | Bangboo | ||
|---|---|---|---|
Burnice
Anomaly |
Miyabi
Anomaly |
Yuzuha
Defense |
Brawlerboo
|
| Bangboo Alternatives | |||
Burnice can work superbly with another Anomaly unit of a different element. Burnice can inflict Burn on an enemy while the other Anomaly unit inflicts their own Attribute Anomaly to deal Disorder DMG.
| Alternative | Explanation |
|---|---|
| Any Anomaly Unit of a Different Attribute | Anomaly Replacement With the exception of Electric Agents such as Grace, you can pretty much use any Anomaly unit of another attribute to help trigger Disorder. |
Astra | Support Replacement Astra can provide ATK and DMG buffs along with healing. |
Caesar | Support Replacement Caesar can provide shields and ATK buffs. |
Lucy | Support Replacement Lucy can buff everyone's ATK with her EX Special Attack and Chain Attack. |
Seth | Support Replacement Seth can be used to provide Shields and increase the Anomaly Proficiency of the Agent before him. |
Pulchra | Support Replacement Pulchra can be used in this team if she has her M6 unlocked. |
Rina | Support Replacement Rina can provide PEN Ratio buffs to the party. |
| Burnice Mono-Fire Team | Bangboo | ||
|---|---|---|---|
Burnice
Anomaly |
Soldier 11
Attack |
Lucy
Support |
Rocketboo
|
| Bangboo Alternatives |
•
|
||
Burnice can also be used on a Mono-Fire team if Lucy is on the team. Most of Burnice's DMG remain off-field, so her attacks can coincide with your Main DPS unit.
Burnice's easy Burn application can increase the CRIT Rate buff uptime of DPS units with the Inferno Metal equipped.
These W-Engines are rated based on their performance at Update Level 0.
| W-Engine | Effect | |
|---|---|---|
| 1 |
|
Fuel on the Rocks While off-field, the equipper's Energy Regen increases by 0.6/s. Hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 3.5%, max 10 stacks lasting for 6s, triggering once every 0.3s. While off-field, the stack effect is doubled and repeated triggers reset the duration. Once DMG increase is in effect, if current stacks are greater than or equal to 5, Anomaly Proficiency increases by 50. This does not stack and lasts for 6s. |
| 2 |
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Kiss of Death When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 10% and they deal an additional 15% more DMG to the target. |
| 3 |
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Collision Potential When EX Special Attack hits an enemy, one of three possible effects is randomly triggered for 5 seconds. This effect can trigger once every 0.3s. The same types of effects cannot stack. Repeated triggers reset the duration, allowing several effects to be active at once: increases the equipper's ATK by 8%, increases the equipper's Anomaly Proficiency by 40, or increases the equipper's Anomaly Buildup Rate by 25%. |
| 4 |
|
Dinner's Ready! For every 10 energy consumed, the equipper gains a buff that increases ATK by 2.5% for 10s, stacking up to 10 times. The duration of each stack is calculated separately. |
| 5 |
|
Lingering Cries Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 30, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately. |
Flamemaker Shaker is Burnice's best W-Engine since it increases her Energy Regen and DMG when she's off the field. You can also use any W-Engine that provides ATK or Anomaly Proficiency.
| Drive Disc | Rating and Merits |
|---|---|
|
(4-pc) (2-pc) |
★★★ - Best Set! Chaos Jazz is the best Drive Disc for Burnice since it increases her DMG dealt when she's off-field. Inferno Metal is Burnice's best 2-piece to increase her Fire DMG! |
|
(4-pc) (2-pc) |
★★☆ - 2nd Best A 2-piece Swing Jazz is a great choice for Burnice because she needs the Energy Regen for consistent EX Special Attack usage. |
|
(4-pc) (2-pc) |
★☆☆ - 3rd Best A 2-piece Freedom Blues will be a good two-piece since it provides Anomaly Proficiency, increasing Burnice's Burn DMG. |
| Skill | Priority | Explanation |
|---|---|---|
| ★★★★★ | It's important to upgrade the Core Skill first since it increases Burnice's Anomaly Buildup and Afterburn DMG. | |
| ★★★★☆ | Upgrade Burnice's Basic Attack after her Core Skill since you will use it to consume Heat. | |
| ★★☆☆☆ | Burnice won't be on the field for the most part. This means you can save her Dodge for last. | |
| ★★★★☆ | Burnice's Assist Follow-up will be used often in tandem with her Special Attack. | |
| ★★★★★ | Prioritize Burnice's Special Attack along with the Core Skill since you will use this the most when she is on the field. | |
| ★★★★☆ | Burnice's Ultimate can be prioritized especially if the enemy you're up against is weak to Fire. |
Burnice's Core Skill is a top priority since this will increase her Anomaly Buildup and Afterburn DMG. Afterwards, focus on the rest of her kit and save her Dodge for last.
| Skill Effects |
|---|
|
Core Passive - Nitro-Fuel Cocktail
When Burnice expends Energy, she accumulates Heat, up to a max of 100. She gains 1.4 Heat for each 1 point of Energy consumed. At 50 Heat, she enters the Nitro-Fuel Cocktail state until all Heat is expended. Upon entering the battlefield, Burnice instantly accumulates 100 Heat. While in the Nitro-Fuel Cocktail state, when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she applies the Scorched effect to the target until she exits the Nitro-Fuel Cocktail state. When other squad members hit enemies under the Scorched status, it triggers the Afterburn effect, expending 8 Heat to deal Fire DMG equal to 290% of Burnice's ATK and accumulate Fire Anomaly Buildup. This effect can trigger once every 1.5s. For every 10 Anomaly Proficiency, Afterburn DMG increases by 1%, up to a max of 30%. DMG from the Afterburn effect is considered Assist Attack DMG. |
|
Additional Ability - Fire Kindling
When another character in your squad is an Anomaly character or shares the same Faction: When Burnice's Basic Attack: Mixed Flame Blend, EX Special Attack: Intense Heat Stirring Method or EX Special Attack: Intense Heat Stirring Method - Double Shot hits an enemy, or when the Afterburn effect is triggered, the move's accumulated Fire Anomaly Buildup increases by 65%. When any squad member applies the Burn effect to an enemy, the duration of that effect is extended by 3s. |
| Total Core Stat Upgrade Bonus |
|---|
| Base Energy Regen +0.12/s Base ATK +75 |
| Final Core Passive Upgrade Effect |
| When Burnice expends Energy, she accumulates Heat, up to a max of 100. She gains 1.4 Heat for each 1 point of Energy consumed. At 50 Heat, she enters the Nitro-Fuel Cocktail state until all Heat is expended. Upon entering the battlefield, Burnice instantly accumulates 100 Heat. While in the Nitro-Fuel Cocktail state, when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she applies the Scorched effect to the target until she exits the Nitro-Fuel Cocktail state. When other squad members hit enemies under the Scorched status, it triggers the Afterburn effect, expending 8 Heat to deal Fire DMG equal to 350% of Burnice's ATK and accumulate Fire Anomaly Buildup. This effect can trigger once every 1.5s. For every 10 Anomaly Proficiency, Afterburn DMG increases by 1%, up to a max of 30%. DMG from the Afterburn effect is considered Assist Attack DMG. |
| Core Enhancement | |
|---|---|
| A | • Base Energy Regen increases by 0.12/s • Core Passive: Nitro-Fuel Cocktail Skill Lv. +1 |
| B | • Base ATK increases by 25 • Core Passive: Nitro-Fuel Cocktail Skill Lv. +1 |
| C | • Base Energy Regen increases by 0.12/s • Core Passive: Nitro-Fuel Cocktail Skill Lv. +1 |
| D | • Base ATK increases by 25 • Core Passive: Nitro-Fuel Cocktail Skill Lv. +1 |
| E | • Base Energy Regen increases by 0.12/s • Core Passive: Nitro-Fuel Cocktail Skill Lv. +1 |
| F | • Base ATK increases by 25 • Core Passive: Nitro-Fuel Cocktail Skill Lv. +1 |
| Skill Effects |
|---|
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Basic Attack - Direct Flame Blend
Press Basic Attack to activate: Unleashes up to 5 attacks in front, dealing Physical DMG and Fire DMG. |
|
Basic Attack - Mixed Flame Blend
Blend In the Nitro-Fuel Cocktail state, hold Basic Attack to activate: Spin continuously while spraying flames around, followed by a Finishing Move that inflicts Fire DMG. Continuing to hold extends the flame-spraying duration. When the move is activated, it consumes 20 Heat; Anti-Interrupt level is increased while using this skill. After executing the Finishing Move, press EX Special Attack to immediately follow up with Heat Stirring Method - Double Shot. |
| Skill Effects |
|---|
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Dodge - Fiery Phantom Dash
Press Dodge to activate: A quick dash dodge. Character is invulnerable while using this skill. |
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Dash Attack - Dangerous Fermentation
Press Basic Attack during a dodge to activate: Perform a forward rush attack with the flamethrower, dealing Fire DMG. |
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Dodge Counter - Fluttering Steps
Press Basic Attack during a Perfect Dodge to activate: Launch a series of attacks on enemies in front while spraying flames, dealing Physical DMG and Fire DMG. Character is invulnerable while using this skill. |
| Skill Effects |
|---|
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Quick Assist - Energizing Specialty Drink
When the on-field character is launched, press Assist to activate: Unleash a flurry of attacks on enemies in front while spraying flames, dealing Physical DMG and Fire DMG. Character is invulnerable while using this skill. |
|
Defensive Assist - Smoky Cauldron
When the character on field is about to be attacked, press Assist to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill. |
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Assist Follow-Up - Scorching Dew
Press Basic Attack after a Defensive Assist to activate: Leap into the air and quickly spin forward while spraying flames in all directions, dealing Fire DMG. After using the skill, press EX Special Attack to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot. Character is invulnerable while using this skill. |
| Skill Effects |
|---|
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Special Attack - Intense Heat Aging Method
Press to Special Attack activate: Unleash a fire blast forward, inflicting Fire DMG; Press and hold to charge, boosting the move's power. Anti-Interrupt level is increased while using this skill. |
|
EX Special Attack - Intense Heat Stirring Method
With enough energy, press EX Special Attack to activate: Continuously spray flames with a one-handed flamethrower, then release a fire blast in a straight line ahead, dealing massive Fire DMG. Continue holding to steadily consume energy and extend the spray's duration. While continuously spraying, drag the joystick to execute a sidestep dodge, adjusting your position in the corresponding direction. Anti-Interrupt Level is increased while continuously spraying, and DMG taken is reduced by 40%. Character is invulnerable during sidestep dodge and fire blast. |
|
EX Special Attack - Intense Heat Stirring Method - Double Shot
While using EX Special Attack: Intense Heat Stirring Method, with enough Energy, press EX Special Attack to activate: Use both flamethrowers to continuously spray flames, followed by a fire blast in a front line, dealing massive Fire DMG. Keep holding to continue consuming Energy and extend the spray's duration. Character is invulnerable during the moment the spray is activated and during the activation of the fire blast. Anti-Interrupt Level is increased while spraying, and DMG received is reduced by 40%. |
| Skill Effects |
|---|
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Chain Attack - Fuel-Fed Flame
When a Chain Attack is triggered, select the character to activate: Quickly dash forward while spraying flames in all directions, then launch a fire blast in a fan-shaped area ahead, dealing massive Fire DMG. After using the skill, press to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot. Character is invulnerable while using this skill. |
|
Ultimate - Glorious Inferno
When Decibel Rating is at Maximum, press Ultimate to activate: Dash forward quickly, then leap into the air and continuously spray flames over a wide area ahead, dealing massive Fire DMG. When leaping into the air, a Quick Assist will be triggered. If the Quick Assist is activated, Burnice will extend the duration of her flame spray. Upon activation, recover 50 Heat. Character is invulnerable while using this skill. |
When starting a fight, use Burnice on-field to damage enemies and apply Fire Anomaly on them to trigger Burn and build up Heat.
Burnice's bread and butter is her Nitro-Fuel Cocktail Core Passive, and is important to Burnice's off-field Burn application, so focus on stacking up this passive first.
When Burnice reaches enough Heat, it triggers her Core Passive, letting her enter the Nitro-Fuel Cocktail state and allowing her attacks to inflict Scorched onto enemies.
In the Scorched state, enemies can be hit by any character to trigger Afterburn, dealing extra Fire damage to them.
When enough enemies are Scorched, they are then free to swap off of Burnice onto another on-field character to continue the fight.
Since Afterburn will be continuously triggered by your on-field character, Burnice can still contribute to the fight even off-field.
| Total Promotion Materials |
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| Total Skill Upgrade Materials |
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| Total Core Skill Upgrade Materials |
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| Lv. | Character Promotion Materials |
|---|---|
| 10 ↓ 20 |
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| 20 ↓ 30 |
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| 30 ↓ 40 |
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| 40 ↓ 50 |
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| 50 ↓ 60 |
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| Lv. | Skill Materials |
|---|---|
| 02 |
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| 03 |
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| 04 |
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| 05 |
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| 06 |
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| 07 |
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| 08 |
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| 09 |
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| 10 |
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| 11 |
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| 12 |
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| Materials | |
|---|---|
| A | |
| B |
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| C |
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| D |
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| E |
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| F |
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| Why We Recommend It | |
|---|---|
| M1 | ★★★★★ - Amazing Great quality of life change for the Afterburn effect. This allows Burnice to have Heat upon entering combat and increases her Afterburn's DMG and Anomaly Buildup. |
| M2 | ★★★★★ - Amazing Best stopping point for spenders. Burnice's Afterburn will have an increased PEN Ratio every time it gets triggered. |
| M4 | ★★★★☆ - Great EX Special Attack and Assist will have an increased CRIT Rate, which significally increases Burnice's on-field DMG. |
| M6 | ★★★★★ - Amazing Burnice's Afterburn and Burn gains a massive increase in DMG and can ignore enemy Fire RES. |
M3 and M5 are excluded since they are only for skill enhancement.
| Cinema Effect | |
|---|---|
| M1 | Kindred Flames Increases the limit of Heat from 100 to 140. Upon entering the battlefield, Burnice accumulates an additional 40 Heat. Increases the DMG Multiplier of the Afterburn effect by 100% of Burnice's ATK. Additionally, the accumulated Fire Anomaly Buildup from the Afterburn effect is increased by 25%. |
| M2 | Extra at No Additional Charge When triggering the Afterburn effect, Thermal Penetration is applied to the enemy, stacking up to 5 times and lasting 6s. Repeated triggers reset the duration. When any allied unit in the squad hits the enemy, the attack's PEN Ratio is increased by 4% for each stack of Thermal Penetration, up to a max of 20%. |
| M3 | Optimistic By Nature Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 |
| M4 | Ultimate Fuel Supply Supply When an EX Special Attack or Assist Attack hits an enemy, the move's CRIT Rate increases by 30%. The max flame spray duration of EX Special Attack: Intense Heat Stirring Method - Double Shot is increased by 1s. |
| M5 | Dance of Fire and Ice Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 |
| M6 | Burning Invitation When Burnice hits an enemy with EX Special Attack: Intense Heat Stirring Method - Double Shot, it triggers an additional special Afterburn effect, dealing 60% of Burnice's ATK as Fire DMG to the target. This effect can trigger once every 0.5s and does not consume Heat. After hitting an enemy with EX Special Attack: Intense Heat Stirring Method - Double Shot, while the move is active, EX Special Attack: Intense Heat Stirring Method - Double Shot, special Afterburn effects, and Burn effects will ignore 25% of the target's Fire RES. When EX Special Attack: Intense Heat Stirring Method - Double Shot's fire blast hits an enemy, if that enemy is Burned, trigger an additional instance of Burn DMG equal to 1,800% of the original DMG. This effect can trigger once every 20s for each target. |
| Born to Burn Banner | |
|---|---|
Born to Burn |
|
| Latest Run | |
| Version 1.6 March 12, 2025 - April 02, 2025 |
Burnice was available from the Limited Banner Born to Burn that ran in Version 1.6 of Zenless Zone Zero (ZZZ) from March 12, 2025 to April 02, 2025.
| English VA | Risa Mei |
|---|---|
| Japanese VA | Karin Takahashi |
| Korean VA | Hakyung Bae (배하경) |
| Chinese VA | Ge Zurui ( 葛子瑞) |
| Gender | Female |
| Birthday | May 23 |
| Height | 160cm |

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Anton
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Ben
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Soukaku
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Lucy
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Pulchra
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Manato
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Zhao
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Ye Shunguang
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Okay so this is clearly reusing logs from other units? Yuzuha is labeled a defense unit, it mentions using any other anomaly unit but electric like grace to "avoid using the same typing" which last i checked burnice is *not* electric. Can this please be updated?
Burnice Best Builds and Teams



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