Zenless Zone Zero (ZZZ)

Path of the Proxy I Quest Guide

▶︎ Follow Game8's ZZZ Twitter for news & guides
★ Current: Version 1.4, Miyabi and Harumasa
☆ Upcoming Agents: Astra and Evelyn
★ Tier Lists: Agents | W-Engines | Bangboos | Teams
Redeem Codes for free Polychromes!
★ See all banners and try our Gacha Simulators

Zenless Zone Zero - Path of the Proxy I Commission Guide

Path of the Proxy I is a main quest in Zenless Zone Zero (ZZZ). See how to unlock Path of the Proxy I, a walkthrough on how to complete this main story commission, its Hollow guide, and its rewards here!

◄ Previous Quest Next Quest ▶
Earlybird Ticket to Safety Emergency Rescue

Path of the Proxy I Quest Information

Path of the Proxy I Main Story Details

HDD Chapter Prologue - Chapter 1
Required Inter-Knot Level 20
Enemy Level 20
Location Sixth Street, Abandoned Metro
Client Shepherd
Difficulty ⬤⬤⬤⬤⬤〇
Rec. Attributes
ZZZ - Ether ZZZ - Ice
Time Anytime

Path of the Proxy I is one of the subquests in Chapter 1 Intermission. To unlock this commission, Proxies will need to finish the previous quest, Earlybird Ticket to Safety.

Complete this quest to unlock the next mission in the questline, Emergency Rescue.

Chapter 1 Intermission Quest Guide

Increases Agent Level Cap to 30

Increased Agent Level Cap

The level cap for your Agents will be raised to 30 after completing Path of the Proxy I. A notification at the top of the screen will notify you upon quest completion.

Unlocks Hard Mode

Hard Mode Unlocked

Alongside the Agent level cap increase, Hard Mode for Hollow commissions will be unlocked. You can toggle between Easy and Hard Mode by clicking on the button found on the top right.

How to Unlock Path of the Proxy I

Reach Inter-Knot 20 and Collect 40 Observation Data

Shepherd

To unlock and accept Path of the Proxy I, you need to have reached Inter-knot Level 20, and have collected 40 Observation Data from HDD stages.

Once you have reached the required level and gathered enough Observation Data, Shepherd will send you a message to go through a Reputation Rank Up Trial.

How to Raise Your Inter-Knot Level

Best Teams for Path of the Proxy I

Best F2P Team and Bangboo

Best F2P Team Bangboo
Anby Anby Billy Billy Nicole Nicole -

As the starting cast for the Proxy, Anby, Billy and Nicole are perfectly fine to use as is.

Also, do not forget to equip Anby with the free Demara Battery Mark II you get from Susie in the gadgets store!

Path of the Proxy I Quest Walkthrough

How to Beat Path of the Proxy I

  1. Bring Ice or Ether Characters
  2. Use Perfect Assists or Dodge to Defeat Enemy
  3. Avoid Farbauti's Multiple Attacks
  4. Evade Notorious - Armored Hati's Projectiles

Bring Ice or Ether Characters

Bring Ice or Ether Characters

We recommend bringing Ice or Ether Agents when completing Path of the Proxy I. This commission has tough enemies that can hit hard, so we recommend exploiting their attribute weakness if you can!

List of All Characters (Agents) as of Ver 1.0

Use Perfect Assists or Dodge to Defeat Enemy

Dodge or Perfect Assist Enemy Attacks

All the enemies in Path of the Proxy I have moves that can be dodged indicated by orange blinks. Time your dodges or execute a Perfect Assist whenever the enemy shows orange blinks.

How to Do Perfect Assists and Parry

Avoid Farbauti's Multiple Attacks

Avoid Farbauti Multiple Attacks
Farbauti can chain some of its punch and slam attacks together. Watch out for orange blinks and Dodge or Perfect Assist your way out of Farbauti's large sweep of attacks!

Evade Notorious - Armored Hati's Projectiles

Evade Notorious - Armored Hati

Notorious - Armored Hati has ranged attacks that are indicated by a purple glow on its head. When you see this glow in its armored and un-armored state, prepare to dodge out of the way!

Path of the Proxy I Rewards

Quest Rewards

All Quest Rewards
PolychromePolychrome x30 DennyDenny x12000 Inter-Knot CreditInter-Knot Credit x300
Master ComponentMaster Component x36 Prototype SealPrototype Seal x36

Zenless Zone Zero Related Guides

All Main Commissions

All Main Commissions

Prologue: Business X Strangeness X Justness
The Hare and the Proxy The Proxy and the Hare
Prologue: Intermission
Escape from Certain Doom
Chapter 1: Cat's Lost and Found
Explosive Last Train Earlybird Ticket to Safety
Chapter 1 Intermission
Path of the Proxy I Emergency Rescue
Emergency Rescue 2 Somewhat Totally Out of Control
Chapter 2: A Call From the Hollow's Heart
Let's Go, Bro! Mechanical Love
Speedy Chaser Trace to the Source
Chapter 2 Intermission
Path of the Proxy II
Chapter 2 Interlude: Mission Unthinkable
Invisible Assistant A Perilous Duty
Chapter 2 Interlude - Intermission
Chapter 3: The Midnight Pursuit
Strange Messages Ascending Dance
Footprints in Darkness Saving Hacker Rain
Chapter 4: Tour de Inferno
Leisurely Lull: Unexpected New Customer
Chapter 5: A Storm of Falling Stars
A Wonderful Day in the Hollow The Missing Witness
Dead-End Express Emergency Pursuit
Leisurely Lull: Goldfinch's Escape
Intermission Reverberations

All Commissions and Types

Author

    Walkthrough Menu

    All rights reserved