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This is a list of all Magazine locations in Fallout 4 (FO4). Read on for a Magazine map and a list of all Magazine effects.
Magazine Guides | |
---|---|
Magazine Locations | Magazines IDs |
List of Contents
※ Select the Magazine Type below and press the Search button to filter the data. |
※ Click on the Perk Magazine to jump to its location. |
Perk Magazine | Effect |
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▼ Astoundingly Awesome Tales 1 | Regenerate 1 point of health per minute. |
▼ Astoundingly Awesome Tales 2 | Do +5% damage with scoped weapons. |
▼ Astoundingly Awesome Tales 3 | Take 5% less damage from robots. |
▼ Astoundingly Awesome Tales 4 | Do +5% damage with the Alien Blaster. |
▼ Astoundingly Awesome Tales 5 | Gain +5 Poison Resistance. |
▼ Astoundingly Awesome Tales 6 | Do +5% damage against Mirelurks. |
▼ Astoundingly Awesome Tales 7 | Do +5% damage at night. |
▼ Astoundingly Awesome Tales 8 | Gain +5 Action Points. |
▼ Astoundingly Awesome Tales 9 | Do +5% damage with the Cryolator. |
▼ Astoundingly Awesome Tales 10 | Gain +5 Radiation Resistance. |
▼ Astoundingly Awesome Tales 11 | RadAway heals +5% radiation damage. |
▼ Astoundingly Awesome Tales 12 | Your canine companion permanently takes 10% less damage. |
▼ Astoundingly Awesome Tales 13 | Do +5% damage against ghouls. |
▼ Astoundingly Awesome Tales 14 | Do +5% damage against Super Mutants. |
▼ Grognak the Barbarian 1 | Critical Hits with unarmed and melee attacks do +5% damage. |
▼ Grognak the Barbarian 2 | Critical Hits with unarmed and melee attacks do +5% damage. |
▼ Grognak the Barbarian 3 | Critical Hits with unarmed and melee attacks do +5% damage. |
▼ Grognak the Barbarian 4 | Critical Hits with unarmed and melee attacks do +5% damage. |
▼ Grognak the Barbarian 5 | Critical Hits with unarmed and melee attacks do +5% damage. |
▼ Grognak the Barbarian 6 | Critical Hits with unarmed and melee attacks do +5% damage. |
▼ Grognak the Barbarian 7 | Critical Hits with unarmed and melee attacks do +5% damage. |
▼ Grognak the Barbarian 8 | Critical Hits with unarmed and melee attacks do +5% damage. |
▼ Grognak the Barbarian 9 | Critical Hits with unarmed and melee attacks do +5% damage. |
▼ Grognak the Barbarian 10 | Critical Hits with unarmed and melee attacks do +5% damage. |
▼ Guns and Bullets 1 | +5% ballistic weapons Critical Hit damage. |
▼ Guns and Bullets 2 | +5% ballistic weapons Critical Hit damage. |
▼ Guns and Bullets 3 | +5% ballistic weapons Critical Hit damage. |
▼ Guns and Bullets 4 | +5% ballistic weapons Critical Hit damage. |
▼ Guns and Bullets 5 | +5% ballistic weapons Critical Hit damage. |
▼ Guns and Bullets 6 | +5% ballistic weapons Critical Hit damage. |
▼ Guns and Bullets 7 | +5% ballistic weapons Critical Hit damage. |
▼ Guns and Bullets 8 | +5% ballistic weapons Critical Hit damage. |
▼ Guns and Bullets 9 | +5% ballistic weapons Critical Hit damage. |
▼ Guns and Bullets 10 | +5% ballistic weapons Critical Hit damage. |
▼ Hot Rodder 1 | Unlocks Flame Job paint for Power Armor. |
▼ Hot Rodder 2 | Unlocks Shark paint for Power Armor. |
▼ Hot Rodder 3 | Unlocks Hot Pink paint for Power Armor. |
▼ La Coiffe 1 | Unlocks Megaton haircut. |
▼ La Coiffe 2 | Unlocks The Hornet's Nest haircut. |
▼ Live and Love 1 | Companions permanently gain +10 health. |
▼ Live and Love 2 | Companions permanently inflict +5% damage. |
▼ Live and Love 3 | Companions permanently gain +10 carry weight. |
▼ Live and Love 4 | Companions permanently gain +5 Damage Resistance and Energy Resistance. |
▼ Live and Love 5 | Permanently gain +25% XP from persuading men. |
▼ Live and Love 6 | Permanently gain +5% XP while adventuring with a companion. |
▼ Live and Love 7 | Robot companions permanently inflict +5% damage. |
▼ Live and Love 8 | Permanently gain +25% XP from persuading women. |
▼ Live and Love 9 | Permanently gain +1 Luck from alcohol when traveling with a companion. |
▼ Massachusetts Surgical Journal 1 | +2% limb damage for all weapons. |
▼ Massachusetts Surgical Journal 2 | +2% limb damage for all weapons. |
▼ Massachusetts Surgical Journal 3 | +2% limb damage for all weapons. |
▼ Massachusetts Surgical Journal 4 | +2% limb damage for all weapons. |
▼ Massachusetts Surgical Journal 5 | +2% limb damage for all weapons. |
▼ Massachusetts Surgical Journal 6 | +2% limb damage for all weapons. |
▼ Massachusetts Surgical Journal 7 | +2% limb damage for all weapons. |
▼ Massachusetts Surgical Journal 8 | +2% limb damage for all weapons. |
▼ Massachusetts Surgical Journal 9 | +2% limb damage for all weapons. |
▼ Picket Fences 1 | Picket fences can be built at settlements. |
▼ Picket Fences 2 | High-tech lights can be built at settlements. |
▼ Picket Fences 3 | Statues can be built at settlements. |
▼ Picket Fences 4 | Potted plants can be built at settlements. |
▼ Picket Fences 5 | Patio furniture can be built at settlements. |
▼ RobCo Fun 1 | Unlocks Atomic Command Pip-Boy game. |
▼ RobCo Fun 2 | Unlocks Grognak the Barbarian Pip-Boy game. |
▼ RobCo Fun 3 | Unlocks Pip Fall Pip-Boy game. |
▼ RobCo Fun 4 | Unlocks Red Menace Pip-Boy game. |
▼ RobCo Fun 5 | Unlocks Zeta Invaders Pip-Boy game. |
▼ Taboo Tattoos 1 | Unlocks lucky clover tattoo. |
▼ Taboo Tattoos 2 | Unlocks nautical anchor tattoo. |
▼ Taboo Tattoos 3 | Unlocks Eagle tattoo. |
▼ Taboo Tattoos 4 | Unlocks radiation skull tattoo. |
▼ Taboo Tattoos 5 | Unlocks bad luck horseshoe tattoo. |
▼ Tales of a Junktown Jerky Vendor 1 | Decreases vendor prices by 3% when bartering. |
▼ Tales of a Junktown Jerky Vendor 2 | Decreases vendor prices by 3% when bartering. |
▼ Tales of a Junktown Jerky Vendor 3 | Decreases vendor prices by 3% when bartering. |
▼ Tales of a Junktown Jerky Vendor 4 | Decreases vendor prices by 3% when bartering. |
▼ Tales of a Junktown Jerky Vendor 5 | Decreases vendor prices by 3% when bartering. |
▼ Tales of a Junktown Jerky Vendor 6 | Decreases vendor prices by 3% when bartering. |
▼ Tales of a Junktown Jerky Vendor 7 | Decreases vendor prices by 3% when bartering. |
▼ Tales of a Junktown Jerky Vendor 8 | Decreases vendor prices by 3% when bartering. |
▼ Tesla Science Magazine 1 | Energy Weapons inflict +5% critical damage. |
▼ Tesla Science Magazine 2 | Energy Weapons inflict +5% critical damage. |
▼ Tesla Science Magazine 3 | Energy Weapons inflict +5% critical damage. |
▼ Tesla Science Magazine 4 | Energy Weapons inflict +5% critical damage. |
▼ Tesla Science Magazine 5 | Energy Weapons inflict +5% critical damage. |
▼ Tesla Science Magazine 6 | Energy Weapons inflict +5% critical damage. |
▼ Tesla Science Magazine 7 | Energy Weapons inflict +5% critical damage. |
▼ Tesla Science Magazine 8 | Energy Weapons inflict +5% critical damage. |
▼ Tesla Science Magazine 9 | Energy Weapons inflict +5% critical damage. |
▼ Total Hack 1 | Unlocks ability to control robots using a terminal. |
▼ Total Hack 2 | Unlocks ability to control spotlights using a terminal. |
▼ Total Hack 3 | Unlocks ability to control turrets using a terminal. |
▼ You're SPECIAL! 1 | Add one S.P.E.C.I.A.L. point. |
▼ Tumblers Today 1 | Wider "sweet spot" when lockpicking. |
▼ Tumblers Today 2 | Wider "sweet spot" when lockpicking. |
▼ Tumblers Today 3 | Wider "sweet spot" when lockpicking. |
▼ Tumblers Today 4 | Wider "sweet spot" when lockpicking. |
▼ Tumblers Today 5 | Wider "sweet spot" when lockpicking. |
▼ U.S. Covert Operations Manual 1 | Makes you more difficult to detect while sneaking. |
▼ U.S. Covert Operations Manual 2 | Makes you more difficult to detect while sneaking. |
▼ U.S. Covert Operations Manual 3 | Makes you more difficult to detect while sneaking. |
▼ U.S. Covert Operations Manual 4 | Makes you more difficult to detect while sneaking. |
▼ U.S. Covert Operations Manual 5 | Makes you more difficult to detect while sneaking. |
▼ U.S. Covert Operations Manual 6 | Makes you more difficult to detect while sneaking. |
▼ U.S. Covert Operations Manual 7 | Makes you more difficult to detect while sneaking. |
▼ U.S. Covert Operations Manual 8 | Makes you more difficult to detect while sneaking. |
▼ U.S. Covert Operations Manual 9 | Makes you more difficult to detect while sneaking. |
▼ U.S. Covert Operations Manual 10 | Makes you more difficult to detect while sneaking. |
▼ Unstoppables 1 | +1% chance of taking no damage from an attack. |
▼ Unstoppables 2 | +1% chance of taking no damage from an attack. |
▼ Unstoppables 3 | +1% chance of taking no damage from an attack. |
▼ Unstoppables 4 | +1% chance of taking no damage from an attack. |
▼ Unstoppables 5 | +1% chance of taking no damage from an attack. |
▼ Wasteland Survival Guide 1 | Heal +50% more from fruits and vegetables. |
▼ Wasteland Survival Guide 2 | Permanently take 5% less damage from insects. |
▼ Wasteland Survival Guide 3 | Permanently heal +50% from irradiated packaged food and drink. |
▼ Wasteland Survival Guide 4 | Permanently unlock new decoration items in workshop settlements. |
▼ Wasteland Survival Guide 5 | Diamond City is now permanently marked on your map. |
▼ Wasteland Survival Guide 6 | Permanently gain +10% discount from food and drink vendors. |
▼ Wasteland Survival Guide 7 | Permanently swim 25% faster. |
▼ Wasteland Survival Guide 8 | Permanently take 5% less damage from melee attacks. |
▼ Wasteland Survival Guide 9 | Permanently collect more meat from animal kills. |
#1 My Brain and I... (A Twisted Love Tale) | |
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Boston Mayoral Shelter |
On a small table in a southwest bedroom on the lower level |
Magazine Effect | Regenerate 1 point of health per minute. |
#2 The Starlet Sniper | |
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Coast Guard Pier |
On the toilet inside the locked cell of the basement. |
Magazine Effect | Do +5% damage with scoped weapons. |
#3 Attack of the Metal Men | |
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Dunwich Borers |
On a table at the bottom of the pit under Terminal 3 |
Magazine Effect | Take 5% less damage from robots. |
#4, Invasion of the Zetans | |
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Hubris Comics |
Within the star restroom at the top floor. On the table near a steamer trunk. |
Magazine Effect | Do +5% damage with the Alien Blaster. |
#5, The Mad Russian's Revenge | |
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Pickman Gallery |
Right of the steamer trunk in the last tunnel chamber. |
Magazine Effect | Gain +5 Poison Resistance. |
#6, Attack Of The Fishmen | |
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Skylanes Flight 1981 |
Restroom below the cockpit. |
Magazine Effect | Do +5% damage against Mirelurks. |
#7 Deep Sea Terror! "Sinister Seafood Strikes!!" | |
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Outpost Zimonja |
Within the workshop. |
Magazine Effect | Do +5% damage at night. |
#8, The Man Who Could Stop Time | |
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Vault 114 |
In the living quarters area, under the Laundry sign. |
Magazine Effect | Gain +5 Action Points. |
#9 When Apes Go Bananas!!! "A Gorilla Ate My Patrol Car!" | |
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Old North Church(Railroad HQ) |
Complete Freedom Trail to open the Old North Church(Railroad HQ). This magazine can be obtained on a metal desk in the brick crypt area. |
Magazine Effect | Do +5% damage with the Cryolator. |
#10, Giant Insects Invade | |
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Sentinel site |
On the desk as part of a large row of work terminals on the facility's eastern side. |
Magazine Effect | Gain +5 Radiation Resistance. |
#11, Rise of the Radiated | |
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East Boston Preparatory School |
Southeast corner of the computer room. On the top floor's desk. |
Magazine Effect | RadAway heals +5% radiation damage. |
#12, Have Dog, Will Travel! | |
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The Institute |
Go through Holdren's quarters and pick up the magazine on the triangular table of the outside balcony. |
Magazine Effect | Your canine companion permanently takes 10% less damage. |
#13, Curse of the Burned! | |
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Crater of Atom |
Up the stairs of the central metal shack. |
Magazine Effect | Do +5% damage against ghouls. |
#14, Rise of the Mutants! | |
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Trinity Church |
By the steamer trunk on the east inside the church. |
Magazine Effect | Do +5% damage against Super Mutants. |
Blood on the Harp | |
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Wicked Shipping Fleet Lockup |
On the desk on the south of the main warehouse in the small office. |
Magazine Effect | Critical Hits with unarmed and melee attacks do +5% damage. |
Cometh the Trickster | |
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North of Andrew Station - Bus and apartment wreckage |
On the bed of the comic book fan's apartment. |
Magazine Effect | Critical Hits with unarmed and melee attacks do +5% damage. |
Jungle of the Bat-Babies | |
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Sanctuary Hills |
On the kitchen table of the house where Codsworth stays in. |
Magazine Effect | Critical Hits with unarmed and melee attacks do +5% damage. |
In the Bosom of the Corsair Queen | |
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Corvega Assembly Plant |
In the Raider metal hut accessed via catwalk bridge on the top floor. |
Magazine Effect | Critical Hits with unarmed and melee attacks do +5% damage. |
Demon Slaves, Demon Sands | |
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Vault 75 or Vault 81 |
Inside the Overseer's office in in Vault 75 or reward by Katy by completing Short Stories in the Classroom in vault 81 |
Magazine Effect | Critical Hits with unarmed and melee attacks do +5% damage. |
Enter Maula: War Maiden of Mars | |
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Boston Common |
In the bandstand near to the Park Street Station entrance. |
Magazine Effect | Critical Hits with unarmed and melee attacks do +5% damage. |
Fatherless Cur! | |
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Mass Pike Interchange |
On the toilet inside the Gunner camp. |
Magazine Effect | Critical Hits with unarmed and melee attacks do +5% damage. |
Lost in the Snows of Lust | |
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Back Street Apparel |
Living room table in the ruined upstairs apartment. |
Magazine Effect | Critical Hits with unarmed and melee attacks do +5% damage. |
In the Lair of the Virgin Eater | |
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Hyde Park |
Go to the raider camp on the roof of the buildings |
Magazine Effect | Critical Hits with unarmed and melee attacks do +5% damage. |
What Sorcery This? | |
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Museum of Witchcraft |
On the table in the dungeon room on the upper floor. |
Magazine Effect | Critical Hits with unarmed and melee attacks do +5% damage. |
The Moon: A Communist Doomsday Device? | |
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Quincy Ruins |
On the desk with the terminal between the two big-rig trailers. |
Magazine Effect | +5% ballistic weapons Critical Hit damage. |
#2, Little Guns For Little Ladies | |
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Fraternal Post 115 |
By the American flag in the stage area. |
Magazine Effect | +5% ballistic weapons Critical Hit damage. |
#4, Street Guns of Detroit | |
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Gunners Plaza |
On the table surrounded by sofas on the top floor lounge. |
Magazine Effect | +5% ballistic weapons Critical Hit damage. |
#5, Lasers & Hunting: Acceptable Overkill | |
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Fort Hagen |
Go to the southeast top floor and get the magazine from the oval table in the kitchen. |
Magazine Effect | +5% ballistic weapons Critical Hit damage. |
#5, Avoid those Pesky Gun Laws! | |
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Rook Family House |
On a metal desk near the lantern inside Barney's Bunker. |
Magazine Effect | +5% ballistic weapons Critical Hit damage. |
#5, Guide to hunting commies! | |
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Ticonderoga |
On the desk of the corner office in the northwest part of the top floor. Accessible after completing Boston After Dark. |
Magazine Effect | +5% ballistic weapons Critical Hit damage. |
#7, Take Aim, Army Style | |
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South Boston Military Checkpoint |
on a metal desk inside the checkpoint. |
Magazine Effect | +5% ballistic weapons Critical Hit damage. |
#8, Bear Proofing Your Campsite | |
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Cambridge Police Station |
In a locked safe in the station chief's office. Brotherhood's reinforcements must arrive first before this becomes available. |
Magazine Effect | +5% ballistic weapons Critical Hit damage. |
#8, Plasma - The Weapon of Tomorrow | |
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The Castle |
Outside of the Castle. On the radio operator's desk on the middle. |
Magazine Effect | +5% ballistic weapons Critical Hit damage. |
#10, The Future of Hunting? | |
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BADTFL regional office |
On a desk in the chief's office located in the west of the building. |
Magazine Effect | +5% ballistic weapons Critical Hit damage. |
#1 Flame Job! | |
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Robotics Disposal Ground |
Inside the small concrete hut. |
Magazine Effect | Unlocks Flame Job paint for Power Armor. |
#2 Shark Paint Schemes! | |
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Atom Cats garage |
In Zeke's trailer on the bedside table. |
Magazine Effect | Unlocks Shark paint for Power Armor. |
#3 Hot Pink! | |
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Go inside the building with the arrow signs pointing on a doorway. Once inside, go straight and then right and then right again and you will see another button puzzle. Press the first and third button to open the gate and navigate the maze until you reach the red door with 2 on it. |
Top floor sleeping quarters inside the parking lot. |
Magazine Effect | Unlocks Hot Pink paint for Power Armor. |
#1 Megaton Hair | |
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Fallon's Department Store |
On the table in the center of the room in the upper floor, west side of the building near the roof exit. |
Magazine Effect | Unlocks Megaton haircut. |
#2 The Hornet's Nest | |
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Charlestown Laundry |
In a shopping basket. |
Magazine Effect | Unlocks The Hornet's Nest haircut. |
#1, Fabulous 1st Issue: Life Long Best Friends! | |
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Faneuil Hall |
On the attic level's table, just after climbing the main staircase. |
Magazine Effect | Companions permanently gain +10 health. |
#2, Nuke-The-Man | |
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College Square station |
At the station entrance interior on the safe behind the counter. |
Magazine Effect | Companions permanently inflict +5% damage. |
#3, Trim the Fat | |
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WRVR broadcast station |
On the table near the recording desk. |
Magazine Effect | Companions permanently gain +10 carry weight. |
#4, Advice From Married Men | |
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The Third Rail in Goodneighbor |
The Third Rail restroom. |
Magazine Effect | Companions permanently gain +5 Damage Resistance and Energy Resistance. |
#7, Beware The Man Handler | |
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Bunker Hill |
At the top of the monument. |
Magazine Effect | Permanently gain +25% XP from persuading men. |
#8, An Experience to Remember | |
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Hotel Rexford in Goodneighbor |
On the bar counter, just right of the entrance. |
Magazine Effect | Permanently gain +5% XP while adventuring with a companion. |
#9, I Married a Robot! | |
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Diamond City schoolhouse |
Inside the schoolhouse bedroom on the ground floor. |
Magazine Effect | Robot companions permanently inflict +5% damage. |
#12, The Secretary Charmer | |
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Fiddler's Green Trailer Estates |
East side of the estates inside the caravan trailer, |
Magazine Effect | Permanently gain +25% XP from persuading women. |
#14, Talk Yourself Sober | |
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Revere Beach station |
On the upper floor of the promenade. On the concrete blocks by the cooking pot. |
Magazine Effect | Permanently gain +1 Luck from alcohol when traveling with a companion. |
#3, Happy Sedation Special | |
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Sandy Coves Convalescent Home |
Behind the security door next to the wall of safes. |
Magazine Effect | +2% limb damage for all weapons. |
#5, Better Living Through Chems | |
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Cabot House |
First bedroom on the east side of the top floor. |
Magazine Effect | +2% limb damage for all weapons. |
#8, Cryo Technology: Haven or Tomb! | |
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Greater Mass Blood Clinic |
On the desk in the analyst's room, |
Magazine Effect | +2% limb damage for all weapons. |
#9, Raised by Robots | |
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Med-Tek Research |
On the large central laboratory table on the lowest floor. |
Magazine Effect | +2% limb damage for all weapons. |
#13, Finding Your Funny Bone | |
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Boston Public Library |
Purchase with 50 Tokens via the terminal in the overdue book vending machine |
Magazine Effect | +2% limb damage for all weapons. |
#13, Pay Now, Get Better Later!! Insurance Scandal Sweeps Medical Industries | |
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Greenetech Genetics |
On the table between the two red sofas and dark carpet three storys up the north part of the building. |
Magazine Effect | +2% limb damage for all weapons. |
#15, Scars Are Cool | |
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Cambridge Polymer Labs |
On the desk inside the Director's office. |
Magazine Effect | +2% limb damage for all weapons. |
#16, ER Nurses Confess All | |
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Medford Memorial Hospital |
West side balcony above the main lobb. Go inside the filing and storage room, |
Magazine Effect | +2% limb damage for all weapons. |
#16, Let's Play Doctor! | |
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Parsons State Insane Asylum |
Inside Lorenzo's living quarters. |
Magazine Effect | +2% limb damage for all weapons. |
#1, The House of Tomorrow... Today! | |
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Beantown Brewery |
In the foreman's wall office on the upper walkways of the main vat room. |
Magazine Effect | Picket fences can be built at settlements. |
#2, Modern Hearth! | |
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Hardware Town |
On the desk with the key in the upstairs office in the center of the building |
Magazine Effect | High-tech lights can be built at settlements. |
#3, Essential Upgrades! | |
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Saugus Ironworks |
Blast Furnace area on the catwalk just below the Bobblehead. |
Magazine Effect | Statues can be built at settlements. |
#4, Modern Lawn Care! | |
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Combat Zone |
On the formica table in front of the main stage. |
Magazine Effect | Potted plants can be built at settlements. |
#5, Welcome Home! | |
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Weston water treatment plant |
In the metal office overlooking the generator room. |
Magazine Effect | Patio furniture can be built at settlements. |
#1 Atomic Command | |
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Museum of Freedom |
In the chamber above the front doors where Preston is holed up. |
Magazine Effect | Unlocks Atomic Command Pip-Boy game. |
#2 Grognak The Barbarian | |
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Memory Den in Goodneighbor |
In the Memory Den back room. |
Magazine Effect | Unlocks Grognak the Barbarian Pip-Boy game. |
#3 Pip Fall | |
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Fort Hagen |
Adjacent to Kellogg's Terminal under a table in the command center |
Magazine Effect | Unlocks Pip Fall Pip-Boy game. |
#4 Red Menace | |
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Vault 111 |
Inside the cafeteria terminal in the northeast area. Holotape only. |
Magazine Effect | Unlocks Red Menace Pip-Boy game. |
#5 Zeta Invaders | |
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Valentine Detective Agency |
On a desk inside the Valentine's Detective Agency |
Magazine Effect | Unlocks Zeta Invaders Pip-Boy game. |
#1, 13 | |
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Mass Pike Tunnel east or west |
Inside a locked room to the south |
Magazine Effect | Unlocks lucky clover tattoo. |
#2, Anchor | |
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Thicket Excavations |
Inside the metal trailer caravan on the south part of the excavation area, |
Magazine Effect | Unlocks nautical anchor tattoo. |
#3, Eagle's Nest | |
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Concord Civic Access |
In the scavenger's sleeping area in the western area near exit stairs. |
Magazine Effect | Unlocks Eagle tattoo. |
#4, Skulls Are Hip!! | |
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Irish Pride Industries shipyard |
On the metal picnic table inside the docked ship. |
Magazine Effect | Unlocks radiation skull tattoo. |
#16, Sailor | |
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Vault 81 |
In the barber's shop in the lowest level of the atrium. |
Magazine Effect | Unlocks bad luck horseshoe tattoo. |
How to Run a Successful Vendor Stand | |
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Big John's Salvage |
On the small table with the lantern inside the caravan perched atop the containers. |
Magazine Effect | Decreases vendor prices by 3% when bartering. |
Capitalism & You | |
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Four Leaf Fishpacking Plant |
On the bench in basement locker room on the western side of the plant. |
Magazine Effect | Decreases vendor prices by 3% when bartering. |
The Art of Haggling | |
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Super Duper Mart |
On the metal wire magazine stand. Just right of the Milton General Hospital poster. |
Magazine Effect | Decreases vendor prices by 3% when bartering. |
Benefits of Child Labor | |
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Longneck Lukowski's Cannery |
Inside the metal catwalk hut on the northwest upper area of the main cannery room. |
Magazine Effect | Decreases vendor prices by 3% when bartering. |
Take Your Business on the Road | |
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Mystic Pines |
On the sideboard table by the TV inside the building just north of the main entrance. |
Magazine Effect | Decreases vendor prices by 3% when bartering. |
The Joy of Wealth | |
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Gwinnett Brewery |
On a desk next to a terminal, in an office inside the building's upper level, along the northwest wall. |
Magazine Effect | Decreases vendor prices by 3% when bartering. |
Why I Sold My Mother | |
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Walden Pond |
On the barrel with the lantern inside the pipe tunnel interior cave. |
Magazine Effect | Decreases vendor prices by 3% when bartering. |
Suit Up & Succeed | |
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Wreck of the FMS Northern Star |
On the parasol table on the north side of the ship. |
Magazine Effect | Decreases vendor prices by 3% when bartering. |
10 Number 1 Hits!!! | |
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Poseidon Energy |
On the metal desk with the Bobblehead near the steamer trunk, in the central metal catwalk hut. |
Magazine Effect | Energy Weapons inflict +5% critical damage. |
Geckos and Gamma Radiation | |
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University Point |
Top floor of Sedgwick Hall, in the northern computer room, northeast corner on a small table. Access via the open curtains. |
Magazine Effect | Energy Weapons inflict +5% critical damage. |
#3, Rocket Science for Toddlers | |
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Rocky Cave |
In Virgil's Laboratory on a broken fridge. |
Magazine Effect | Energy Weapons inflict +5% critical damage. |
U.S. Army Goes to Space | |
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HalluciGen, Inc. |
In the northeast corner on the Weaponization Research lab's first floor. |
Magazine Effect | Energy Weapons inflict +5% critical damage. |
#5, Future of Warfare? | |
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Reeb Marina |
On the wooden bench in the kitchen of the warehouse. |
Magazine Effect | Energy Weapons inflict +5% critical damage. |
#5, Giant Super Weapons | |
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Mass Fusion Building |
Upper offices above the glass floor on the computer bank. |
Magazine Effect | Energy Weapons inflict +5% critical damage. |
What is Plasma, Anyway? | |
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General Atomics factory |
In the upper floor office on a metal desk against the east wall. |
Magazine Effect | Energy Weapons inflict +5% critical damage. |
Will Robots Rule the World? | |
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ArcJet Systems |
In the CEO's office on the second floor. |
Magazine Effect | Energy Weapons inflict +5% critical damage. |
#9, Tomorrow's technology for today's Super Soldiers (Blast Off To Adventure!) | |
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Mahkra Fishpacking |
On a small table on the lowest floor filleting room at the north west corner. |
Magazine Effect | Energy Weapons inflict +5% critical damage. |
#1 Control Robots | |
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Wattz Consumer Electronics |
Basement server room |
Magazine Effect | Unlocks ability to control robots using a terminal. |
#2 Control Spotlights | |
---|---|
The Shamrock Taphouse |
Held by the female mannequin standing on the table in the game room . |
Magazine Effect | Unlocks ability to control spotlights using a terminal. |
#3 Control Turrets | |
---|---|
Wildwood Cemetery |
Under the tree at the center of the cemetery. |
Magazine Effect | Unlocks ability to control turrets using a terminal. |
You're SPECIAL! | |
---|---|
Sanctuary Hills |
Under Shaun's crib in Player's House |
Magazine Effect | Add one S.P.E.C.I.A.L. point. |
#1, Bobby Pins – More Effective Than Lockpicks? | |
---|---|
Easy City Downs |
On the side chest by the black sofa in the commentator's area. |
Magazine Effect | Wider "sweet spot" when lockpicking. |
#2, Confessions of a Housebreaker | |
---|---|
Fens Street Sewer |
Next to the holotape on the metal drawers inside the cell area. |
Magazine Effect | Wider "sweet spot" when lockpicking. |
#3, Open Any Lock in 5 Seconds Flat | |
---|---|
West Roxbury Station |
In the open locker on the eastern platform maintenance room, |
Magazine Effect | Wider "sweet spot" when lockpicking. |
#4, Locksmith Certification Special – Pass With Flying Colors | |
---|---|
Malden Center |
Inside one of the cargo carriages at the station at the deepest section of the station. |
Magazine Effect | Wider "sweet spot" when lockpicking. |
#5, Mysteries of the Master Key Exposed! | |
---|---|
Poseiden Energy Turbine 18-F |
In the metal control room on the northwest corner of the facility. |
Magazine Effect | Wider "sweet spot" when lockpicking. |
#01, Whistling in the Dark | |
---|---|
The Switchboard in Lexington |
Above the desk near the terminal in the executive office above the open office. |
Magazine Effect | Makes you more difficult to detect while sneaking. |
#02, Urban Camouflage | |
---|---|
USS Constitution |
On a corner table inside the Captain's cabin. |
Magazine Effect | Makes you more difficult to detect while sneaking. |
#03, Facepaint Fundamentals | |
---|---|
Federal Ration Stockpile |
Above the main table in front of the sofa in Red Tourette's base. |
Magazine Effect | Makes you more difficult to detect while sneaking. |
#04, Not the Soldiers You're Looking For | |
---|---|
Abandoned Shack/Federal Surveillance Center K-21B |
In the deepest part of Federal Surveillance Center K-21B. On the light blue metal computer bank. |
Magazine Effect | Makes you more difficult to detect while sneaking. |
#05, Who Goes There? | |
---|---|
Fort Strong armory |
On General Brock's desk. |
Magazine Effect | Makes you more difficult to detect while sneaking. |
#06, Squeaky Floorboard, Sudden Death | |
---|---|
Fort Hagen |
In the Command Center, on the side table of the bedroom and kitchenette room. |
Magazine Effect | Makes you more difficult to detect while sneaking. |
#07 Bushes, Boxes and Beehives Camouflage Special | |
---|---|
Libertalia |
By a red padded chair on the exterior of the main shanty ship. At the same level as the second boat cabin. |
Magazine Effect | Makes you more difficult to detect while sneaking. |
#08 Getting the Drop on Communists | |
---|---|
National Guard Training Yard |
On a table in the cafeteria of the barracks. |
Magazine Effect | Makes you more difficult to detect while sneaking. |
#09, Look Better in Black | |
---|---|
Revere Satellite Array |
In the shanty hut above the central satellite support. |
Magazine Effect | Makes you more difficult to detect while sneaking. |
#10, Tiptoe Through the Tulips | |
---|---|
USAF Satellite Station Olivia |
Inside the computer room unlocked by terminal on southeast interior. |
Magazine Effect | Makes you more difficult to detect while sneaking. |
Commie-Kazi VS. Manta Man | |
---|---|
Westing Estate |
Go to the shack closest to the river, |
Magazine Effect | +1% chance of taking no damage from an attack. |
Dr. Brainwash and His Army of De-Capitalists! | |
---|---|
Shaw High School |
Go to the library office on the lower level |
Magazine Effect | +1% chance of taking no damage from an attack. |
Trapped In The Dimension Of The Pterror-Dactyls! | |
---|---|
Suffolk County Charter School |
Go to the upper floor's library room and get this perk magazine. |
Magazine Effect | +1% chance of taking no damage from an attack. |
Visit the Ux-Ron Galaxy!! | |
---|---|
Hubris Comics |
Front of the cheeky monkey and Grognak's Axe |
Magazine Effect | +1% chance of taking no damage from an attack. |
Who Can Stop The Unstoppable Grog-Na-Rok?! | |
---|---|
D.B. Technical High School |
On the northwest corner wall of the swimming pool on the basement. |
Magazine Effect | +1% chance of taking no damage from an attack. |
#1, Farming The Wastes | |
---|---|
Wreck of the USS Riptide |
Above the table inside the ship which is under the bridge on the water's level. |
Magazine Effect | Heal +50% more from fruits and vegetables. |
#2, Insect Repellent Special | |
---|---|
Crater House |
On the table on the western side of the crater. |
Magazine Effect | Permanently take 5% less damage from insects. |
#3, The Bright Side of Radiation Poisoning | |
---|---|
Egret Tours Marina |
On the counter of the diner and recharge station. |
Magazine Effect | Permanently heal +50% from irradiated packaged food and drink. |
#4, The Scrapyard Home Decoration Guide | |
---|---|
Lynn Woods |
On the sleeping bag, inside the main shack. |
Magazine Effect | Permanently unlock new decoration items in workshop settlements. |
#5, Guide To Diamond City | |
---|---|
Gorski Cabin |
Metal desk in the underground bunker. |
Magazine Effect | Diamond City is now permanently marked on your map. |
#6, Commonwealth Coupon Spectacular | |
---|---|
Nahant Oceanological Society |
On the metal desk with the typewriter. |
Magazine Effect | Permanently gain +10% discount from food and drink vendors. |
#7, Water Aerobics for Ghouls | |
---|---|
Old Gullet Sinkhole |
Located on a concrete block inside the sinkhole. |
Magazine Effect | Permanently swim 25% faster. |
#8, Self-Defense Secrets | |
---|---|
Ranger Cabin |
Sideboard table in the cabin. |
Magazine Effect | Permanently take 5% less damage from melee attacks. |
#9, Hunting in the Wastes | |
---|---|
Sunshine Tidings Co-op |
In the locked cabin near the silos. |
Magazine Effect | Permanently collect more meat from animal kills. |
✶ Press the magnifiying glass search icon at the bottom right to search for a perk magazine. ✶ Toggle the Name On icon to show the names of the Perk Magazines. ✶ Toggle the Full On icon to expand the map. |
Icon | How to Use |
---|---|
Show Names This button reveals the Name of every icon currently shown. | |
Show Pins This button will toggle between showing and hiding all the pins which you have already marked as acquired. | |
Fullscreen This button will change the map display to fill the screen. | |
Search Mode Toggle This button will display a searchbar which you can use to search for an individual pin by its name. | |
Icon Mode Toggle In Search Mode, this button will toggle you back to Icon Mode, removing the search bar and displaying the icons again. | |
All Pins This button is shown along with the Icons on the right when there are over 6 types of pins. Click it for a full selection of all available pin types. | |
Counter Tracks the number of pins you have of a certain type. The pin type shown is set to the page and currently cannot be changed; however, all pin type counters can be viewed by clicking the checklist icon on the right side. | |
View All Counters This icon is found on the right side of the Counter. When a map has more than one pin type, click this icon to see Counters for all pin types. | |
Zoom In / Zoom Out This icon is found on the top left side of the map. You can press these buttons, or use your scroll wheel while hovering, to Zoom In and Out of the interactive map. |
Print's Not Dead
G: 20 |
Read 20 Magazines |
All Achievements and Trophies List
Reading a Magazine will grant your character a special effect or gives you certain benefits. There are many different types of perk magazines such as increasing your critical hit rate, giving you custom paint for your power armor and many more.
Collectibles and Locations | |
---|---|
All Bobblehead Locations | All Magazine Locations |
All Fusion Core Locations | All Chemistry Station Locations |
Next-Gen Update Added Items | |
De-Capitalist Helmet | Halloween Decorations |
Game8 Fallout 4 Guides | |
---|---|
Perk Chart | Map |
Main Quests | Side Quests |
IDs and Item Codes | Companions |
Weapons | Armor and Clothing |
Power Armor | Factions |
Tips and Tricks | Materials |
Achievements | - |
All Magazine Locations Map
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