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Caesar is a playable Physical Defense character in Zenless Zone Zero (ZZZ). See Caesar's best build, best teams and bangboo, skill priority, W-Engines, Drive Discs, how to play Caesar, and Caesar's upgrade materials here!
Related Articles | ||
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Caesar Builds | Signature W-Engine | Caesar Trust Events |
List of Contents
Agent Information | ||
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Caesar King
VA (EN): Jennifer Sun Bell |
Rarity | |
Attribute | ||
Specialty | ||
Faction | ||
Core Stat | Impact | |
How to Get | Limited Gacha |
Overall | DPS | Stun | Support |
---|---|---|---|
- |
Let us know why in the comments!
Stat | Base @ Lv. 60 |
---|---|
HP | 9526 |
ATK | 636 |
DEF | 753 |
Impact | 61 |
Anomaly Mastery | 105 |
Anomaly Proficiency | 87 |
Strengths | |||
---|---|---|---|
• Provides a strong shield to allies that can also buff the party's ATK. • Great Stun capability thanks to her High Impact. • Basic Attack - Dead End is great for crowd-control on small enemies. • Only needs a squad member that can Defensive Assist to activate Additional Ability. • Can be put on most teams. |
|||
Weaknesses | |||
• Is a Jack of All Trades, but a master of none. |
Caesar is a Defense unit who can provide a strong shield to the party and can Stun enemies well thanks to her high Impact. Caesar's shield can also provide an ATK buff, making her a great all-around Support.
Best W-Engine | |
---|---|
Alt. W-Engines | |
Drive Disc Build |
Proto Punk
(4-pc)
Shockstar Disco
(2-pc)
|
Disc Main Stats | 6: Impact |
5: Physical DMG or PEN Ratio | |
4: CRIT Rate | |
Disc Substats | CRIT Rate, CRIT DMG, ATK%, PEN |
This Caesar build increases provides a DMG buff to the entire squad when a party member triggers a Defensive Assist or Evasive Assist. Impact is Caesar's most important stat since she's used as a Stunner and it increases her Shield HP.
Caesar F2P Team | Bangboo | ||
---|---|---|---|
Caesar
Defense |
Nicole
Support |
Billy
Attack |
Paperboo |
Bangboo Alternatives |
• Bagboo • Avocaboo
|
Caesar can be used with Billy to activate the latter's Additional Ability. Since Nicole can use a Defensive Assist, she can activate Caesar's Additional Ability.
Use Caesar to Stun the enemies and provide shields, while Billy takes advantage of the ATK buff from her shield.
Caesar Generalist Team | Bangboo | ||
---|---|---|---|
Caesar
Defense |
Soukaku
Support |
Ellen
Attack |
Sharkboo |
Bangboo Alternatives |
Caesar can work on any team as a Stunner. You can use any combination of Attack and Support units with her.
As long as one of the units can do a Defensive Assist, they can activate Caesar's Additonal Ability.
Alternative | Explanation |
---|---|
Soldier 11 | Attack Replacement Soldier 11 can benefit from Caesar's shield and ATK buff. |
Lucy | Support Replacement Lucy can provide more ATK buffs to the team and can activate her own Additional Ability with Caesar in the squad. |
Caesar Anomaly Team | Bangboo | ||
---|---|---|---|
Caesar
Defense |
Burnice
Anomaly |
Yanagi
Anomaly |
Red Moccus |
Bangboo Alternatives |
Caesar can also be used on Anomaly teams to increase their ATK. Caesar's shield will protect the party from interruption and increase the ATK of both Anomaly units.
Alternative | Explanation |
---|---|
Jane | Anomaly Replacement Jane can be your Physical Anomaly DPS that can help deal Disorder DMG. |
Grace | Anomaly Replacement Grace can be your Electric Anomaly DPS that can help deal Disorder DMG. |
Piper | Anomaly Replacement Piper is an A-Rank alternative you can use to deal decent Assault DMG to the enemy. |
Lucy | Support Replacement Lucy can buff everyone's ATK with her EX Special Attack and Chain Attack. |
Seth | Support Replacement Seth can be used to provide Shields and increase the Anomaly Proficiency of the Agent before him. |
These W-Engines are rated based on their performance at Update Level 0.
W-Engine | Effect | |
---|---|---|
1 | Tusks of Fury | Invincible Rider The Shield value provided by the equipper increases by 30%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 18% and Daze dealt increases by 12% for 20s. Repeated triggers reset the duration and passive effects of the same name do not stack. |
2 | Original Transmorpher | Starlight Knight Flying Kick Increases Max HP by 8%. When attacked, the equipper's Impact is increased by 10% for 12s. |
3 | Spring Embrace | Hot Spring Soup Reduces DMG taken by 7.5%. When attacked, the equipper's Energy Generation Rate increases by 10% for 12s. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack. |
4 | Peacekeeper - Specialized | Standard Blocking Technique While Shielded, the equipper's Energy Regen increases by 0.4/s. The Anomaly Buildup of EX Special Attacks and Assist Follow-Ups increases by 36%. |
Tusks of Fury is undoubtedly Caesar's best W-Engine since it provides Impact, provides Shield value, and can increase the party's DMG and Daze. For other W-Engines, you can anything provides Impact or Energy Regen.
Since Caesar uses Impact for her shields, she can use the Stun W-Engines that have Impact as the main stat. Do note however that Caesar cannot use a Stun W-Engine's effect due to her status as a Defense Agent.
Drive Disc | Rating and Merits |
---|---|
Proto Punk
(4-pc) Shockstar Disco (2-pc) |
★★★ - Best Set! Proto Punk is Caesar's best Drive Disc since this increases her shield durability and allows her to buff the team's DMG whenever a squad member uses a Defensive Assist or Evasive Assist. A 2-piece Shockstar Disco is great on Caesar since it increases her Impact. |
Proto Punk
(4-pc) Swing Jazz (2-pc) |
★★☆ - 2nd Best Caesar can also use a 2-piece Swing Jazz to be able to use her EX Special Attack as soon as possible for more parries. |
Skill | Priority | Explanation |
---|---|---|
Core Skill | ★★★★★ | Caesar's Core Skill will increase her Shield HP, so max this out as soon as you can. |
Basic Attack | ★★★★☆ | Upgrade Caesar's Basic Attack after her Core Skill and Special Attack to simply increase her overall Daze. |
Dodge | ★☆☆☆☆ | While on the field, you will rely on Caesar's Special Attack to defend yourself. This means you don't have to upgrade her Dodge. |
Assist | ★★★★★ | Caesar's Defensive Assist inflicts a massive amount of Daze, so upgrade this along with her Special Attack. |
Special Attack | ★★★★★ | Prioritize Caesar's Special Attack since it increases the Impact buff it provides and it increases the Daze for this Skill. |
Chain Attack | ★★★☆☆ | While the Ultimate of the DPS should always be prioritized, you can upgrade this since it allows Caesar to deal increased Daze to shielded enemies. |
Caesar's Core Skill is a top priority since this will increase her Shield. Afterwards, focus on her Special Attack, Assist, and Basic Attack to increase her Daze capability.
Core | Basic | Dodge | Asst | Spe | Chain |
Skill Effects |
---|
Core Passive - Barrier of Resilience
When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs the entire team with a Radiant Aegis shield equal to 300% of her base Impact + 200. The shield lasts for 90s and is equipped by the on-field character, with its value shared among the entire team. While Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased, and their ATK is increased by 40. After Radiant Aegis expires, the buff remains for an additional 5s. |
Additional Ability - Battle Spirit
When there is another character in your squad who can activate Defensive Assist or is from the same Faction: When Caesar activates Perfect Block, Retaliation, Defensive Assist, or Basic Attack: Dead End, she applies a Debuff effect to enemies within a 7m radius, increasing the damage they take from all teammates by 25% for 30s. |
Total Core Stat Upgrade Bonus |
---|
Base Impact +18 Base ATK +75 |
Final Core Passive Upgrade Effect |
When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs the entire team with a Radiant Aegis shield equal to 1,400% of her base Impact + 1,400. The shield lasts for 90s and is equipped by the on-field character, with its value shared among the entire team. While Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased, and their ATK is increased by 40. After Radiant Aegis expires, the buff remains for an additional 5s. |
Core Enhancement | |
---|---|
A | • Base Impact increases by 6 • Core Passive: Barrier of Resilience Skill Lv. +1 |
B | • Base ATK increases by 25 • Core Passive: Barrier of Resilience Skill Lv. +1 |
C | • Base Impact increases by 6 • Core Passive: Barrier of Resilience Skill Lv. +1 |
D | • Base ATK increases by 25 • Core Passive: Barrier of Resilience Skill Lv. +1 |
E | • Base Impact increases by 6 • Core Passive: Barrier of Resilience Skill Lv. +1 |
F | • Base ATK increases by 25 • Core Passive: Barrier of Resilience Skill Lv. +1 |
Core | Basic | Dodge | Asst | Spe | Chain |
Skill Effects |
---|
Basic Attack - Rampaging Slash
Press Basic Attack to activate: Unleashes up to 6 slashes ahead, dealing Physical DMG. |
Basic Attack - Dead End
When there are sufficient Assist Points, hold Basic Attack to activate: Consume 1 Assist Point to toss the shield around and attack nearby enemies in all directions, dealing Physical DMG. Character is invulnerable while using this skill. |
Core | Basic | Dodge | Asst | Spe | Chain |
Skill Effects |
---|
Dodge - Adrift
Press Dodge to activate: A quick dash dodge. Character is invulnerable while using this skill. |
Dash Attack - Hog Rush
Press Basic Attack during a dodge to activate: Strikes forward with the shield, dealing Physical DMG. During skill activation, DMG taken is reduced by 40% and when attacked by an enemy, Caesar blocks with the shield and gets knocked back. Press Special Attack to trigger Retaliation and activate Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash. |
Dodge Counter - Eye For an Eye
Press Basic Attack during a Perfect Dodge to activate: Stabs at enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. |
Core | Basic | Dodge | Asst | Spe | Chain |
Skill Effects |
---|
Quick Assist - Lane Change
When the on-field character is launched, press Assist to activate: Stabs at enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. |
Defensive Assist - Aegis Shield
When the character on field is about to be attacked, press Assist to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill. |
Assist Follow-Up - Aiding Blade
Press Basic Attack after a Defensive Assist to activate: Tosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a slash that deals Physical DMG. After activating the skill, press Special Attack to trigger a Retaliation, activating Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash. Character is invulnerable while using this skill. |
Core | Basic | Dodge | Asst | Spe | Chain |
Skill Effects |
---|
Special Attack - Shockwave Shield Bash
Press Special Attack to activate: Strike forward with the shield, dealing Physical DMG. If Caesar is hit by an enemy at the beginning of the skill activation, it will trigger a Perfect Block, negating the damage once and automatically following up with a Special Attack: Roaring Thrust. After using the skill, Caesar enters a guard stance, reducing incoming damage by 40%. When attacked by an enemy Caesar blocks with the shield and gets slightly knocked back. Press Special Attack to trigger Retaliation, activating Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash. When Retaliation is triggered, Caesar is invulnerable while using the skill. |
Special Attack - Roaring Thrust
After activating Special Attack: Shockwave Shield Bash, press Special Attack to activate: Thrusts forward, dealing Physical DMG. If Perfect Block or Retaliation is not triggered, the Anti-Interrupt level is increased while using this skill. Character is invulnerable while using this skill when Perfect Block or Retaliationis triggered. |
EX Special Attack - Parry Counter
With enough Energy, press Special Attack to activate: Strikes forward with the shield, followed by a powerful thrust, dealing massive Physical DMG. If Caesar is hit by an enemy at the beginning of the skill activation or an Interrupt is triggered with the shield strike, it will trigger Perfect Block, negating incoming damage once and countering with a shield bash. After triggering Perfect Block, press Special Attack to activate EX Special Attack: Overpowered Shield Bash without consuming energy. After using the skill, Caesar enters a guard stance, reducing incoming damage by 40%. When attacked by an enemy, Caesar blocks the attack and is slightly knocked back. Press Special Attack to trigger Retaliation and activate Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash. Character is invulnerable while using this skill. |
EX Special Attack - Overpowered Shield Bash
After activating EX Special Attack: Parry Counter, with enough energy, press Special Attack to activate: Strikes forward with the shield, dealing massive Physical DMG. If Caesar is hit by an enemy at the beginning of the skill activation or a Interrupt is triggered with a shield strike, it will trigger Perfect Block, negating incoming damage once and recovering the Energy used to activate the skill. When the skill is activated through Perfect Block or Retaliation, Perfect Block cannot be triggered again. Character is invulnerable while using this skill. |
Stance Switch
When Caesar triggers a Perfect Block, Retaliation, or Defensive Assist, her Impact is increased by 9% for 3s. |
Core | Basic | Dodge | Asst | Spe | Chain |
Skill Effects |
---|
Chain Attack - Road Rage Slam
When a Chain Attack is triggered, select the character to activate: Unleashes a powerful downward strike at enemies ahead, dealing massive Physical DMG. Character is invulnerable while using this skill. |
Ultimate - Savage Smash
When Decibel Rating is at Maximum, press Ultimate to activate: Tosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a downward strike, dealing massive Physical DMG. When hitting shielded enemies, the Daze dealt is increased by 45%. Character is invulnerable while using this skill. |
Caesar's EX Special Attack, Parry Counter, enables her to parry enemy attacks with Perfect Blocks. Not only will this negate any incoming DMG, it will also provide an opportunity to follow up with the next string of her EX Special Attack!
Caesar, being a Defense Agent, can provide shields to all party members upon a successful Perfect Block through her EX Special Attack, as well as after a Chain Attack and an Ultimate.
Shielded teammates will have their anti-interruption level and ATK increased, thanks to Caesar's Core Skill, Barrier of Resilience.
When her Squad Requirements are met, Caesar's Additional Ability enables her to apply debuffs to surrounding enemies upon triggering Perfect Blocks and Defensive Assists, leading the squad to have a higher overall DMG output!
For her Additional Ability to be activated, Caesar must either be in the party with a fellow Sons of Calydon member, or an Agent who can initiate Defensive Assists.
Total Promotion Materials |
---|
Denny x800,000
|
Total Skill Upgrade Materials |
Denny x500,000
|
Total Core Skill Upgrade Materials |
Denny
x400,000 |
Lv. | Character Promotion Materials |
---|---|
10 ↓ 20 |
Denny x24,000
|
20 ↓ 30 |
Denny x56,000
|
30 ↓ 40 |
Denny x120,000
|
40 ↓ 50 |
Denny x200,000
|
50 ↓ 60 |
Denny x400,000
|
Lv. | Skill Materials |
---|---|
02 |
Denny x2,000
|
03 |
Denny x3,000
|
04 |
Denny x6,000
|
05 |
Denny x9,000
|
06 |
Denny x12,000
|
07 |
Denny x18,000
|
08 |
Denny x45,000
|
09 |
Denny x67,500
|
10 |
Denny x95,000
|
11 |
Denny x112,500
|
12 |
Denny x135,000
|
Materials | |
---|---|
A |
Denny
x5,000 |
B |
Denny
x12,000 |
C |
Denny
x28,000 |
D |
Denny
x60,000 |
E |
Denny
x100,000 |
F |
Denny
x200,000 |
Why We Recommend It | |
---|---|
M1 | ★★★★☆ - Great This instantly provides everyone Caesar's shield at the start of combat. Enemies will also receive an Attribute DMG RES reduction when Caesar's shield is active. |
M2 | ★★★★★ - Amazing Best stopping point for spenders. This provides Caesar a ton of Energy Generation and her shield's ATK buff gains a massive increase. |
M4 | ★★★☆☆ - Good Caesar can gain more Assist Points when she uses her Chain Attack or Ultimate. Caesar can now use her EX Special Attack if her Energy is less than 20. |
M6 | ★★★★★ - Amazing Caesar's EX Special Attack and Assist Follow-up gains a huge increase in DMG and will always be a Critical Hit. Caesar will also gain increased CRIT Rate and CRIT DMG when using mentioned skills, making her a viable DPS. |
M3 and M5 are excluded since they are only for skill enhancement.
Cinema Effect | |
---|---|
M1 | Spearhead Advance When Caesar enters combat or switches in, she instantly buffs the entire team with a Radiant Aegis shield, which can be can be triggered once every 300s. While Radiant Aegis is active, enemies within a 5m radius of the shield bearer suffer a 15% Attribute DMG RES reduction. |
M2 | Legacy of the Far Lands While Radiant Aegis is active during Core Passive: Barrier of Resilience, Caesar's Energy Generation increases by 10%, and the shield bearer's attack boost is increased to 150% of its original value. |
M3 | Absolute Trust Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 |
M4 | Aries the Battering-Ram When Caesar uses a Chain Attack or Ultimate, she gains 3 additional Assist Points. If her Energy is below 20, she can activate EX Special Attack: Overpowered Shield Bash with 1 Assist Point instead. This substitution can only be triggered once every 5s. |
M5 | Romantic Conquest Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 |
M6 | Overlord's Will EX Special Attack: Overpowered Shield Bash and Assist Follow-Up is guaranteed to trigger a critical hit. The skill's DMG is increased by 50% with an additional damage of 50% dealt to the primary target. When Caesar uses EX Special Attack: Overpowered Shield Bash or Assist Follow-Up, her CRIT Rate is increased by 30% and her CRIT DMG is increased by 60% for 15s. Repeated triggers reset the duration. |
Ember-Crowned Overlord Banner | |
---|---|
Ember-Crowned Overlord | |
Latest Run | |
Version 1.2 September 25, 2024 - October 16, 2024 |
Caesar was available from the Limited Banner Ember-Crowned Overlord that ran in Version 1.2 of Zenless Zone Zero (ZZZ) from September 25, 2024 to October 16, 2024.
English VA | Jennifer Sun Bell |
---|---|
Japanese VA | Rina Sato |
Korean VA | Kim Bo-min (김보민) |
Chinese VA | Su Ziwu (苏子芜) |
Gender | Female |
Birthday | March 16 |
Height | 176cm |
By Rarity | |||||||||||||||||||||||||||||
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S Rank | A Rank | ||||||||||||||||||||||||||||
By Gender | |||||||||||||||||||||||||||||
Male | Female | ||||||||||||||||||||||||||||
By Attribute | |||||||||||||||||||||||||||||
Physical | Fire | Ice | Electric | Ether | |||||||||||||||||||||||||
By Specialty | |||||||||||||||||||||||||||||
Attack | Stun | Support | Anomaly | Defense | |||||||||||||||||||||||||
By Type | |||||||||||||||||||||||||||||
Strike | Slash | Pierce | |||||||||||||||||||||||||||
By Faction | |||||||||||||||||||||||||||||
Cunning Hares | Victoria Housekeeping Co. | Belobog Heavy Industries | |||||||||||||||||||||||||||
Section 6 | Obol Squad | Criminal Investigation Team | |||||||||||||||||||||||||||
Sons of Calydon | - | - | |||||||||||||||||||||||||||
Other | |||||||||||||||||||||||||||||
Upcoming Characters | All Free Characters |
Nekomata | Lycaon | Soldier 11 |
Koleda | Grace | Ellen |
Rina | Zhu Yuan | Qingyi |
Jane | Caesar | Burnice |
Yanagi |
Anby | Billy | Nicole |
Anton | Corin | Ben |
Soukaku | Lucy | Piper |
Seth |
Hoshimi Miyabi | Lighter | Harumasa |
Keras kek Zhongli, sampe lupa nge dodge 😂
Caesar Best Builds and Teams
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"Any single instance of DMG will not exceed the Shield value" Make her very broken in Tower mode, even if the enemy can destroy your shield in 1-hit, it won't decrease your HP unlike other shielders like Ben or Seth for example. For Tower Mode I recommend giving her full energy build to refresh her shield as fast as possible, amounts of shield don't matter much in later floors, since it will be destroyed in 1-hit anyway.