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Hunter/Hunted is a Main Quest in Fallout 4 (FO4). Read on for a full Hunter/Hunted walkthrough and learn Hunter/Hunted location and rewards.
Previous Quest | Next Quest |
---|---|
The Glowing Sea | The Molecular Level |
Hunter/Hunted Overview | |
---|---|
"Hunt down the Courser at Greenetech Genetics to recover the chip." | |
Faction | None |
Quest Giver | Virgil |
Quest ID | 000229EB |
Rewards | ・ XP: 423 |
Map Location | |
---|---|
Overworld |
Make your way to the C.I.T. Ruins, which is north of Diamond City. You can get there quickly by fast traveling to Diamond City and following the quest marker on your map.
Before you go there, you may want to stock up on ammo and Stimpaks as you'll be facing a lot of Raiders surrounding the C.I.T. Ruins.
Upon arriving at the grounds of the C.I.T Ruins, the Courser Signal will be available on your Pip-Boy. Tune in it to that to track the Courser's location.
The Courser Signal will point you to the Greenetech Genetics building, which is east of the C.I.T. Ruins. You will know that you are headed to the right direction as the signal's strength becomes stronger the closer you are to the building.
Inside Greenetech Genetics, there will be a lot of Gunners in the area, so you'll have to fight your way towards the elevator located at the upper levels of the building.
Use the elevator to ride up to the last floor where you'll come face to face with the Courser.
A Courser named Z2-47 will talk to you. Afterward, he'll become hostile and you'll have to kill him. Be cautious throughout the fight, as he has the ability to turn invisible.
After killing Z2-47, grab the Courser Chip from his body to end the quest. You can also kill the nearby Gunners that were held in captivity by the Courser for additional loot.
Previous Quest | Next Quest |
---|---|
The Glowing Sea | The Molecular Level |
Map View | Virgil's Laboratory |
---|---|
Quest Giver | Virgil |
All Main Quests | |
---|---|
1 | War Never Changes |
2 | Out of Time |
3 | Jewel of the Commonwealth |
4 | Unlikely Valentine |
5 | Getting a Clue |
6 | Reunions |
7 | Dangerous Minds |
8 | The Glowing Sea |
9 | Hunter/Hunted |
10 | The Molecular Level |
11 | Institutionalized |
Hunter/Hunted Walkthrough
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