Metaphor: ReFantazio

All Status Ailments and Effects

Metaphor ReFantazio - Status Ailments Banner
Status Ailments in Metaphor: ReFantazio can make or break your battles if you don't know how to harness them well. Learn more about all Status Ailments in the game and what they do, and how to cure them in this guide!

Status Conditions Overview

What are Status Ailments?

Metaphor ReFantazio - Status Ailments in Battle
Status Ailments are conditions cast upon targets that have adverse effects to them during battle. These ailments usually last for a couple of turns until they are cured or the target recovers.

The effects they cause may include losing a turn, taking damage over time, or lowering stats. Some spells can cause two or more of these setbacks to take effect.

There are two kinds of ailments in Metaphor: ReFantazio: Physical Ailments, ailments that stay with you even after battle, and Mental Ailments, ailments that get cured once battle is over.

List of Status Ailments

Physical Ailments

Ailment Description
Metaphor Refantazio - Poison IconPoison After getting inflicted by the Poison ailment, your HP depletes every time you take an action.
Metaphor Refantazio - Paralysis IconParalysis Paralysis makes it so that there's a high chance of an action failing to occur after selecting it.
Metaphor Refantazio - Malady IconMalady Your Strength, Magic, Endurance, Agility, and Luck are greatly reduced when inflicted with Malady. Additionally,HP and MP recovery effects are nullified, with recovery amounts becoming 0.
Metaphor Refantazio - Hex IconHex When inflicted by Hex, half of any damage dealt is dealt to self as well. Additionally, resistance to Dark is greatly reduced, and susceptibility to status ailments is greatly increased.
Metaphor Refantazio - Burn IconBurn Burn works the same as poison as additional damage will taken after being attacked when affected.
Metaphor Refantazio - Frostbite IconFrostbite When affected with Frostbite, attack damage is greatly reduced.

Physical Ailments consists of conditions that will damages you over time or prevent healing in general.

These ailments persists even after the battle ends so it's best to heal these ailments before continuing exploration.

Mental Ailments

Ailment Description
Metaphor ReFantazio - Daze IconDaze When Dazed, your Hit Rate for attacks is greatly reduced.
Metaphor ReFantazio - Charm IconCharm When you or your party member is Charmed, the character will act on their own, attacking allies or assisting enemies.
Metaphor ReFantazio - Forget IconForget When your party is inflicted with Forget, the affected character cannot use Archetype skills.
Metaphor ReFantazio - Sleep IconSleep Your character cannot take any actions when asleep, and any physical attacks suffered are always critical hits.
Metaphor ReFantazio - Rage IconRage When Enraged, the affected character has higher attack power, but damage from enemies is greatly increased. All actions become normal weapon attacks.
Metaphor ReFantazio - Anxiety IconAnxiety An Ally-only ailment preventing the use of Archetype skills. If attacked while afflicted, the enemy will not consume a Turn Icon.
Metaphor ReFantazio - Stun IconStun This is an enemy-only ailment. When stunned, they cannot act for one turn.

Mental Ailments consists of conditions that focus on disabling control over party members or their skills.

They make combat harder to control and can result into a party member death if not dealt with quickly.

These ailments do not last until after the battle but healing them during combat is a priority.

How to Cure Status Ailments

How to Cure Status Ailments


Use Recovery Spells that Heal Ailments

Metaphor ReFantazio - Use Patra from Healer
There are several spells that can be used to cure status ailments in battle. Below are the following that can cure status ailments.

Skill Type Description
Patra Recovery
Recovery
Healer

Cures status ailments for one ally.
Pen Patra Recovery
Recovery
Savior

Cures status ailments for all allies.

List of All Recovery Skills

Use Synthesis Skills that Heal Ailments

There are also a few Synthesis skills you can use in battle to heal status ailments. Below are the skills that can help you out.

Skill Type Description
Magical Injection Support
Support
Healer
Cleric
Savior

Synthesis Skill: Raises a barrier that nullifies one attack that would inflict a status ailment. Affects all allies.
Party Requirement: Brawler, Merchant, or Summoner Lineages

List of All Synthesis Skills

Use Items

Item Description
Vitamin Relaxant Ailment Cure: A new remedy for sudden nerve ailments. Cures Paralysis for one ally.
Fermis Ointment Ailment Cure: A specialty of St. Fermis Church. Cures Burn for one ally.
Robust Remedy Ailment Cure: A powerful antitoxin made from the blood of a venomous snake. Cures Poison for one ally.
How to Get
• Buy from General Store in Grand Trad.
Slapstick Fan Ailment Cure: A good whack cures Charm for one ally and is hilarious to boot.
How to Get
• Buy from General Store in Grand Trad.
Soothing Sweetbun Ailment Cure: A baked snack shaped like a ring that gives one peace of mind. Cures Anxiety for one ally.
How to Get
• Buy from Masked Shopkeeper in Grand Trad.
Ailment Absolution Ailment Cure: Holy water that exorcises the demons of illness. Cures Malady for one ally.
How to Get
• Buy from St. Fermis Church in Grand Trad.
Thrilling Tintinnabulator Ailment Cure: A hand-sized bell that gently rouses consciousness. Cures Sleep for one ally.
How to Get
• Buy from St. Fermis Church in Grand Trad.
Tranquilliser Ailment Cure: A spoonful of this liquid medicine can quell the most violent of tempers. Cures Rage for one ally.
How to Get
• Buy from St. Fermis Church in Grand Trad.
Purified Teacake Ailment Cure: Blessed by a priest. Cures Hex for one ally.
How to Get
• Buy from St. Fermis Church in Grand Trad.
Heartwarmer Ailment Cure: A mysterious pouch that emits constant heat. Cures Frostbite for one ally.
Panacea Ailment Cure: A cure-all liquid medicine. Cures any status ailment for one ally.
Almighty Panacea Ailment Cure: A miracle-cure with an all-encompassing effect. Cures status ailments for all allies.
Coney Stew Ailment Cure: A nutrient-rich stew of meat and vegetables simmered in milk. Cures status ailments for all allies.
Sulphurous Salt Ailment Cure: Smells progressively worse as the subject regains consciousness. Curse Daze for one ally.
Notebook of Remembrance Ailment Cure: It's inscribed with experiences to remember. Cures Forget for one ally.
Invigorating Steam Bun Ailment Cure: A miracle-cure mugwort bun that is intensely bitter but very healthy. Cures status ailments for all allies.

If you don't have access to the Healer Archetype yet, you can use items purchased in general shops or found while exploring that heals the status ailment inflicted on you.

List of All Consumables

Metaphor: ReFantazio Related Guides

Metaphor ReFantazio - Tips and Tricks

Tips and Tricks

All Tips and Tricks Guides

Tips and Tricks
All Playable Party Members Memorandum Guide
How to Heal How to Control Party
How to Use Fae Sight Interview Base Stat Choices
How to Respec How to Win and Progress
Strength or Magic Stat? Skill Inheritance Guide
Dialogue Choices and Effects How to Increase Bond Rank
What Does Luck Do? What to Say to Louis?
How to Get Critical Hits How to Manage Time Efficiently
Where is Maria? How to Get to Komero Village
What Happens When You Die How to Get Magla Pills
How to Beat Blue Elmenta How to Restore MP
How to Save What Happens If You Miss a Deadline?
All Missables and Secrets Can You Beat the Sleeping Dragon?
Squad Combat Explained Difficulty Settings Guide
Popularity Rank Guide Synthesis Skills Explained
How to Purify Equipment Item Appraisal Guide
Help Glodell or Not? All Cooking Answers
All Debate Answers How to Unlock the Secret Boss
How to Get Star Shatterer Trophy -

Best Articles

Best Articles
Best Main Character Name Best Party
Best Items to Sell All Books and Best Answers
Best Skills to Inherit MAG Exchange Guide

Farming Guides

Farming Guides
Money Farming Guide How to Farm MAG
How to Farm EXP

Gameplay Mechanics

Gameplay Mechanics
Akadameia Guide Travellers' Voices Explained
Battle System Explained Weather Mechanic Explained
How to Change Archetypes Bath Benefits and Bonuses
Informant Guide Formations Assignment Guide
Blade-riding Guide Retry Battle Command Guide
Gauntlet Runner and Things to Do Character Stats Explained
Increase Archetype Rank Fast Transfer Demo Save Data

Status Ailment Guides

All Status Ailments and Effects
Metaphor ReFantazio - Poison IconPoison Metaphor ReFantazio - Burn IconBurn
Metaphor ReFantazio - Paralysis IconParalysis Metaphor ReFantazio - Hex IconHex
Metaphor ReFantazio - Frostbite IconFrostbite Metaphor ReFantazio - Daze IconDaze
Metaphor ReFantazio - Forget IconForget Metaphor ReFantazio - Charm IconCharm
Metaphor ReFantazio - Rage IconRage Metaphor ReFantazio - Sleep IconSleep
Metaphor ReFantazio - Anxiety IconAnxiety Metaphor ReFantazio - Stun IconStun
Metaphor ReFantazio - Malady IconMalady

Location Guides

Location Guides
Gold Beetle Locations Blessed Water Locations
Shop Locations and Sale Days All Things to Do at the Church

Royal Virtue Guides

All Royal Virtues and How to Raise
Courage Wisdom
Imagination Tolerance
Eloquence -

Trophy Guides

Trophies and Achievements
List of Trophies Steam Achievements List

Post Game Guides

Post Game Guides
Post Game Guide New Game Plus Guide
How to Get All Endings How to Get The True Ending

Comment

1 Anonymous15 days

For me I want to learn how to make a status ailment inflicting build. And I have an idea using merchants passive and having a high luck stats as well as adding the mass dancers passive art of dance to increase the affliction rate it might work.

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