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Critical Node 2 is Shiyu Defense Stage 12 in Zenless Zone Zero (ZZZ). We've got the best teams, recommended characters, and rewards for Shiyu Defense 12 here.
List of Contents
Objectives | |
---|---|
- More than 300s remaining
- More than 180s remaining
- Defeat all enemies |
|
Recommended Attributes | |
First Half |
Second Half |
Anomaly Impact | |
---|---|
• Increases Agent Electric Anomaly Buildup Rate and Ice Anomaly Buildup Rate by 25%. • When inflicting an Attribute Anomaly on an enemy, increases all squad members' CRIT DMG by 20% and Attribute Anomaly DMG by 20%. Stacks up to three times and lasts for 30s. The duration of each stack is calculated separately.. |
|
Next Reset | 01/03/2025 - 04:00 |
Ice Team | |||
---|---|---|---|
Ellen | Soukaku | Lycaon | Sharkboo |
Ether Team | |||
Zhu Yuan | Qingyi | Nicole | Resonaboo |
F2P Team | |||
Soukaku | Nicole | Corin | Booressure |
The enemies in the First Half are weak to Ice and Ether, so an Ice or Ether team with Ellen or Zhu Yuan respectively should make quick work of the enemies.
However, you can still use other teams since the enemies have no resistances.
Disorder Team | |||
---|---|---|---|
Burnice | Caesar | Jane | Bangvolver |
Disorder Team 2 | |||
Burnice | Lucy | Piper | Bangvolver |
Mono Fire Team | |||
Soldier 11 | Lighter | Lucy | Rocketboo |
F2P Team | |||
Billy | Anby | Ben | Sumoboo |
The best attributes for the second half are Fire and Physical. Since the enemies only resist Ice, feel free to use any team except Ice.
Wave 1 Enemies | Weakness | Resistance |
---|---|---|
Fossor
x3 |
None | |
Wave 2 Enemies | Weakness | Resistance |
Armored Hati
x1 |
None | |
Wave 3 Enemies | Weakness | Resistance |
Fossor
x2 |
None | |
Sordidus
x2 |
None | |
Wave 4 Enemies | Weakness | Resistance |
Farbauti
x1 |
None |
Wave 1 Enemies | Weakness | Resistance |
---|---|---|
None | ||
Wave 2 Enemies | Weakness | Resistance |
Wave 3 Enemies | Weakness | Resistance |
None | ||
None | ||
Wave 4 Enemies | Weakness | Resistance |
This tactic works on both halves. Use skills that group enemies together or prioritize targeting the ranged enemies in Waves 1 and 3 to defeat them quickly with AoE damage.
As a large enemy, Farbauti's attacks are slow and highly telegraphed. Watch out for its chain of punch attacks and time your Perfect Assists against its attacks!
The best way to beat the doppelgangers in the second half is to keep an eye on their attack cues.
Use Perfect Assists whenever gold flashes appear, and Dodge Counters for red ones.
Rank | Rewards |
---|---|
Polychrome
x30
Denny
x20,000 |
|
Polychrome
x30
Denny
x15,000 |
|
Polychrome
x30
Denny
x10,000 |
All Stable Node Stages | ||||
---|---|---|---|---|
Frontier 1 | Frontier 2 | Frontier 3 | Frontier 4 | Frontier 5 |
Frontier 6 | Frontier 7 | Frontier 8 | Frontier 9 | Frontier 10 |
All Disputed Node Stages | |||
---|---|---|---|
Frontier 1 | Frontier 2 | Frontier 3 | Frontier 4 |
Frontier 5 | Frontier 6 | Frontier 7 | Frontier 8 |
All Critical Node Stages | |||
---|---|---|---|
Frontier 1 | Frontier 2 | Frontier 3 | Frontier 4 |
Frontier 5 | Frontier 6 | Frontier 7 |
All Ambush Node Stages | ||||
---|---|---|---|---|
Frontier 1 | Frontier 2 | Frontier 3 | ||
Frontier 4 | Frontier 5 |
Shiyu Defense 12 Critical Node Guide for Version 1.3
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