Fire Emblem Heroes (FEH)

Summer Nifl Builds and Best IVs

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This is a ranking page for the hero Nifl - Tropical Ice God from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Summer Nifl.

Heroes With the Same Name
Nifl - Tropical Ice God Icon Summer Nifl

Special Heroes - Taken by the Tide Featured Heroes
Summer Lyon IconSummer Lyon
[8.5/10]
Summer Thórr IconSummer Thórr
[9.5/10]
Summer Eirika IconSummer Eirika
[9.0/10]
Summer Nifl IconSummer Nifl
[9.0/10]

Summer Nifl Rating and Basic Information

FEH Summer Nifl Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Nifl - Tropical Ice God: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・ Weapon skill accelerates Special, grants buffs, neutralizes skills that prevent follow-up attacks, and prevents an enemy's counterattacks if unit has more Spd.
・ Exclusive C skill grants buffs and reduces damage from an enemy's first attack to unit and allies.

Summer Nifl Skills at 5★


Might: 16  Range: 1
Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that guarantee foe's follow-up attacks and prevent unit's follow-up attacks, and also, if unit's Spd ≥ foe's Spd+5, foe cannot counterattack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

Cooldown Count = 2
Boosts damage dealt by 50%.

At start of combat, if foe's HP=100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP=100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Enables 【Canto (Rem. +1)】.
Inflicts Spd/Res-3 on foe during combat.
【Canto (Rem. +1)】

Grants Spd/Res+4 and the effect "reduces damage from foe's first attack by 30%" to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Spd/Res+4 to unit and reduces damage from foe's first attack by 30% during combat.

Summer Nifl Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (17) HP Superbane ★★★☆☆
Atk (10) No Attack IV ★★★★☆
Spd (13) Spd Boon ★★★★★
Def (6) Def Bane ★★☆☆☆
Res (4) Res Bane ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Res

The best IVs for Summer Nifl are +Spd and -Res. Summer Nifl's speed is among the highest in the entire game, especially with a superboon. Boosting it further retains that edge against the competition.

Her Res is below average and reducing it further does not change her matchups. Thus, it is a safe bane to take.

+Spd for a +10 merge

We recommend +Spd when merging Summer Nifl to +10 for similar reasons above.

Summer Nifl Best Builds

General Use / Budget Summer Nifl

HOT
Special Skill IconGlimmer
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

Summer Nifl's base kit is good enough to use immediately. Simply add a movement Assist and an offensive Sacred Seal and you're good to go.

Source Heroes for All Skills

Summer Nifl Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
174
HP
HP 39 39
Rank: 778/1171
Atk
Atk 38 38
Rank: 510/1171
Spd
Spd 43 43
Rank: 182/1171
Def
Def 28 28
Rank: 600/1171
Res
Res 26 26
Rank: 596/1171

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 44 59 48 32 30 213
Lv.40 +10 44 43 48 32 30 197

HP Atk Spd Def Res Total
+HP
Lv.40 +10
46 42 47 32 30 197
+Atk
Lv.40 +10
43 45 47 32 30 197
+Spd
Lv.40 +10
43 42 51 32 30 198
+Def
Lv.40 +10
43 42 47 35 30 197
+Res
Lv.40 +10
43 42 47 32 33 197

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 39 54 43 28 26 190
5★ Lv.40 39 38 43 28 26 174

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 17 26 13 6 4 66

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
50 47 16 48 45 206
42 40 46 37 40 205
39 42 47 32 38 198
40 41 46 30 41 198
43 41 44 35 33 196
42 42 26 40 45 195
46 43 21 43 37 190
46 43 18 40 43 190
40 44 16 42 46 188
40 44 18 38 43 183
38 42 31 35 37 183
41 38 40 34 29 182
45 36 34 37 28 180
40 43 26 41 30 180
40 38 25 40 35 178
Summer Nifl Icon Summer Nifl
39 38 43 28 26 174
48 40 21 34 31 174
43 35 37 31 27 173
41 37 17 40 37 172
40 32 35 30 25 162

Note: Stats bonuses from skills are not taken into account.

Summer Nifl Roles, Strengths, and Weaknesses

Summer Nifl Roles

Nifl - Tropical Ice God Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic Attack ImageClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Summer Nifl is a close magic attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he/she deals will be equivalent to his/her Atk minus the foe's Res stat.

Summer Nifl Strengths

Chilled Breath has multiple effects that make Summer Nifl an amazing offensive unit

Summer Nifl Attack Fire Emblem Heroes FEH

Summer Nifl's Chilled Breath is a powerful offensive weapon that makes her player phase scary.

It grants her Atk/Spd+6, a Null Follow-Up effect, prevents foes from counterattacking if she wins a Spd check, and adaptive damage against ranged foes.

With her kit and stat spread, player phase is the way to go when using Summer Nifl.

Synergistic Base Kit

Summer Nifl also comes with Atk/Spd Catch 4, S/R Near Trace 3, and her original version's unique skill Domain of Ice.

All of these skills help Summer Nifl deal more damage and win the Spd check for Chilled Breath. S/R Near Trace 3 and Domain of Ice also has good synergy by allowing her to position herself post-combat for Domain of Ice to affect the most allies possible.

Summer Nifl Weaknesses

Weak to Cavalry Effective Weapons

Summer Nifl takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon is sure to take her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Weak to Dragon Effective Weapons

Summer Nifl takes 1.5x damage from dragon-effective weapons like Sealed Falchion or Divine Mist, and one blow from this type of weapon is sure to take her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Nifl - Tropical Ice God Only Appears as a 5 Star Hero!

Nifl - Tropical Ice God only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Nifl - Tropical Ice God if a 4 Star version is released!

Unlock Potential Tier List

Summer Nifl - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that guarantee foe's follow-up attacks and prevent unit's follow-up attacks, and also, if unit's Spd ≥ foe's Spd+5, foe cannot counterattack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Boosts damage dealt by 50%. 5★
(Cooldown Count = 2) Boosts damage dealt by 50%. 5★

Passives

Skill Name Effect Learned At
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
At start of combat, if foe's HP=100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP=100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
Enables 【Canto (Rem. +1)】.
Inflicts Spd/Res-1 on foe during combat.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn + 1. (If unit used a movement skill that warped them, its remaining movement is 0.)
(Unit moves according to movement type. Once per turn, cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
5★
Enables 【Canto (Rem. +1)】.
Inflicts Spd/Res-2 on foe during combat.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn + 1. (If unit used a movement skill that warped them, its remaining movement is 0.)
(Unit moves according to movement type. Once per turn, cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
5★
Enables 【Canto (Rem. +1)】.
Inflicts Spd/Res-3 on foe during combat.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn + 1. (If unit used a movement skill that warped them, its remaining movement is 0.)
(Unit moves according to movement type. Once per turn, cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
5★
Grants Spd/Res+4 and the effect "reduces damage from foe's first attack by 30%" to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Spd/Res+4 to unit and reduces damage from foe's first attack by 30% during combat. 5★

Summer Nifl as a Source Hero

Summer Nifl Avatar

Value of Skills ★★★★★

Summer Nifl has Atk/Spd Catch 4 and S/R Near Trace 3 as inheritable options.

She introduces S/R Near Trace 3 into the game. With the lack of Near Trace skills that affect Res, consider using this skill for inheritance for your favorite dragon units.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Summer Nifl?

Top tier hero. Must promote and merge. 25
Votes
Promote if you need his/her archetype. 4
Votes
Promote to 5 stars if you like this hero. 0
Votes
Recruit for his/her Skill Inheritance options. 1
Votes
Pass on this hero. 0
Votes

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How to Get Summer Nifl / Illustrations / Voice Actor / Quotes

How to Get Summer Nifl

Obtained through a Special Summoning Event!

Summer Nifl is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Anairis Quiñones
Illustrator Suzuhito Yasuda
Appears In

Illustration

FEH: Related Guides

Special Heroes: Taken by the Tide

Taken by the Tide Banner

Heroes from Special Heroes - Taken by the Tide
Summer Lyon IconSummer Lyon
[8.5/10]
Summer Thórr IconSummer Thórr
[9.5/10]
Summer Eirika IconSummer Eirika
[9.0/10]
Summer Nifl IconSummer Nifl
[9.0/10]

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