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Chrono Cross Remaster: Radical Dreamers

Viper Manor Gates (Another World) Walkthrough

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Viper Manor Gates Another Chrono Cross Remaster
Viper Manor Gates (Another World) is one of the main quest areas in Chrono Cross Remaster: Radical Dreamers that you visit as part of the story. Read on for a detailed walkthrough, list of items, enemies, and more!

Previous Quest Next Quest
Termina (Another World) Viper Manor (Another World)

Viper Manor Gates (Another World) Overview

Basic Information

# 12: Viper Manor Gates (Another World)
Viper Manor Gates (Another World) Walkthrough Chrono Cross Remaster
With Pierre as your guide, make your way into Viper Manor!
Enemies encountered: Items:
No items are found here.
Elements:
TurnYellow

Recruitable Characters

No Characters Available.

Viper Manor Gates (Another World) Map, Items, and Elements

Viper Manor Gates (Another World) Map


View Full Map Image

Obtainable Items and Elements

Area Items and Elements
A Turn Yellow

Viper Manor Gates (Another World) Walkthrough

You are only required to go through Viper Manor Gates if you chose Pierre as your Guide.

Objectives
1
・Decide Whether Pierre's Plan is Worth it
At the gates, you will not be permitted to enter. Pierre will come up with another plan if you do not charge the guards. This plan will involve embarrassing the party and triggering the Acacia Guards to call in backup in the form of their commanders.
Boss
2

Defeat the Guards
We recommend charging the guards immediately. But, regardless of your choice, in order to progress you will need to defeat all the guards (either just the one group or the two groups).
Boss
3
Ketchop Viper Manor Gates Chrono Cross Remaster
・Defeat Solt, Peppor, and Ketchop
Once you open the gate, you'll be met by Solt and Peppor with their new friend, Ketchop! Defeat them in battle to proceed forward!
Previous Quest Next Quest
Termina (Another World) Viper Manor (Another World)

Tips and Strategies

Attack the Guards Immediately

Charge! Chrono Cross Remaster

While Pierre's plan will bring in a second set of enemies, there are actually no reward differences between fighting just the guards versus the guards and commanders. You are better off fighting just the guards to reserve resources for the next fight.

In order to avoid triggering the next set of guards, select the option: Charge!

Use Elements to Your Advantage

Use Elements Against Ketchop Chrono Cross Remaster
Between Solt, Peppor, and Ketchop, your biggest concern is Ketchop. You can use Elements like TurnRed to make the most of their weaknesses or use your Elemental power to heal your characters!

Just be sure to focus fire on Ketchop, especially since he will later knock Solt and Peppor out of the fight when he reaches about half of his HP.

How to Beat Solt, Peppor, and Ketchop

Obtainable Items and Elements

Items

No Obtainable Items are found here.

Elements

Elements

Turn Yellow

Turn Yellow Viper Manor Gates Chrono Cross Remaster
Once you've beaten your enemies, check behind the gate for a chest that contains a Turn Yellow!

Enemies

Bosses

Boss Innate Element HP
Solt, Peppor, and Ketchop Yellow 80, 90, 260 (respectively)
Acacia Guards Yellow 210

Regular Enemies

Enemy Innate Element HP
Acacia SGT Yellow 84

Chrono Cross Remaster: Radical Dreamers Related Guides

Story Walkthrough Partial.png
Full Story Walkthrough List

Story Walkthrough (By Location)
1 Dream Dungeon 2 Arni Village (Home World)
3 Cape Howl (Home World) 4 Lizard Rock (Home World)
5 Opassa Beach (Home World) 6 Lizard Rock (Another World)
7 Arni Village (Another World) 8 Cape Howl (Another World)
9 Fossil Valley (Another World) 10 Termina (Another World)
11 Viper Manor Bluffs (Another World) 12 Viper Manor Gates (Another World)
13 Shadow Forest (Another World) 14 Viper Manor (Another World)
15 Guldove (Another World) 16 Termina After Viper Manor (Another World)
17 Viper Manor Aftermath (Another World) 18 Hydra Marshes (Another World)
19 Hydra Marshes (Home World) 20 Hermit's Hideaway (Another World)
21 S.S. Invincible (Another World) 22 Water Dragon Isle (Another World) Walkthrough
23 Water Dragon Isle (Home World) 24 Mount Pyre (Another World)
25 Fort Dragonia (Another World) 26 Dimensional Vortex
27 Return to Arni (Home World) 28 Termina (Home World)
29 Shadow Forest (Home World) 30 Viper Manor Ruins (Home World)
31 El Nido Triangle (Home World) 32 Sky Dragon Isle (Home World)
33 Earth Dragon Isle (Home World) 34 Marbule (Home World)
35 S.S Zelbess (Home World) 36 Death's Door (Home World)
37 Hermit's Hideaway (Home World) 38 Isle of the Damned (Home World)
39 The Dead Sea (Home World) 40 Occupied Termina (Another World)
41 Viper Manor Rescue (Another World) 42 Return to Hermit's Hideaway
43 Isle of the Damned (Another World) 44 Return to Hydra Marshes (Another World)
45 Return to Guldove (Another World) 46 Saving Marbule (Home World)
47 Return to Water Dragon Isle (Home World) 48 Cleared Earth Dragon Isle (Home World)
49 Gaea's Navel (Home World) 50 Return to Mount Pyre (Another World)
51 Marbule (Another World) 52 Sky Dragon Isle (Another World)
53 Return to Earth Dragon Isle (Another World) 54 Forbidden Island (Home World)
55 Fort Dragonia (Home World) 56 The Sea of Eden
57 Chronopolis 58 Divine Dragon Falls (Another World)
59 Orphanage on Fire (Another World) 60 El Nido Triangle (Another World)
61 Terra Tower 62 Darkness at the End of Time Walkthrough

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