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Zenless Zone Zero (ZZZ)

Threshold Simulation - Branching Echoes Combat Guide

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Zenless Zone Zero Threshold Simulation Branching Echoes Guide

Threshold Simulation - Branching Echoes is a new combat mode coming to Zenless Zone Zero (ZZZ) 2.3. See all the guides on all hard battle modes, as well as the easy ones, and how to play Threshold Simulation here!

Threshold Simulation Branching Echoes Stages

All Hard Mode Threshold Simulation Stages

Battle Stages Wk. Res
Battle 01 Final Stage
ZZZ - EtherZZZ - Ice
None
Required 1-1
ZZZ - EtherZZZ - Ice
None
Required 1-2
ZZZ - ElectricZZZ - Fire
None
Optional 1-3
ZZZ - PhysicalZZZ - Ice
None
Battle 02 Final Stage
ZZZ - Ice
ZZZ - Physical
Required 2-1
ZZZ - Electric
None
Required 2-2
ZZZ - PhysicalZZZ - Fire
None
Optional 2-3
ZZZ - Ether
None
Battle 03 Final Stage
ZZZ - Ether
ZZZ - Ice
Required 3-1
ZZZ - PhysicalZZZ - Fire
None
Required 3-2
ZZZ - PhysicalZZZ - EtherZZZ - Electric
ZZZ - Physical
Required 3-3
ZZZ - EtherZZZ - Ice
None
Optional 3-4
ZZZ - PhysicalZZZ - EtherZZZ - Ice
None
Last Node Final Stage
ZZZ - PhysicalZZZ - Electric
ZZZ - Ice
Required 4-1
ZZZ - Ether
None
Required 4-2
ZZZ - EtherZZZ - Fire
ZZZ - Physical
Required 4-3
ZZZ - EtherZZZ - Fire
ZZZ - Physical
Optional 4-4
ZZZ - PhysicalZZZ - EtherZZZ - Ice
None

All Easy Mode Threshold Simulation Stages

Battle Stages Wk. Res
Battle 01 Final Stage
ZZZ - EtherZZZ - Ice
None
Required 1-1
ZZZ - Electric
ZZZ - Fire
Battle 02 Final Stage
ZZZ - Fire
ZZZ - Electric
Required 2-1
ZZZ - Electric
ZZZ - FireZZZ - Ice
Optional 2-2
ZZZ - EtherZZZ - Ice
None
Battle 03 Final Stage
ZZZ - Electric
ZZZ - Fire
Required 3-1
ZZZ - EtherZZZ - Ice
None
Required 3-2
ZZZ - Fire
ZZZ - Physical
Optional 3-3
ZZZ - PhysicalZZZ - Fire
ZZZ - Ice
Last Node Final Stage
ZZZ - Ether
ZZZ - Ice
Required 4-1
ZZZ - PhysicalZZZ - Fire
ZZZ - Ether
Required 4-2
ZZZ - Electric
ZZZ - Physical
Optional 4-3
ZZZ - Ice
ZZZ - Physical

Threshold Simulation Battle 01 Hard

Battle 01 Hard Final Stage Guide

Final Stage Boss Information
Notorious - Marionette Notorious - Marionette Wk.
ZZZ - EtherZZZ - Ice
Res.
None
Enemy Details
• DMG dealt by Boss enemies increases by 25%. When a clone is destroyed or when the main body is stunned, 1/5 stacks of On Thin Ice is inflicted on Boss enemies, respectively. Each stack of On Thin Ice decreases the DMG dealt by the Boss by 5% and increases the Ice DMG and Electric DMG dealt to the Boss Agents by 10%. On Thin Ice will be reset when the enemy recovers from Stun.
• Successfully destroying a dance partner grants 200 Performance Points. A maximum of 5,000 Performance Points can be obtained.
• When an extra score multiplier is active in this stage, the Performance Points cap will increase accordingly.

How to Beat Notorious Marionette

Destroy the Dance Partner Often

The best way to defeat the Notorious Marionette is to keep destroying their partner as much as possible. You can gain about 5,000 Performance Points!

Avoid Spinning Twin Attacks

The Notorious Marionette separates and spins around, dealing a lot of DMG to your characters if they've been caught. Best switch to another character as you see their attack cues to counter them!

Battle 01 Hard Final Stage Best Teams

Best Teams & Bangboo Buff
Miyabi Icon Yanagi Icon Astra Icon Agent Gulliver
Graceful Mastery Graceful Mastery
Hugo Icon Lighter Icon Lycaon Icon Robin
Interrupt Interrupt
Seed Icon Trigger Icon Orphie and Magus Icon Mercury
Interrupt Interrupt
Yixuan Icon Ju Fufu Icon Lucia Icon Belion
Raging Waves Raging Waves

Alternative Agents
Anton ImageAnton Rina ImageRina Harumasa ImageHarumasa
Vivian ImageVivian Yuzuha ImageYuzuha Alice ImageAlice

Required Stage 1-1 Hard Guide

1-1 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.3.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.5.
Objectives
ZZZ - B Defeat all enemies.
ZZZ - A More than 90s remaining.
ZZZ - S More than 150s remaining.
Enemies & Weaknesses

1-1 Best Teams

Best Teams & Bangboo Buff
Yixuan Icon Ju Fufu Icon Pan Yinhu Icon Belion
Raging Waves Raging Waves
Miyabi Icon Yanagi Icon Rina Icon Agent Gulliver
Graceful Mastery Graceful Mastery
Ellen Icon Lycaon Icon Soukaku Icon Overtimeboo
Interrupt Interrupt

Alternative Agents
Lycaon ImageLycaon Soukaku ImageSoukaku Rina ImageRina
Vivian ImageVivian Hugo ImageHugo

Required Stage 1-2 Hard Guide

1-2 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.3.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.5.
Objectives
ZZZ - B Defeat all enemies.
ZZZ - A More than 90s remaining.
ZZZ - S More than 150s remaining.
Enemies & Weaknesses

1-2 Best Teams

Best Teams & Bangboo Buff
Manato Icon Lighter Icon Lucia Icon Miss Esme
Raging Waves Raging Waves
Evelyn Icon Lighter Icon Astra Icon Snap
Interrupt Interrupt

Alternative Agents
Lucy ImageLucy Burnice ImageBurnice Ju Fufu ImageJu Fufu

Optional Stage 1-3 Hard Guide

1-3 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.2.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.3.
Objectives
ZZZ - B Total Agents defeated equal to or less than 4.
ZZZ - A Total Agents defeated equal to or less than 1.
ZZZ - S 0 Agents defeated.
Enemies & Weaknesses

1-3 Best Teams

Best Teams & Bangboo Buff
Alice Icon Yanagi Icon Yuzuha Icon Miss Esme
Graceful Mastery Graceful Mastery
Burnice Icon Jane Icon Caesar Icon Red Moccus
Graceful Mastery Graceful Mastery

Alternative Agents
Nekomata ImageNekomata Piper ImagePiper Pulchra ImagePulchra

Threshold Simulation Battle 02 Hard

Battle 02 Hard Final Stage Guide

Final Stage Boss Information
Sacrifice - Bringer Sacrifice - Bringer Wk.
ZZZ - Ice
Res.
ZZZ - Physical
Enemy Details
• When inflicting an Attribute Anomaly or Disorder on a boss enemy, all squad members gain 1 stack of Laser Focus, stacking up to 6 times. Each stack of Laser Focus increases the Agent's ATK by 8%. With at least 3 stacks of Laser Focus, inflicting an Attribute Anomaly will increase its duration by 5s. When Sacrifice - Bringer attacks with his Sacrificial Knife, all squad members' Laser Focus stacks will be reset.
• Successfully interrupting a chant grants 2,000 Performance Points. A maximum of 5,000 Performance Points can be obtained.
• When an extra score multiplier is active in this stage, the Performance Points cap will increase accordingly.

How to Beat Sacrifice Bringer

Interrupt Chant Immediately

Sacrifice Bringer - Interrupt Chant Immediately
At the start of the challenge, always take advantage of the golden or red attack cues and execute a perfect assist or a dodge counter to maximize the DMG and built up decibels for an ultimate.

Avoid using your ultimate until Bringer starts chanting. Break the chant, and once he's down, unleash all your character's Ultimate on them for maximum damage!

Battle 01 Hard Final Stage Best Teams

Best Teams & Bangboo Buff
Miyabi Icon Yanagi Icon Astra Icon Agent Gulliver
Spirit Break Spirit Break
Hugo Icon Lighter Icon Lycaon Icon Robin
Collapse Collapse
Vivian Icon Miyabi Icon Astra Icon Mercury
Spirit Break Spirit Break

Alternative Agents
Soukaku ImageSoukaku Ellen ImageEllen

Required Stage 2-1 Hard Guide

2-1 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.3.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.5.
Objectives
ZZZ - B Defeat all enemies.
ZZZ - A More than 90s remaining.
ZZZ - S More than 150s remaining.
Enemies & Weaknesses

2-1 Best Teams

Best Teams & Bangboo Buff
Seed Icon Soldier 0 Anby Icon Trigger Icon Mercury
Frosty Thunder Frosty Thunder
Soldier 0 Anby Icon Trigger Icon Orphie and Magus Icon Mercury
Frosty Thunder Frosty Thunder

Alternative Agents
Anton ImageAnton Grace ImageGrace Rina ImageRina
Harumasa ImageHarumasa

Required Stage 2-2 Hard Guide

2-2 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.3.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.5.
Objectives
ZZZ - B Defeat all enemies.
ZZZ - A More than 90s remaining.
ZZZ - S More than 150s remaining.
Enemies & Weaknesses


2-2 Best Teams

Best Teams & Bangboo Buff
Alice Icon Burnice Icon Yuzuha Icon Miss Esme
Spirit Break Spirit Break
Evelyn Icon Lighter Icon Astra Icon Snap
Collapse Collapse
Manato Icon Lighter Icon Lucia Icon Miss Esme
Raging Waves Raging Waves

Alternative Agents
Lucy ImageLucy Piper ImagePiper Jane ImageJane
Burnice ImageBurnice Pulchra ImagePulchra Vivian ImageVivian

Optional Stage 2-3 Hard Guide

2-3 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.2.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.3.
Objectives
ZZZ - B Total Agents defeated equal to or less than 4.
ZZZ - A Total Agents defeated equal to or less than 1.
ZZZ - S 0 Agents defeated.
Enemies & Weaknesses

2-3 Best Teams

Best Teams & Bangboo Buff
Yixuan Icon Ju Fufu Icon Lucia Icon Miss Esme
Raging Waves Raging Waves
Vivian Icon Miyabi Icon Astra Icon Robin
Spirit Break Spirit Break

Alternative Agents
Nicole ImageNicole Zhu Yuan ImageZhu Yuan Yanagi ImageYanagi
Pan Yinhu ImagePan Yinhu

Threshold Simulation Battle 03 Hard

Battle 03 Hard Final Stage Guide

Final Stage Boss Information
Miasma Priest Miasma Priest Wk.
ZZZ - Ether
Res.
ZZZ - Ice
Enemy Details
• When the Miasma Priest switches phase, their Anomaly Buildup RES increases by 10% and CRIT DMG taken increases by 30%. This effect can stack up to 2 times and is cleared when Miasmic Shield breaks.
• When an Agent successfully performs 3 Defensive Assists within 3 seconds, earn 1,000 Performance Points. A maximum of 5,000 Performance Points can be obtained.
• When an extra score multiplier is active in this stage, the Performance Points cap will increase accordingly.

How to Beat Miasma Priest

Use Defense Assists for Points

To gain a maximum of 5,000 Performance Points, you must continuously perform three consecutive Defensive Assists during the Miasma Priest's barrage of attacks.

Use Ultimates Often

Whenever the Miasma Priest reels away to gather power, counter it by activating an agent's ultimate as it strikes to avoid taking damage while also dealing it.

Battle 03 Hard Final Stage Best Teams

Best Teams & Bangboo Buff
Yixuan Icon Ju Fufu Icon Lucia Icon Belion
Raging Waves Raging Waves
Vivian Icon Alice Icon Yuzuha Icon Robin
Graceful Mastery Graceful Mastery

Alternative Agents
Jane ImageJane Astra ImageAstra Pulchra ImagePulchra
Pan Yinhu ImagePan Yinhu

Required Stage 3-1 Hard Guide

3-1 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.3.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.5.
Objectives
ZZZ - B Defeat all enemies.
ZZZ - A More than 90s remaining.
ZZZ - S More than 150s remaining.
Enemies & Weaknesses

3-1 Best Teams

Best Teams & Bangboo Buff
Evelyn Icon Lighter Icon Astra Icon Mercury
Chasing Blade Chasing Blade
Manato Icon Ju Fufu Icon Lucia Icon Miss Esme
Raging Waves Raging Waves

Alternative Agents
Koleda ImageKoleda Pulchra ImagePulchra Pan Yinhu ImagePan Yinhu

Required Stage 3-2 Hard Guide

3-2 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.3.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.5.
Objectives
ZZZ - B Defeat all enemies.
ZZZ - A More than 90s remaining.
ZZZ - S More than 150s remaining.
Enemies & Weaknesses

3-2 Best Teams

Best Teams & Bangboo Buff
Soldier 0 Anby Icon Trigger Icon Orphie and Magus Icon Mercury
Chasing Blade Chasing Blade
Seed Icon Trigger Icon Orphie and Magus Icon Mercury
Chasing Blade Chasing Blade

Alternative Agents
Anton ImageAnton Rina ImageRina Yanagi ImageYanagi
Harumasa ImageHarumasa

Required Stage 3-3 Hard Guide

3-3 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.3.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.5.
Objectives
ZZZ - B Defeat all enemies.
ZZZ - A More than 90s remaining.
ZZZ - S More than 150s remaining.
Enemies & Weaknesses

3-3 Best Teams

Best Teams & Bangboo Buff
Miyabi Icon Yanagi Icon Astra Icon Agent Gulliver
Graceful Mastery Graceful Mastery
Ellen Icon Lycaon Icon Astra Icon Sharkboo
Chasing Blade Chasing Blade
Hugo Icon Lighter Icon Lycaon Icon Miss Esme
Chasing Blade Chasing Blade

Alternative Agents
Soukaku ImageSoukaku Vivian ImageVivian Yixuan ImageYixuan

Optional Stage 3-4 Hard Guide

3-4 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.2.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.3.
Objectives
ZZZ - B Total Agents defeated equal to or less than 4.
ZZZ - A Total Agents defeated equal to or less than 1.
ZZZ - S 0 Agents defeated.
Enemies & Weaknesses

3-4 Best Teams

Best Teams & Bangboo Buff
Yanagi Icon Alice Icon Yuzuha Icon Miss Esme
Graceful Mastery Graceful Mastery
Jane Icon Seth Icon Caesar Icon Officer Cui
Graceful Mastery Graceful Mastery

Alternative Agents
Nicole ImageNicole Zhu Yuan ImageZhu Yuan Yanagi ImageYanagi
Pan Yinhu ImagePan Yinhu

Threshold Simulation Battle 04 Hard

Battle 04 Hard Final Stage Guide

Final Stage Boss Information
The Defiler The Defiler Wk.
ZZZ - PhysicalZZZ - Electric
Res.
ZZZ - Ice
Enemy Details
• When an Agent hits The Defiler with Defensive Assist, the whole squad gains 1 stack of Adjudication; when an Agent knock down The Defiler attacking in mid-air, the whole squad gains 4 stacks of Adjudication. Adjudication can stack up to 6 times and lasts for 30 seconds. Repeated triggers reset the duration.
• For each stack of Adjudication, the Agent's CRIT DMG is increased by 8%.
• The Defiler receives 25% less Attribute Anomaly DMG.
• When an Agent causes Impaired status, they gain 2500 Performance Points; when an Agent shoots down the Defiler while it's attacking mid-air, they gain 1500 Performance Points**, up to a maximum of 5000 Performance Points.
• When an extra score multiplier is active in this stage, the Performance Points cap will increase accordingly.

How to Beat The Defiler

Destroy the Blade During the Tsunami Attack

Destroy the Blade for a Barrier

The Defiler's deadliest attack is its Miasma Tsunami, reminiscent to Nineveh's Ether Wave attack. She will charge up a massive attack before setting off an explosion that is guaranteed to one-shot your active character.

To negate this, destroy the massive sword that the Defiler will implant into the ground during initiating this attack. Doing so will form a barrier that you can use for cover to wait out the tsunami.

Chain Defensive Assists Against Miasmic Troopers

Chain Defensive Assists Against the Miasmic Troopers

Another notable attack by the Defiler is where she floats out of the arena and sends forth illusory MIasmic Troopers holding riot shields to charge at you.

When you see these mobs, be sure to use your Defensive Assists on each hit to destroy the illusions, negate any incoming DMG, and render the Defiler vulnerable for a short time!

Use Defensive Assists Against Miasmic Blades

Use Defensive Assists Against the Miasmic Blades

Finally, the last attack you need to pay attention to is the Miasmic Blade attack, where the Defiler flies out of reach and sends forth waves of Miasma at you.

Use Defensive Assists against this attack to send the waves back to the Defiler and forcefully ground her. This will also render her vulnerable for a short time, allowing you to deal your own bouts of DMG!

Battle 04 Hard Final Stage Best Teams

Best Teams & Bangboo Buff
Soldier 0 Anby Icon Trigger Icon Orphie and Magus Icon Mercury
Interrupt Fiery Assault
Seed Icon Trigger Icon Orphie and Magus Icon Mercury
Interrupt Interrupt

Alternative Agents
Anton ImageAnton Harumasa ImageHarumasa Astra ImageAstra
Pulchra ImagePulchra

Required Stage 4-1 Hard Guide

4-1 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.3.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.5.
Objectives
ZZZ - B Defeat all enemies.
ZZZ - A More than 90s remaining.
ZZZ - S More than 150s remaining.
Enemies & Weaknesses

4-1 Best Teams

Best Teams & Bangboo Buff
Yixuan Icon Ju Fufu Icon Lucia Icon Belion
Raging Waves Raging Waves
Vivian Icon Yanagi Icon Yuzuha Icon Robin
Spirit Break Spirit Break

Alternative Agents
Burnice ImageBurnice Pulchra ImagePulchra Pan Yinhu ImagePan Yinhu
Manato ImageManato

Required Stage 4-2 Hard Guide

4-2 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.3.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.5.
Objectives
ZZZ - B Defeat all enemies.
ZZZ - A More than 90s remaining.
ZZZ - S More than 150s remaining.
Enemies & Weaknesses

4-2 Best Teams

Best Teams & Bangboo Buff
Yixuan Icon Ju Fufu Icon Lucia Icon Belion
Raging Waves Raging Waves
Vivian Icon Miyabi Icon Astra Icon Robin
Spirit Break Spirit Break

Alternative Agents
Burnice ImageBurnice Pulchra ImagePulchra Pan Yinhu ImagePan Yinhu
Yuzuha ImageYuzuha Alice ImageAlice

Required Stage 4-3 Hard Guide

4-3 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.3.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.5.
Objectives
ZZZ - B Defeat all enemies.
ZZZ - A More than 90s remaining.
ZZZ - S More than 150s remaining.
Enemies & Weaknesses

4-3 Best Teams

Best Teams & Bangboo Buff
Evelyn Icon Lighter Icon Astra Icon Snap
Collapse Collapse
Manato Icon Lighter Icon Lucia Icon Miss Esme
Raging Waves Raging Waves
Burnice Icon Yanagi Icon Lucy Icon Red Moccus
Spirit Break Spirit Break

Alternative Agents
Pulchra ImagePulchra Pan Yinhu ImagePan Yinhu Yuzuha ImageYuzuha

Optional Stage 4-4 Hard Guide

4-4 Stage Details

Multiplier
ZZZ - B Lv.1 In the Final stage, score multiplier increases by 0.1.
ZZZ - A Lv.2 In the Final stage, score multiplier increases by 0.2.
ZZZ - S Lv.3 In the Final stage, score multiplier increases by 0.3.
Objectives
ZZZ - B Total Agents defeated equal to or less than 4.
ZZZ - A Total Agents defeated equal to or less than 1.
ZZZ - S 0 Agents defeated.
Enemies & Weaknesses

4-4 Best Teams

Best Teams & Bangboo Buff
Yanagi Icon Alice Icon Yuzuha Icon Miss Esme
Spirit Break Spirit Break
Jane Icon Seth Icon Caesar Icon Officer Cui
Spirit Break Spirit Break

Alternative Agents
Nicole ImageNicole Zhu Yuan ImageZhu Yuan Yanagi ImageYanagi
Pan Yinhu ImagePan Yinhu

Threshold Simulation Battle 01 Easy

Battle 01 Final Stage Guide

Final Stage Boss Information
Notorious - Dead End Butcher Notorious - Dead End Butcher Wk.
ZZZ - EtherZZZ - Ice
Res.
None
Enemy Details
• DMG dealt to boss enemies by Attribute Anomaly is increased by 50%. While Notorious - Dead End Butcher is in Ether Enhanced state, the DMG it takes is reduced by 15%, and the Daze value dealt by Agents to it is reduced by 30%. Triggering Disorder on Notorious - Dead End Butcher immediately forces it to exit the Ether Enhanced state.
• Successfully triggering Perfect Dodge grants 200 Performance Points. A maximum of 5,000 Performance Points can be obtained.
• When an extra score multiplier is active in this stage, the Performance Points cap will increase accordingly.

How to Beat Notorious Dead End Butcher

Beware of the Disappearing Attack

The Notorious Dead End Butcher will disappear momentarily, then an attack cue will appear. Counter it by executing a Perfect Dodge or switching via a Perfect Assist.

Avoid Ether Missiles

This variant of the Dead End Butcher can also gather what looks like ether into a ball; it will follow you and explode. It will chip a lot of HP off your agents, so best dodge it before it explodes.

Counter Torrent of Hits

The Notorious Dead End Butcher will gather ether in their hammer, and once it's full, they will unleash a torrent of attacks that can only be countered by switching via a Perfect Assist and repeatedly pressing the attack button.

Battle 1 Final Stage Best Teams

Best Teams & Bangboo Buff
Yuzuha Icon Miyabi Icon Vivian Icon Miss Esme
Spirit Break Spirit Break
Lucia Icon Yixuan Icon Ju Fufu Icon Belion
Worn Out Worn Out
Lighter Icon Lycaon Icon Hugo Icon Robin
Worn Out Worn Out
Ellen Icon Lycaon Icon Astra Icon Sharkboo
Worn Out Worn Out

Alternative Agents
Nicole ImageNicole Soukaku ImageSoukaku Zhu Yuan ImageZhu Yuan
Pulchra ImagePulchra Pan Yinhu ImagePan Yinhu

Required Stage 1-1 Guide

1-1 Stage Details

Objectives
ZZZ - B Defeat All Enemies
ZZZ - A More than 90s remaining
ZZZ - S More than 150s remaining
Enemies & Weakneses

1-1 Best Teams

Best Teams & Bangboo Buff
Soldier 0 Anby Icon Trigger Icon Orphie and Magus Icon Mercury
Chasing Blade Chasing Blade
Yuzuha Icon Yanagi Icon Miyabi Icon Agent Gulliver
Spirit Break Spirit Break

Alternative Agents
Anby ImageAnby Anton ImageAnton Grace ImageGrace
Rina ImageRina Seth ImageSeth Harumasa ImageHarumasa
Pulchra ImagePulchra Seed ImageSeed

Threshold Simulation Battle 02 Easy

Battle 02 Final Stage Guide

Final Stage Boss Information
Notorious - Pompey Notorious - Pompey Wk.
ZZZ - Fire
Res.
ZZZ - Electric
Enemy Details
• When the Agent hits the boss enemy with a Defensive Assist or Chain Attack, they applies 1 stack of Weakening to the target. For each stack of Weakening on the target, Agent CRIT DMG is increased by 10%.
When the boss enemy has 4 stacks of Weakening, Defensive Assist will deflect the boss enemy's attack, causing a Stagger effect.
• Successfully triggering Perfect Assist grants 300 Performance Points. A maximum of 5,000 Performance Points can be obtained.
• When an extra score multiplier is active in this stage, the Performance Points cap will increase accordingly.

How to Beat Notorious Pompey

Stagger Notorious Pompey with Defensive Assists

Stagger Notorious Pompey with Defensive Assists

Notorious Pompey will have the gold or red Perfect Assist cues during its AoE attacks and launch to an Agent with a quick strike—Counter Notorious Pompey's attacks with Perfect Assists or Dodge Counters.

Build up the Weakening stacks using Chain Attacks and Defensive Assists. Use the Defensive Assist at four stacks to stagger the boss and make an opening; use Agent Ultimates when it's stunned.

You can also earn more Performance Points by landing Perfect Assists; therefore, using the attack cues to counter is essential.

Battle 2 Final Stage Best Teams

Best Teams & Bangboo Buff
Evelyn Icon Koleda Icon Astra Icon Snap
Worn Out Worn Out
Alice Icon Burnice Icon Yuzuha Icon Miss Esme
Aberration Aberration
Soldier 11 Icon Lighter Icon Lucy Icon Rocketboo
Final AssaultFinal Assault
Lucia Icon Manato Icon Ju Fufu Icon Miss Esme
Worn Out Worn Out

Alternative Agents
Ben ImageBen Piper ImagePiper Jane ImageJane
Caesar ImageCaesar Pulchra ImagePulchra Pan Yinhu ImagePan Yinhu

Required Stage 2-1 Guide

2-1 Stage Details

Objectives
ZZZ - B Defeat All Enemies
ZZZ - A More than 90s remaining
ZZZ - S More than 150s remaining
Enemies & Weakneses

2-1 Best Teams

Best Teams & Bangboo Buff
Soldier 0 Anby Icon Trigger Icon Orphie and Magus Icon Mercury
Final AssaultFinal Assault
Yuzuha Icon Yanagi Icon Miyabi Icon Agent Gulliver
Aberration Aberration

Alternative Agents
Anby ImageAnby Anton ImageAnton Grace ImageGrace
Rina ImageRina Seth ImageSeth Harumasa ImageHarumasa
Pulchra ImagePulchra Seed ImageSeed

Optional Stage 2-2 Guide

2-2 Stage Details

Objectives
ZZZ - B Defeat All Enemies
ZZZ - A More than 90s remaining
ZZZ - S More than 150s remaining
Enemies & Weakneses

2-2 Best Teams

Best Teams & Bangboo Buff
Miyabi Icon Vivian Icon Yuzuha Icon Robin
Aberration Aberration
Lucia Icon Yixuan Icon Ju Fufu Icon Belion
Final AssaultFinal Assault
Lighter Icon Lycaon Icon Hugo Icon Robin
Lingering Illness Lingering Illness

Threshold Simulation Battle 03 Easy

Battle 03 Final Stage Guide

Final Stage Boss Information
Typhon Destroyer Typhon Destroyer Wk.
ZZZ - Electric
Res.
ZZZ - Fire
Enemy Details
• Agents inflict Overwhelmed when landing a Defensive Assist hit against a Boss enemy, and 3 stacks of Overwhelmed when accumulating 3 Defensive Assist hits and triggering Impaired. Each stack of Overwhelmed increases Daze by 15%, and Chain Attack and Ultimate DMG taken while Stunned by 10%. The enemy will fix the impaired parts and reset the impairment level while charging, and will reset its Overwhelmed stacks after recovering from Stun.
• Assist Points are not consumed for this battle.
• Successfully triggering a Perfect Assist grants 200 Performance Points.
• Successfully causing Impaired grants 600 Performance Points. A maximum of 5,000 Performance Points can be obtained.
• When an extra score multiplier is active in this stage, the Performance Points cap will increase accordingly.

How to Beat Typhon Destroyer

Frequently Dodge or Execute Assists

From the get-go, expect the Typhon Destroyer to be increasingly aggressive in its attacks, so it's best to either dodge or do assists to avoid tanking too much damage against this enemy.

Inflict Shock Effect

The best way to defeat the Typhon Destroyer is to inflict the Shock effect, slow it down, and stagger it. This will give you the opportunity to beat it a lot faster!

Battle 3 Final Stage Best Teams

Best Teams & Bangboo Buff
Soldier 0 Anby Icon Trigger Icon Seed Icon Mercury
Combined Attack Combined Attack
Miyabi Icon Yanagi Icon Yuzuha Icon Agent Gulliver
Aberration Aberration
Harumasa Icon Qingyi Icon Astra Icon Plugboo
Combined Attack Combined Attack
Yanagi Icon Seth Icon Jane Icon Plugboo
Aberration Aberration

Required Stage 3-1 Guide

3-1 Stage Details

Objectives
ZZZ - B Defeat All Enemies
ZZZ - A More than 90s remaining
ZZZ - S More than 150s remaining
Enemies & Weakneses

3-1 Best Teams

Best Teams & Bangboo Buff
Miyabi Icon Vivian Icon Astra Icon Robin
Aberration Aberration
Lucia Icon Yixuan Icon Ju Fufu Icon Belion
Worn Out Worn Out

Required Stage 3-2 Guide

3-2 Stage Details

Objectives
ZZZ - B Defeat All Enemies
ZZZ - A More than 90s remaining
ZZZ - S More than 150s remaining
Enemies & Weakneses

3-2 Best Teams

Best Teams & Bangboo Buff
Evelyn Icon Lighter Icon Astra Icon Snap
Worn Out Worn Out
Lucia Icon Manato Icon Ju Fufu Icon Miss Esme
Worn Out Worn Out

Alternative Agents
Ben ImageBen Soldier 11 ImageSoldier 11 Koleda ImageKoleda
Lucy ImageLucy Burnice ImageBurnice Pulchra ImagePulchra

Optional Stage 3-3 Guide

3-3 Stage Details

Objectives
ZZZ - B Defeat All Enemies
ZZZ - A More than 90s remaining
ZZZ - S More than 150s remaining
Enemies & Weakneses

3-3 Best Teams

Best Teams & Bangboo Buff
Evelyn Icon Lighter Icon Astra Icon Snap
Worn Out Worn Out
Alice Icon Burnice Icon Yuzuha Icon Miss Esme
Aberration Aberration
Burnice Icon Jane Icon Caesar Icon Red Moccus
Aberration Aberration

Alternative Agents
Ben ImageBen Soldier 11 ImageSoldier 11 Koleda ImageKoleda
Lucy ImageLucy Burnice ImageBurnice Pulchra ImagePulchra

Threshold Simulation Last Node Easy

Last Node Final Stage Guide

Final Stage Boss Information
Miasma Priest Miasma Priest Wk.
ZZZ - Ether
Res.
ZZZ - Ice
Enemy Details
• When the Miasma Priest switches phase, their Anomaly Buildup RES increases by 10% and CRIT DMG taken increases by 30%. This effect can stack up to 2 times and is cleared when Miasmic Shield breaks.
• When an Agent successfully performs 3 Defensive Assists within 3 seconds, earn 1,000 Performance Points. A maximum of 5,000 Performance Points can be obtained.
• When an extra score multiplier is active in this stage, the Performance Points cap will increase accordingly.

How to Beat Miasma Priest

Use Defense Assists for Points

To gain a maximum of 5,000 Performance Points, you must continuously perform three consecutive Defensive Assists during the Miasma Priest's barrage of attacks.

Use Ultimates Often

Whenever the Miasma Priest reels away to gather power, counter it by activating an agent's ultimate as it strikes to avoid taking damage while also dealing it.

Last Node Final Stage Best Teams

Best Teams & Bangboo Buff
Yixuan Icon Ju Fufu Icon Lucia Icon Belion
Clarity Clarity
Alice Icon Vivian Icon Yuzuha Icon Miss Esme
Graceful Mastery Graceful Mastery
Zhu Yuan Icon Qingyi Icon Astra Icon Resonaboo
Interrupt Interrupt
Vivian Icon Yuzuha Icon Yanagi Icon Robin
Graceful Mastery Graceful Mastery

Alternative Agents
Nicole ImageNicole Piper ImagePiper Pulchra ImagePulchra
Pan Yinhu ImagePan Yinhu

Required Stage 4-1 Guide

4-1 Stage Details

Objectives
ZZZ - B Defeat All Enemies
ZZZ - A More than 90s remaining
ZZZ - S More than 150s remaining
Enemies & Weakneses

4-1 Best Teams

Best Teams & Bangboo Buff
Evelyn Icon Ju Fufu Icon Astra Icon Snap
Interrupt Interrupt
Alice Icon Burnice Icon Yuzuha Icon Miss Esme
Graceful Mastery Graceful Mastery
Soldier 11 Icon Lighter Icon Lucy Icon Rocketboo
Interrupt Interrupt

Required Stage 4-2 Guide

4-2 Stage Details

Objectives
ZZZ - B Defeat All Enemies
ZZZ - A More than 90s remaining
ZZZ - S More than 150s remaining
Enemies & Weakneses

4-2 Best Teams

Best Teams & Bangboo Buff
Soldier 0 Anby Icon Trigger Icon Seed Icon Mercury
Interrupt Interrupt
Yanagi Icon Alice Icon Yuzuha Icon Miss Esme
Graceful Mastery Graceful Mastery
Harumasa Icon Qingyi Icon Astra Icon Plugboo
Interrupt Interrupt

Optional Stage 4-3 Guide

4-3 Stage Details

Objectives
ZZZ - B Defeat All Enemies
ZZZ - A More than 90s remaining
ZZZ - S More than 150s remaining
Enemies & Weakneses

4-3 Best Teams

Best Teams & Bangboo Buff
Miyabi Icon Yanagi Icon Yuzuha Icon Agent Gulliver
Graceful Mastery Graceful Mastery
Lighter Icon Lycaon Icon Hugo Icon Robin
Interrupt Interrupt

Alternative Agents
Soukaku ImageSoukaku Ellen ImageEllen Astra ImageAstra
Vivian ImageVivian

How to Play Threshold Simulation

Threshold Simulation Guide

  1. Plan For Multiple Squads
  2. Select Appropriate Buffs
  3. Clear Stages to Increase Score Multiplier
  4. Aim For High Scores Against the Boss

Plan For Multiple Squads

Threshold Simulation Multiple Squads
When progressing through Threshold Simulation, Agents and Bangboo cannot be used again within a battle node. Each stage within a battle node will require unique teams.

Due to this restriction, you will need to take a look at enemy weaknesses and plan your teams accordingly.

Select Appropriate Buffs

Threshold Simulation Buffs
Each stage in Threshold Simulation will come with a set of buffs you can apply to your team. Choose the one that works best with your current lineup for a better chance at clearing all objectives.

Clear Stages to Increase Score Multiplier

Threshold Simulation Score Multiplier
Clearing fights before the final one in each battle node will increase your score multiplier against the boss. Clearing most of these encounters is required to continue progress, but some will be optional.

Aim For High Scores Against the Boss

Threshold Simulation Challenge Results
Once you take on the boss of a battle node, aim for a high score to ensure you get all of the rewards. To do this, be sure to once again select the appropriate buff for the team you are using and take advantage of boss mechanics.

What is Threshold Simulation - Branching Echoes?

New Combat Game Mode

What is Threshold Simulation Branching Echoes

Threshold Simulation - Branching Echoes is a new game mode coming in Version 2.3. Here, you might fight through Combat Nodes that have three stages within and make a choice to reach an ending in Story Nodes!

Threshold Simulation Rewards

Easy Mode Rewards

Easy Mode Rewards
Denny Denny x180,000

You can earn up to 380 Polychromes by completing all objectives in Threshold Simulation Easy Mode. Easy Mode is available permanently and rewards do not reset.

Hard Mode Rewards

Hard Mode Rewards
Denny Denny x210,000

You can earn up to 600 Polychromes by completing all objectives in Threshold Simulation Hard Mode. Hard Mode is only available for set periods and rewards do reset with each new period.

New Avatar, Title, and Namecard

Final Gambit Namecard
The Undefeated Simulation Commander title is rewarded to Proxies after unlocking 1 ending in the Ending Collection, while the A Thousand Paths, A Thousand Changes avatar is obtained after unlocking 2 endings. Additionally, players can get the Final Gambit namecard after achieving a high score of 400,000 points in Hard Mode.

Titles and Badges Guide

Threshold Simulation - Branching Echoes Release Date

Released in Version 2.3

Zenless Zone Zero 2.3 Release Date
Zenless Zone Zero - Memories of Dreams Bygone
Release Date October 15, 2025

Threshold Simulation: Branching Echoes was released on October 15, 2025 during Version 2.3. The new combat mode was first announced during the 2.3 Livestream.

2.3 Release Date and Banners Guide

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