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This page lists all the skills available in Metaphor: ReFantazio. See the complete list of all skills here, as well as a list of skills by type and their uses.
※ Use the filter below to narrow down your search or scroll to the left for more information!
Skill | Type | Cost | Archetype Lineage | Category | Description |
---|---|---|---|---|---|
Adamant Nightblade |
Dark |
22 MP |
Thief |
Basic | Deals heavy physical Dark damage to one enemy. Decreases their Hit/Evasion for 3 turns. |
Adventurer's Curiosity |
Support |
8 MP |
Seeker |
Synthesis |
Increases Critical Rate for all allies for 3 turns.
Required Ally: Gunner, Masked Dancer, or Berserker Lineages |
Agility Lore |
Passive |
N/A |
Thief |
Basic | Automatically increases wielder's Hit/Evasion at the start of battle. |
Agitator's Art |
Ailment |
8 MP |
Thief |
Basic | May inflict Rage on all enemies |
Aim Support |
Passive |
N/A |
Gunner |
Basic | Increases Hit Rate by 10%. Boost increases further if Archetypes of the same Lineage are present. |
Alchemy |
Hero Passive |
N/A |
Merchant |
Basic | Chance of winning a small sum of money each time an enemy is stunned or defeated in overworld combat. |
All Reset |
Support |
36 MP |
Merchant |
Synthesis |
Removes nearly all beneficial effects from all enemies.
Required Ally: Thief, Faker, or Merchant Lineages |
Almighty Boost |
Passive |
N/A |
Merchant |
Basic | Increases Almighty Attack by 20%. |
Arcane Unity |
Passive |
N/A |
Mage |
Basic | Increases strength and Hit Rate of Synthesis. |
Armageddon's Final Sire |
Almighty |
99 MP |
Prince |
Synthesis |
Deals 9,999 damage to all enemies.
Required Ally: Full party as Royal Archetypes |
Art of Dance |
Passive |
N/A |
Masked Dancer |
Basic | Increases success rate of skills that inflict status ailments. |
Assassinate |
Dark |
16 MP |
Thief |
Basic | Deals heavy physical Dark damage to one enemy. May one-hit kill target. |
Assault Beacon |
Support |
26 MP |
Commander |
Synthesis |
Increases Attack/Defence/Hit/Evasion for all allies for 3 turns.
Required Ally: Seeker, Knight, or Commander Lineages |
Attack Lore |
Passive |
N/A |
Warrior |
Basic | Automatically increases wielder's Attack at the start of battle. |
Auto-Repel |
Hero Passive |
N/A |
Knight |
Basic | Chance to reflect an enemy's attack in overworld combat. |
Back Boost |
Passive |
N/A |
Commander |
Basic | While in the back row, increases magic skill Attack for all back row allies by 10%. |
Bamboo Splitter |
Slash |
6 MP |
Warrior |
Synthesis |
Deals heavy physical Slash damage to one enemy. Adds one Turn Icon on a killing blow.
Required Ally: Warrior, Brawler, or Berserker Lineages |
Barge Past |
Hero Passive |
N/A |
Warrior |
Basic | Being hit by an enemy attack during overworld combat will not trigger battle with enemy advantage. |
Battle Cry |
Support |
12 MP |
Brawler |
Basic | Increases caster's Attack and Defence for 3 turns. |
Battle Master |
Passive |
N/A |
Brawler |
Basic | Prevents Poison, Malady, Paralysis, Hex, Burn, and Frostbite |
Battlecry Tackle |
Strike |
28 MP |
Berserker |
Synthesis |
Deals heavy physical Strike damage to all enemies 1-3 times. Ignores resistances.
Required Ally: Seeker, Knight, or Commander Lineages |
Blackguard's Hammer |
Dark |
20 MP |
Knight |
Synthesis |
Deals severe physical Dark damage to one enemy. Inflicts a one-time weakness to Dark.
Required Ally: Brawler, Merchant, or Summoner Lineages |
Blizz |
Ice |
4 MP |
Mage |
Basic | Deals weak magic Ice damage to one enemy. |
Blizza |
Ice |
10 MP |
Mage |
Synthesis |
Deals medium magic Ice damage to one enemy.
Required Skill: Blizz Required Ally: Mage, Masked Dancer, or Summoner Lineages |
Blizzaton |
Ice |
18 MP |
Mage |
Basic | Deals heavy magic Ice damage to one enemy. |
Blizzaton (Synthesis) |
Ice |
18 MP |
Mage |
Synthesis |
Deals heavy magic Ice damage to one enemy.
Required Skill: Blizza Required Ally: Mage, Masked Dancer, or Summoner Lineages |
Bloodrain Twin Ninpo |
Slash |
20 MP |
Thief |
Synthesis |
Deals severe physical Slash damage to one enemy. Removes status, Repel, and strength buff effects on the target.
Required Ally: Thief, Faker, or Merchant Lineages |
Bluefeather Dragonshoot |
Ice |
30 MP |
Gunner |
Basic | Only usable from back row. Deals medium magic Ice damage to all enemies 1-3 times. |
Blusterblast Maneuver |
Fire |
18 MP |
Commander |
Synthesis |
Deals extreme magic Fire damage to all enemies. Decreases their Hit/Evasion for 3 turns.
Required Ally: Mage, Masked Dancer, or Summoner Lineages |
Boatona |
Fire |
18 MP |
Mage |
Basic | Deals heavy magic Fire damage to one enemy. |
Boatona (Synthesis) |
Fire |
18 MP |
Mage |
Synthesis |
Deals heavy magic Fire damage to one enemy.
Required Skill: Botra Required Ally: Mage, Masked Dancer, or Summoner Lineages |
Bodhisattva's Palm |
Strike |
35% HP |
Brawler |
Synthesis |
Severe phys. Strike damage to 1 enemy. Inflicts 1 time weakness to Strike. Damage relative to caster's current HP.
Required Ally: Gunner, Faker, or Summoner Lineages |
Boltburst Fist |
Electric |
37% HP |
Brawler |
Synthesis |
Deals medium physical Electric damage to all enemies 2-4 times.
Required Ally: Warrior, Brawler, or Berserker Lineages |
Bot |
Fire |
4 MP |
Mage |
Basic | Deals weak magic Fire damage to one enemy. |
Botra |
Fire |
10 MP |
Mage |
Synthesis |
Deals medium magic Fire damage to one enemy.
Required Skill: Bot Required Ally: Mage, Masked Dancer, or Summoner Lineages |
Brave Blade |
Slash |
36 MP |
Warrior |
Basic | Deals heavy physical Slash damage to one enemy. High Critical Rate. |
Bullet Barrage |
Pierce |
22 MP |
Gunner |
Synthesis |
Only usable from back row. Deals severe physical Pierce damage to one enemy. Ignores resistances.
Required Ally: Knight, Healer, or Commander Lineages |
Charge |
Support |
15 MP |
Berserker |
Basic | Greatly increases caster's physical attack damage once per battle. |
Chase Support |
Hero Passive |
N/A |
Seeker |
Basic | Makes support attacks from your comrades happen more easily in overworld combat. |
Child of Death |
Dark |
14 MP |
Mage |
Synthesis |
Deals extreme magic Dark damage to one enemy.
Required Ally: Warrior, Thief, or Masked Dancer Lineages |
Coldragoroa |
Ice |
14 MP |
Gunner |
Synthesis |
Only usable from back row. Deals extreme magic Ice damage to one enemy. May inflict Forstbite.
Required Ally: Seeker, Mage, or Healer Lineages |
Combat Specialisation |
Hero Passive |
N/A |
Berserker |
Basic | Being hit will not trigger enemy advantage in Squad Battle. Recovers HP when stunning or knocking out an enemy. |
Comeback Victory |
Hero Passive |
N/A |
Gunner |
Basic | Recovers HP each time an enemy is stunned or defeated in overworld combat. |
Concentrate |
Support |
20 MP |
Warrior |
Basic | Increases caster's Attack by three ranks for 3 turns. |
Cooperative Chase |
Passive |
N/A |
Prince |
Basic | Support attacks from comrades happen more easily, and enemies are stunned more easily, in overworld combat |
Counter |
Passive |
N/A |
Knight |
Basic | Has a 15% chance of repelling Slash/Pierce/Strike damage. |
Crimson Flame |
Fire |
42 MP |
Masked Dancer |
Basic | Deals heavy magic Fire damage to all enemies. |
Crimson Moon Sword Art |
Slash |
22 MP |
Warrior |
Synthesis |
Deals severe physical Slash damage to all enemies. May inflict Charm.
Required Ally: Warrior, Brawler, or Berserker Lineages |
Critical Strike |
Slash |
12 MP |
Warrior |
Basic | Low Hit Rate, but all hits deal critical physical Slash damage. |
Critical Trade |
Passive |
N/A |
Merchant |
Basic | Doubles chance of dealing a critical hit to an enemy. |
Crusader's Hammer |
Light |
20 MP |
Knight |
Synthesis |
Deals severe physical Light damage to one enemy. Inflicts a one-time weakness to Light.
Required Ally: Warrior, Thief, or Masked Dancer Lineages |
Crushing Fist |
Strike |
20% HP |
Brawler |
Basic | Deals medium physical Strike damage to one enemy. Power proportional to caster's remaining HP. |
Curse Chant |
Ailment |
8 MP |
Thief |
Basic | May inflict Hex on all enemies. |
Cyc |
Wind |
4 MP |
Seeker |
Basic | Deals weak magic Wind damage to one enemy. |
Cyclo |
Wind |
10 MP |
Seeker |
Basic | Deals weak magic Wind damage to one enemy. |
Cyclone |
Wind |
18 MP |
Seeker |
Basic | Deals heavy magic Wind damage to one enemy. |
Cyclone Slasher |
Wind |
22 MP |
Seeker |
Synthesis |
Deals severe magic Wind damage to one enemy.
Required Ally 1: Seeker, Mage or Healer Lineages Required Ally 2: Knight, Healer, or Commander Lineages |
Dance of Purgelight |
Almighty |
25 MP |
Masked Dancer |
Basic | Inflicts one enemy with a one-time weakness to Light. Ignores resistances. |
Dance of Verdure |
Almighty |
25 MP |
Masked Dancer |
Basic | Inflicts one enemy with a one-time weakness to Wind. Ignores resistances. |
Danse Macabre |
Ailment |
12 MP |
Masked Dancer |
Synthesis |
High chance of one-hit killing all enemies.
Required Ally: Thief, Faker, or Merchant Lineages |
Dark Dodge |
Passive |
N/A |
Knight |
Basic | Increases Evasion against Dark attacks. |
Dark Sword |
Slash |
6 MP |
Thief |
Basic | Deals weak physical Slash damage to one enemy. May inflict Forget. |
Deadly Eraser |
Almighty |
22 MP |
Berserker |
Synthesis |
Deals severe physical Almighty damage to one enemy. Removes status, Repel, and strength buff effects on the target.
Required Ally: Brawler, Merchant, or Summoner Lineages |
Debilitate |
Support |
24 MP |
Faker |
Synthesis |
Decrease one enemy's Attack/Defence/Hit/Evasion for 3 turns.
Required Ally 1: Thief, Faker, or Merchant Lineages Required Ally 2: Thief, Faker, or Merchant Lineages |
Debt Collection |
Almighty |
100 MP |
Merchant |
Basic | Steals MAG from one enemy. |
Dei |
Recovery |
4 MP |
Seeker |
Basic | Weak HP recovery for one ally. |
Deiama |
Recovery |
8 MP |
Seeker |
Basic | Medium HP recovery for one ally. |
Deiamahan |
Recovery |
18 MP |
Seeker |
Basic | Heavy HP recovery for one ally. |
Dekaja |
Support |
18 MP |
Faker |
Basic | Removes all buff effects on all enemies. |
Dekunda |
Support |
18 MP |
Healer |
Basic | Removes all debuff effects from all allies. |
Diagonal Slash |
Slash |
5 MP |
Warrior |
Basic | Deals weak physical Slash damage to one enemy. |
Diligent Desciple |
Passive |
N/A |
Brawler |
Basic | Increases critical hit rate by 5%. Boost increases further if Archetypes of the same Lineage are present. |
Diligent Discipline |
Passive |
N/A |
Brawler |
Basic | Increases critical hit rate by 5%. Boost increases further if Archetypes of the same Lineage are present. |
Divine Punishment |
Light |
20 MP |
Healer |
Synthesis |
Deals extreme magic Light damage to all enemies. Inflicts a one-time weakness to Light.
Required Ally: Gunner, Masked Dancer, or Berserker Lineages |
Dodge |
Hero Passive |
N/A |
Faker |
Basic | Has a chance of triggering an auto-dodge in overworld combat. |
Dodge Master |
Passive |
N/A |
Brawler |
Basic | Enemies cannot critically hit wielder. |
Draco Ray |
Light |
28 MP |
Gunner |
Synthesis |
Only usable from back row. Deals severe magic Light damage to one enemy. Ignore resistances.
Required Ally: Gunner, Faker, or Summoner Lineages |
Dragoroa |
Fire |
14 MP |
Gunner |
Synthesis |
Only usable from the back row. Deals extreme magic Fire damage to one enemy. May inflict Burn.
Required Ally: Mage, Masked Dancer, or Summoner Lineages |
Dynast Formation |
Support |
70 MP |
Commander |
Synthesis |
Increases Attack/Defence/Hit Evasion for all allies by three ranks for 3 turns.
Required Ally: Seeker, Knight, or Commander Lineages |
Electric Dodge |
Passive |
N/A |
Thief |
Basic | Increases Evasion against Electric attacks. |
Emerald Vortex |
Wind |
46 MP |
Seeker |
Basic | Deals extreme magic Wind damage to all enemies. Ignores resistances. |
Emergency Aid |
Recovery |
6 MP |
Knight |
Basic | Weak HP recovery for all allies. (Can only be used from the main menu.) |
Energy Ray |
Light |
20% HP |
Brawler |
Synthesis |
Deals heavy physical Light damage to one enemy. Power proportional to caster's remaining HP.
Required Ally: Seeker, Mage, or Healer Lineages |
Enhanced Cooperation |
Hero Passive |
N/A |
Commander |
Basic | Makes enemies more likely to be stunned by support attacks in overworld combat. |
Eureka Moment |
Fire |
20 MP |
Commander |
Synthesis |
Deals extreme magic Fire damage to al enemies. Ignores resistances. May inflict Burn.
Required Skill: Megidola Required Ally: Thief, Faker, or Merchant Lineages. |
Exorcist Light |
Light |
28 MP |
Healer |
Basic | Deals extreme magic Light damage to one enemy. |
Faker's Roguery |
Almighty |
20% HP |
Faker |
Basic | Chance of inflicting Forget on one enemy. Turns Icons added or removed at random. |
Feather Dragoonshot |
Electric |
30 MP |
Gunner |
Basic | Only usable from back row. Deals medium magic Electric damage to all enemies 1-3 times. |
Fiery Strike |
Fire |
10 MP |
Commander |
Basic | Deals medium physical Fire damage to one enemy. May inflict Burn. |
Fire Art |
Fire |
14 MP |
Prince |
Basic | Deals extreme magic Fire damage to one enemy. May inflict Burn. |
Fire Dodge |
Passive |
N/A |
Merchant |
Basic | Increases Evasion against Fire attacks. |
Fireblade Rider |
Fire |
14 MP |
Seeker |
Synthesis |
Deals extreme physical Fire damage to one enemy.
Required Ally: Knight, Healer, or Commander Lineages |
First Aid |
Recovery |
2 MP |
Knight |
Basic | Weak HP recovery for one ally. (Can only be used from the main menu.) |
Flame Vanguard |
Fire |
28 MP |
Commander |
Basic | Deals medium magic Fire damage to all enemies. May inflict Burn. |
Flawless |
Passive |
N/A |
Knight |
Basic | Automatically increases wielder's Attack/Defense/Hit/Evasion at the start of battle. |
Flying Guard Thrust |
Pierce |
14 MP |
Knight |
Synthesis |
Deals extreme physical Pierce damage to one enemy. Lowers their Defence for 3 turns.
Required Ally: Warrior, Brawler, or Berserker Lineages |
Formation of Vigor |
Support |
35 MP |
Commander |
Basic | Moves all allies to the front row, and increases their Attack by two ranks for 3 turns. |
Fortune Slots |
Almighty |
777 Reeve |
Merchant |
Synthesis |
Low Hit Rate, but all hits deal critical physical Almighty damage.
Required Ally: Brawler, Merchant, or Summoner Lineages |
Free Juggling |
Almighty |
0 MP |
Faker |
Synthesis |
Deals weak physical Almighty damage to all enemies without consuming MP
Required Ally: Gunner, Faker, or Summoner Lineages. |
Frenzy |
Strike |
52 MP |
Berserker |
Basic | Deals heavy physical Strike damage to all enemies 1-3 times. |
Frigid Fortress Tactic |
Ice |
36 MP |
Commander |
Basic | Deals heavy magic Ice damage to one enemy. Inflicts a one-time weakness to ice. |
Front Boost |
Passive |
N/A |
Commander |
Basic | While in the front row, increases physical skill Attack for all front row allies by 10%. |
Gablizz |
Ice |
6 MP |
Mage |
Synthesis |
Deals weak magic Ice damage to all enemies.
Required Skill: Blizz Required Ally: Seeker, Mage, or Healer Lineages |
Gablizza |
Ice |
10 MP |
Mage |
Synthesis |
Deals medium magic Ice damage to all enemies.
Required Skill: Blizza Required Ally: Seeker, Mage, or Healer Lineages |
Gablizzaton |
Ice |
14 MP |
Mage |
Synthesis |
Deals heavy magic Ice damage to all enemies.
Required Skill: Blizzaton Required Ally: Seeker, Mage, or Healer Lineages |
Gabot |
Fire |
6 MP |
Mage |
Synthesis |
Deals weak magic Fire damage to all enemies.
Required Skill: Bot Required Ally: Seeker, Mage, or Healer Lineages |
Gabotra |
Fire |
10 MP |
Mage |
Synthesis |
Deals medium magic Fire damage to all enemies.
Required Skill: Botra Required Ally: Seeker, Mage, or Healer Lineages |
Gabouat |
Fire |
14 MP |
Mage |
Synthesis |
Deals heavy magic Fire damage to all enemies.
Required Skill: Boatona Required Ally: Seeker, Mage, or Healer Lineages |
Gacyc |
Wind |
6 MP |
Seeker |
Synthesis |
Deals weak magic Wind damage to all enemies.
Required Skill: Cyc Required Ally: Seeker, Mage, or Healer Lineages |
Gacyclo |
Wind |
10 MP |
Seeker |
Synthesis |
Deals medium Wind damage to all allies.
Required Skill: Cyclo Required Ally: Seeker, Mage, or Healer Lineages |
Gacyclone |
Wind |
14 MP |
Seeker |
Synthesis |
Deals heavy magic Wind damage to all enemies.
Required Skill: Cyclone Required Ally: Seeker, Mage, or Healer Lineages |
Gakande |
Electric |
6 MP |
Mage |
Synthesis |
Deals weak magic Electric damage to all enemies.
Required Skill: Kande Required Ally: Seeker, Mage, or Healer Lineages |
Gakandeon |
Electric |
14 MP |
Mage |
Synthesis |
Deals heavy magic Electric damage to all enemies.
Required Skill: Kandeon Required Ally: Seeker, Mage, or Healer Lineages |
Gakandera |
Electric |
10 MP |
Mage |
Synthesis |
Deals medium magic Electric damage to all enemies.
Required Skill: Kandera Required Ally: Seeker, Mage, or Healer Lineages |
Giant Slice |
Slash |
16 MP |
Warrior |
Basic | Deals medium physical Slash damage to one enemy. |
Gift MP |
Support |
50 MP |
Faker |
Basic | Transfer MP to one ally. |
Godkiller |
Dark |
14 MP |
Thief |
Synthesis |
Deals extreme physical Dark damage to one enemy. High chance of one-hit killing target.
Required Ally: Gunner, Masked Dancer, or Berserker Lineages |
Godly Blessing |
Recovery |
18 MP |
Healer |
Synthesis |
Revives all allies from KO with full HP.
Required Ally: Mage, Masked Dancer, or Summoner Lineages |
Godly Blessing (Passive) |
Passive |
N/A |
Healer |
Basic | Increases the effects of recovery magic by 1.5x. |
Gold Attack |
Almighty |
500 Reeve |
Merchant |
Basic | Deals weak physical Almighty damage to one enemy. High Critical Rate. |
Gold Rush |
Almighty |
2500 Reeve |
Merchant |
Basic | Deals heavy physical Almighty damage with a high Critical Rate to one enemy. |
Golden Soldier |
Almighty |
3333 Reeve |
Merchant |
Synthesis |
Deals extreme physical Almighty damage to all enemies.
Required Ally: Warrior, Brawler, or Berserker Lineages |
Guard Lore |
Passive |
N/A |
Knight |
Basic | Automatically increases wielder's Defence at the start of battle. |
Hadean Icecrag |
Ice |
18 MP |
Summoner |
Synthesis |
Deals extreme magic Ice damage to all enemies.
Required Ally: Seeker, Mage, or Healer Lineages |
Hama |
Light |
4 MP |
Healer |
Basic | Deals weak magic Light damage to one enemy. |
Hamadyne |
Light |
18 MP |
Healer |
Basic | Deals heavy Light damage to one enemy. |
Hamaon |
Light |
10 MP |
Healer |
Basic | Deals medium magic Light damage to one enemy. |
Hammer of Justice |
Pierce |
18 MP |
Knight |
Synthesis |
Deals heavy physical Pierce damage to one enemy. Inflicts a one-time weakness to Pierce.
Required Ally: Brawler, Merchant, or Summoner Lineages |
Harvest |
Passive |
N/A |
Gunner |
Basic | Recovers HP after defeating an enemy. |
Hassou Tobi |
Slash |
88 MP |
Warrior |
Basic | Deals weak physical Slash damage to all enemies 8 times. |
Haste Lore |
Passive |
N/A |
Thief |
Basic | Greatly increases wielder's Hit/Evasion at the start of battle. |
Hazy Moon Nightblade |
Slash |
27 MP |
Thief |
Basic | Deals medium physical Slash damage to all enemies. Any enemies with ailments are hit as though Weak to this skill. |
Healer's Insight |
Passive |
N/A |
Healer |
Basic | Recovers medium HP every turn. Heals more if Archetypes of the same Lineage are present. |
Healing Shelter Formation |
Recovery |
8 MP |
Commander |
Synthesis |
All allies recover 10% of their HP each turn for 3 turns.
Required Ally: Knight, Healer, or Commander Lineages |
Health Font |
Passive |
N/A |
Brawler |
Basic | Raises max HP by 15%. |
Health Vessel |
Passive |
N/A |
Berserker |
Basic | Raises max HP by 30%. |
Heartbreak Strategem |
Support |
10 MP |
Commander |
Basic | Negates one enemy's Repel Magic and Repel Physical Skills. |
Heat Riser |
Support |
24 MP |
Seeker |
Synthesis |
Increases Attack/Defence/Hit/Evasion for one ally for 3 turns.
Required Ally: Seeker, Knight, or Commander Lineages |
Heat Up |
Passive |
N/A |
Warrior |
Basic | Increases physical skill Attack by 10%. Attack increases further if Archetypes of the same Lineage are present. |
Heavy Rush |
Pierce |
12 MP |
Knight |
Basic | Deals medium physical Pierce damage to one enemy. |
Hell Thrust |
Pierce |
35% HP |
Brawler |
Basic | Deals heavy physical Pierce damage to one enemy. Lowers their Defence for 3 turns. |
Hellfire Dance |
Almighty |
26 MP |
Masked Dancer |
Synthesis |
Inflicts all enemies with a one-time weakness to Fire. Ignores resistances.
Required Ally: Mage, Masked Dancer, or Summoner Lineages. |
Hero's Cry |
Support |
99 MP |
Prince |
Basic | Adds four Turn Icons. (Can only be used once per battle.) |
Hero's Proving |
Support |
50 MP |
Prince |
Basic | Increases caster's Attack/Defence/Hit/Evasion by three ranks for 3 turns. |
Heroic Slash |
Slash |
25 MP |
Prince |
Basic | Deals heavy physical Slash damage to one enemy. Damage boosted against human-type monsters. |
Hex Shot |
Pierce |
22 MP |
Gunner |
Basic | Only usable from back row. Deals heavy physical Pierce damage to one enemy. May inflict Hex. |
High Voltage |
Passive |
N/A |
Brawler |
Basic | Increases critical hit rate when knocking out an enemy and beginning Squad Battle. |
Holy Knight's Proclamation |
Support |
8 MP |
Knight |
Basic | Guards, drawing enemy attention and taking attacks for allies for 1 turn. (Certain attacks defy this effect.) |
Holy Knight's Works |
Recovery |
15 MP |
Knight |
Basic | Recovers a medium amount of HP and removes debuff effects. |
Horse-Drawn Carnage |
Strike |
5 MP (Seeker) / 14 MP (Magic Seeker) |
Seeker |
Synthesis |
Deals heavy physical Strike damage to one enemy.
Required Ally: Warrior, Brawler, or Berserker Lineages |
Hyper |
Support |
15 MP |
Mage |
Basic | Greatly increases caster's magic attack damage once per battle. |
Ice Art |
Ice |
14 MP |
Thief |
Synthesis |
Deals extreme magic Ice damage to one enemy. May inflict Frostbite.
Required Ally: Seeker, Mage, or Healer Lineages |
Ice Dodge |
Passive |
N/A |
Commander |
Basic | Increases Evasion against Ice attacks. |
Ice-Blue Dance |
Almighty |
26 MP |
Masked Dancer |
Synthesis |
Inflicts all enemies with a one-time weakness to Ice. Ignores resistances.
Required Ally: Seeker, Mage, or Healer Lineages. |
Icewolf Offensive |
Ice |
14 MP |
Commander |
Synthesis |
Deals extreme magic Ice damage to one enemy.
Required Ally: Seeker, Mage, or Healer Lineages |
Icy Strike |
Ice |
10 MP |
Commander |
Basic | Deals medium physical Ice damage to one enemy. May inflict Frostbite. |
Illusive Dream |
Slash |
20 MP |
Thief |
Basic | Deals weak physical Slash damage to one enemy 1-3 times. Absorbs MP. May one hit kill target. |
Imposing Aura |
Wind |
38 MP |
Commander |
Basic | Deals heavy magic Wind damage to all enemies. May inflict Daze. |
Infernal Vortex |
Fire |
14 MP |
Masked Dancer |
Basic | Deals medium magic Fire damage to one enemy. May inflict Burn. |
Instant Recovery |
Passive |
N/A |
Knight |
Basic | Ensures status ailments are automatically cured in 1 turn. |
Ironclad Bond |
Passive |
N/A |
Knight |
Basic | Increases Defence by 10%. Defence increases further if Archetypes of the same Lineage are present. |
Item Connoisseur |
Passive |
N/A |
Merchant |
Basic | Multiplies effects of consumables by 2. |
Jump Thrust |
Pierce |
6 MP |
Knight |
Synthesis |
Deals medium physical Pierce damage to one enemy. Lowers their Defence for 3 turns.
Required Ally: Warrior, Brawler, or Berserker Lineages |
Kande |
Electric |
4 MP |
Mage |
Basic | Deals weak magic Electric damage to one enemy. |
Kandeon |
Electric |
18 MP |
Mage |
Basic | Deals heavy magic Electric damage to one enemy. |
Kandeon (Synthesis) |
Electric |
18 MP |
Mage |
Synthesis |
Deals heavy magic Electric damage to one enemy.
Required Skill: Kandera Required Ally: Mage, Masked Dancer, or Summoner Lineages |
Kandera |
Electric |
10 MP |
Mage |
Synthesis |
Deals medium magic Electric damage to one enemy.
Required Skill: Kande Required Ally: Mage, Masked Dancer, or Summoner Lineages |
Knight's Defence |
Support |
20 MP |
Knight |
Basic | Increases caster's Defence by three ranks for 3 turns. |
Knight's Proclamation |
Support |
4 MP |
Knight |
Basic | Draws enemy attention and takes attacks for allies for 1 turn. (Certain attacks defy this effect.) |
Leap Thrust |
Pierce |
10 MP |
Knight |
Synthesis |
Deals heavy physical Pierce damage to one enemy. Lowers their Defence for 3 turns.
Required Ally: Warrior, Brawler, or Berserker Lineages |
Light Dodge |
Passive |
N/A |
Healer |
Basic | Increases Evasion against Light attacks. |
Line Guard |
Support |
28 MP |
Knight |
Synthesis |
Raises a barrier that nullifies one physical attack for all allies in caster's row.
Required Ally: Knight, Healer, or Commander Lineages |
Long-Range Boost |
Passive |
N/A |
Gunner |
Basic | While in the back row, increases Attack of all skills by 10%. |
Lost Wall |
Almighty |
26 MP |
Mage |
Synthesis |
Inflicts one enemy with a one-time weakness to Fire/Ice/Electric/Wind/Light/Dark. Ignores resistances,
Required Ally: Gunner, Masked Dancer or Berserker Lineages |
Luckier Find |
Passive |
N/A |
Merchant |
Basic | Increases likelihood of receiving rare items after battles by 20%. |
Lucky Find |
Passive |
N/A |
Merchant |
Basic | Increases likelihood of receiving items after battles by 20%. |
Lucky Slash |
Slash |
18 MP |
Faker |
Basic | Deals unpredictable physical Slash damage to one enemy. |
Lurking Nightblade |
Dark |
16 MP |
Thief |
Basic | Deals medium physical Dark damage to one enemy. Decreases their Hit/Evasion for 3 turns. |
Mad Rush |
Pierce |
22 MP |
Knight |
Basic | Deals heavy physical Pierce damage to one enemy. |
Mage Agility Wave |
Support |
48 MP | Igniter | Basic | Uses equipped igniter to increase all allies' Hit/Evasion for 3 turns |
Mage Almighty |
Almighty |
38 MP | Igniter | Basic | Uses equipped igniter to deal medium magic Almighty damage to all enemies. |
Mage Avalanche |
Ice |
50 MP | Igniter | Basic | Uses equipped igniter to deal heavy magic Ice damage to all enemies. |
Mage Darkness |
Dark |
8 MP | Igniter | Basic | Uses equipped igniter to deal weak magic Dark damage to one enemy. |
Mage Devotion |
Almighty |
20 MP | Igniter | Basic | Uses equipped igniter for Weak HP recovery for all allies |
Mage Divinity |
Light |
50 MP | Igniter | Basic | Uses equipped igniter to deal heavy magic Light damage to all enemies. |
Mage Fire |
Fire |
8 MP | Igniter | Basic | Uses equipped igniter to deal weak magic Fire damage to one enemy. |
Mage Flames |
Fire |
18 MP | Igniter | Basic | Uses equipped igniter to deal weak magic Fire damage to all enemies. |
Mage Group Drain |
Support |
48 MP | Igniter | Basic | Uses equipped igniter to decrease all enemies' Attack for 3 turns |
Mage Group Strength |
Support |
48 MP | Igniter | Basic | Uses equipped igniter to increase all allies' Attack for 3 turns |
Mage Hail |
Ice |
18 MP | Igniter | Basic | Uses equipped igniter to deal weak magic Ice damage to all enemies. |
Mage Hellscape |
Dark |
50 MP | Igniter | Basic | Uses equipped igniter to deal heavy magic Dark damage to all enemies. |
Mage Holiness |
Light |
18 MP | Igniter | Basic | Uses equipped igniter to deal weak magic Light damage to all enemies. |
Mage Ice |
Ice |
8 MP | Igniter | Basic | Uses equipped igniter to deal weak magic Ice damage to one enemy. |
Mage Inferno |
Fire |
50 MP | Igniter | Basic | Uses equipped igniter to deal heavy magic Fire damage to all enemies. |
Mage Light |
Light |
8 MP | Igniter | Basic | Uses equipped igniter to deal weak magic Light damage to one enemy. |
Mage Lightning |
Electric |
8 MP | Igniter | Basic | Uses equipped igniter to deal weak magic Electric damage to one enemy. |
Mage Mistral |
Wind |
18 MP | Igniter | Basic | Uses equipped igniter to deal weak magic Wind damage to all enemies. |
Mage Omniscience |
Almighty |
60 MP | Igniter | Basic | Uses equipped igniter to deal heavy magic Almighty damage to all enemies. |
Mage Shield Wave |
Support |
48 MP | Igniter | Basic | Uses equipped igniter to increase all allies' Defence for 3 turns |
Mage Stored Power |
Support |
30 MP | Igniter | Basic | Uses equipped igniter to greatly increase caster's physical attack damage once per battle |
Mage Thundersquall |
Electric |
18 MP | Igniter | Basic | Uses equipped igniter to deal weak magic Electric damage to all enemies. |
Mage Thunderstorm |
Electric |
50 MP | Igniter | Basic | Uses equipped igniter to deal heavy magic Electric damage to all enemies. |
Mage Tornado |
Wind |
50 MP | Igniter | Basic | Uses equipped igniter to deal heavy magic Wind damage to all enemies. |
Mage Transcendence |
Support |
30 MP | Igniter | Basic | Uses equipped igniter to greatly increase caster's magic attack damage once per battle |
Mage Underworld |
Dark |
18 MP | Igniter | Basic | Uses equipped igniter to deal weak magic Dark damage to all enemies. |
Mage Wind |
Wind |
8 MP | Igniter | Basic | Uses equipped igniter to deal weak magic Wind damage to one enemy. |
Magic Boost |
Passive |
N/A |
Mage |
Basic | Increases magic skill Attack by 15%. |
Magic Circle |
Passive |
N/A |
Mage |
Basic | Increases magic skill Attack by 10%. Attack increases further if Archetypes of the same Lineage are present. |
Magic Counter |
Passive |
N/A |
Knight |
Basic | Has a 15% chance of repelling Fire/Ice/Electric/Wind/Light/Dark damage. |
Magic Font |
Passive |
N/A |
Mage |
Basic | Raises max MP by 15%. |
Magic Guard |
Support |
28 MP |
Knight |
Synthesis |
Raises a barrier that nullifies one elemental attack for all allies in caster's row.
Required Ally: Seeker, Mage, or Healer Lineages |
Magic Knight's Hammer |
Electric |
18 MP |
Knight |
Synthesis |
Deals extreme physical Electric damage to one enemy. Inflicts a one-time weakness to Electric.
Required Ally: Gunner, Masked Dancer, or Berserker Lineages |
Magic Link |
Passive |
N/A |
Mage |
Basic | Halves MP cost of Synthesis. (Only applies to Syntheses that consume MP.) |
Magic Recovery |
Hero Passive |
18 MP |
Mage |
Basic | In overworld combat, recovers MP each time an enemy is stunned or defeated. |
Magic Reversion |
Passive |
N/A |
Mage |
Basic | Recovers MP after defeating an enemy. |
Magic Surge |
Passive |
N/A |
Masked Dancer |
Basic | Increases magic skill Attack by 25% |
Magic Vessel |
Passive |
N/A |
Mage |
Basic | Raises max MP by 30%. |
Magical Injection |
Support |
12 MP |
Healer |
Synthesis |
Raises a barrier that nullifies one attack that would inflict a status ailment. Affects all allies.
Required Ally: Brawler, Merchant, or Summoner Lineages |
Mahama |
Light |
6 MP |
Healer |
Synthesis |
Deals weak magic Light damage to all enemies.
Required Skill: Hama Required Ally: Seeker, Mage, or Healer Lineages |
Mahamadyne |
Light |
14 MP |
Healer |
Synthesis |
Deals heavy magic Light damage to all enemies.
Required Skill: Hamadyne Required Ally: Seeker, Mage, or Healer lineages |
Mahamaon |
Light |
10 MP |
Healer |
Synthesis |
Deals medium magic Light damage to all enemies.
Required Skill: Hamaon Required Ally: Seeker, Mage, or Healer Lineages |
Makarabreak |
Support |
18 MP |
Mage |
Basic | Negates one enemy's Repel Magic skill. |
Makarabreak (Synthesis) |
Support |
18 MP |
Mage |
Synthesis |
Negates one enemy's Repel Magic skill.
Required Ally: Thief, Faker, or Merchant Lineages |
Makarakarn |
Support |
40 MP |
Faker |
Basic | Raises a barrier that repels one elemental attack for one ally. |
Mamudo |
Dark |
6 MP |
Thief |
Synthesis |
Deals weak magic Dark damage to all enemies.
Required Skill: Mudo Required Ally: Seeker, Mage, or Healer Lineages |
Mamudodyne |
Dark |
11 MP |
Mage |
Synthesis |
Deals heavy magic Dark damage to all enemies.
Required Skill: Mudodyne Required Ally: Seeker, Mage, or Healer Lineages |
Mamudoon |
Dark |
10 MP |
Thief |
Synthesis |
Deals medium magic Dark damage to all enemy.
Required Skill: Mudoon Required Ally: Seeker, Mage, or Healer Lineages |
Mania Bullet |
Pierce |
22 MP |
Gunner |
Synthesis |
Only usable from back row. Heavy phys. Pierce damage to one enemy. Inflicts 1-time weakness to Slash/Pierce/Strike.
Required Ally: Thief, Faker, or Merchant Lineages |
Marakukaja |
Support |
18 MP |
Knight |
Synthesis |
Increases all allies' Defence for 3 turns.
Required Skill: Rakukaja Required Ally: Seeker, Knight, or Commander Lineages |
Marakunda |
Support |
18 MP |
Faker |
Synthesis |
Decrease all enemies' Defence for 3 turns.
Required Skill: Rakunda Required Ally: Knight, Healer, or Commander Lineages |
Martial Lore |
Passive |
N/A |
Warrior |
Basic | Increases basic attacks' power by 50%. |
Masked Revelry |
Passive |
N/A |
Masked Dancer |
Basic | Recovers a medium amount of caster's MP every turn. Restores more if Archetypes of the same Lineage are present. |
Masquerade Charge |
Support |
26 MP |
Masked Dancer |
Synthesis |
Greatly increases the party's physical attack damage once per battle.
Required Ally: Gunner, Masked Dancer, or Berserker Lineages |
Masukukaja |
Support |
18 MP |
Commander |
Basic | Increases all allies' Hit/Evasion for 3 turns |
Masukukaja (Synthesis) |
Support |
18 MP |
Gunner |
Synthesis |
Increases all allies' Hit/Evasion for 3 turns.
Required Ally: Seeker, Knight, or Commander Lineages. |
Masukunda |
Support |
18 MP |
Faker |
Synthesis |
Decreases all enemy's Hit/Evasion for 3 turns.
Required Skill: Sukunda Required Ally: Knight, Healer, or Commander Lineages |
Matarukaja |
Support |
18 MP |
Commander |
Basic |
Increases all allies' Attack for 3 turns.
Required Skill: Tarukaja |
Matarukaja (Synthesis) |
Support |
18 MP |
Seeker |
Synthesis |
Increases all allies' Attack for 3 turns.
Required Skill: Tarukaja Required Ally: Seeker, Knight, or Commander Lineages |
Matarunda |
Support |
18 MP |
Faker |
Synthesis |
Decrease all enemies' Attack for 3 turns.
Required Skill: Tarunda Required Ally: Knight, Healer, or Commander Lineages |
Medi |
Recovery |
10 MP |
Healer |
Basic | Weak HP recovery for all allies. |
Medica |
Recovery |
20 MP |
Healer |
Synthesis |
Medium HP recovery for all allies.
Required Skill: Medi Required Ally: Knight, Healer, or Commander Lineages |
Medicall |
Recovery |
40 MP |
Healer |
Basic | Heal HP recovery for all allies. |
Medicall (Synthesis) |
Recovery |
40 MP |
Healer |
Synthesis |
Heavy HP recovery for all allies.
Required Skill: Medica Required Ally: Knight, Healer, or Commander Lineages |
Mediline |
Recovery |
10 MP |
Knight |
Basic | Weak HP recovery for allies in the same row. |
Meditation |
Recovery |
6 MP |
Brawler |
Basic | Recovers a small amount of HP to caster and cures the Burn and Frostbite status. |
Megido |
Almighty |
15 MP |
Commander |
Synthesis |
Deals medium magic Almighty damage to all enemies.
Required Ally: Gunner, Faker, or Summoner Lineages |
Megidola |
Almighty |
20 MP |
Commander |
Synthesis |
Deals heavy magic Almighty damage to all enemies.
Required Ally: Gunner, Faker, or Summoner Lineages |
Megidolaon |
Almighty |
25 MP |
Commander |
Synthesis |
Deals extreme magic Almighty damage to all enemies.
Required Ally: Gunner, Faker, or Summoner Lineages |
Meteophor |
Fire |
22 MP |
Mage |
Synthesis |
Deals severe magic Fire damage to one enemy.
Required Ally 1: Seeker, Mage, or Healer Lineages Required Ally 2: Mage, Masked Dancer, or Summoner Lineages |
Meteoric Fist |
Strike |
26% HP |
Brawler |
Synthesis |
Deals weak physical Strike damage to all enemies 1-3 times.
Required Ally: Warrior, Brawler, or Berserker Lineages |
Miracle Cirque |
Almighty |
0 MP |
Faker |
Synthesis |
Deals extreme physical Almighty damage to all enemies without consuming MP.
Required Ally 1: Knight, Healer, or Commander Lineages Required Ally 2: Thief, Faker, or Merchant Lineages |
Money Power |
Support |
9999 Reeve |
Merchant |
Synthesis |
Increases all of one ally's stats by three ranks for 3 turns. Consumes money instead of MP.
Required Ally: Gunner, Masked Dancer, or Berserker Lineages |
Morale Boost |
Passive |
N/A |
Prince |
Basic | Recovers HP and MP each time a support attack lands in overworld combat. |
Mudo |
Dark |
4 MP |
Thief |
Basic | Deals weak magic Dark damage to one enemy. |
Mudodyne |
Dark |
18 MP |
Mage |
Basic | Deals heavy magic Dark damage to one enemy. |
Mudoon |
Dark |
10 MP |
Thief |
Basic | Deals medium magic Dark damage to one enemy. |
Myriad Shots |
Pierce |
14 MP |
Gunner |
Basic | Only usable from back row. Deals weak physical Pierce damage to all enemies. |
Myriad Shots (Synthesis) |
Pierce |
22 MP |
Gunner |
Synthesis |
Only usable from back row. Deals medium physical Pierce damage to all enemies 3-5 times.
Required Ally: Gunner, Faker, or Summoner Lineages |
Netherworld Tree |
Dark |
18 MP |
Mage |
Synthesis |
Deals extreme magic Dark damage to all enemies.
Required Ally: Mage, Masked Dancer, or Summoner Lineages |
Noble Berserker's Soul |
Passive |
N/A |
Berserker |
Basic | If wielder lands a critical hit with a physical attack, no Turn Icon is lost. |
Noble Dancer's Soul |
Passive |
N/A |
Masked Dancer |
Basic | Prevents Turn Icon loss when an enemy is defeated using Fire, Ice, Electric, Wind, Light, Dark, or Almighty magic. |
Noble Knight's Soul |
Passive |
N/A |
Knight |
Basic | Adds one Turn Icon the turn after a Proclamation skill is used. (Does not apply if the caster in incapacitated.) |
Noble Resolve |
Passive |
N/A |
Knight |
Basic | Halves damage taken when ambushed. |
Noble Summoner's Soul |
Passive |
N/A |
Summoner |
Basic | If wielder defeats an enemy with summong magic, no Turn Icon is lost. |
Noble Thief's Soul |
Passive |
N/A |
Thief |
Basic | Depletes all of an enemy's Turn Icons if their attack is dodged. |
Noble Warrior's Soul |
Passive |
N/A |
Warrior |
Basic | If wilder defeats an enemy with a physical attack, no Turn Icon is lost. |
Omni-Counter |
Passive |
N/A |
Knight |
Basic | Has a 15% chance of repelling non-Almighty damage. |
Omni-Guard |
Support |
40 MP |
Knight |
Basic | Raises a barrier that nullifies one non-Almighty attack for one ally. |
Pain in the Box |
Ailment |
8 MP |
Faker |
Basic | May inflict Daze on all enemies. |
Patra |
Recovery |
6 MP |
Healer |
Basic | Cures status ailments for one ally. |
Patrecarm |
Recovery |
48 MP |
Healer |
Basic | Allows one ally to endure one fatal attack with 1 HP, once per battle. |
Peerless Sanctity |
Light |
25 MP |
Knight |
Synthesis |
Deals severe physical Light damage to all enemies. Decreases their Attack/Defence/Hit/Evasion for 3 turns.
Required Ally 1: Seeker, Knight, or Commander Lineages Required Ally 2: Knight, Healer, or Commander Lineages |
Peerless Shadow |
Dark |
25 MP |
Knight |
Synthesis |
Deals severe physical Dark damage to all enemies. Decreases their Attack/Defence/Hit/Evasion for 3 turns.
Required Ally 1: Warrior, Thief, or Masked Dancer Lineages Required Ally 2: Knight, Healer, or Commander Lineages |
Peerless Stonecleaver |
Slash |
22 MP |
Warrior |
Synthesis |
Deals severe physical Slash damage to one enemy. Adds one Turn Icon on a killing blow.
Required Ally 1: Warrior, Thief, or Masked Dancer Lineages Required Ally 2: Warrior, Brawler, or Berserker Lineages |
Peerless War Cry |
Support |
60 MP |
Berserker |
Basic | Decreases Attack/Defence for all enemies by two ranks for 3 turns. |
Pen Patra |
Recovery |
18 MP |
Healer |
Basic | Cures status ailments for all allies. |
Perfect Punch |
Strike |
15% HP |
Brawler |
Basic | Deals weak physical Strike damage to one enemy. Power proportional to caster's remaining HP. |
Phantom Swordsarm |
Slash |
16 MP |
Warrior |
Synthesis |
Deals medium physical Slash damage 4-6 times to one enemy. If it's a killing blow, adds one Turn Icon.
Required Ally: Brawler, Merchant, or Summoner Lineages |
Phantom Tracer |
Slash |
12 MP |
Thief |
Synthesis |
Deals extreme physical Slash damage to one enemy and removes buff effects.
Required Ally: Warrior, Thief, or Masked Dancer Lineages |
Pickpocket |
Hero Passive |
N/A |
Thief |
Basic | Chance of getting an ite, each time an enemy is stunned or defeated in overworld combat. |
Pierce Boost |
Passive |
N/A |
Knight |
Basic | Increases Pierce Attack by 20%. |
Pierce Dodge |
Passive |
N/A |
Gunner |
Basic | Increases evasion against Pierce attacks. |
Pierce Surge |
Passive |
N/A |
Knight |
Basic | Increases Pierce Attack by 30%. |
Plasma Nightblade |
Slash |
41 MP |
Thief |
Basic | Deals heavy physical Slash damage to all enemy. May one-hit kill targets. |
Plunder |
Almighty |
10 MP |
Thief |
Basic | High chance of stealing a rare item from one enemy. (Higher Agility = higher success rate.) |
Plunder Life |
Almighty |
6 MP |
Thief |
Basic | Drains HP from one enemy to restore your own |
Plunder Magic |
Almighty |
1 MP |
Thief |
Basic | Drains MP from one enemy to restore your own |
Poison Shot |
Pierce |
10 MP |
Gunner |
Basic | Only usable from back row. Deals medium physical Pierce damage to one enemy. May inflict Poison. |
Power Thrust |
Pierce |
20% HP |
Brawler |
Basic | Deal medium physical Pierce damage to one enemy. Lowers their Defence for 3 turns. |
Powerful Pulveriser |
Strike |
12 MP |
Berserker |
Basic | Deals heavy physical Strike damage to one enemy. |
Precipice of the Abyss |
Almighty |
35 MP |
Mage |
Synthesis |
Deals severe magic Almighty damage to all enemies.
Required Ally 1: Seeker, Mage, or Healer Lineages Required Ally 2: Mage, Masked Dancer, or Summoner Lineages |
Protect Guard |
Support |
10 MP |
Knight |
Basic | Raises a barrier that nullifies one Slash/Pierce/Strike attack for one ally. |
Protect Guard (Synthesis) |
Support |
10 MP |
Knight |
Synthesis |
Raises a barrier that nullifies one Slash/Pierce/Strike attack for one ally.
Required Ally: Knight, Healer, or Commander Lineages |
Quick-Change Arts |
Support |
5 MP |
Thief |
Basic | Nullifies one Slash/Pierce/Strike attack for caster. |
Radiance |
Light |
42 MP |
Prince |
Basic | Deals heavy magic Light damage to all enemies. |
Radiant Crusher |
Light |
36 MP |
Berserker |
Basic | Deals heavy physical Light damage to one enemy. Ignores resistances. |
Raging Edge |
Slash |
38 MP |
Warrior |
Basic | Deals heavy physical Slash damage to all enemies. |
Rakukaja |
Support |
8 MP |
Knight |
Basic | Increases one ally's Defence for 3 turns. |
Rakunda |
Support |
8 MP |
Faker |
Basic | Decreases one enemy's Defence for 3 turns. |
Rampage Slash |
Slash |
18 MP |
Berserker |
Synthesis |
Deals extreme physical Slash damage to one enemy. Ignores resistances.
Required Ally: Warrior, Brawler, or Berserker Lineages |
Rebellion |
Support |
4 MP |
Commander |
Basic | Increases Critical Rate for one ally for 3 turns. |
Recarm |
Recovery |
10 MP |
Healer |
Basic | Revives one ally from KO with 50% HP. |
Redfeather Dragonshoot |
Fire |
30 MP |
Gunner |
Basic | Only usable from back row. Deals medium magic Fire damage to all enemies 1-3 times. |
Regenerate 3 |
Passive |
N/A |
Warrior |
Basic | Recovers significant HP every turn. |
Resist All |
Passive |
N/A |
Prince |
Basic | Resists all affinity damage other than Almighty. |
Revenge Seeker |
Passive |
N/A |
Berserker |
Basic | While in the front row, increases damage of all skill proportional to HP lost. |
Revitalise 3 |
Passive |
N/A |
Knight |
Basic | Recovers significant MP every turn. |
Rider of the Blade |
Light |
5 MP |
Seeker |
Synthesis |
Deals heavy physical Light damage to one enemy.
Required Ally: Knight, Healer, or Commander Lineages |
Rising Slash |
Slash |
24 MP |
Warrior |
Basic | Deals medium physical Slash damage to all enemies. |
Round Slash |
Slash |
14 MP |
Warrior |
Synthesis |
Deals weak physical Slash damage to all enemies.
Required Ally: Knight, Healer, or Commander Lineages |
Royal Slash |
Almighty |
38 MP |
Prince |
Basic | Deals extreme physical Almighty damage to one enemy. Damage boosted against human-type monsters. |
Royal Sword |
Almighty |
25 MP |
Prince |
Synthesis |
Deals severe Almighty damage to one enemy. Increases damage against human-type monsters.
Required Ally: Any |
Ruin's Flameflower |
Fire |
42 MP |
Masked Dancer |
Basic | Deals heavy magic Fire damage to all enemies. Removes targets' buff effects. |
Rydinei |
Recovery |
16 MP |
Healer |
Basic | One ally recovers 10% of their HP each turn for 3 turns. |
Sable Dance |
Almighty |
26 MP |
Masked Dancer |
Synthesis |
Inflicts all enemies with a one-time weakness to Dark. Ignores resistances.
Required Ally: Warrior, Thief, or Masked Dancer Lineages. |
Samarecarm |
Recovery |
20 MP |
Healer |
Basic | Revives one ally from KO with full HP. |
Seeker's Flame |
Fire |
42 MP |
Seeker |
Basic | Deals heavy magic Fire damage to all enemies. Recovers MP for each hit. |
Seeker's Gale |
Wind |
42 MP |
Seeker |
Basic | Deals heavy magic Wind damage to all enemies. Recovers MP for each hit. |
Sense of Kinship |
Passive |
N/A |
Berserker |
Basic | Increases Attack by 10%. Attack increases furtheer if Archeypes of the same Lineage are present. |
Shadow Dwellers |
Passive |
N/A |
Thief |
Basic | Increases Evasion by 5%. Boost increases further if Archetypes of the same Lineage are present. |
Shelter Formation |
Support |
35 MP |
Commander |
Basic | Moves all allies to the back row, and increases their Defence by two ranks for 3 turns. |
Shield Arts |
Strike |
12 MP |
Knight |
Basic | Deals weak physical Strike damage to one enemy. Decreases their Hit/Evasion for 3 turns. |
Shield Blessing |
Passive |
N/A |
Mage |
Basic | While Attack/Defense or Hit/Evasion are buffed, recover a significant amount of MP every turn. |
Short-Range Boost |
Passive |
N/A |
Berserker |
Basic | While in the front row, increases Attack of all skills by 10%. |
Skull Cracker |
Strike |
22% HP |
Brawler |
Basic | Deals weak physical Strike damage to one enemy. May inflict Forget. |
Skyfall Bolt |
Electric |
22 MP |
Mage |
Synthesis |
Deals severe magic Electric damage to one enemy.
Required Ally 1: Mage, Masked Dancer, or Summoner Lineages Required Ally 2: Mage, Masked Dancer, or Summoner Lineages |
Slam Shatter |
Strike |
24 MP |
Berserker |
Basic | Deals medium physical Strike damage to all enemy. |
Slam Strike |
Strike |
10 MP |
Berserker |
Basic | Deals medium physical Strike damage to one enemy. |
Slash Boost |
Slash |
N/A |
Warrior |
Basic | Increases Slash Attack by 20%. |
Slash Dodge |
Passive |
N/A |
Warrior |
Basic | Increases Evasion against Slash attacks. |
Slash Surge |
Passive |
N/A |
Warrior |
Basic | Increases Slash Attack by 30%. |
Sleep Shot |
Pierce |
8 MP |
Gunner |
Basic | Only usable from back row. Deals weak physical Pierce damage to one enemy. May inflict Sleep. |
Slicer |
Slash |
12 MP |
Warrior |
Basic | Deals weak physical Slash damage to one enemy 2-4 times. |
Smashing Salvo |
Pierce |
18 MP |
Gunner |
Basic | Only usable from back row. Deals heavy physical Pierce damage to one enemy. Decreases their Defence for 3 turns. |
Soulblade Rider |
Almighty |
16 MP |
Seeker |
Synthesis |
Deals severe physical Almighty damage to one enemy. Absorbs MP.
Required Ally: Knight, Healer, or Commander Lineages |
Spiral Fist |
Strike |
30% HP |
Brawler |
Basic | Deals heavy physical Strike damage to one enemy. Power proportional to caster's remaining HP. Removes buffs. |
Spirit of Adversity |
Passive |
N/A |
Brawler |
Basic | Increases critical hit rate when wielder is mortally wounded. |
Status Differential |
Hero Passive |
N/A |
Summoner |
Basic | Enemy attacks in overworld combat will not trigger an enemy advantage in squad battles. |
Steal |
Almighty |
4 MP |
Thief |
Basic | Steals a rare item from one enemy. (The higher your Agility, the higher your success rate.) |
Stormbreaker Axe |
Electric |
18 MP |
Berserker |
Basic | Deals medium physical Electric damage to one enemy. Also removes buff effects. |
Strike Boost |
Passive |
N/A |
Brawler |
Basic | Increases Strike Attack by 20%. |
Strike Dodge |
Passive |
N/A |
Brawler |
Basic | Increases Evasion against Strike attacks. |
Strike Surge |
Passive |
N/A |
Berserker |
Basic | Increases Strike Attack by 30% |
Sturdy Stance |
Passive |
N/A |
Warrior |
Basic | Halves damage, but renders caster unable to dodge. |
Sukukaja |
Support |
8 MP |
Gunner |
Basic | Increases one ally's Hit/Evasion for 3 turns. |
Sukunda |
Support |
8 MP |
Faker |
Basic | Decreases one enemy's Hit/Evasion for 3 turns. |
Summon Beast |
Fire |
18 MP |
Summoner |
Basic | Deals heavy magic Fire damage to one enemy. May inflict Burn. |
Summon Cockatrice |
Dark |
27 MP |
Summoner |
Basic | Deals medium magic Dark damage to all enemies. May inflict Poison. |
Summon Deity |
Light |
20 MP |
Summoner |
Basic | Deals extreme magic Light damage to all enemies. May inflict Daze. |
Summon Dragon God |
Fire |
22 MP |
Summoner |
Synthesis |
Deals severe magic Fire damage to all enemies and removes buff effects
Required Ally: Mage, Masked Dancer, or Summoner Lineages |
Summon Dragon God (Modified) |
Fire |
66 MP |
Summoner |
Basic | Deals extreme magic Fire damage to all enemies. Decreases their Attack/Defence for 3 turns. |
Summon Duskbone Knight |
Slash |
28 MP |
Summoner |
Basic | Deals heavy physical Slash damage to all enemies. |
Summon Eagle Lion |
Wind |
38 MP |
Summoner |
Basic | Deals heavy magic Wind damage to all enemies. Lowers their Attack for 3 turns. |
Summon Eagle Lion King |
Wind |
18 MP |
Summoner |
Synthesis |
Deals extreme magic Wind damage to all enemies. Significantly decreases their Attack for 3 turns.
Required Ally: Seeker, Mage, or Healer Lineages |
Summon Fairy |
Ice |
27 MP |
Summoner |
Basic | Deals medium magic Ice damage to all enemies. |
Summon Fairy (Modified) |
Ice |
44 MP |
Summoner |
Basic | Deals heavy magic Ice damage to all enemies. High chance of inflicting Frostbite. |
Summon Fallen |
Support |
30 MP |
Summoner |
Basic | Raises a barrier that repels one Slash / Pierce / Strike attack for one ally. |
Summon Fury |
Strike |
20 MP |
Summoner |
Synthesis |
Deals extreme magic Strike damage to all enemies. Decreases their Attack/ Defence for 3 turns.
Required Ally: Knight, Healer, or Commander Lineages |
Summon Gargoyle |
Fire |
18 MP |
Summoner |
Basic | Deals heavy magic Fire damage to one enemy. May inflict Burn. |
Summon Genma |
Pierce |
18 MP |
Summoner |
Basic | Deals heavy physical Pierce damage to one enemy. Lowers their Defence for 3 turns. |
Summon Goblin King |
Slash |
12 MP |
Summoner |
Basic | Low Hit Rate, but all hits deal critical physical Slash damage. |
Summon Guptauros King |
Strike |
20 MP |
Summoner |
Synthesis |
Deals medium physical Strike damage to all enemies 1-3 times.
Required Ally: Warrior, Brawler, or Berserker Lineages. |
Summon Harvest God |
Recovery |
80 MP |
Summoner |
Basic | Revives any allies from KO and restores all to full HP |
Summon Kishin |
Electric |
16 MP |
Summoner |
Basic | Deals 2-4 medium magic Electric attacks to one enemy. |
Summon Lava Beast |
Almighty |
28 MP |
Summoner |
Basic | Deals medium magic Almighty damage to all enemies. |
Summon Lizardman |
Electric |
14 MP |
Summoner |
Synthesis |
Deals extreme physical Electric damage to one enemy. Lowers their Defence for 3 turns
Required Ally: Knight, Healer, or Commander Lineages |
Summon Megami |
Recovery |
20 MP |
Summoner |
Basic | Fully restores HP to one ally. |
Summon Night |
Ice |
46 MP |
Summoner |
Basic | Deals heavy magic Ice damage to all enemies. Ignores resistances. May inflict Frostbite. |
Summon Noctiluca |
Recovery |
22 MP |
Summoner |
Basic | Cures one ally's status ailment and grants 10% HP recovery for their next 3 turns. |
Summon Tyrant |
Almighty |
22 MP |
Summoner |
Synthesis |
Deals severe magic Almighty damage to all enemies. May inflict Hex.
Required Ally: Thief, Faker, or Merchant Lineages |
Summon Undead King |
Dark |
25 MP |
Summoner |
Synthesis |
Deals severe magic Dark damage to one enemy. May one-hit kill target.
Required Ally: Thief, Faker, or Merchant Lineages |
Summon Wilder |
Electric |
27 MP |
Summoner |
Basic | Deals medium magic Electric damage to all enemies. |
Super Energy Ray |
Light |
25% HP |
Brawler |
Synthesis |
Deals extreme physical Light damage to one enemy. Power proportional to caster's remaining HP.
Required Ally: Seeker, Mage, or Healer Lineages |
Support Recovery |
Hero Passive |
N/A |
Healer |
Basic | Recovers HP each time a support attack lands in overworld combat. |
Surprise Upset |
Hero Passive |
N/A |
Brawler |
Basic | Strong enemies are stunned more easily in overworld combat. |
Sweeping Slash |
Slash |
4 MP |
Seeker |
Basic | Deals weak physical Slash damage to one enemy. |
Systematic Destruction |
Strike |
42 MP |
Berserker |
Basic | Deals extreme physical Strike damage to one enemy. Ignores resistances. |
Tarukaja |
Support |
8 MP |
Seeker |
Basic | Increases one ally's Attack for 3 turns. |
Tarunda |
Support |
8 MP |
Faker |
Basic | Decreases one enemy's Attack for 3 turns. |
Tetrabreak |
Support |
18 MP |
Seeker |
Synthesis |
Negates one enemy's Repel Physical skill.
Required Ally: Thief, Faker, or Merchant Lineages |
Tetrakarn |
Support |
40 MP |
Knight |
Basic | Raises a barrier that repels one Slash/Pierce/Strike attack for one ally. |
Third Eye |
Passive |
N/A |
Thief |
Basic | When attacked, halves attacking enemy's Hit Rate. |
Thunder Blade |
Electric |
38 MP |
Warrior |
Basic | Deals heavy physical Electric damage to all enemies. |
Thunder Fang |
Electric |
18 MP |
Gunner |
Synthesis |
Deals extreme magic Electric damage to all enemies.
Required Ally: Gunner, Masked Dancer, or Berserker Lineages |
Thunderhead Dance |
Almighty |
25 MP |
Masked Dancer |
Basic | Inflicts one enemy with a one-time weakness to Electric. Ignores resistances. |
Thunderstrike Thrust |
Electric |
28 MP |
Knight |
Basic | Deals medium physical Electric damage to one enemy. Lowers their Defence for 3 turns. |
Tiger Eruption Fist |
Strike |
32% HP |
Brawler |
Synthesis |
Deals weak physical Strike damage to all enemies 2-4 times.
Required Ally: Warrior, Brawler, or Berserker Lineages |
Trader's Summit |
Passive |
N/A |
Merchant |
Basic | Increases effects of consumables by 1.2x. Increases further if Archetypes of the same Lineage are present. |
Trial of the Seeker |
Almighty |
20 MP |
Seeker |
Synthesis |
Deals extreme Almighty damage to all enemies. Recovers MP for each hit.
Required Ally: Warrior, Thief, or Masked Dancer Lineages |
Ultimate Energy Ray |
Light |
30% HP |
Brawler |
Synthesis |
Deals severe physical Light damage to one enemy. Power proportional to carter's remaining HP.
Required Ally: Seeker, Mage, or Healer Lineages |
Ultimate Guard |
Support |
100 MP |
Knight |
Synthesis |
Raises a barrier that nullifies one non-Almighty attack for all allies.
Required Ally: Knight, Healer, or Commander Lineages |
Undisturbed Serenity |
Recovery |
14 MP |
Brawler |
Basic | Recovers a medium amount of HP for caster and cures the Poison and Hex status. |
Unshaken Will |
Passive |
N/A |
Gunner |
Basic | Prevents Charm, Daze, Forget, Sleep, and Rage. |
Unwavering Blade |
Support |
20 MP |
Warrior |
Basic | Increases caster's Hit/Evasion by three ranks for 3 turns. |
Unyielding Blood |
Passive |
N/A |
Brawler |
Basic | Allows one ally to endure one fatal attack restoring them to full HP, once per battle. |
Victory Dance |
Hero Passive |
N/A |
Masked Dancer |
Basic | Recovers HP and MP each time an enemy is stunned or defeated in overworld combat. |
Vidyartha |
Support |
20 MP |
Faker |
Basic | Decreases Attack / Defence for one enemy by two ranks for 3 turns. |
Vitalja |
Support |
20 MP |
Seeker |
Basic | Increases Attack/Defense for one ally by two ranks for 3 turns. |
Void Wave |
Wind |
26 MP |
Seeker |
Basic | Deals heavy magic Wind damage to one enemy. Decreases their Attack for 3 turns. |
Vorpal Blade |
Slash |
18 MP |
Warrior |
Synthesis |
Deals extreme physical Slash damage to all enemies. Decreases their Attack for 3 turns.
Required Ally: Gunner, Faker, or Summoner Lineages |
Wanton Destruction |
Strike |
20 MP |
Berserker |
Synthesis |
Deals extreme physical Strike damage to one enemy. Inflicts a one-time weakness to Strike
Required Ally: Knight, Healer, or Commander Lineages |
War Cry |
Support |
40 MP |
Berserker |
Basic | Decreases Attack/Defence for all enemies for 3 turns. |
Wild Barrage |
Pierce |
14 MP |
Gunner |
Synthesis |
Only usable from back row. Deals medium physical Pierce damage to all enemies 2-3 itimes
Required Ally: Gunner, Faker, or Summoner Lineages |
Wild Bore |
Pierce |
20 MP |
Berserker |
Synthesis |
Deals extreme physical Pierce damage to one enemy. Significantly decreases their Attack for 3 turns.
Required Ally: Gunner, Faker, or Summoner Lineages |
Wild Salvo |
Pierce |
24 MP |
Gunner |
Basic | Only usable from back row. Deals weak physical Pierce damage to all enemies 2-3 times. |
Wind Blade |
Wind |
16 MP |
Warrior |
Synthesis |
Deals extreme Wind damage to all enemies.
Required Ally: Seeker, Knight, or Commander Lineages |
Wind Dodge |
Passive |
N/A |
Seeker |
Basic | Increases Evasion against Wind attacks. |
Windbreaker |
Wind |
22 MP |
Berserker |
Basic | Deals medium physical Wind damage to one enemy. Lowers their Defense for 3 turns. |
Winning Horse |
Strike |
16 MP |
Seeker |
Synthesis |
Deals severe physical Strike damage to one enemy.
Required Ally: Warrior, Brawler, or Berserker Lineages |
Skills are special moves that you can use to attack enemies or support your teammates through healing and buffs. Each Archetype has its own set of skills, specifically catered to fit a certain role.
You can unlock more skills as you unlock more Archetypes, which you naturally gain by progressing through the game and bonding with your followers! Just make sure to change your current Archetype to try out these new skills!
All Archetypes and Jobs
Metaphor: ReFantazio Guides | |
---|---|
Walkthrough | Calendar |
Main Quests | Side Quests |
Tips and Tricks | Archetypes |
Characters | Followers |
Skills | Bosses |
Enemies | Dungeons |
Bond Rank Abilities | Equipment |
Weapons | Armor |
Gear | Accessories |
Items | Builds |
News and Updates |
List of All Skills
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