Zenless Zone Zero (ZZZ)

Head to the Hideout Quest Guide

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Zenless Zone Zero - Head to the Hideout Commission Guide

Head to the Hideout is a Combat Commission in Zenless Zone Zero 1.0 (ZZZ). See how to unlock Head to the Hideout, best characters to bring in this Side Commission, and its walkthrough and rewards here!

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Internship Accident -

Head to the Hideout Quest Information

Head to the Hideout Commission Details

HDD Chapter Prologue - Chapter 1
Enemy Level 16
Location None
Client Cranky Intern
Difficulty ⬤⬤⬤〇〇〇
Rec. Attributes
ZZZ - Physical ZZZ - Ice
Time Anytime

How to Unlock Head to the Hideout

Accept Business Competition Commission

Head to the Hideout is a subquest of Business Competition and can be unlocked upon accepting the Side Mission it's under.

Receive on the Inter-Knot

Receive on the Inter-Knot

To receive this commission on the HDD, accept the commission from Cranky Intern titled Searching for the truth! on the Inter-Knot.

Cranky Intern's commission post will appear on the Inter-Knot after completing Internship Accident during Chapter 1 Intermission.

Chapter 1 Intermission Quest Guide

Best Teams for Head to the Hideout

Best F2P Team and Bangboo

Best F2P Team Bangboo
Anby Anby Billy Billy Corin Corin Bagboo Bagboo

The starter trio of Anby, Billy, and Nicole are perfectly fine to use in the early stages of the game. If you are doing a F2P run, or have not yet pulled 5-star Agents, the Cunning Hares will do the job just fine!

Cunning Hares AKA Gentle House Faction

Premium Team and Bangboo

Best Premium Team Bangboo
Ellen Ellen Lycaon Lycaon Soukaku Soukaku Sharkboo Sharkboo

We recommend the premium Ice team of Ellen, Lycaon, and Soukaku to exploit the enemy's weakness to Ice. Sharkboo is also a great Bangboo to compliment to the team, providing more Ice Anomaly buildup for Freeze and Shatter Anomalies Debuffs.

Best Team Comps

Head to the Hideout Quest Walkthrough

How to Beat Head to the Hideout

  1. Bring Ranged Agents
  2. Push Enemies Outside the Ring

Bring Ranged Agents

Bring Ranged Agents

Agents with ranged attacks such as Billy and Nicole are great for this commission. Once all enemies inside the ring are defeated, you can continue the offensive with ranged attacks, to defeat ranged enemies outside the ring.

Push Enemies Outside the Ring

Push Enemies Outside the Ring

Upon arriving the stage, interact with the Data Observation Device to begin. Collection will continue as long as no enemies are inside the ring. Eliminate or push out enemies that go inside it to fill the meter found on the top right of the screen.

You need to finish collection for two Data Observation Devices to finish the commission.

Head to the Hideout Rewards

Quest Rewards

All Quest Rewards
Official Investigator LogOfficial Investigator Log x2 PolychromePolychrome x30 DennyDenny x10000
W-Engine Power SupplyW-Engine Power Supply x1 Inter-Knot CreditInter-Knot Credit x250

Business Competition Schedule Rewards

All Quest Rewards
Senior Investigator LogSenior Investigator Log x2 PolychromePolychrome x20 DennyDenny x10000
W-Engine Energy ModuleW-Engine Energy Module x1 Inter-Knot CreditInter-Knot Credit x250

Check the Search for the Truth commission update on the Inter-Knot to receive the schedule rewards.

Zenless Zone Zero Related Guides

All Side Commissions

All Combat Commissions

All Combat Commissions
æ%€æ$ Please Help! Anything for My Older Sister Bad Luck, Bad Luck, Leave Me Be
Bangboo Golden Town: First Visit Battle Waltz Blossoming Out of Ruins
Contact: Promise of Safety Contact: Size Control Dimensional Musketeer
Eliminate Looter I Eliminate Looter II Eliminate Looter III
Everything for a Perfect Explosion Family Dispute Family Education
Foliage Hunt Gaze: Hazard Screening Gaze: Route Maintenance
Guidance: Challenge from the Old Town District Guidance: Challenge of Hollow Zero Guidance: Disturbance in Hollow Zero
Guidance: Locating Potential Threats Guidance: Opportunity from the Old Town District Guidance: Snatching Gold from the Tiger's Mouth
Head to the Hideout Hollow Boot Camp Logistics Disaster
Lucky Ticket Lumberjack of Justice Measurement Device
Metro Terminal: Center Metro Terminal: Edge Old Town District - Northern Area
Old Town District - Southern Area Operation - Purge, Phase 1 Operation - Purge, Phase 2
Opposing the Hollow I Opposing the Hollow II Path Clearer I
Path Clearer II Path Clearer III Pure Talent Acting
Responder to Prophecy Sumo Wrestler Never Backs Down! Superior Firepower I
Superior Firepower II Superior Firepower III Superior Firepower IV
Survivor Determination Symbiosis Temporary Script
Testing With Your Life Actually on the Line Testing With Your Life on the Line The Cornerstone of Everything
Tough Evidence Hunt Trial: Route Maintenance Trial: Security Patrol
Trust: Route Maintenance Trust: Security Patrol Trust: Threat from the Old Capital
Trust: Threat in Hollow Zero Trust: Uproar from the Old Capital Trust: Villain in Hollow Zero
Unlucky Archie - Part 1 Unlucky Archie - Part 2 Where You Quit, They Persist

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