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Zenless Zone Zero (ZZZ)

Don't Get Lost in the Night Quest Guide

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☆ New: Tier List Maker & Community Tier List Contest!
★ Upcoming: Version 2.5, Zhao, & Ye Shunguang!
2.4 Agents: Dialyn, & Banyue
2.3 Phase 2: Yidhari Release & Ju Fufu Rerun
☆ Tier Lists: Agents | W-Engines | Bangboos | Teams
Redeem Codes for free Polychromes!

Zenless Zone Zero - Don

Don't Get Lost in the Night is a City Commission in Zenless Zone Zero 1.0 (ZZZ). See how to unlock Don't Get Lost in the Night, a walkthrough on how to complete this Side Commission, and its rewards here!

Don't Get Lost in the Night Quest Information

Don't Get Lost in the Night City Commission Details

Required Inter-Knot Level 40
Location Ballet Twins Road
Client Woman by the Streetlight
Time Midnight

How to Unlock Don't Get Lost in the Night

Reach Inter-Knot Level 40

Don't Get Lost in the Night can be unlocked once you reach Inter-Knot level 40 and will be available as a medal for Officer Mewmew once completed.

How to Raise Your Inter-Knot Level

Don't Get Lost in the Night Quest Walkthrough

Don't Get Lost in the Night Guide

  1. Talk to Woman by the Streetlight
  2. Find the Woman's Child
  3. Find the Child's Bangboo
  4. Find an Alarm Clock

Talk to Woman by the Streetlight

Woman by the Streetlight

Approach the woman by the Streetlight in Ballet Twins Road. She is sitting down on the ground beside the Payphone.

You can only find this woman at midnight.

Find the Woman's Child

Talk to the Child

The chils is located in the underpass tunnel just below. Head down and find the child, you can follow the quest marker and this will lead you to the kid.

The child's display name is Child in the Shadows, if you interact with him.

Find the Child's Bangboo

Bangboo Location

The kid is asking you to find his missing doll, which is a Bangboo. The Bangboo can be found nearby, exit the underpass and head outside.

The Bangboo is found just near the big statue as you go out. Talk to it and it will ask you to look for an alarm clock.

Find an Alarm Clock

Alarm Clock Location

The alarm clock is found on the bench just at the base of the statue. You can find it by following the marker.

Finding the Alarm Clock, which actually is a Bangboo component, will finish the commission.

Don't Get Lost in the Night Rewards

Quest Rewards

All Quest Rewards
Senior Investigator LogSenior Investigator Log x2 Crystallized Plating AgentCrystallized Plating Agent x2 PolychromePolychrome x10
DennyDenny x5000 W-Engine Energy ModuleW-Engine Energy Module x1 Inter-Knot CreditInter-Knot Credit x150

Obtain Kind Helper Medal IV for Ballet Twins Road

Finishing the Don't Get Lost in the Night Commission is required to get the Kind Helper Medal IV for Ballet Twins Road. This is one of Officer Mewmew's Medals that you can unlock.

Kind Helper Medal IV Mewmew Challenge

Zenless Zone Zero Related Guides

All Side Commissions

All City Commissions

All City Commissions
5th Work Anniversary Photo Almighty Safety Helmet An Unexpected Visitor
As Promised, Drowned in the Harbor (I) As Promised, Drowned in the Harbor (III) Beginning of the Journey
Big City, Little Ones - Part 1 Big City, Little Ones - Part 2 Big City, Little Ones - Part 3
Big City, Little Ones - Part 4 Big City, Little Ones - Part 5 Bro-to-Bro Communication
Cement Mixer Modification Manual Connecting With the Star (I) Connecting With the Star (II)
Don't Get Lost in the Night Family Education - Epilogue Fluff and Fur Misunderstanding
Fluffy Expectations Fluffy Trouble God-Speed Drift
Grand Gourmet's Challenge Greta's Choice Hands and the Art of Cement Mixer Maintenance
Hidden Desire Hollow Proposal It's a Secret!
It's Hard to Find a Job, It's Hard to Be a Bangboo It's Hard to Find a Sidekick, It's Hard to Be a Cat King of Street Soccer - Part 1
King of Street Soccer - Part 2 Looking for a Warm Home New Fluffy Friend
Night of the Hollow Passage Pensive Phantom Phantom of the Ballet Twins (III)
Rainy Night's Cupid Rebuild Ridu! Riddlers' Club - Part 1
Riddlers' Club - Part 2 Riddlers' Club - Part 3 Scared Visitor
See you Mewmew! Sixth Street Case - Part 1 Sixth Street Case - Part 2
The Farthest Distance - Part 1 The Farthest Distance - Part 2 The Hollows Bank
The Missing 5 - Part 1 The Missing 5 - Part 2 The Missing Drivers
The Price of Lies - Part 1 The Price of Lies - Part 3 The Ridu Tour - Part 1
The Ridu Tour - Part 2 The Sanctuary The Store That Doesn't Charge Dennies
Trash Talking

Comment

3 Anonymous Anonymous about 1 year

I believe it’s implied they are ghosts, maybe. Possibly victims of a hollow disaster base on how the bangaboo was acting. Still was weird as hell

2 Anonymous Anonymous over 1 year

I missed the text near the end of collecting the alarm clock. So what was happening in this quest? Was the woman's son actually dead from the beginning? Or were all of three of them just a hallucination?

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