New World

In-Game Store Update: Patch Notes and Release Date

Please note that the New World Team has stopped covering the game as of Update 1.2. Information on certain pages may not be up-to-date.

In-Game Store Update
This page lists all information on the In-Game Store Update for New World. Read on to learn more about its release date and patch notes.

In-Game Store Update: Release Date

Released on May 25, 2021

On May 25, 2021, New World released its in-game store. Introducing the In-Game Store Update allowed Alpha players to test the game and provide feedback for the game's official launch.

Source: New World Official Site

In-Game Store Update: Patch Notes

In-Game Store Update

Introducing the In-Game Store

New World is releasing its in-game store today for Alpha players to test content and provide feedback in preparation for the August 31 launch. The store will allow in-game purchases for cosmetic items outside of the deluxe edition and pre-order bonuses. New World has received a lot of feedback already, and believe it’s important to make the store visible now for players to experience and test directly.

Items in the store during Alpha will be purely cosmetic and provide no gameplay advantages. As the game evolves, New World may add new categories of store items based on players’ desires. New World may make mistakes which is why community engagement is being done to solicit feedback. The Alpha store test will include an example skin, emote, and dyes (these are not the exact items that will be sold when live, but give you an idea of the type and flavor).

New World's Plan

The plan for having an in-game store is to create an outlet for players who find enough value in store items that they are happy to purchase them. The plan is not, and never will be, to create a feeling that store items are necessary to enjoy or compete in the game. New World has three main goals for the in-game store:

Empower Expressive Personalization

The cosmetic items sold in New World are built to provide additional opportunities for players to shape their characters. Releases will showcase new dyes, apparel & weapon skins for players to customize their character, as well as themed decorative furnishings and additional house pets players can purchase. Cosmetic items will not provide any perks or boosts to stats.

While the in-game store will provide additional opportunities for customization and feature unique cosmetic items, there is a wealth of visually diverse in-game loot for players to discover and earn across Aeternum, at the same level of aesthetic quality with items found in the store. The goal is not to make the cosmetics offered in-store better, but different than existing gear. Players work hard to get their gear and have no intention of diminishing the value of their favorite pieces. Often the store items are additive for role players and players who like to change their appearance frequently.

At launch, New World will offer themed cosmetic items across a variety of categories, visually on par with endgame gear, such as:

  • Themed Apparel & Weapon Skins: Themed skins that can be applied to existing apparel or weapons to change their visual style.
  • Housing Décor & House Pets: Decorative home furnishings and fun pets for your home.
  • Emotes: New ways for you to express yourself through dance, gestures, and other unique animations.
  • Dye packs: While many vibrant pigments are available to harvest to create dyes, additional colors will be available in the store.
  • Company Crests: New designs will be available in the store to personalize your Company’s insignia.

New World won't consider selling anything other than cosmetic items until 2022 at the earliest.

Maintain a Level Playing Field

The in-game store content will not give players an advantage in PvE or PvP gameplay. The goal is to not provide anything that players find to be “pay to win” for in-game store offers. No items in the store will give players instant lifts to their overall gear score, experience points, or impact territory control. No item in the store is a gate to experiencing game mechanics. Players should never feel they have to spend additional money to experience New World once they’ve purchased the game, as the price you pay at launch lets you play the entire released game.

Embrace Veterans and Welcome New Arrivals

While Aeternum will be full of veteran players, New World anticipates new players landing on its shores for years to come. Well after launch, The developers will consider ideas for items that influence mechanics like rested XP both through the store and earned in-game. This would allow late-to-the-game players entering Aeternum to catch up at a pace most comfortable to them and fight alongside their friends in endgame content, while not creating a “pay to win” environment. The more players that are able to experience endgame content and participate in endgame modes, the healthier the game experience will be. The timing on when any sort of boosts will be released would depend on player sentiment, feedback, and how new players are seen progressing through the game well after launch. If New World decides to implement these types of items, they will also be obtainable through in-game methods.

New World Related Guides

Patch Notes

All New World Patch Notes

Latest Game Patch

New World - Update 1.2.1
New World Update 1.2.1:
Patch Notes and Release Date

Previous Patch Notes

Previous Patch Notes
New World - December Update 1.2New World Update 1.2 New World - Update 1.1.2New World Update 1.1.2
New World - Update 1.1.11.1.1 Update New World - Into the Void Update 1.1Into the Void Update 1.1
New World - Update 1.0.51.0.5 Update New World - Update 1.0.41.0.4 Update
New World Update 1.0.31.0.3 Update New World Update 1.0.21.0.2 Update
New World Update 1.0.11.0.1 Update New World - Launch Patch NotesLaunch Update
New World - Open Beta UpdateOpen Beta Update Closed Beta UpdateClosed Beta Update
June Alpha Update Part 2June Alpha Update Part 2 June Alpha Update Part 1June Alpha Update Part 1
In-Game Store UpdateIn-Game Store Update May Alpha UpdateMay Alpha Update
Ice Bound UpdateIce Bound Update Quest Design UpdateQuest Design Update
The Empress of Ebonscale ReachThe Empress of Ebonscale Reach Forge and FuryForge and Fury Update
Honing the CraftHoning the Craft Update Secrets of the SwampSecrets of the Swamp Update
Alpha Test UpdateAlpha Test Update

Author

    Walkthrough Menu

    All rights reserved