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Tusks of Fury is a W-Engine of S rarity in Zenless Zone Zero (ZZZ). See the best characters for Tusks of Fury, its stats and effects, how to get it, and its ascension materials in this guide!
Related Articles | ||
---|---|---|
Caesar Builds | Signature W-Engine | Caesar Trust Events |
List of Contents
Tusks of Fury W-Engine Details | |||
---|---|---|---|
Tusks of Fury | S Rank | ||
Tier Rank | T0 | Type | Defense |
Base ATK | 48 | Adv. Stat | Impact 7.20% |
Effects | Invincible Rider The Shield value provided by the equipper increases by 30%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 18% and Daze dealt increases by 12% for 20s. Repeated triggers reset the duration and passive effects of the same name do not stack. |
Agent Information | ||
---|---|---|
Caesar King
VA (EN): Jennifer Sun Bell |
Rarity | |
Attribute | ||
Specialty | ||
Faction | ||
Core Stat | Impact | |
How to Get | Limited Gacha |
Tusks of Fury is the signature weapon of Caesar, one of the Agents you can play as in Zenless Zone Zero. This also means that Caesar is the primary recommended Agent to use this W-Engine.
Recommended Characters | ||
---|---|---|
Agent | Attribute | Specialty |
Caesar | Physical | Defense |
Ben | Fire | Defense |
Seth | Electric | Defense |
The recommended agents for this W-Engine are arranged from most to least recommended.
Tusks of Fury is an Defense W-Engine that not only reinforces shields given by Defense units, but also increases its equipper's Impact, and increases the entire party's Daze and overall DMG output!
Tusks of Fury is an excellent way of making virtually any Defense Agent as versatile as possible. With it, your Defense units can stun enemies as easily as any Stun Agent while also providing numerous buffs to teammates while protecting them!
Tusks of Fury is an exclusive S Rank W-Engine only available for a limited time! See the rest of the available banners here:
Lv. | Base ATK | Adv.Stat (Impact) |
---|---|---|
Base | 48 | 7.20% |
10 | 166 | 9.40% |
20 | 284 | 11.50% |
30 | 402 | 13.70% |
40 | 520 | 15.80% |
50 | 638 | 18.00% |
MAX | 713 | 18.00% |
Lv. | Tusks of Fury W-Engine Effect |
---|---|
1★ | The Shield value provided by the equipper increases by 30%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 18% and Daze dealt increases by 12% for 20s. Repeated triggers reset the duration and passive effects of the same name do not stack. |
2★ | The Shield value provided by the equipper increases by 38%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 22.5% and Daze dealt increases by 15% for 20s. Repeated triggers reset the duration and passive effects of the same name do not stack. |
3★ | The Shield value provided by the equipper increases by 46%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 27% and Daze dealt increases by 18% for 20s. Repeated triggers reset the duration and passive effects of the same name do not stack. |
4★ | The Shield value provided by the equipper increases by 52%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 31.5% and Daze dealt increases by 21% for 20s. Repeated triggers reset the duration and passive effects of the same name do not stack. |
5★ | The Shield value provided by the equipper increases by 60%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 36% and Daze dealt increases by 24% for 20s. Repeated triggers reset the duration and passive effects of the same name do not stack. |
Total W-Engine Materials | ||
---|---|---|
Defense Component x4 | Specialized Defense Component x30 | Reinforced Defense Component x32 |
Denny x400000 |
By Rarity | |||||||||||||||||||||||||||||
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S Rank | A Rank | B Rank | |||||||||||||||||||||||||||
By Specialty | |||||||||||||||||||||||||||||
Stun | Attack | Support | Anomaly | Defense |
Tusks of Fury W-Engine (Weapon) Guide
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