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Critical Node 2 is Shiyu Defense Stage 12 in Zenless Zone Zero (ZZZ). We've got the best teams, recommended characters, and rewards for Shiyu Defense 12 here.
List of Contents
| Objectives | |
|---|---|
| Recommended Attributes | |
| First Half |
Second Half |
| Enemy Resistance | |
| First Half |
Second Half None |
| Frontier Info | |
|---|---|
|
• Agent CRIT DMG increases by 20%. • While in Ether Veil, Agent Physical DMG increases by 15%, and attacks ignore 10% of enemy's DEF. • Agent Electric DMG increases by 15%. • Agent Basic Attack, EX Special Attack, and Ultimate deal 20% increased DMG and ignore 10% of enemy AII-DMG RES on hit. • Agent Fire DMG increases by 20% and Agent ATK increases by 10%. • The Agent gains an additional 40 initial Energy and deals 40% bonus CRIT DMG. |
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| Next Reset | 02/20/2026 - 04:00 |
| Ye Shunguang Team | |||
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| Banyue Team | |||
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| Alice Team | |||
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| F2P Team | |||
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During the first half of Frontier 12, the recommended attributes are Fire and Physical. Some enemies are resistant to Ether here, so try to avoid using that attribute.
| Miyabi Team | |||
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| Yixuan Team | |||
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| Yidhari Team | |||
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| F2P Team | |||
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Ether and Ice are the best attributes for the second half. However, any team is viable here since the enemies have no resistances.
| Wave 1 Enemies | Weakness | Resistance |
|---|---|---|
| None | ||
| Wave 2 Enemies | Weakness | Resistance |
| Wave 3 Enemies | Weakness | Resistance |
| None | ||
| None |
| Wave 1 Enemies | Weakness | Resistance |
|---|---|---|
| None | ||
| None | ||
| None | ||
| Wave 2 Enemies | Weakness | Resistance |
| None | ||
| Wave 3 Enemies | Weakness | Resistance |
| None | ||
| Wave 4 Enemies | Weakness | Resistance |
| None | ||
| None |
This strategy applies to the first and third waves in both halves of the stage. Focus on targeting the ranged enemies to draw them in close, allowing the melee enemies to approach as well.
Performing Defensive Assists allows you to negate incoming damage and launch counterattacks, making encounters much smoother. This is especially effective against the Armored Hati as it helps you destroy the enemy's armor.
How to Do Perfect and Quick Assists
| Rank | Rewards |
|---|---|
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| All Stable Node Stages | ||||
|---|---|---|---|---|
| Frontier 1 | Frontier 2 | Frontier 3 | Frontier 4 | Frontier 5 |
| Frontier 6 | Frontier 7 | Frontier 8 | Frontier 9 | Frontier 10 |
| All Disputed Node Stages | |||
|---|---|---|---|
| Frontier 1 | Frontier 2 | Frontier 3 | Frontier 4 |
| Frontier 5 | Frontier 6 | Frontier 7 | Frontier 8 |
| All Critical Node Stages | ||||
|---|---|---|---|---|
| Frontier 1 | Frontier 2 | Frontier 3 | ||
| Frontier 4 | Frontier 5 | |||
| All Ambush Node Stages | ||||
|---|---|---|---|---|
| Frontier 1 | Frontier 2 | Frontier 3 | ||
| Frontier 4 | Frontier 5 | |||
Shiyu Defense 12 Critical Node Guide for Version 2.6



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Second node... is wrong. There is Ether resistance.