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Please note that the New World Team has stopped covering the game as of Update 1.2. Information on certain pages may not be up-to-date.
This guide lists all information on New World Update: 1.0.4. Read on to learn more about the patch's release date, information on re-enabling of Outpost Rush, and the rolling out Server Transfers for remaining regions, as well as fixes to bugs and gameplay issues.
List of Contents
New World released its fourth update on October 27, 2021. This patch re-enabled Outpost Rush, and rolled out Server Transfers for remaining regions, as well as making several fixes to bugs and gameplay issues.
Source: New World Official Site
Patch Notes Highlights | |
---|---|
Outpost Rush & Server Transfers Rollout Plan |
・Outpost Rush is re-enabled, starting with South America
・Server transfers for US West will be enabled before the remaining regions |
General Changes |
・Removed the Everfall starting beach
・The first house discount reduces the purchase price, but does not reduce taxes ・Improved game performance ・Coin reimbursement for Companies due to 1.0.3 bug ・Increased the Faction token cap by 50% |
General Bug Fixes |
・Fixed faction token caps issues
・Fixed world time skipping issues ・Fixed Cutlass Keyes housing issue ・Fixed AI spawning issues ・Fixed several other gameplay issues |
Speculative Fixes |
・Fixed a War exploit where players could use area of effect (AoE) magic effects to capture rally points without taking damage
・Fixed several known causes of players being invulnerable ・Fixed the issue where players could get stuck after leaving Outpost Rush |
After the downtime required to deploy the 1.0.4 update, Outpost Rushwill be re-enabled and server transfers will be completed at the times listed below.
US West will be enabled at 2AM PT (9AM UTC) when downtime from 1.0.4 is complete. After Server Transfers in US West are monitored to ensure no new issues are encountered, New World will re-enable it for the remaining regions at 2PM PT (9PM UTC). No server restarts are required.
South America: 2AM PT (9AM UTC) when downtime from 1.0.4 is complete.
After Outpost Rush is monitored in South America to ensure no new issues are encountered, New World will enable it for the following regions at the times below.
New World's goal is to adhere to the schedule above, but may need to adjust the timing depending on any issues (or lack thereof). New World will keep you updated on the forums and through in-game messaging for any incoming downtime. Thank you to the players in US West and South America for helping us ensure these features are ready for the worldwide rollout, and thank you to everyone for your understanding and patience.
Below are the general changes that have been applied to New World in Update 1.0.4:
In update 1.0.3, bug was corrected, that was causing companies to lose income from owning multiple territories or from failed War declarations. With this update, New World is reimbursing lost coin revenue.
Increased the Faction token cap by 50% for each Faction tier. This change was made so that players can earn extra tokens even if they've hit the reputation cap and want to save up while working to advance to the next Faction rank. Here are the new values:
The fixes listed below are tentative fixes and mitigations. New World's goal is to get these changes out and see if issues persist, so New World can continue to work on them and address in a future update if necessary.
New World Update 1.2.1:
Patch Notes and Release Date
New World Update 1.0.4: Patch Notes and Release Date
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