Chrono Cross Remaster: Radical Dreamers

Return to Hermit's Hideaway Walkthrough

Return to Hermit
Return to Hermit's Hideaway is one of the main quest areas in Chrono Cross Remaster: Radical Dreamers that you visit as part of the story. Read on for a detailed walkthrough, list of items, enemies, and more!

Previous Quest Next Quest
Viper Manor Rescue (Another World) Return to Guldove (Another World) Walkthrough
Optional:
Isle of the Damned (Another World)
Optional:
Return to Hydra Marshes (Another World)

Return to Hermit's Hideaway (Another World) Overview

Basic Information

# 42: Return to Hermit's Hideaway
Return to Hermit
You've saved Lady Riddel! Now meet her at Hermit's Hideaway!
Enemies encountered: Items:
No Enemies are encountered here. No items are found here.
Elements:
No Elements are found here.

Recruitable Characters

Character Recruitment Guide
ViperViper Return to S.S Invincible (Another World) after rescuing Riddel from the Porre Army at Viper Manor.
RiddelRiddel Rescue Riddel from the Porre Army at Viper Manor (Another World), and then return to S.S. Invincible.
KarshKarsh After The Dead Sea, go into the back room of Termina's bar (Another World). Choose Karsh to rescue Riddel from the Porre Army. If you choose Zoah, Karsh joins later on the S.S. Invincible (Another World) after rescuing Riddel.
ZoahZoah After The Dead Sea, go into the back room of Termina's bar (Another World). Choose Zoah to rescue Riddel from the Porre Army. If you choose Karsh, Zoah joins later on the S.S. Invincible (Another World) after rescuing Riddel.
MarcyMarcy Marcy joins automatically after Riddel is rescued from the Porre Army.
FargoFargo Joins on board the S.S. Invincible after rescuing the party on Hermit's Hideaway (Another World) during the latter half of the game.

Return to Hermit's Hideaway (Another World) Map, Items, and Elements

Return to Hermit's Hideaway (Another World) Map


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Return to Hermit's Hideaway Walkthrough

Objectives
1
・Meet with the Others
Once you're at Hermit's Hideaway, enter Radius' bunker and a conversation and cutscene with ensue. It is at this point that Riddel will join the party.
2
・Take Up the Offer to Rest
When Riddel offers to let you and the party rest, you should take it. Once time has passed (regardless whether you rested or not), Kid and Serge will attack. No worries though as Fargo and Polly will come to your aid.
3
・Head Down
On the ship, head down below deck. At this point, General Viper, Marcy, Fargo and Karsh or Zoah will permanently join the party!
4
・Choose Your New Party
WARNING: Harle will leave the party after this step. You should take any Armor, Accessories, and Elements off of Harle here, or they will be permanently lost.
With Harle's help you can now head to the entrance of the Sea of Eden, except you cannot enter until you have the blessing of all 6 Dragon Gods. From this point, regardless of what answer you give Harle, she will leave the party.

There are a few more areas to visit if you're looking to collect character Tech Skills. Otherwise, you can return to Guldove in Another World to continue the story!
Previous Quest Next Quest
Viper Manor Rescue (Another World) Return to Guldove (Another World) Walkthrough
Optional:
Isle of the Damned (Another World)
Optional:
Return to Hydra Marshes (Another World)

Tips and Strategies

Remove All of Harle's Items

After this bit, Harle will leave the party permanently and anything she carries will be lost. So take all your Elements and items back!

Obtainable Items and Elements

Items

No Obtainable Items are found here.

Elements

No Obtainable Elements are found here.

Enemies

Bosses

No Bosses are encountered here.

Regular Enemies

No enemies are encountered here.

Chrono Cross Remaster: Radical Dreamers Related Guides

Story Walkthrough Partial.png
Full Story Walkthrough List

Story Walkthrough (By Location)
1 Dream Dungeon 2 Arni Village (Home World)
3 Cape Howl (Home World) 4 Lizard Rock (Home World)
5 Opassa Beach (Home World) 6 Lizard Rock (Another World)
7 Arni Village (Another World) 8 Cape Howl (Another World)
9 Fossil Valley (Another World) 10 Termina (Another World)
11 Viper Manor Bluffs (Another World) 12 Viper Manor Gates (Another World)
13 Shadow Forest (Another World) 14 Viper Manor (Another World)
15 Guldove (Another World) 16 Termina After Viper Manor (Another World)
17 Viper Manor Aftermath (Another World) 18 Hydra Marshes (Another World)
19 Hydra Marshes (Home World) 20 Hermit's Hideaway (Another World)
21 S.S. Invincible (Another World) 22 Water Dragon Isle (Another World) Walkthrough
23 Water Dragon Isle (Home World) 24 Mount Pyre (Another World)
25 Fort Dragonia (Another World) 26 Dimensional Vortex
27 Return to Arni (Home World) 28 Termina (Home World)
29 Shadow Forest (Home World) 30 Viper Manor Ruins (Home World)
31 El Nido Triangle (Home World) 32 Sky Dragon Isle (Home World)
33 Earth Dragon Isle (Home World) 34 Marbule (Home World)
35 S.S Zelbess (Home World) 36 Death's Door (Home World)
37 Hermit's Hideaway (Home World) 38 Isle of the Damned (Home World)
39 The Dead Sea (Home World) 40 Occupied Termina (Another World)
41 Viper Manor Rescue (Another World) 42 Return to Hermit's Hideaway
43 Isle of the Damned (Another World) 44 Return to Hydra Marshes (Another World)
45 Return to Guldove (Another World) 46 Saving Marbule (Home World)
47 Return to Water Dragon Isle (Home World) 48 Cleared Earth Dragon Isle (Home World)
49 Gaea's Navel (Home World) 50 Return to Mount Pyre (Another World)
51 Marbule (Another World) 52 Sky Dragon Isle (Another World)
53 Return to Earth Dragon Isle (Another World) 54 Forbidden Island (Home World)
55 Fort Dragonia (Home World) 56 The Sea of Eden
57 Chronopolis 58 Divine Dragon Falls (Another World)
59 Orphanage on Fire (Another World) 60 El Nido Triangle (Another World)
61 Terra Tower 62 Darkness at the End of Time Walkthrough

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