Fire Emblem Heroes (FEH)

Fallen Corrin (F) Builds and Best IVs

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This is a ranking page for the hero Corrin - Wailing Soul from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Fallen Corrin (F).

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Corrin - Wailing Soul Icon Fallen Corrin (F)

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Fallen Corrin (F) Rating and Basic Information

FEH Fallen Corrin (F) Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Corrin - Wailing Soul: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Gains a buff to all stats when she is not adjacent to any ally
・Huge Atk/Spd buff
・Converts enemy bonuses into penalties when her HP exceeds theirs

Fallen Corrin (F) Skills at 5★


Might: 16  Range: 1
Grants Atk+3. Grants Atk/Spd/Def/Res+X. (Calculates X based on number of allies within two spaces of unit: 0 allies grants +6; 1 ally grants +4; 2 allies grants +2; ≥3 allies grants +0.) If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res.

Cooldown Count = 4
Boosts Atk by 50%.

If unit is not adjacent to an ally, grants Atk/Spd +6 during combat.

At start of turn, if any foe’s HP ≤ unit’s HP-1 and that foe is adjacent to another foe, inflicts【Panic】on that foe.
【Panic】Converts bonuses on target into penalties through its next action.

Fallen Corrin (F) Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (15) Normal HP ★★☆☆☆
Atk (26) No Attack IV ★★★★☆
Spd (7) Spd Boon ★★★☆☆
Def (7) No Def IV ★★★★☆
Res (5) Res Bane ★★★★★

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Res and -HP

F!Corrin's best IVs are +Res and -HP. Since this will allow Corrin to survive both physical and magic attacks with relative ease, it makes her extremely easy to use. While ideally it would be best if Corrin had no flaw, -HP is probably the safest flaw to take.

Fallen Corrin (F) Best Builds

Stat Ball Fallen Corrin (F)

HOT
Special Skill IconGlimmer
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This high investment build uses Fallen Corrin as a stat ball to check her opponents. Atk/Spd Finish provides the offensive stats and heals her post-combat, while Dragon's Wrath and Spd Smoke provide damage reduction on top of their other effects. Distant Counter (D) is used as a Sacred Seal to be a universal check; you can opt for Atk/Spd Solo 3 if you want to specialize more against melee.

Budget Fallen Corrin (F)

Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This is a low cost build for Fallen F!Corrin. Her exclusive weapon skill and Atk/Spd Solo have excellent synergy, allowing her to attack with +12 Atk/Spd, giving her amazing offensive power. While she cannot counter ranged foes, she should be able to destroy any foe that attacks her via a counterattack.

Source Heroes for All Skills

Fallen Corrin (F) Best Weapon Refine

Effect of Fallen Corrin (F)'s Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 16 Range: 1 HP: 3
Grants Atk+3. Grants Atk/Spd/Def/Res+X during combat. (Calculates X based on number of allies within 2 spaces of unit: 0 allies grants +7; 1 grants +5; 2 grants +3; 3 grants +1; ≥4 allies grants +0.) If the number of allies within 2 spaces of unit is ≤ 1, neutralizes unit's penalties during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack by X% (X = 30 - number of allies within 2 spaces of unit × 10; min 0%). At start of combat, if unit's HP ≥ 25% and unit's Atk > foe's Res, unit's first attack deals damage = X% of difference between stats (X = 30 - number of allies within 2 spaces of unit × 10; min 0%).
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Savage Breath

Refined Savage Breath grants even more Atk/Spd/Def/Res bonuses during combat, damage reduction on foe's first attack, and bonus true damage, which are all dependent on Fallen Corrin (F) being isolated away from her allies.

By applying a solo playstyle, Fallen Corrin (F) becomes a formidable stat ball that can survive multiple engagements.

Fallen Corrin (F) Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
173
HP
HP 43 43
Rank: 164/1089
Atk
Atk 35 35
Rank: 549/1089
Spd
Spd 37 37
Rank: 314/1089
Def
Def 31 31
Rank: 361/1089
Res
Res 27 27
Rank: 435/1089

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 48 59 42 35 31 215
Lv.40 +10 48 40 42 35 31 196

HP Atk Spd Def Res Total
+HP
Lv.40 +10
50 39 41 35 31 196
+Atk
Lv.40 +10
47 42 41 35 31 196
+Spd
Lv.40 +10
47 39 45 35 31 197
+Def
Lv.40 +10
47 39 41 38 31 196
+Res
Lv.40 +10
47 39 41 35 34 196

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 43 54 37 31 27 192
5★ Lv.40 43 35 37 31 27 173

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 15 26 7 7 5 60

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
50 47 16 48 45 206
42 40 46 37 40 205
40 41 46 30 41 198
43 41 44 35 33 196
42 42 26 40 45 195
46 43 18 40 43 190
46 43 21 43 37 190
40 44 16 42 46 188
38 42 31 35 37 183
40 44 18 38 43 183
41 38 40 34 29 182
45 36 34 37 28 180
40 43 26 41 30 180
40 38 25 40 35 178
39 38 43 28 26 174
48 40 21 34 31 174
Fallen Corrin (F) Icon Fallen Corrin (F)
43 35 37 31 27 173
41 37 17 40 37 172
40 32 35 30 25 162

Note: Stats bonuses from skills are not taken into account.

Fallen Corrin (F) Roles, Strengths, and Weaknesses

Fallen Corrin (F) Roles

Corrin - Wailing Soul Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic Attack ImageClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Fallen Corrin (F) is a non-ranged (Range = 1) magic attacker. Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat. As a colorless unit, she will generally take and receive damage regardless of the weapon triangle.

Fallen Corrin (F) Strengths

Exclusive weapon grants up to +6 to all stats

F!Corrin's exclusive weapon Savage Breath will give her a buff to all stats corresponding to the number of allies who are not within two spaces. With no allies she gets +6, and with one ally she gets +4. This means that she will not be able to use buffs like Spur/Drive, which require the ally be within two spaces, but at the same time, this makes it very easy for Corrin to separate from her allies and gain her weapon's buff.

Gains massive buffs when not near any allies

F!Corrin also has the excellent A skill Atk/Spd Solo, which gives her Atk/Spd+6 when there are no allies in an adjacent space. This has excellent synergy with her weapon skill, and whenever there are no allies within two spaces, Corrin can make use of both skills to gain Atk/Spd+12 in combat.

Can convert the bonuses of foes into penalties

F!Corrin's default B skill Sudden Panic makes it so that foes who are adjacent to another foe and have less HP than Corrin will have their bonuses converted into penalties. This will effectively shut down enemy buff skills like Fortify/Hone, and since it will also eliminate the threat of Blade weapons, it can throw a wrench into an enemy party's main strategy.

Fallen Corrin (F) Weaknesses

Cannot effectively make use of Spur/Drive type skills

F!Corrin's default skills are designed to make her solo enemies, and having an ally within two spaces will weaken her power. Having a support unit with Spur/Drive skills nearby will make Corrin's skills go to waste, so they do not really need to be on the same team together. On the other hand, Fortify/Hone skills will be granted at the beginning of the turn, meaning Corrin can simply move away after taking them to eliminate this problem.

Struggles against anti-dragon units

As a dragon unit, F!Corrin takes lethal damage against units like Legendary Marth or Julia. Regardless of how high her defensive stats are, she is going to struggle against this type of foe, so we recommend you have another party member who can counter anti-dragon units on her behalf.

Fallen Corrin (F) Team and Counters

Teammates for Fallen Corrin (F)

Hoshidan Summer Micaiah IconHoshidan Summer Micaiah Lilina IconLilina Ophelia IconOphelia Reinhardt IconReinhardt
Legendary Azura IconLegendary Azura Legendary Tiki (Young) IconLegendary Tiki (Young) Nino IconNino Lewyn IconLewyn
Legendary Alm IconLegendary Alm Fallen Tiki (Young) IconFallen Tiki (Young)

Heroes who can grant Hone/Fortify buffs

Since F!Corrin needs to be separated from her teammates to activate her weapon skill buffs and show her real power, she is best paired with units who can buff her without needing to be close by. Fortify and Hone skills will totally go to waste, so you ought to pair her with units like Legendary Azura or Fallen Tiki who can grant Spur/Drive type buffs that will take effect from the beginning of the turn.

Heroes who can take down anti-dragon units

F!Corrin will survive a lot longer in battle if she has an ally who can cover her bad matchups like Julia or the Tikis. Units like Legendary Marth are a particular threat to Corrin, so pair her with a strong mage like Reinhardt or Ophelia to help take them down.

Fallen Corrin (F) Counters

Alm IconAlm Legendary Marth IconLegendary Marth Legendary Tiki (Young) IconLegendary Tiki (Young) Deirdre IconDeirdre
Julia IconJulia Fallen Tiki (Young) IconFallen Tiki (Young)

Units with dragon-effective weapons

As a dragon unit, F!Corrin will take huge damage from anti-dragon units that have dragon-effective weapons, and it will often be lethal. Despite her strong defensive stats, she cannot endure this type of attack, so she needs to take cover when an enemy with a dragon effective weapon is within range.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Corrin - Wailing Soul Only Appears as a 5 Star Hero!

Corrin - Wailing Soul only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Corrin - Wailing Soul if a 4 Star version is released!

Unlock Potential Tier List

Fallen Corrin (F) - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Grants Atk+3. Grants Atk/Spd/Def/Res+X. (Calculates X based on number of allies within two spaces of unit: 0 allies grants +6; 1 ally grants +4; 2 allies grants +2; ≥3 allies grants +0.) If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts Atk by 30%. 5★
(Cooldown Count = 4) Boosts Atk by 50%. 5★

Passives

Skill Name Effect Learned At
If unit is not adjacent to an ally, grants Atk/Spd +2 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Spd +4 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Spd +6 during combat. 5★
At start of turn, if any foe’s HP ≤ unit’s HP-5 and that foe is adjacent to another foe, inflicts【Panic】on that foe.
【Panic】Converts bonuses on target into penalties through its next action.
5★
At start of turn, if any foe’s HP ≤ unit’s HP-3 and that foe is adjacent to another foe, inflicts【Panic】on that foe.
【Panic】Converts bonuses on target into penalties through its next action.
5★
At start of turn, if any foe’s HP ≤ unit’s HP-1 and that foe is adjacent to another foe, inflicts【Panic】on that foe.
【Panic】Converts bonuses on target into penalties through its next action.
5★

Fallen Corrin (F) as a Source Hero

Fallen Corrin (F) Avatar

Value of Skills ★★★★★

Inheriting Atk/Spd Solo or Sudden Panic 3

F!Corrin can be used to inherit both Atk/Spd Solo and Sudden Panic. Sudden Panic is even easier to trigger than the effects of Aversa's Night, and when passing it on, make sure to give it to a unit with a high HP stat.

  • List of Source Heroes

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  • How to Get Fallen Corrin (F) / Illustrations / Voice Actor / Quotes

    How to Get Fallen Corrin (F)

    Obtain Through Regular Summon

    Fallen Corrin (F) is a Hero who can be pulled from any summon.

    Note: Not currently a featured hero in any Summon events.

    Current Focuses and Which You Should Pull From

    Voice Actor and Illustrator Information

    Voice Actor
    (English)
    Marcella Lentz-Pope
    Illustrator 煎茶
    Appears In

    Illustration

    Quotes: Special Triggered

    Special Triggered Quotes are voice lines that play upon activating a Special attack.

    My blood boils...
    I'll hurt you.
    Please...flee!
    Aaaaaaaagh!

    Lv 40 5★ Dialogue

    Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.

    Somewhere deep down...I can feel a wild hunger I can't control. Each day, it grows a little stronger…
    I can suppress it for now, but...the time will come when I won't be able to anymore.
    If... When that happens, I...might hurt you. Or worse.
    I don't want to hurt anyone I care about...ever again. I want to protect, but...this power yearns to destroy.
    I beg you... If my power ever awakens to threaten you or anyone, please... stop me, {Summoner}.

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