Ballistic Weave is an armor mod that is unlocked from The Railroad faction and can be applied to clothes in Fallout 4 (FO4). Learn how to get the Ballistic Weave from completing The Railroad Jackpot missions, as well as more information about the Ballistic Weave armor mod.
Ballistic Weave Guides | |
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How to Get Ballistic Weave | Ballistic Weave Clothing |
List of Contents
How to Get Ballistic Weave |
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Join the Railroad Unlock Jackpot Missions Complete a Jackpot Mission Speak with Tinker Tom |
The Ballistic Weave is an armor mod that is only available by joining The Railroad which becomes an option after completing the Road to Freedom main quest.
Note: It's possible to join multiple factions as long as you avoid any faction points of no return that will lock out other faction's progress.
Railroad Main Quest | How to Unlock |
---|---|
Tradecraft | Complete Road to Freedom |
Boston After Dark | Complete Tradecraft |
Butcher's Bill | Complete Boston After Dark |
Butcher's Bill 2 | Complete Butcher's Bill |
Mercer Safehouse | Complete Butcher's Bill 2 |
You'll need to unlock the Railroad's radiant quests called Jackpot Missions issued by P.A.M. to unlock the ability to use Ballistic Weave. This requires completing a total of 5 Railroad main quests to unlock.
P.A.M. will start issuing Jackpot Missions after you complete Mercer Safehouse so make sure to speak with her as soon as you complete the quest.
Talk to P.A.M. and complete one of her radiant Jackpot Missions which will take you to either Hub 360, Pinnacle Highrise, or Medford Memorial Hospital to retrieve military-grade supplies which includes the Ballistic Weave.
After returning to the Railroad headquarters and turning over the quest to P.A.M., make sure to wait in the base until Drummer Boy runs up to you. He'll tell you that Tinker Tom has information regarding the supplies you've recovered.
Note: If you leave The Railroad headquarters before Drummer Boy talks to you, you'll lock yourself out of acquiring the Ballistic Weave armor mods!
Speak to Tinker Tom who will mention about the ballistic fiber technology in one of the DIA caches.
This dialogue unlocks the ballistic weave armor mods which you can now apply to select clothing and hats on armor workbenches.
Armor Mod | Damage Resistance | Energy Resistance |
---|---|---|
Ballistic Weave | 30 | 30 |
Ballistic Weave MkII | 45 | 45 |
Ballistic Weave MkIII | 65 | 65 |
Ballistic Weave MkIV | 90 | 90 |
Ballistic Weave MkV | 110 | 100 |
Ballistic Weave is an armor mod that you can apply to clothes and adds damage and energy resistance proportional to their level.
You can apply this armor mod to almost any clothing or hat and, with the MkV Upgrade, allows some clothing to rival even Metal and Combat Armor.
Clothing | Base Stats | Ballistic Wave MkV Stats |
---|---|---|
Mechanic Jumpsuit | DR: 0 ER: 0 |
DR: 110 ER: 110 |
Maxson's Battlecoat | DR: 50 ER: 0 |
DR: 160 ER: 110 |
Ballistic Weave requires the Armorer Perk to apply on clothes, with higher levels allowing you to apply higher Damage and Energy resistance on modded clothing.
At Armorer Level 4, the Ballistic Weave MkV upgrade adds a total of 110 Damage and Energy Resistance to clothes and hats on top of the clothing's innate Damage or Energy resistance.
Armorer Perk - Is It Worth It?
Beginner's Guide to Fallout 4: All Tips and Tricks
How to Get Ballistic Weave
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