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This is a ranking page for the hero Robin - Fell Tactician from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Rearmed Robin (F).
Heroes With the Same Name | |
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Rearmed Robin (F)
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List of Contents
Hero Fest - Celebratory Hero Fest 2023 (New Players) Featured Heroes | |||
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Alear (F) [9.0/10] |
Legendary Byleth (F) [9.0/10] |
Winter Black Knight [9.0/10] |
Rearmed Robin (F) [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・ Weapon skill grants stat bonuses, a guaranteed follow-up attack, bonus true damage based on unit's Atk, and restores HP post-combat. ・ Exclusive A skill removes armor weakness, accelerates Special charges, and inflicts stat penalties onto foes. |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
Cooldown Count = 3 Reduce damage inflicted by attacks from adjacent foes by 50%. |
Neutralizes "effective against armored" bonuses. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Spd/Def/Res-8 on foe and grants Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.) |
Neutralizes effects that guarantee foe's follow-up attacks during combat. At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-2. If foe's attack triggers Special and Special has the "reduces damage by X%" effect, Special triggers twice, then reduces damage by 5. Each Special trigger is calculated as a separate activation. |
If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally within 2 spaces of unit, triggers 【Savior】 on unit. If Savior triggers, grants Atk/Spd+4 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (17) | ★★★★☆ | |
Atk (11) | ★★★★☆ | |
Spd (11) | ★★★★★ | |
Def (9) | ★★★☆☆ | |
Res (11) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Rearmed Robin (F) are +Spd and -Res. +Spd boosts her already very high Spd and lets her compete with the fastest units in the metagame.
Her Res is in the middling tier and reducing it will not affect her matchups. Additionally, as a Near Save unit, she should be facing physical opponents most of the time. Thus, Res is a safe bane to take.
If using her as a Far Save unit, we recommend using HP as a bane instead.
We recommend +Spd when merging Rearmed Robin (F) up to +10 for similar reasons above. Spd is her most important stat and should be boosted as much as possible.
HOT | |
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Swap
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Pavise
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-
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Rearmed Robin (F)'s base kit is already ready to go for a Near Save build. Simply add a Sacred Seal that boosts Atk/Spd in enemy phase.
HOT | |
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Swap
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Aegis
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-
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The Distant Counter (D) Sacred Seal allows Rearmed Robin (F) to function as a Far Save tank.
Neutral Stats at Lv. 40 (5★) | ||
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196 | ||
HP |
43 |
Rank: 192/1171 |
Atk |
41 |
Rank: 343/1171 |
Spd |
44 |
Rank: 159/1171 |
Def |
35 |
Rank: 244/1171 |
Res |
33 |
Rank: 285/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 48 | 46 | 49 | 39 | 37 | 219 | Lv.40 +10 | 48 | 46 | 49 | 39 | 37 | 219 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 50 | 45 | 48 | 39 | 37 | 219 |
+Atk Lv.40 +10 | 47 | 49 | 48 | 39 | 37 | 220 |
+Spd Lv.40 +10 | 47 | 45 | 51 | 39 | 37 | 219 |
+Def Lv.40 +10 | 47 | 45 | 48 | 42 | 37 | 219 |
+Res Lv.40 +10 | 47 | 45 | 48 | 39 | 40 | 219 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 43 | 57 | 44 | 35 | 33 | 212 |
5★ Lv.40 | 43 | 41 | 44 | 35 | 33 | 196 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 17 | 27 | 11 | 9 | 11 | 75 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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50 | 47 | 16 | 48 | 45 | 206 | |
42 | 40 | 46 | 37 | 40 | 205 | |
39 | 42 | 47 | 32 | 38 | 198 | |
40 | 41 | 46 | 30 | 41 | 198 | |
Rearmed Robin (F)
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43 | 41 | 44 | 35 | 33 | 196 |
42 | 42 | 26 | 40 | 45 | 195 | |
46 | 43 | 21 | 43 | 37 | 190 | |
46 | 43 | 18 | 40 | 43 | 190 | |
40 | 44 | 16 | 42 | 46 | 188 | |
40 | 44 | 18 | 38 | 43 | 183 | |
38 | 42 | 31 | 35 | 37 | 183 | |
41 | 38 | 40 | 34 | 29 | 182 | |
45 | 36 | 34 | 37 | 28 | 180 | |
40 | 43 | 26 | 41 | 30 | 180 | |
40 | 38 | 25 | 40 | 35 | 178 | |
39 | 38 | 43 | 28 | 26 | 174 | |
48 | 40 | 21 | 34 | 31 | 174 | |
43 | 35 | 37 | 31 | 27 | 173 | |
41 | 37 | 17 | 40 | 37 | 172 | |
40 | 32 | 35 | 30 | 25 | 162 |
Note: Stats bonuses from skills are not taken into account.
Rearmed Robin (F) is a close magic attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he/she deals will be equivalent to his/her Atk minus the foe's Res stat.
Rearmed Robin (F) comes with a new Arcane weapon in Arcane Grima. This namesake dragonstone accelerates Special cooldown, deals adaptive damage to ranged foes, and has multiple effects that all trigger upon meeting a simple HP ≥ 25% check:
These effects help improve both the knockout potential and overall survivability of Rearmed Robin (F) and is the best option to equip for herself.
Rearmed Robin (F)'s exclusive A skill Dragonhide removes her armor weakness, accelerates her Special charges per hit, and inflicts a hefty Atk/Spd/Def/Res-8 debuffs onto her foe during combat.
The Special charge acceleration together with Arcane Grima's accelerated Special cooldown allows Rearmed Robin (F) to immediately charge a 3 cooldown Special skill in one hit. This works very well with her base kit's Hardy Fighter 3 and Pavise, allowing her to tank physical attacks repeatedly.
Arcane Grima's effects are only activated when Rearmed Robin (F) meets the HP threshold. If she falls below 25% HP, this powerful dragonstone becomes a glorified Flametongue+.
Having Hardy Fighter 3 and Pavise should help ensure that she meets this simple HP check. Despite this, be aware of her HP at all times to ensure that she performs her duty in battle.
Rearmed Robin (F) takes 1.5x damage from armor-effective weapons like Slaying Hammer+, Randgríðr, or Thani, unless she equips Dragonhide.
Rearmed Robin (F) takes 1.5x damage from dragon-effective weapons like Sealed Falchion or Divine Mist, and one blow from this type of weapon is sure to leave a dent. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Robin - Fell Tactician only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Robin - Fell Tactician if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Reduces damage inflicted by attacks from adjacent foes by 30%. | 5★ | |
(Cooldown Count = 3) Reduce damage inflicted by attacks from adjacent foes by 50%. | 5★ |
Skill Name | Effect | Learned At |
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Neutralizes "effective against armored" bonuses. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Spd/Def/Res-8 on foe and grants Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.) | 5★ | |
Neutralizes effects that guarantee foe's follow-up attacks during combat. At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1. If foe's attack triggers Special and Special has the "reduces damage by X%" effect, Special triggers twice. Each Special trigger is calculated as a separate activation. | 5★ | |
Neutralizes effects that guarantee foe's follow-up attacks during combat. At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1. If foe's attack triggers Special and Special has the "reduces damage by X%" effect, Special triggers twice, then reduces damage by 5. Each Special trigger is calculated as a separate activation. | 5★ | |
Neutralizes effects that guarantee foe's follow-up attacks during combat. At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-2. If foe's attack triggers Special and Special has the "reduces damage by X%" effect, Special triggers twice, then reduces damage by 5. Each Special trigger is calculated as a separate activation. | 5★ | |
If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally adjacent to unit, triggers 【Savior】 on unit. If Savior triggers, grants Atk/Spd+2 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur. |
5★ | |
If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally within 2 spaces of unit, triggers 【Savior】 on unit. If Savior triggers, grants Atk/Spd+2 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur. |
5★ | |
If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally within 2 spaces of unit, triggers 【Savior】 on unit. If Savior triggers, grants Atk/Spd+4 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur. |
5★ |
Value of Skills | ★★★★★ |
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Rearmed Robin (F) comes with Arcane Grima, Hardy Fighter 3, and A/S Near Save 3 as incredible inheritance options.
All of these skills are amazing and worth inheriting onto your favorite units.
As a Rearmed hero, Rearmed Robin (F) will not leave your barracks upon using her as a Skill Inheritance option.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Rearmed Robin (F) is a limited time Rearmed Hero who can be pulled from their debut banner or focus banners. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Lauren Landa |
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Illustrator | Mai Okuma |
Appears In |
Heroes from Hero Fest - Celebratory Hero Fest 2023 (New Players) | |||
---|---|---|---|
Alear (F) [9.0/10] |
Legendary Byleth (F) [9.0/10] |
Winter Black Knight [9.0/10] |
Rearmed Robin (F) [9.0/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
480 some stones spent. 3 Robin and 4 eir. I am content. :3
Rearmed Robin (F) Builds and Best IVs
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Sad to see she still isn't at 9.9/10, but happy to see her at the top of colorless