Zenless Zone Zero (ZZZ)

Shiyu Defense 12 Critical Node Guide for Version 1.2

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Zenless Zone Zero Shiyu Defense Critical Node 2 Guide

Critical Node 2 is Shiyu Defense Stage 12 in Zenless Zone Zero (ZZZ). We've got the best teams, recommended characters, and rewards for Shiyu Defense 12 here.

Shiyu Defense 12 Information

Stage Details

Objectives
ZZZ - S - More than 300s remaining
ZZZ - A - More than 180s remaining
ZZZ - B - Defeat all enemies
Recommended Attributes
First Half
Second Half

Current Special Effect

Unyielding Momentum
• Increases Agent DMG dealt by 25%.
• Increases Agent ATK by 20% for 15 seconds when inflicting Burn or Shock on an enemy. Instantly grants 20% Daze if the enemy is not Stunned when triggered.
Next Reset 11/16/2024 - 04:00

Shiyu Defense 12 Best Teams

Shiyu Defense 12 First Half

Ice Team
Caesar Caesar Soukaku Soukaku Ellen Ellen Sharkboo Sharkboo
Disorder Team
Caesar Caesar Burnice Burnice Jane Jane Red Moccus Red Moccus
Physical Team
Caesar Caesar Nicole Nicole Nekomata Nekomata Bangvolver Bangvolver
F2P Team
Soukaku Soukaku Billy Billy Corin Corin Sumoboo Sumoboo

The best attributes for the first half are Ice and Physical. Teams with Ellen, Jane or Nekomata are the best fit for this stage. However, since there is no resistance in the enemies, you can use your strongest team of another attribute here!

Shiyu Defense 12 Second Half

Mono Electric Team
Qingyi Qingyi Rina Rina Anton Anton Plugboo Plugboo
Electric Anomaly Team
Qingyi Qingyi Grace Grace Anton Anton Plugboo Plugboo
F2P Team
Anby Anby Lucy Lucy Anton Anton Bagboo Bagboo

Fire is the only resistance at this stage so, using any Team except that would work. However, Electric is by far the most suitable one since Shock causes DMG Intermittently.

Shiyu Defense 12 Enemies

First Half Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Ice
None
Wave 2 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Ice
None
Wave 3 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Ice
None
ZZZ - PhysicalZZZ - Ice
None
Wave 4 Enemies Weakness Resistance
ZZZ - PhysicalZZZ - Ice
None

Second Half Enemies

Wave 1 Enemies Weakness Resistance
ZZZ - Electric
None
Wave 2 Enemies Weakness Resistance
ZZZ - Electric
ZZZ - Fire
Wave 3 Enemies Weakness Resistance
ZZZ - Electric
None
ZZZ - Electric
None
Wave 4 Enemies Weakness Resistance
ZZZ - Electric
ZZZ - Fire

How to Beat Shiyu Defense 12

Shiyu Defense 12 First Half

Group Enemies and Watch Out for Big Attacks

Normal enemies will follow you when you run around them for a short while, you can use this to group them while also dodging ranged attacks. Once they are close together you can use any AoE Attacks to defeat them easier.

For the Bulky Enemies, both of them have slower attack speed so take advantage of this to dodge and dish out more attacks!

Shiyu Defense 12 Second Half

Target the Scout Jaegers

Target the Scout Jaegers first since they can hit you from afar while defeating Harrier Jaegers and would chip at your HP bit by bit if you're not careful.

Inflict Anomaly Attribute on Elite Enemies

Inflict Shock or another Anomaly Attribute other than Burn against the Assault Gunner and the Heavy Striker enemies. This way, they are feeling intermittent DMG while you're attacking them with your agents!

Shiyu Defense 12 Rewards

Rank Rewards
ZZZ - S
Denny Denny x20,000
ZZZ - A
Denny Denny x15,000
ZZZ - B
Denny Denny x10,000

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Zenless Zone Zero - Shiyu Defense

Shiyu Defense Guide

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