New World

Stopping Power Skill: Stats and Information

Please note that the New World Team has stopped covering the game as of Update 1.2. Information on certain pages may not be up-to-date.

This is a guide on Stopping Power, a skill in New World. Stats, cooldown, mana cost, and effects of Stopping Power can all be found here and more!

Stopping Power Stats and Information

Stopping Power
Stopping Power Icon.png
Effect Overload a musket with gun powder, causing the next shot to deal 120% weapon damage, staggering target and knocking them back 3 meters. Does not stack or combine with other overloaded shots.
Weapon Tree Type
Musket Trapper Active
Mana Cost Cooldown Req. Skill
- 15 None

List of All Musket Skills

New World Related Guides

New World - List of Weapon Skills.png

List of All Skills and Abilities

Active Musket Skills

Active Skills
Powder BurnPowder Burn Power ShotPower Shot ShooterShooter's Stance
Sticky BombSticky Bomb Stopping PowerStopping Power TrapsTraps

Passive Musket Skills

Passive Skills
Back it UpBack it Up BackdraftBackdraft Ballistic AdvantageBallistic Advantage
BullseyeBullseye Called ShotCalled Shot Called Shot ResupplyCalled Shot Resupply
Chronic TraumaChronic Trauma Critical ReloadCritical Reload Double TrapDouble Trap
Empowering HeadshotEmpowering Headshot Empowering WeaknessEmpowering Weakness Energy BurstEnergy Burst
First BloodFirst Blood Greater AccuracyGreater Accuracy Heightened PrecisionHeightened Precision
Hit Your MarkHit Your Mark HustleHustle Initial EngagementInitial Engagement
Kick Kick 'Em When They're Down Lasting ImpressionLasting Impression Lethal ComboLethal Combo
MarksmanMarksman Salt on the WoundsSalt on the Wounds Scent of BloodScent of Blood
Shoot MoreShoot More SniperSniper Sticky SlowSticky Slow
Supplementary RepulsionSupplementary Repulsion Tactical ReloadTactical Reload Trapped DamageTrapped Damage
Unflinching WalkUnflinching Walk Weakened DefenseWeakened Defense

Author

    Walkthrough Menu

    All rights reserved