Chrono Cross Remaster: Radical Dreamers

S.S. Zelbess (Home World) Walkthrough

SS Zelbess Home Chrono Cross Remaster
S.S. Zelbess (Home World) is one of the main quest areas in Chrono Cross Remaster: Radical Dreamers that you visit as part of the story. Read on for a detailed walkthrough, list of items, enemies, and more!

Previous Quest Next Quest
Viper Manor Ruins (Home World) Death's Door (Home World)
Optional:
El Nido Triangle (Home World)
Optional:
Sky Dragon Isle (Home World)
Optional:
Earth Dragon Isle (Home World)
Optional:
Marbule (Home World)

S.S. Zelbess (Home World) Overview

Basic Information

# 35: S.S Zelbess (Home World)
S.S Zelbess (Home World) Walkthrough Chrono Cross Remaster
After your trip to Marble, you fine a familiar ship! Wonder what might be different this time.
Enemies encountered: Items:
  • No regular enemies are encountered here.
  • Sage of Marbule
  • Compass Game Prizes, Handle, Monster Mouth Frame, Frypan Ag47, Fiddler Crab, and Grand Slam Items
    Elements:
    No Elements are found here.

    Recruitable Characters

    Character Recruitment Guide
    JaniceJanice Defeat Janice's monsters for three rounds on board the S.S. Zelbess (Home World).
    IrenesIrenes Speak with Toma at Marbule (Home World), then spend the night in the first hut. Irenes appears in the night and leads the party to the S.S. Zelbess. After defeating the Sage on the Zelbess, follow Nikki back to his ship and Irenes will join you once you get to the dressing room.
    SneffSneff Speak with him in his dressing room after defeating the Sage on board the S.S. Zelbess.

    S.S. Zelbess (Home World) Map, Items, and Elements

    S.S. Zelbess (Home World) Map


    View Full Map Image

    Obtainable Items and Elements

    Area Items and Elements
    L Frypan Ag47
    Monster Mouth Frame
    M Handle
    N Fiddler Crab

    S.S. Zelbess (Home World) Walkthrough

    Objectives
    1
    ・Speak to the Passengers
    You are back on Fargo's ship, but by speaking to the passengers you'll learn that this time they're a cruise ship with Nikki's group being entertainers here.
    2
    ・Speak to the Captain
    Head below deck to find Fargo, but you'll find him in the middle of a conversation with Irenes. Those who went to Marbule and met Irenes will get a bit more from this scene.
    3
    ・Head to the Hold
    Head down to the second level and make your way towards the hold. Seek the door to the Grand Slam. You'll know which one it is as it's being blocked by a guard. Head to the room beside the guard and ask the man leaving about the Sage. Speak to the guard and learn about the Grand Slam.
    4
    ・Head to the Bar
    The man you spoke to is actually the Sage and unfortunately, he is past the door to the Grand Slam. You will not be allowed to enter without permission from Fargo. So take a detour to the bar on the way back and watch Sneff's show. You'll find the Inn nearby where you can rest for 100G.
    5
    ・Make A Bet With Fargo
    Return to Fargo's cabin and speak to him about entering the Grand Slam. He decides to make a bet with you: Defeat him in the Casino and you'll get permission. Lose and he'll take your boat.
    6
    ・Play Roulette
    Head to the Casino with Fargo and play a Roulette game of Sudden Death. The odds are not in your favor and you will eventually lose, losing your boat.
    7
    ・Enter the Inn
    After playing a few games if you wish, or exploring more of the boat, enter the Inn. You'll notice that the innkeeper has a room hidden above a ladder. But it's too small for a person to get through the space by the front desk and just the right size for a cat.
    8
    ・Volunteer for the Show
    Return to the bar to watch Sneff's show again and this time you'll be chosen as volunteers.Agree and now you're a cat! The perfect size for that hidden room. Run out of the performance, towards the inn.
    9
    ・Enter the Hidden Room
    Make your way back to the Inn and enter the room. The innkeeper will be here using some machine that controls the game in the Casino upstairs. When he leaves, interact with the machine to grab the Handle. You can now play the game fairly.
    10
    ・Visit The Magical Dreamers Boat (Optional)
    As a cat, you can cross the wire of the mobile platform to see the performer's dressing room and watch a cutscene.
    11
    ・Return to Sneff
    Enter the bar once again and Sneff will not be there as the show is over. Head into the hole just big enough for a cat on the right side and into the dressing room to speak to him! He'll turn you back shortly after.
    12
    ・Speak to Fargo
    With the game no longer rigged, head back to Fargo's cabin where he will be in a conversation with Nikki. Challenge Fargo to another game and he will lose. You now gain access to the Grand Slam and have your boat back!
    13
    ・Hunt Down the Sage
    To learn more about the Dead Sea, head to the cannon ports to follow the Sage. He will make his way in and out through the ports, and will enter as your party exits. Keep following him until you eventually catch up and ask him about the Dead Sea. Choose the option to threaten him with brute force.
    Boss
    14

    ・Defeat the Sage
    With the Sage cornered, you will be brought into a fight! Defeat him to learn about the Dead Sea.
    15
    ・Take Nikki's Offer
    After having defeated the Sage, Nikki will invite you over to their boat. Head to the deck and climb up towards the mast. There will be a platform to take you over to Nikki's ship. Go down to the bottom floor to find them in the dressing room. Regardless of your response, Nikki will want your help in clearing Marbule of ghosts. You are now ready to take your boat and head to Death's Door!
    We do suggest taking this quest, however as it will be vital to getting the Black Plate later on!
    Previous Quest Next Quest
    Viper Manor Ruins (Home World) Death's Door (Home World)
    Optional:
    El Nido Triangle (Home World)
    Optional:
    Sky Dragon Isle (Home World)
    Optional:
    Earth Dragon Isle (Home World)
    Optional:
    Marbule (Home World)

    Roulette Minigame Guide

    Can Only Pause in the PC Version

    In the original game, players could pause during the Roulette minigame to try to get the Rainbow Shell easily. They would pause and unpause the game to time the needle landing perfectly! This option is not available on the Switch .

    A variation of this trick is available in the PC (Steam) version of the game only. Players can open the ESC Menu to use the same method as the original!

    In the original game, players were able to use a trick on the Roulette game by pausing the game repeatedly and pressing X after unpausing to time the needle landing perfectly.

    Best Timing to Stop

    Chrono Cross - SS Zelbess - Roulette Best Timing to Stop.jpeg

    For those playing on the PC version, pause and unpause the game until the needle is pointing due south. When in position, unpause the game and press the button quickly. It should hit North!

    For those playing the Switch version, try hitting the button when the red marker on the needle is slightly above the East marker as shown in the picture. As the needle is spinning extremely quickly, it's impossible to time it perfectly, but if you can find a good rhythm where you can have it land on North reliably, you'll be able to win the first prize of a Rainbow Shell even if it you can't hit North every single time.

    Rewards

    1s5 Rank
    (10,000 Points)
    Rainbow Shell (1st Time)
    Denadorite (2nd+ Time)
    2nd Rank
    (5,000-9,950 Points)
    Mythril
    3rd Rank
    (1,000-4,950 Points)
    Iron
    4th Rank
    (500-950 Points)
    Bone

    Roulette Minigame Guide and Rewards

    Grand Slam Minigame Guide

    Come Back Later in the Game

    As you proceed through the game, you'll continue to unlock more Monsters which will make this difficult minigame much easier. Instead of trying to force a win, you're better off waiting until you have unlocked stronger Monsters and returning to stomp the three rounds.

    Rewards

    1st Round Stamina Belt
    2nd Round Resistance Belt
    3rd Round Dreamer's Scarf

    Tips and Strategies

    Consider Taking Two Black Innate Characters

    The Sage is a White Innate character making him susceptible to Black Elements. But, he will also use a similar trick that you might have been which is using Turn Elements and hitting the party with the opposite color. In order to counteract this, have 2 Black Innates in the Party and use Diminish, Weaken, and Strengthen Elements to keep him from blasting you out of battle!

    How to Beat Sage of Marbule

    Recruit Sneff

    Recruit Sneff Chrono Cross Remaster
    After defeating the Sage, head back to the Casino to find Sneff there. Follow him to his dressing room and he will offer to join you on your adventure.

    Sneff Tech Skills, Weapons, and How to Recruit

    Recruit Irenes

    Recruit Irenes Chrono Cross Remaster
    Agree to help Nikki and the Magical Dreamers and Irenes will join your group!

    Irenes Tech Skills, Weapons, and How to Recruit

    Recruit Janice

    Recruit Janice Chrono Cross Remaster
    You'll need to finish and defeat all monsters in the Grand Slam in order to recruit Janice. This will be difficult on your first playthrough and without using any Battle Boosts, but once you have more mosnters in your roster you can come back to try and recruit her!

    How to Recruit Janice and Unlock Lv 7 Tech Skill

    Obtainable Items and Elements

    Items

    Items


    Monster Mouth Frame

    Monster Mouth Frame Chrono Cross Remaster
    As a cat, go into the kitchen by sneaking into the same hole as the other cat. Talk to them to get the Monster Mouth Frame!

    Frypan Ag47

    Frypan Ag47
    After grabbing the Monster Mouth Frame, go to the trunk at the back to snag the Frypan Ag47.

    Fiddler Crab

    Fiddler Crab
    Defeat the Sage and he will give you the Fiddler Crab! This will allow you to open Death's Door and access the Dead Sea.

    Elements

    No Obtainable Elements are found here.

    Enemies

    Bosses

    Boss Innate Element HP
    Sage of Marbule White 1500

    Regular Enemies

    No enemies are encountered here.

    Chrono Cross Remaster: Radical Dreamers Related Guides

    Story Walkthrough Partial.png
    Full Story Walkthrough List

    Story Walkthrough (By Location)
    1 Dream Dungeon 2 Arni Village (Home World)
    3 Cape Howl (Home World) 4 Lizard Rock (Home World)
    5 Opassa Beach (Home World) 6 Lizard Rock (Another World)
    7 Arni Village (Another World) 8 Cape Howl (Another World)
    9 Fossil Valley (Another World) 10 Termina (Another World)
    11 Viper Manor Bluffs (Another World) 12 Viper Manor Gates (Another World)
    13 Shadow Forest (Another World) 14 Viper Manor (Another World)
    15 Guldove (Another World) 16 Termina After Viper Manor (Another World)
    17 Viper Manor Aftermath (Another World) 18 Hydra Marshes (Another World)
    19 Hydra Marshes (Home World) 20 Hermit's Hideaway (Another World)
    21 S.S. Invincible (Another World) 22 Water Dragon Isle (Another World) Walkthrough
    23 Water Dragon Isle (Home World) 24 Mount Pyre (Another World)
    25 Fort Dragonia (Another World) 26 Dimensional Vortex
    27 Return to Arni (Home World) 28 Termina (Home World)
    29 Shadow Forest (Home World) 30 Viper Manor Ruins (Home World)
    31 El Nido Triangle (Home World) 32 Sky Dragon Isle (Home World)
    33 Earth Dragon Isle (Home World) 34 Marbule (Home World)
    35 S.S Zelbess (Home World) 36 Death's Door (Home World)
    37 Hermit's Hideaway (Home World) 38 Isle of the Damned (Home World)
    39 The Dead Sea (Home World) 40 Occupied Termina (Another World)
    41 Viper Manor Rescue (Another World) 42 Return to Hermit's Hideaway
    43 Isle of the Damned (Another World) 44 Return to Hydra Marshes (Another World)
    45 Return to Guldove (Another World) 46 Saving Marbule (Home World)
    47 Return to Water Dragon Isle (Home World) 48 Cleared Earth Dragon Isle (Home World)
    49 Gaea's Navel (Home World) 50 Return to Mount Pyre (Another World)
    51 Marbule (Another World) 52 Sky Dragon Isle (Another World)
    53 Return to Earth Dragon Isle (Another World) 54 Forbidden Island (Home World)
    55 Fort Dragonia (Home World) 56 The Sea of Eden
    57 Chronopolis 58 Divine Dragon Falls (Another World)
    59 Orphanage on Fire (Another World) 60 El Nido Triangle (Another World)
    61 Terra Tower 62 Darkness at the End of Time Walkthrough

    Author

      Walkthrough Menu

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