This page is a walkthrough for the Holy Day Quest in Assassin's Creed Valhalla (AC Valhalla). Read on to learn more about the quest objectives, stealth routes, notables, and more!
List of Contents
The quest starts outside Hamtun Blockade immediately after the Kingdom's End quest.
|1||Enlarge Travel to the forward camp||Travel to Guthrum's forward camp located northwest of Wincestre.
You have the opportunity to speak to your allies inside the forward camp before initiating the attack on Chepeham.
|2||Enlarge Speak with Guthrum||Speak to Guthrum to initiate the attack on Chepeham.|
|3||Enlarge Find and confront Aelfred||Storm in with your allies and head inside Chepeham's church.
A cutscene plays out as soon as you enter the door.
|4||Enlarge Defeat Goodwin||Choose to either kill or spare Goodwin after the boss fight.
Click here to see boss fight strategies for Goodwin!
|5||Enlarge Help your allies||Ljufvina, Broder, and Guthrum need your help around Chepeham.
Click here to see more information regarding their objectives!
|6||Defeat the Saxons||Regroup with your allies at the center of Chepeham and defeat as many Saxons as you can.
You will enter a cutscene with Guthrum onceenough Saxons have been eliminated.
You have the option to either start the funeral for your fallen allies immediately or take a moment to talk to the survivors first.
|7||Enlarge Speak with Guthrum||Speak with Guthrum to initiate the funeral.
The final cutscene marks the end of The Prophecies of The King story arc.
IMPORTANT: You do not have to do this step if you chose to immediately start the funeral after defeating the Saxons.
|WARNING: This section contains spoilers. Read on if you do NOT mind spoilers.|
Both choices ultimately lead to Goodwin's death. The difference is how Goodwin will die after the boss fight.
Refer to the table below for the outcomes of each decision:
|"I will kill you."||Eivor will stab Goodwin with a dagger.|
|"I can still use you yet."||Goodwin will slit his own throat to avoid being captured and interrogated by the Danes.|
It is important to note that this decision does not affect the story going forward in any way. Simply choose the option that you resonate with more.
|Enlarge||Enter the garrison via the tree branch leading into it.
Shoot the large oil jar beside the garrison's gate to bust it open.
|Enlarge||Secure the garrison by eliminating as many Saxons as you can.|
|Enlarge||Approach Hjorr and Ljufvina near Chepeham's church.
They will inform you that Aelfred escaped and Hunwald has suffered a grave injury.
|Enlarge||Carry Hunwald to the house nearby.
A cutscene plays out as soon as you enter the house with Hunwald.
|Enlarge||Guthrum is located in a building beside Chepeham's church.|
|Enlarge||Climb the wall to cross to the other side of the barred door.|
|Enlarge||Eliminate the guards.
TIP: You can perform an advanced assassination on one of them from the beams directly above them.
|Enlarge||Tie the noble up and unbar the door.|
|Assassin's Creed Valhalla Prologue|
|Honor Bound||A Seer's Solace||Family Matters|
|The Prodigal Prince||Rude Awakening||A Cruel Destiny|
|Birthrights||The Seas of Fate|
|The Swan-Road Home||Unwelcome||Settling Down|
|A New Home||The Alliance Map||To Serve The Light|
|The Thousand Eyes||Viking For Hire||A Brief History of The Hidden Ones|
|Uninvited Guests||Mane and Tail||Carrying The Torch|
|Taken For Granted||A Little Problem||The Huntress|
|Have You Seen This Man?||The Baker's Plaint||Man of Mystery|
|A Rivalry for the Ages||A Wise Friend||In Dreams|
|Going Deeper||Bound To Fate||A Brewing Storm|
|Of All That Has Passed||Blame and Sail||Reap What Was Sown|
|The Road to Valhalla||In a Strange Land||Breaking The Order|
|The Poor Fellow-Soldier||The Forge and The Flame|
|The Sons of Ragnar||Bartering||Rumors of Ledecestre|
|The Walls of Templebrough||Tilting The Balance||Heavy Is The Head|
|The Great Scattered Army||Orphans of The Fens||Glory Regained|
|Razing Earnningstone||Unholy Father||Storming Ravensburg|
|The Stench of Treachery||An Island of Eels|
|Walls and Shadows||Firing The Arrow||Bleeding The Leech|
|Smashing The Compass|
|East Anglia Quests|
|Kingmaker||The Measure of a Norseman||A Triumphant Return|
|Raising Iron||A Fury from the Sea||Wedding Horns|
|Brewing Rebellion||Pilgrimage to St. Albanes||Chipping Away|
|Blood From a Stone||Fiery Ambush||Ringing Cyne Belle|
|The Saga Stone|
|War Weary||The Supply Line||Ransacking Wenlocan|
|Bloody Path to Peace||King Killer|
|The Abbot's Gambit||Puppets and Prisoners||The Man Behind The Man|
|A Bloody Welcome|
|Reaver of the South||Arrive Unexpected||Let Them Eat Ashes|
|Scorched Earth||Severing The Lines||Storming The Walls|
|An Uncommon Proposition||Old Wounds||Childhood Sweetheart|
|Taken||Twists and Turns|
|A Noble Escort||Homecoming||In the Absence of an Ealdorman|
|Salve for a Fresh Wound||The Thegn of Lincoln||Where the Stone Falls|
|A Sword-Shower in Anecastre|
|The Welcoming Party||Burning The Firebrand||Pricking The Needle|
|Closing The Vault|
|War in the North||Honor Has Two Edges||Road To Hamartia|
|This Son of Jorvik||Honor's Hubris||Of Blood and Bonds|
|The First Night of Samhain||Clues and Riddles||The Stolen King|
|A Love Betrayed||The Gutted Lamb||The Burning of the Wicker Man|
|Old Friends||On Borrowed Time||Rowdy Raiders|
|Adorning the Adorned||Of Blood and Gods||Under the Skin|
|Farewells and Legacies|
|The Reeve of Wincestre||Choking The Gallows||Plucking The Quill|
|Impaling The Seax|
|Where Legends Are Born||A Brother's Keeper|
|Kingdom's End||Holy Day|
|View Above All||Well-Traveled||Defensive Measures|
|Extended Family||Forging a Bond||A Feline's Footfall|
|Taking Root||The Big Finish||Binding Fate|
|Mistress of The Iron Wood||The Lost Cauldron||A Gift From The Past|
|A Feast to Remember||The Price of Wisdom|
|The Hunting Grounds||Hunter of Beasts||Hunter's Repast|
|The Way of The Berserker (DLC)|
|The Mysterious Berserker||The Ritual of The Berserker||The Vengeance of The Berserker|
|The Legend of Beowulf|
|A Fiend out of Hell||Prey in the High Hall||Ever As Fate Must|
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Holy Day Walkthrough | Kill or Spare Goodwin?
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